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refactor: submap - simplify options
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commit
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4 changed files with 21 additions and 53 deletions
10
index.html
10
index.html
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@ -5771,16 +5771,6 @@
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This operation is destructive and irreversible. It will create a completely new map based on the current one.
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Don't forget to save the .map file to your machine first!
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</p>
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<p>Options:</p>
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<div data-tip="Smooth heightmap to get more natural terrain">
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<input id="submapSmoothHeightmap" class="checkbox" type="checkbox" checked />
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<label for="submapSmoothHeightmap" class="checkbox-label">Smooth heightmap</label>
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</div>
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<div data-tip="Rivers will erode land (helps to get more similar river network)">
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<input id="submapDepressRivers" class="checkbox" type="checkbox" checked />
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<label for="submapDepressRivers" class="checkbox-label">Erode riverbeds</label>
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</div>
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</div>
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<div id="transformTool" style="display: none" class="dialog">
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@ -4,21 +4,16 @@ window.Resample = (function () {
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/*
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generate new map based on an existing one (resampling parentMap)
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parentMap: {grid, pack, notes} from original map
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options = {
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smoothHeightmap: Bool; run smooth filter on heights
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depressRivers: Bool; lower elevation of riverbed cells
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projection: f(Number, Number) -> [Number, Number]
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inverse: f(Number, Number) -> [Number, Number]
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}
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scale: Number
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*/
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function process(parentMap, options) {
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const {projection, inverse} = options;
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function process({parentMap, projection, inverse, scale}) {
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grid = generateGrid();
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pack = {};
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notes = parentMap.notes;
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resamplePrimaryGridData(parentMap, inverse);
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resamplePrimaryGridData(parentMap, inverse, scale);
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Features.markupGrid();
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addLakesInDeepDepressions();
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@ -38,20 +33,19 @@ window.Resample = (function () {
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rankCells();
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restoreCultures(parentMap, projection);
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restoreBurgs(parentMap, projection, options);
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restoreBurgs(parentMap, projection, scale);
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restoreStates(parentMap, projection);
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restoreRoutes(parentMap, projection);
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restoreReligions(parentMap, projection);
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restoreProvinces(parentMap);
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restoreRiverDetails();
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restoreFeatureDetails(parentMap, inverse);
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restoreMarkers(parentMap, projection);
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restoreZones(parentMap, projection, options);
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restoreZones(parentMap, projection, scale);
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showStatistics();
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}
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function resamplePrimaryGridData(parentMap, inverse) {
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function resamplePrimaryGridData(parentMap, inverse, scale) {
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grid.cells.h = new Uint8Array(grid.points.length);
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grid.cells.temp = new Int8Array(grid.points.length);
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grid.cells.prec = new Uint8Array(grid.points.length);
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@ -66,8 +60,7 @@ window.Resample = (function () {
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grid.cells.prec[newGridCell] = parentMap.grid.cells.prec[parentGridCell];
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});
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if (options.smoothHeightmap) smoothHeightmap();
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if (options.depressRivers) depressRivers(parentMap, inverse);
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if (scale >= 2) smoothHeightmap();
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}
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function smoothHeightmap() {
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@ -78,16 +71,6 @@ window.Resample = (function () {
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});
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}
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function depressRivers(parentMap, inverse) {
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// lower elevation of cells with rivers by 1
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grid.cells.points.forEach(([x, y], newGridCell) => {
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const [parentX, parentY] = inverse(x, y);
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const parentPackCell = parentMap.pack.cells.q.find(parentX, parentY, Infinity)[2];
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const hasRiver = Boolean(parentMap.pack.cells.r[parentPackCell]);
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if (hasRiver && grid.cells.h[newGridCell] > 20) grid.cells.h[newGridCell] -= 1;
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});
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}
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function restoreCellData(parentMap, inverse) {
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pack.cells.biome = new Uint8Array(pack.cells.i.length);
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pack.cells.fl = new Uint16Array(pack.cells.i.length);
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@ -138,6 +121,11 @@ window.Resample = (function () {
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return {...river, cells, points, source: cells.at(0), mouth: cells.at(-2)};
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})
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.filter(Boolean);
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pack.rivers.forEach(river => {
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river.basin = Rivers.getBasin(river.i);
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river.length = Rivers.getApproximateLength(river.points);
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});
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}
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function restoreCultures(parentMap, projection) {
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@ -155,13 +143,13 @@ window.Resample = (function () {
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});
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}
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function restoreBurgs(parentMap, projection, options) {
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function restoreBurgs(parentMap, projection, scale) {
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const packLandCellsQuadtree = d3.quadtree(groupCellsByType(pack).land);
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const findLandCell = (x, y) => packLandCellsQuadtree.find(x, y, Infinity)?.[2];
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pack.burgs = parentMap.pack.burgs.map(burg => {
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if (!burg.i || burg.removed) return burg;
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burg.population *= options.scale; // adjust for populationRate change
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burg.population *= scale; // adjust for populationRate change
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const [xp, yp] = projection(burg.x, burg.y);
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if (!isInMap(xp, yp)) return {...burg, removed: true, lock: false};
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@ -285,8 +273,8 @@ window.Resample = (function () {
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});
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}
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function restoreZones(parentMap, projection, options) {
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const getSearchRadius = cellId => Math.sqrt(parentMap.pack.cells.area[cellId] / Math.PI) * options.scale;
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function restoreZones(parentMap, projection, scale) {
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const getSearchRadius = cellId => Math.sqrt(parentMap.pack.cells.area[cellId] / Math.PI) * scale;
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pack.zones = parentMap.pack.zones.map(zone => {
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const cells = zone.cells
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@ -302,12 +290,6 @@ window.Resample = (function () {
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});
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}
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function restoreRiverDetails() {
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pack.rivers.forEach(river => {
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river.basin = Rivers.getBasin(river.i);
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});
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}
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function restoreFeatureDetails(parentMap, inverse) {
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pack.features.forEach(feature => {
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if (!feature) return;
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@ -38,15 +38,12 @@ function openSubmapTool() {
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populationRate = populationRateInput.value = rn(populationRate / scale, 2);
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const parentMap = {grid: deepCopy(grid), pack: deepCopy(pack), notes: deepCopy(notes)};
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const smoothHeightmap = byId("submapSmoothHeightmap").checked;
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const depressRivers = byId("submapDepressRivers").checked;
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const projection = (x, y) => [(x - x0) * scale, (y - y0) * scale];
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const inverse = (x, y) => [x / scale + x0, y / scale + y0];
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const options = {smoothHeightmap, depressRivers, projection, inverse, scale};
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resetZoom(0);
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undraw();
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Resample.process(parentMap, options);
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Resample.process({parentMap, projection, inverse, scale});
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rescaleBurgStyles(scale);
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drawLayers();
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@ -128,11 +128,10 @@ async function openTransformTool() {
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const parentMap = {grid: deepCopy(grid), pack: deepCopy(pack), notes: deepCopy(notes)};
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const [projection, inverse] = getProjection();
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const options = {depressRivers: false, smoothHeightmap: false, scale: 1, inverse, projection};
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resetZoom(0);
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undraw();
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Resample.process(parentMap, options);
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Resample.process({parentMap, projection, inverse, scale: 1});
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drawLayers();
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INFO && console.groupEnd("transformMap");
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