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refactor: dynamically load modules
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21 changed files with 124 additions and 105 deletions
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@ -1,12 +1,12 @@
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import * as d3 from "d3";
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import {getPackPolygon} from "utils/graphUtils";
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import {closeDialogs} from "dialogs/utils";
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import {tip} from "scripts/tooltips";
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import {getPackPolygon} from "utils/graphUtils";
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import {rn} from "utils/numberUtils";
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import {rand} from "utils/probabilityUtils";
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import {round} from "utils/stringUtils";
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import {si, getHeight} from "utils/unitUtils";
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import {closeDialogs} from "dialogs/utils";
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import {getArea, getAreaUnit, getHeight, si} from "utils/unitUtils";
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export function editLake() {
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if (customization) return;
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