chore: render debug elements

This commit is contained in:
Azgaar 2024-10-17 16:43:09 +02:00
parent efbe0373b0
commit 0f1bfeec29
2 changed files with 18 additions and 1 deletions

View file

@ -90,6 +90,9 @@ function drawStateLabels(list) {
const pathPoints = [[x1, y1], state.pole, [x2, y2]];
if (x1 > x2) pathPoints.reverse();
DEBUG && drawPoint(state.pole, {color: "red", radius: 2});
DEBUG && drawPath(pathPoints, {color: "red", width: 1});
labelPaths.push([state.i, pathPoints]);
}
@ -102,7 +105,7 @@ function drawStateLabels(list) {
const [x, y] = [point.x + distance * dx, point.y + distance * dy];
const cellId = findCell(x, y, DISTANCE_STEP);
// drawPoint([x, y], {color: cellId && isPassable(cellId) ? "blue" : "red", radius: 0.8});
DEBUG && drawPoint([x, y], {color: cellId && isPassable(cellId) ? "blue" : "red", radius: 0.8});
if (!cellId || !isPassable(cellId)) break;
distance += DISTANCE_STEP;

View file

@ -56,3 +56,17 @@ function drawRouteConnections() {
}
}
}
function drawPoint([x, y], {color = "red", radius = 0.5}) {
debug.append("circle").attr("cx", x).attr("cy", y).attr("r", radius).attr("fill", color);
}
function drawPath(points, {color = "red", width = 0.5}) {
const lineGen = d3.line().curve(d3.curveBundle);
debug
.append("path")
.attr("d", round(lineGen(points)))
.attr("stroke", color)
.attr("stroke-width", width)
.attr("fill", "none");
}