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refactor: drawMilitary
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12 changed files with 167 additions and 166 deletions
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@ -277,7 +277,7 @@ class Battle {
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const shift = side === "attackers" ? attackers.length * -8 : (defenders.length - 1) * 8;
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regiment.px = regiment.x;
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regiment.py = regiment.y;
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Military.moveRegiment(regiment, defenders[0].x, defenders[0].y + shift);
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moveRegiment(regiment, defenders[0].x, defenders[0].y + shift);
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});
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}
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@ -909,7 +909,7 @@ class Battle {
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cancelResults() {
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// move regiments back to initial positions
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this.attackers.regiments.concat(this.defenders.regiments).forEach(r => Military.moveRegiment(r, r.px, r.py));
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this.attackers.regiments.concat(this.defenders.regiments).forEach(r => moveRegiment(r, r.px, r.py));
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$("#battleScreen").dialog("close");
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this.cleanData();
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}
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