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feat: reduce debouncing to 250ms for New Map
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main.js
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main.js
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@ -1927,7 +1927,7 @@ const regenerateMap = debounce(async function (options) {
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shouldShowLoading && hideLoading();
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shouldShowLoading && hideLoading();
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clearMainTip();
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clearMainTip();
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}, 1000);
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}, 250);
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// clear the map
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// clear the map
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function undraw() {
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function undraw() {
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