refactor: dynamically load modules

This commit is contained in:
Azgaar 2022-07-08 23:54:08 +03:00
parent 347083291f
commit 0c6eadaed3
21 changed files with 124 additions and 105 deletions

View file

@ -1,12 +1,12 @@
import * as d3 from "d3";
import {getPackPolygon} from "utils/graphUtils";
import {closeDialogs} from "dialogs/utils";
import {tip} from "scripts/tooltips";
import {getPackPolygon} from "utils/graphUtils";
import {rn} from "utils/numberUtils";
import {rand} from "utils/probabilityUtils";
import {round} from "utils/stringUtils";
import {si, getHeight} from "utils/unitUtils";
import {closeDialogs} from "dialogs/utils";
import {getArea, getAreaUnit, getHeight, si} from "utils/unitUtils";
export function editLake() {
if (customization) return;