refactor: drawMilitary

This commit is contained in:
Azgaar 2024-09-05 23:48:38 +02:00
parent e58cda2a5d
commit 0ea7e3a86d
12 changed files with 167 additions and 166 deletions

View file

@ -277,7 +277,7 @@ class Battle {
const shift = side === "attackers" ? attackers.length * -8 : (defenders.length - 1) * 8;
regiment.px = regiment.x;
regiment.py = regiment.y;
Military.moveRegiment(regiment, defenders[0].x, defenders[0].y + shift);
moveRegiment(regiment, defenders[0].x, defenders[0].y + shift);
});
}
@ -909,7 +909,7 @@ class Battle {
cancelResults() {
// move regiments back to initial positions
this.attackers.regiments.concat(this.defenders.regiments).forEach(r => Military.moveRegiment(r, r.px, r.py));
this.attackers.regiments.concat(this.defenders.regiments).forEach(r => moveRegiment(r, r.px, r.py));
$("#battleScreen").dialog("close");
this.cleanData();
}