v1.5.87 - lakes editor rework

This commit is contained in:
Azgaar 2021-03-02 03:28:08 +03:00
parent 5f5a67d436
commit 124c7f3448
7 changed files with 118 additions and 36 deletions

View file

@ -266,7 +266,6 @@ i.icon-lock {
}
#routeLength,
#lakeArea,
#coastlineArea {
background-color: #eeeeee;
border: 1px solid #a5a5a5;
@ -1439,6 +1438,12 @@ div.states > .coaIcon > use {
width: 6em;
}
#burgBody > div > div,
#riverBody > div,
#lakeBody > div {
padding: .1em;
}
#riverBody div.label,
#riverBody input,
#riverBody select,

View file

@ -1566,7 +1566,7 @@
<div id="riverEditor" class="dialog" style="display: none">
<div id="riverBody" style="padding-bottom: .3em">
<div style="padding: .1em">
<div>
<div class="label" style="width: 4.8em">Name:</div>
<span id="riverNameCulture" data-tip="Generate culture-specific name for the river" class="icon-book pointer"></span>
<span id="riverNameRandom" data-tip="Generate random name for the river" class="icon-globe pointer"></span>
@ -1574,42 +1574,42 @@
<span data-tip="Speak the name. You can change voice and language in options" class="speaker">🔊</span>
</div>
<div style="padding: .1em" data-tip="Type to change river type (e.g. fork, creek, river, brook, stream)">
<div data-tip="Type to change river type (e.g. fork, creek, river, brook, stream)">
<div class="label">Type:</div>
<input id="riverType" autocorrect="off" spellcheck="false">
</div>
<div style="padding: .1em" data-tip="Select parent river">
<div data-tip="Select parent river">
<div class="label">Mainstem:</div>
<select id="riverMainstem"></select>
</div>
<div style="padding: .1em" data-tip="River drainage basin (watershed)">
<div data-tip="River drainage basin (watershed)">
<div class="label">Basin:</div>
<input id="riverBasin" disabled/>
</div>
<div style="padding: .1em" data-tip="River discharge (flux power)">
<div data-tip="River discharge (flux power)">
<div class="label">Discharge:</div>
<input id="riverDischarge" disabled/>
</div>
<div style="padding: .1em" data-tip="River length in selected units">
<div data-tip="River length in selected units">
<div class="label">Length:</div>
<input id="riverLength" disabled/>
</div>
<div style="padding: .1em" data-tip="River mouth width in selected units">
<div data-tip="River mouth width in selected units">
<div class="label">Mouse width:</div>
<input id="riverWidth" disabled/>
</div>
<div style="padding: .1em" data-tip="River source width in pixels">
<div data-tip="River source width in pixels">
<div class="label">Source width:</div>
<input id="riverSourceWidth" type="number" min=0 max=3 step=.1 />
</div>
<div style="padding: .1em" data-tip="River width multiplier">
<div data-tip="River width multiplier">
<div class="label">Width modifier:</div>
<input id="riverWidthFactor" type="number" min=.1 max=4 step=.1 />
</div>
@ -1626,7 +1626,7 @@
<div id="lakeEditor" class="dialog" style="display: none">
<div id="lakeBody" style="padding-bottom: .3em">
<div style="padding: .1em">
<div>
<div class="label" style="width: 4.8em">Name:</div>
<span id="lakeNameCulture" data-tip="Generate culture-specific name for the lake" class="icon-book pointer"></span>
<span id="lakeNameRandom" data-tip="Generate random name for the lake" class="icon-globe pointer"></span>
@ -1634,23 +1634,62 @@
<span data-tip="Speak the name. You can change voice and language in options" class="speaker">🔊</span>
</div>
<div style="padding: .1em" data-tip="Type to change lake type (group)">
<div class="label">Type:</div>
<select id="lakeGroup" data-tip="Select lake type (group)" style="width:9em"></select>
<input id="lakeGroupName" placeholder="new group name" data-tip="Provide a name for the new group" style="display:none; width:9em"/>
<span id="lakeGroupAdd" data-tip="Create new type (group) for the lake" class="icon-plus pointer"></span>
<div data-tip="Type to change lake type (group)">
<div class="label" style="width: 4.8em">Type:</div>
<span id="lakeGroupRemove" data-tip="Remove the group" class="icon-trash-empty pointer"></span>
<span id="lakeGroupAdd" data-tip="Create new type (group) for the lake" class="icon-plus pointer"></span>
<select id="lakeGroup" data-tip="Select lake type (group)"></select>
<input id="lakeGroupName" placeholder="type name" data-tip="Provide a name for the new group" style="display:none"/>
<span id="lakeEditStyle" data-tip="Edit lake group style in Style Editor" class="icon-brush pointer"></span>
</div>
<div style="padding: .1em" data-tip="Lake area in selected units">
<div data-tip="Lake area in selected units">
<div class="label">Area:</div>
<input id="lakeArea" disabled/>
</div>
<div data-tip="Lake shore length in selected units">
<div class="label">Shore length:</div>
<input id="lakeShoreLength" disabled/>
</div>
<div data-tip="Lake elevation in selected units">
<div class="label">Elevation:</div>
<input id="lakeElevation" disabled/>
</div>
<div data-tip="Lake average depth in selected units">
<div class="label">Avarage depth:</div>
<input id="lakeAvarageDepth" disabled/>
</div>
<div data-tip="Lake maximum depth in selected units">
<div class="label">Max depth:</div>
<input id="lakeMaxDepth" disabled/>
</div>
<div data-tip="Lake water supply. If supply > evaporation and there is an outlet, the lake water is fresh. If supply is very low, the lake becomes dry">
<div class="label">Supply:</div>
<input id="lakeFlux" disabled/>
</div>
<div data-tip="Evaporation from lake surface. If evaporation > supply, the lake water is saline. If difference is high, the lake becomes dry">
<div class="label">Evaporation:</div>
<input id="lakeEvaporation" disabled/>
</div>
<div data-tip="Number of lake inlet rivers">
<div class="label">Inlets:</div>
<input id="lakeInlets" disabled/>
</div>
<div data-tip="Lake outlet river">
<div class="label">Outlet:</div>
<input id="lakeOutlet" disabled/>
</div>
</div>
<div id="lakeBottom">
<button id="lakeEditStyle" data-tip="Edit lake group style in Style Editor" class="icon-brush"></button>
<button id="lakeLegend" data-tip="Edit free text notes (legend) for the lake" class="icon-edit"></button>
</div>
</div>
@ -1854,16 +1893,16 @@
<div id="burgBody" style="padding-bottom: .3em">
<svg viewBox="0 0 200 200" width="14em" height="14em"><use id="burgEmblem"></use></svg>
<div style="float: right">
<div id="burgProvinceAndState" style="padding: .1em; font-style: italic; max-width: 16em"></div>
<div id="burgProvinceAndState" style="font-style: italic; max-width: 16em"></div>
<div style="padding: .1em">
<div>
<div class="label">Name:</div>
<input id="burgName" data-tip="Type to rename the burg" autocorrect="off" spellcheck="false" style="width: 8em">
<span data-tip="Speak the name. You can change voice and language in options" class="speaker">🔊</span>
<span id="burgNameReRandom" data-tip="Generate random name for the burg" class="icon-globe pointer"></span>
</div>
<div style="padding: .1em" data-tip="Select burg type. Type slightly affects emblem generation">
<div data-tip="Select burg type. Type slightly affects emblem generation">
<div class="label">Type:</div>
<select id="burgType" style="width: 8em">
<option value="Generic">Generic</option>
@ -1876,18 +1915,18 @@
</select>
</div>
<div style="padding: .1em" data-tip="Select dominant culture">
<div data-tip="Select dominant culture">
<div class="label">Culture:</div>
<select id="burgCulture" style="width: 8em"></select>
<span id="burgNameReCulture" data-tip="Generate culture-specific name for the burg" class="icon-book pointer"></span>
</div>
<div style="padding: .1em" data-tip="Set burg population">
<div data-tip="Set burg population">
<div class="label">Population:</div>
<input id="burgPopulation" type="number" min=0 step=1 style="width: 8em">
</div>
<div style="padding: .1em">
<div>
<div class="label">Features:</div>
<span id="burgCapital" data-tip="Shows whether the burg is a state capital. Click to toggle" data-feature="capital" class="burgFeature icon-star"></span>
<span id="burgPort" data-tip="Shows whether the burg is a port. Click to toggle" data-feature="port" class="burgFeature icon-anchor"></span>
@ -1898,13 +1937,13 @@
<span id="burgShanty" data-tip="Shows whether the burg has a shanty town. Click to toggle" data-feature="shanty" class="burgFeature icon-campground" style="font-size: 1em"></span>
</div>
<div style="padding: .1em" data-tip="Burg mean annual temperature and real-world city for comparison">
<div data-tip="Burg mean annual temperature and real-world city for comparison">
<div class="label">Temperature:</div>
<span id="burgTemperature"></span>, like in
<span id="burgTemperatureLikeIn"></span>
</div>
<div style="padding: .1em" data-tip="Burg height above mean sea level">
<div data-tip="Burg height above mean sea level">
<div class="label">Elevation:</div>
<span id="burgElevation"></span> above sea level
</div>

View file

@ -2,7 +2,7 @@
// https://github.com/Azgaar/Fantasy-Map-Generator
"use strict";
const version = "1.59"; // generator version
const version = "1.6"; // generator version
document.title += " v" + version;
// Switches to disable/enable logging features
@ -338,7 +338,7 @@ function applyDefaultBiomesSystem() {
}
function showWelcomeMessage() {
const post = "Main changes:" //link("https://www.reddit.com/r/FantasyMapGenerator/comments/ft5b41/update_v15/", "Main changes:");
const post = "Main changes:" //link("https://www.reddit.com/r/FantasyMapGenerator/comments/ft5b41/update_v16/", "Main changes:");
const changelog = link("https://github.com/Azgaar/Fantasy-Map-Generator/wiki/Changelog", "previous version");
const reddit = link("https://www.reddit.com/r/FantasyMapGenerator", "Reddit community");
const discord = link("https://discordapp.com/invite/X7E84HU", "Discord server");

View file

@ -1100,7 +1100,7 @@ function parseLoadedData(data) {
});
}
if (version < 1.59) {
if (version < 1.6) {
// v 1.6 changed rivers data
for (const river of pack.rivers) {
const el = document.getElementById("river"+river.i);
@ -1115,8 +1115,22 @@ function parseLoadedData(data) {
Rivers.remove(river.i);
}
}
}
// v 1.6 changed lakes data
for (const f of pack.features) {
if (f.type !== "lake") continue;
if (f.evaporation) continue;
f.flux = f.flux || f.cells * 3;
f.temp = grid.cells.temp[pack.cells.g[f.firstCell]];
f.height = f.height || d3.min(pack.cells.c[f.firstCell].map(c => pack.cells.h[c]).filter(h => h >= 20));
const height = (f.height - 18) ** heightExponentInput.value;
const evaporation = (700 * (f.temp + .006 * height) / 50 + 75) / (80 - f.temp);
f.evaporation = rn(evaporation * f.cells);
f.name = f.name || Lakes.getName(f);
delete f.river;
}
}
}()
void function checkDataIntegrity() {

View file

@ -351,7 +351,6 @@ function editHeightmap() {
if (!b.i || b.removed) continue;
b.cell = findBurgCell(b.x, b.y);
b.feature = pack.cells.f[b.cell];
//if (b.port) b.port = pack.cells.f[pack.cells.haven[b.cell]]; // water body id
pack.cells.burg[b.cell] = b.i;
if (!b.capital && pack.cells.h[b.cell] < 20) removeBurg(b.i);
@ -383,7 +382,10 @@ function editHeightmap() {
drawStates();
drawBorders();
if (changeHeights.checked) Rivers.specify();
if (changeHeights.checked) {
Rivers.specify();
Lakes.generateName();
}
// restore zones from grid
zones.selectAll("g").each(function() {

View file

@ -40,12 +40,32 @@ function editLake() {
}
function updateLakeValues() {
const cells = pack.cells;
const l = getLake();
document.getElementById("lakeName").value = l.name;
document.getElementById("lakeGroup").value = l.type;
const unit = areaUnit.value === "square" ? " " + distanceUnitInput.value + "²" : " " + areaUnit.value;
document.getElementById("lakeArea").value = si(l.area * distanceScaleInput.value ** 2) + unit;
const length = d3.polygonLength(l.vertices.map(v => pack.vertices.p[v]));
document.getElementById("lakeShoreLength").value = si(length * distanceScaleInput.value) + " " + distanceUnitInput.value;
const lakeCells = Array.from(cells.i.filter(i => cells.f[i] === l.i));
const heights = lakeCells.map(i => cells.h[i]);
document.getElementById("lakeElevation").value = getHeight(l.height);
document.getElementById("lakeAvarageDepth").value = getHeight(d3.mean(heights), "abs");
document.getElementById("lakeMaxDepth").value = getHeight(d3.min(heights), "abs");
document.getElementById("lakeFlux").value = l.flux;
document.getElementById("lakeEvaporation").value = l.evaporation;
const inlets = l.inlets && l.inlets.map(inlet => pack.rivers.find(river => river.i === inlet)?.name);
const outlet = l.outlet ? pack.rivers.find(river => river.i === l.outlet)?.name : "no";
document.getElementById("lakeInlets").value = inlets ? inlets.length : "no";
document.getElementById("lakeInlets").title = inlets ? inlets.join(", ") : "";
document.getElementById("lakeOutlet").value = outlet;
}
function drawLakeVertices() {
@ -110,6 +130,7 @@ function editLake() {
function changeLakeGroup() {
document.getElementById(this.value).appendChild(elSelected.node());
getLake().group = this.value;
}
function toggleNewGroupInput() {
@ -195,7 +216,7 @@ function editLake() {
function editLakeLegend() {
const id = elSelected.attr("id");
editNotes(id, id);
editNotes(id, getLake().name + " " + lakeGroup.value + " lake");
}
function closeLakesEditor() {

View file

@ -204,7 +204,8 @@ function editRiver(id) {
function editRiverLegend() {
const id = elSelected.attr("id");
editNotes(id, id);
const river = getRiver();
editNotes(id, river.name + " " + river.type);
}
function toggleRiverCreationMode() {