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what is locked folk?
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parent
2ea53d2688
commit
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4 changed files with 29 additions and 38 deletions
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@ -125,8 +125,7 @@ window.Cultures = (function () {
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});
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if (cultures.length) {
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if (pack.religions?.length > 1) {
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if (pack.religions?.length > 2) {
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const religions = pack.religions;
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const religMap = [];
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religions.forEach(r => religMap.push(r.type === "Folk" ? 0 : r.i)); // remove folk religions in general
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@ -139,24 +138,11 @@ window.Cultures = (function () {
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religions.forEach(r => {
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if (r.i === 0) return;
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// queue for movement to newId, or removal
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// queue for movement to new id, or removal
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if (religMap[r.i]) r.i = religMap[r.i];
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else if (r.locked) {
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// locked folk religion getting a new culture
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if (religMap.find(r.i) > 0) { // something already there, shift away from conflict
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const nextId = religMap.find(0);
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if (nextId > 0) {
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religMap[r.i] = nextId;
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r.i = nextId;
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}
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else { // none available...
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religMap[r.i] = religMap.length;
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r.i = religMap.length;
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religMap.push(r.i);
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}
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}
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else {
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r.removed = true; // the folk religions that were left behind by unlocked cultures
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}
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else r.removed = true; // the unlocked folk religions that were left behind by unlocked cultures
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// update origin heirarchy to the new ids
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r.origins = r.origins.map(i => religMap[i]).filter(i => i);
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@ -169,16 +155,14 @@ window.Cultures = (function () {
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} else {
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if (c === def.length) return def;
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if (def.every(d => d.odd === 1)) return def.splice(0, c);
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if (pack.religions?.length > 2) {
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pack.religions.forEach(r => {
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if (r.type === "Folk" && !r.lock) r.removed = true;
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});
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}
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}
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pack.religions?.forEach(r => {
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if (r.type === "Folk" && !r.locked)
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cells.religion = cells.religion.map(ri => ri === r.i ? 0 : ri);
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});
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let culture, rnd;
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let i = 0;
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do {
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for (let culture, rnd, i = 0; cultures.length < c && def.length > 0;) {
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do {
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rnd = rand(def.length - 1);
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culture = def[rnd];
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@ -186,7 +170,7 @@ window.Cultures = (function () {
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} while (i < 200 && !P(culture.odd));
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cultures.push(culture);
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def.splice(rnd, 1);
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} while (cultures.length < c && def.length > 0);
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}
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return cultures;
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}
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@ -234,16 +234,22 @@ function religionsEditorAddLines() {
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${r.type === "Folk" ?
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`<span data-tip="Potential religion extent" class="hide" style="width: 5em">
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culture
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</span>`
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</span>
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<span class="icon-resize-full placeholder hide"></span>
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<input class="religionExpan placeholder hide" type="number" />
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<span
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data-tip="Lock religion, culture changes still take precence"
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class="icon-lock${r.lock ? "" : "-open"} hide"
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></span>
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<span data-tip="Remove religion" class="icon-trash-empty placeholder hide"></span>`
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:
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`<select data-tip="Potential religion extent" class="religionExtent hide" style="width: 5em">
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${getExtentOptions(r.expansion)}
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</select>`
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}
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<span data-tip="Religion expansionism. Defines competitive size" class="icon-resize-full ${r.type === "Folk" ? "placeholder " : ""}hide"></span>
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</select>
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<span data-tip="Religion expansionism. Defines competitive size" class="icon-resize-full hide"></span>
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<input
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data-tip="Religion expansionism. Defines competitive size. Click to change, then click Recalculate to apply change"
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class="religionExpan ${r.type === "Folk" ? "placeholder " : ""}hide"
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class="religionExpan hide"
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type="number"
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min="0"
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max="99"
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@ -251,10 +257,11 @@ function religionsEditorAddLines() {
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value=${r.expansionism}
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/>
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<span
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data-tip="Lock religion, will regenerate the origin folk and organized religion if they are not also locked"
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class="icon-lock${r.lock ? '' : '-open'} hide"
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data-tip="Lock this religion"
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class="icon-lock${r.lock ? "" : "-open"} hide"
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></span>
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<span data-tip="Remove religion" class="icon-trash-empty ${r.type === "Folk" ? "placeholder " : ""}hide"></span>
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<span data-tip="Remove religion" class="icon-trash-empty hide"></span>`
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}
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</div>`;
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}
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$body.innerHTML = lines;
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@ -813,7 +813,7 @@ window.Religions = (function () {
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for (let i = cultures.length; i < religions.length; i++) {
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const faith = religions.find(r => r.i === i);
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if (faith) {
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if (faith.type === "Folk" && !faith.locked)
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if (faith.type === "Folk" && !faith.lock)
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tReligions.push({...faith, removed: true});
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else tReligions.push(faith);
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}
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@ -29,7 +29,7 @@ const version = "1.90.00"; // generator version, update each time
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<ul>
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<strong>Latest changes:</strong>
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<li>Religions update by center and expansionism value</li>
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<li>Adding a culture manually also adds a folk religion for it</li>
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<li>Adding, removing, and regenerating cultures also affect the linked folk religion</li>
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<li>Lock states, provinces, cultures, and religions from regeneration</li>
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<li>Heightmap brushes: linear edit option</li>
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<li>Data Charts screen</li>
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