fix: re-add textureImage if it has no id

This commit is contained in:
Azgaar 2023-08-14 15:24:59 +04:00
parent 20c46e181a
commit 1da3f9d3ad
4 changed files with 6 additions and 4 deletions

View file

@ -8007,7 +8007,7 @@
<script defer src="libs/jquery.ui.touch-punch.min.js"></script>
<script defer src="modules/io/save.js?v=1.91.04"></script>
<script defer src="modules/io/load.js?v=1.92.03"></script>
<script defer src="modules/io/load.js?v=1.92.04"></script>
<script defer src="modules/io/cloud.js"></script>
<script defer src="modules/io/export.js?v=1.89.36"></script>
<script defer src="modules/io/formats.js"></script>

View file

@ -639,7 +639,9 @@ export function resolveVersionConflicts(version) {
if (version < 1.91) {
// from v1.90.02 texture image is always there
if (!texture.selectAll("*").size()) {
if (!texture.select("#textureImage").size()) {
// cleanup old texture if it has no id and add new one
texture.selectAll("*").remove();
texture
.append("image")
.attr("id", "textureImage")

View file

@ -435,7 +435,7 @@ async function parseLoadedData(data) {
{
// dynamically import and run auto-udpdate script
const versionNumber = parseFloat(params[0]);
const {resolveVersionConflicts} = await import("../dynamic/auto-update.js?v=1.92.03");
const {resolveVersionConflicts} = await import("../dynamic/auto-update.js?v=1.92.04");
resolveVersionConflicts(versionNumber);
}

View file

@ -1,7 +1,7 @@
"use strict";
// version and caching control
const version = "1.92.03"; // generator version, update each time
const version = "1.92.04"; // generator version, update each time
{
document.title += " v" + version;