Delete extraneous (de-)elevateLakes

This commit is contained in:
CanisArtorus 2021-01-25 21:31:44 -07:00
parent 02698cc89e
commit 1d5d96b862
4 changed files with 2 additions and 27 deletions

18
main.js
View file

@ -1122,23 +1122,6 @@ function reMarkFeatures() {
TIME && console.timeEnd("reMarkFeatures"); TIME && console.timeEnd("reMarkFeatures");
} }
// temporary elevate some lakes to resolve depressions and flux the water to form an open (exorheic) lake
function elevateLakes() {
return;
if (templateInput.value === "Atoll") return; // no need for Atolls
TIME && console.time('elevateLakes');
const cells = pack.cells, features = pack.features;
const maxCells = cells.i.length / 100; // size limit; let big lakes be closed (endorheic)
cells.i.forEach(i => {
if (cells.h[i] >= 20) return;
if (features[cells.f[i]].group !== "freshwater" || features[cells.f[i]].cells > maxCells) return;
cells.h[i] = 20;
//debug.append("circle").attr("cx", cells.p[i][0]).attr("cy", cells.p[i][1]).attr("r", .5).attr("fill", "blue");
});
TIME && console.timeEnd('elevateLakes');
}
// assign biome id for each cell // assign biome id for each cell
function defineBiomes() { function defineBiomes() {
TIME && console.time("defineBiomes"); TIME && console.time("defineBiomes");
@ -1146,7 +1129,6 @@ function defineBiomes() {
cells.biome = new Uint8Array(cells.i.length); // biomes array cells.biome = new Uint8Array(cells.i.length); // biomes array
for (const i of cells.i) { for (const i of cells.i) {
// if (f[cells.f[i]].group === "freshwater") cells.h[i] = 19; // de-elevate lakes; here to save some resources
const t = temp[cells.g[i]]; // cell temperature const t = temp[cells.g[i]]; // cell temperature
const h = cells.h[i]; // cell height const h = cells.h[i]; // cell height
const m = h < 20 ? 0 : calculateMoisture(i); // cell moisture const m = h < 20 ? 0 : calculateMoisture(i); // cell moisture

View file

@ -176,7 +176,6 @@ function editHeightmap() {
reGraph(); reGraph();
drawCoastline(); drawCoastline();
elevateLakes();
Rivers.generate(change); Rivers.generate(change);
if (!change) { if (!change) {
@ -289,7 +288,7 @@ function editHeightmap() {
drawCoastline(); drawCoastline();
if (changeHeights.checked) { if (changeHeights.checked) {
elevateLakes(); // elevateLakes();
Rivers.generate(changeHeights.checked); Rivers.generate(changeHeights.checked);
} }
@ -314,7 +313,7 @@ function editHeightmap() {
for (const i of pack.cells.i) { for (const i of pack.cells.i) {
const g = pack.cells.g[i]; const g = pack.cells.g[i];
if (pack.features[pack.cells.f[i]].group === "freshwater") pack.cells.h[i] = 19; // de-elevate lakes // if (pack.features[pack.cells.f[i]].group === "freshwater") pack.cells.h[i] = 19; // de-elevate lakes
const land = pack.cells.h[i] >= 20; const land = pack.cells.h[i] >= 20;
// check biome // check biome

View file

@ -72,12 +72,7 @@ function processFeatureRegeneration(event, button) {
} }
function regenerateRivers() { function regenerateRivers() {
elevateLakes();
Rivers.generate(); Rivers.generate();
for (const i of pack.cells.i) {
const f = pack.features[pack.cells.f[i]]; // feature
if (f.group === "freshwater") pack.cells.h[i] = 19; // de-elevate lakes
}
Rivers.specify(); Rivers.specify();
if (!layerIsOn("toggleRivers")) toggleRivers(); if (!layerIsOn("toggleRivers")) toggleRivers();
} }

View file

@ -45,7 +45,6 @@ function editWorld() {
updateGlobePosition(); updateGlobePosition();
calculateTemperatures(); calculateTemperatures();
generatePrecipitation(); generatePrecipitation();
elevateLakes();
const heights = new Uint8Array(pack.cells.h); const heights = new Uint8Array(pack.cells.h);
Rivers.generate(); Rivers.generate();
Rivers.specify(); Rivers.specify();