diff --git a/index.html b/index.html index 4a084eb0..4638c2fd 100644 --- a/index.html +++ b/index.html @@ -1062,7 +1062,7 @@ - + diff --git a/modules/burgs-and-states.js b/modules/burgs-and-states.js index a76fa182..865159aa 100644 --- a/modules/burgs-and-states.js +++ b/modules/burgs-and-states.js @@ -31,7 +31,7 @@ window.BurgsAndStates = (function () { function placeCapitals() { TIME && console.time("placeCapitals"); - let count = +regionsInput.value; + let count = +regionsOutput.value; let burgs = [0]; const rand = () => 0.5 + Math.random() * 0.5; diff --git a/modules/ui/style.js b/modules/ui/style.js index b5a8f3b9..8fc85844 100644 --- a/modules/ui/style.js +++ b/modules/ui/style.js @@ -938,7 +938,7 @@ function applyDefaultStyle() { .attr("stroke-linecap", "round"); legend.select("#legendBox").attr("fill", "#ffffff").attr("fill-opacity", 0.8); - const citiesSize = Math.max(rn(8 - regionsInput.value / 20), 3); + const citiesSize = Math.max(rn(8 - regionsOutput.value / 20), 3); burgLabels .select("#cities") .attr("fill", "#3e3e4b") @@ -979,7 +979,7 @@ function applyDefaultStyle() { .attr("stroke-linecap", "butt"); anchors.select("#towns").attr("opacity", 1).attr("fill", "#ffffff").attr("stroke", "#3e3e4b").attr("stroke-width", 1.2).attr("size", 1); - const stateLabelSize = Math.max(rn(24 - regionsInput.value / 6), 6); + const stateLabelSize = Math.max(rn(24 - regionsOutput.value / 6), 6); labels .select("#states") .attr("fill", "#3e3e4b") diff --git a/modules/ui/tools.js b/modules/ui/tools.js index 162cf202..aeed31ff 100644 --- a/modules/ui/tools.js +++ b/modules/ui/tools.js @@ -143,7 +143,7 @@ function regenerateStates() { const localSeed = Math.floor(Math.random() * 1e9); // new random seed Math.random = aleaPRNG(localSeed); - const statesCount = +regionsInput.value; + const statesCount = +regionsOutput.value; const burgs = pack.burgs.filter(b => b.i && !b.removed); if (!burgs.length) return tip("There are no any burgs to generate states. Please create burgs first", false, "error"); if (burgs.length < statesCount) tip(`Not enough burgs to generate ${statesCount} states. Will generate only ${burgs.length} states`, false, "warn");