Azgaar's
Fantasy Map Generator
v. 0.8b

LOADING...

Layers preset:

Displayed layers:

- Texture
- Heightmap
- Biomes
- Cells
- Grid
- Coordinates
- Compass Rose
- Rivers
- Relief
- Cultures
- States
- Borders
- Routes
- Temperature
- Population
- Precipitation
- Labels
- Icons
- Markers
- Rulers
- Scale Bar

Select element:

Please ensure the element is toggled on!
Group |
Opacity | 0.4
Halo width | 10
Halo opacity | 0.4
Rural color | #0000ff
Urban color | #ff0000
Image |
Shift by axes |
Pattern |
Ocean layers |
Background | #000000
Foreground | #53679f
Type |
Size | 10 (52 mi)
Shift by axes |
Size | .25
Shift by axes |
Size | 1
Density | 40%
Fill | #5E4FA2
Stroke | #5E4FA2
Stroke width | 1
Stroke dash |
Font |
Font size |
Radius |
Size |
Automatically change filter on zoom
Rescale on zoom change
Fill opacity | 0.3
Labels size | 8
Labels color | #000
Color scheme |
Terracing | 0
Reduce layers | 5
Simplify line | 0
Line style |
Filter |
Clipping |
Toggle visibility automatically

Toggle filters:

Map Generation (new map to apply):

| Map size | width height |
| Map seed |  |
| Points number |  | 10K
| Map template |  |
| Cultures number |  |
| States number |  |
| Size variety |  |
| Growth rate |  |
| Towns number |  |

User Interface:

| Interface size |  |
| Tooltips size |  |
| Transparency |  |
| PNG resolution |  |
| Zoom extent | min max |

Click to configure:

Click to regenerate:

Click to add:

Cell info:

Coord: 0/0
Cell: 0
Area: 0
Type: n/a
Precip: 0
Population: 0
Height: 0
Temperature: 0
Biome: n/a
State: n/a
Culture: n/a
Burg: n/a

Heightmap customization tools:

Options:

Edit mode:
Render ocean cells
Allow water erosion

Statistics:

Land cells: 0 Mean height: 0

Cell info:

Coord: / Cell: Height:

Fantasy Map Generator is a free open source tool which procedurally generates fantasy maps. You may use auto-generated maps as they are, edit them or even create a new map from scratch. Check out the quick start tutorial and project wiki for guidance.

Join our Reddit Community if you have questions, need help, have a suggestion or want to share a created map. You may support the project on Patreon.

The project is under active development. For older versions see the changelog. To track the development progress see the devboard. Please report bugs here. You can also contact me directly via email.

A special thanks to all supporters!

Supporters: Aaron Meyer, Ahmad Amerih, AstralJacks, aymeric, Billy Dean Goehring, Branndon Edwards, Chase Mayers, Curt Flood, cyninge, Dino Princip, E.M. White, es, Fondue, Fritjof Olsson, Gatsu, Johan Fröberg, Jonathan Moore, Joseph Miranda, Kate, KC138, Luke Nelson, Markus Finster, Massimo Vella, Mikey, Nathan Mitchell, Paavi1, Pat, Ryan Westcott, Sasquatch, Shawn Spencer, Sizz_TV, Timothée CALLET, UTG community, Vlad Tomash, Wil Sisney, William Merriott, Xariun, Gun Metal Games, Scott Marner, Spencer Sherman, Valerii Matskevych, Alloyed Clavicle and many others!

.map
.svg
.png
Equator: °C = °F Poles: °C = °F Equator Y: Equidistance: Precipitation: % Map size:
px = Meridian length:
px = Coords:
0℉
Mode:
Size:
Radius:
Spacing:

Please note icons look different in different browsers!
:
:
Radius:
Power:
change only land cells
h ≥ ≤ ⇒
Select template:
Hill
y:x: h: n:
Overlay opacity:
Set height:
Assigned colors:
Unassigned colors:
Biome
Habitability
Cells
Area
Population
Biomes: 0
Cells: 0
Land Area: 0
Population: 0
Brush radius:
State
Capital
Culture
Type
Expan.
Cells
Burgs
Area
Population
States: 0
Cells: 0
Burgs: 0
Land Area: 0
Population: 0
Growth rate: auto-adjust labels placement
Brush size:
Burg
State
Culture
Population
Type
State:
Culture:
Burgs: 0
Average population: 0
Culture
Cells
Expan.
Type
Area
Population
Namesbase
Cultures: 0
Cells: 0
Land Area: 0
Population: 0
Brush size:
Select base:
Names data:
Name: Length: Double: Multi:
Generated examples:
Select object:
Object name:
Legend:
Distance:
Distance unit:
1 map pixel =
mi
Area unit:
Altitude:
Height unit:
Exponent:
Temperature:
Temperature scale:
Scale bar:
Bar size:
Bar label:
Bar background:
Bar position:
x: y:
Population:
1 population point =
Urbanization rate:

Warning!

Warning!

Drop a .map file to open

Сlick the arrow button for options. Zoom in to see the map in details