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fix: rescale water mask on screen size change
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1 changed files with 2 additions and 0 deletions
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@ -186,6 +186,7 @@ function changeMapSize() {
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const maxWidth = Math.max(+mapWidthInput.value, graphWidth);
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const maxWidth = Math.max(+mapWidthInput.value, graphWidth);
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const maxHeight = Math.max(+mapHeightInput.value, graphHeight);
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const maxHeight = Math.max(+mapHeightInput.value, graphHeight);
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zoom.translateExtent([
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zoom.translateExtent([
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[0, 0],
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[0, 0],
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[maxWidth, maxHeight]
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[maxWidth, maxHeight]
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@ -196,6 +197,7 @@ function changeMapSize() {
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oceanLayers.select("rect").attr("x", 0).attr("y", 0).attr("width", maxWidth).attr("height", maxHeight);
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oceanLayers.select("rect").attr("x", 0).attr("y", 0).attr("width", maxWidth).attr("height", maxHeight);
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fogging.selectAll("rect").attr("x", 0).attr("y", 0).attr("width", maxWidth).attr("height", maxHeight);
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fogging.selectAll("rect").attr("x", 0).attr("y", 0).attr("width", maxWidth).attr("height", maxHeight);
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defs.select("mask#fog > rect").attr("width", maxWidth).attr("height", maxHeight);
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defs.select("mask#fog > rect").attr("width", maxWidth).attr("height", maxHeight);
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defs.select("mask#water > rect").attr("width", maxWidth).attr("height", maxHeight);
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fitScaleBar();
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fitScaleBar();
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if (window.fitLegendBox) fitLegendBox();
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if (window.fitLegendBox) fitLegendBox();
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