fix: recreateStates

This commit is contained in:
Azgaar 2024-08-23 12:43:15 +02:00
parent dfa3813f04
commit 1f280133be
3 changed files with 3 additions and 3 deletions

View file

@ -8017,7 +8017,7 @@
<script defer src="modules/relief-icons.js?v=1.99.05"></script>
<script defer src="modules/ui/style.js?v=1.99.05"></script>
<script defer src="modules/ui/editors.js?v=1.99.05"></script>
<script defer src="modules/ui/tools.js?v=1.99.00"></script>
<script defer src="modules/ui/tools.js?v=1.99.06"></script>
<script defer src="modules/ui/world-configurator.js?v=1.99.00"></script>
<script defer src="modules/ui/heightmap-editor.js?v=1.99.05"></script>
<script defer src="modules/ui/provinces-editor.js?v=1.99.05"></script>

View file

@ -176,7 +176,7 @@ function recreateStates() {
const localSeed = generateSeed();
Math.random = aleaPRNG(localSeed);
const statesCount = +byId("").value;
const statesCount = +byId("statesNumber").value;
if (!statesCount) {
tip(`<i>States Number</i> option value is zero. No counties are generated`, false, "error");
return null;

View file

@ -1,7 +1,7 @@
"use strict";
// version and caching control
const version = "1.99.05"; // generator version, update each time
const version = "1.99.06"; // generator version, update each time
{
document.title += " v" + version;