mirror of
https://github.com/Azgaar/Fantasy-Map-Generator.git
synced 2025-12-17 01:41:22 +01:00
v1.5.05 - optimization, partial d3 removal
This commit is contained in:
parent
a8cf4c04d4
commit
24d2efe8b6
11 changed files with 86 additions and 67 deletions
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@ -203,7 +203,7 @@
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// define emblems layer style for all styles
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// add coa on click events for loaded map
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// generatate state/prov/burg - remove all rendered coas
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// remove state/prov/burg - remove rendered coa
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// remove state/prov/burg - remove rendered coa [burg - done, provice - done, state]
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// style settings for emblems layer
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// fix download svg/png
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// test in FF
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@ -878,6 +878,10 @@
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// async render coa if it does not exist
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const trigger = function(id, coa) {
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if (!coa) {
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console.warn(id, "emblem is undefined");
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return;
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}
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if (!document.getElementById(id)) draw(id, coa);
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}
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@ -126,11 +126,8 @@
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}
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}
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// drawRivers
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rivers.selectAll("path").remove();
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rivers.selectAll("path").data(riverPaths).enter()
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.append("path").attr("d", d => d[1]).attr("id", d => "river"+d[0])
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.attr("data-width", d => d[2]).attr("data-increment", d => d[3]);
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const html = riverPaths.map(r =>`<path id="river${r[0]}" d="${r[1]}" data-width="${r[2]}" data-increment="${r[3]}"/>`).join("");
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rivers.html(html);
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}()
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// apply change heights as basic one
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@ -456,7 +456,7 @@ function overviewBurgs() {
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function triggerAllBurgsRemove() {
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alertMessage.innerHTML = `Are you sure you want to remove all burgs except of capitals?
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<br>To remove a capital you have to remove its state first`;
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<br><i>To remove a capital you have to remove a state first</i>`;
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$("#alert").dialog({resizable: false, title: "Remove all burgs",
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buttons: {
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Remove: function() {
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@ -472,5 +472,4 @@ function overviewBurgs() {
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pack.burgs.filter(b => b.i && !b.capital).forEach(b => removeBurg(b.i));
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burgsOverviewAddLines();
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}
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}
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@ -172,6 +172,13 @@ function removeBurg(id) {
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const cells = pack.cells, burg = pack.burgs[id];
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burg.removed = true;
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cells.burg[burg.cell] = 0;
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if (burg.coa) {
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const coaId = "burgCOA" + id;
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if (document.getElementById(coaId)) document.getElementById(coaId).remove();
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emblems.select(`#burgEmblems > use[data-i='${id}']`).remove();
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delete burg.coa; // remove to save data
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}
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}
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function toggleCapital(burg) {
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@ -8,7 +8,6 @@ function editEmblem(type, id, el) {
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const emblemStates = document.getElementById("emblemStates");
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const emblemProvinces = document.getElementById("emblemProvinces");
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const emblemBurgs = document.getElementById("emblemBurgs");
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const {states, provinces, burgs, cells} = pack;
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updateElementSelectors(type, id, el);
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@ -55,28 +54,30 @@ function editEmblem(type, id, el) {
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if (type === "state") state = el.i;
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else if (type === "province") {
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province = el.i
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state = states[el.state].i;
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state = pack.states[el.state].i;
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} else {
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burg = el.i;
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province = cells.province[el.cell] ? provinces[cells.province[el.cell]].i : 0;
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state = provinces[province].state || 0;
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province = pack.cells.province[el.cell] ? pack.provinces[pack.cells.province[el.cell]].i : 0;
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state = el.state;
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}
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const validBurgs = pack.burgs.filter(burg => burg.i && !burg.removed && burg.coa);
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// update option list and select actual values
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emblemStates.options.length = 0;
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const neutralBurgs = burgs.filter(burg => burg.i && !burg.removed && !burg.state);
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if (neutralBurgs.length) emblemStates.options.add(new Option(states[0].name, 0, false, !state));
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const stateList = states.filter(state => state.i && !state.removed);
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const neutralBurgs = validBurgs.filter(burg => !burg.state);
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if (neutralBurgs.length) emblemStates.options.add(new Option(pack.states[0].name, 0, false, !state));
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const stateList = pack.states.filter(state => state.i && !state.removed);
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stateList.forEach(s => emblemStates.options.add(new Option(s.name, s.i, false, s.i === state)));
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emblemProvinces.options.length = 0;
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emblemProvinces.options.add(new Option("", 0, false, !province));
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const provinceList = provinces.filter(province => !province.removed && province.state === state);
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const provinceList = pack.provinces.filter(province => !province.removed && province.state === state);
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provinceList.forEach(p => emblemProvinces.options.add(new Option(p.name, p.i, false, p.i === province)));
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emblemBurgs.options.length = 0;
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emblemBurgs.options.add(new Option("", 0, false, !burg));
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const burgList = burgs.filter(burg => !burg.removed && province ? cells.province[burg.cell] === province : burg.state === state);
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const burgList = validBurgs.filter(burg => province ? pack.cells.province[burg.cell] === province : burg.state === state);
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burgList.forEach(b => emblemBurgs.options.add(new Option(b.capital ? "👑 " + b.name : b.name, b.i, false, b.i === burg)));
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emblemBurgs.options[0].disabled = true;
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@ -97,11 +98,11 @@ function editEmblem(type, id, el) {
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const state = +this.value;
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if (state) {
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type = "state";
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el = states[state];
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el = pack.states[state];
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id = "stateCOA"+ state;
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} else {
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// select neutral burg if state is changed to Neutrals
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const neutralBurgs = burgs.filter(burg => burg.i && !burg.removed && !burg.state);
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const neutralBurgs = pack.burgs.filter(burg => burg.i && !burg.removed && !burg.state);
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if (!neutralBurgs.length) return;
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type = "burg";
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el = neutralBurgs[0];
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@ -115,13 +116,13 @@ function editEmblem(type, id, el) {
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if (province) {
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type = "province";
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el = provinces[province];
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el = pack.provinces[province];
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id = "provinceCOA"+ province;
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} else {
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// select state if province is changed to null value
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const state = +emblemStates.value;
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type = "state";
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el = states[state];
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el = pack.states[state];
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id = "stateCOA"+ state;
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}
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@ -131,7 +132,7 @@ function editEmblem(type, id, el) {
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function selectBurg() {
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const burg = +this.value;
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type = "burg";
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el = burgs[burg];
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el = pack.burgs[burg];
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id = "burgCOA"+ burg;
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updateElementSelectors(type, id, el);
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}
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@ -239,9 +240,9 @@ function editEmblem(type, id, el) {
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function downloadGallery() {
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const name = getFileName("Emblems Gallery");
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const validStates = states.filter(s => s.i && !s.removed && s.coa);
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const validProvinces = provinces.filter(p => p.i && !p.removed && p.coa);
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const validBurgs = burgs.filter(b => b.i && !b.removed && b.coa);
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const validStates = pack.states.filter(s => s.i && !s.removed && s.coa);
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const validProvinces = pack.provinces.filter(p => p.i && !p.removed && p.coa);
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const validBurgs = pack.burgs.filter(b => b.i && !b.removed && b.coa);
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triggerCOALoad(validStates, validProvinces, validBurgs);
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const timeout = (validStates.length + validProvinces.length + validBurgs.length) * 8;
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tip("Preparing to download...", true, "warn", timeout);
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@ -255,28 +256,28 @@ function editEmblem(type, id, el) {
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}).join("") + `</div>`;
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const provinceSections = validStates.map(state => {
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const figures = validProvinces.filter(p => p.state === state.i).map(province => {
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const stateProvinces = validProvinces.filter(p => p.state === state.i);
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const figures = stateProvinces.map(province => {
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const el = document.getElementById("provinceCOA"+province.i);
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const svg = getSVG(el, province.coa, 200);
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return `<figure id="province_${province.i}"><a href="#burgs_${province.i}"><figcaption>${province.fullName}</figcaption>${svg}</a></figure>`;
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}).join("");
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return `<div id="provinces_${state.i}"><h2>${state.fullName} provinces</h2>${figures}</div>`;
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return stateProvinces.length ? `<div id="provinces_${state.i}"><h2>${state.fullName} provinces</h2>${figures}</div>` : "";
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}).join("");
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const burgSections = validStates.map(state => {
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const stateBurgs = validBurgs.filter(b => b.state === state.i);
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let stateBurgSections = validProvinces.filter(p => p.state === state.i).map(province => {
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const provinceBurgs = stateBurgs.filter(b => cells.province[b.cell] === province.i);
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if (!provinceBurgs.length) return "";
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const provinceBurgs = stateBurgs.filter(b => pack.cells.province[b.cell] === province.i);
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const provinceBurgFigures = provinceBurgs.map(burg => {
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const el = document.getElementById("burgCOA"+burg.i);
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const svg = getSVG(el, burg.coa, 200);
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return `<figure id="burg_${burg.i}"><figcaption>${burg.name}</figcaption>${svg}</figure>`;
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}).join("");
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return `<div id="burgs_${province.i}"><h2>${province.fullName} burgs</h2>${provinceBurgFigures}</div>`;
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return provinceBurgs.length ? `<div id="burgs_${province.i}"><h2>${province.fullName} burgs</h2>${provinceBurgFigures}</div>` : "";
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}).join("");
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const stateBurgOutOfProvinces = stateBurgs.filter(b => !cells.province[b.cell]);
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const stateBurgOutOfProvinces = stateBurgs.filter(b => !pack.cells.province[b.cell]);
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const stateBurgOutOfProvincesFigures = stateBurgOutOfProvinces.map(burg => {
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const el = document.getElementById("burgCOA"+burg.i);
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const svg = getSVG(el, burg.coa, 200);
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@ -714,15 +714,16 @@ function drawStates() {
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});
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const bodyData = body.map((p, i) => [p.length > 10 ? p : null, i, states[i].color]).filter(d => d[0]);
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statesBody.selectAll("path").data(bodyData).enter().append("path").attr("d", d => d[0]).attr("fill", d => d[2]).attr("stroke", "none").attr("id", d => "state"+d[1]);
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const gapData = gap.map((p, i) => [p.length > 10 ? p : null, i, states[i].color]).filter(d => d[0]);
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statesBody.selectAll(".path").data(gapData).enter().append("path").attr("d", d => d[0]).attr("fill", "none").attr("stroke", d => d[2]).attr("id", d => "state-gap"+d[1]);
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defs.select("#statePaths").selectAll("clipPath").remove();
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defs.select("#statePaths").selectAll("clipPath").data(bodyData).enter().append("clipPath").attr("id", d => "state-clip"+d[1]).append("use").attr("href", d => "#state"+d[1]);
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statesHalo.selectAll(".path").data(bodyData).enter().append("path")
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.attr("d", d => d[0]).attr("stroke", d => d3.color(d[2]) ? d3.color(d[2]).darker().hex() : "#666666")
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.attr("id", d => "state-border"+d[1]).attr("clip-path", d => "url(#state-clip"+d[1]+")");
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const bodyString = bodyData.map(d => `<path id="state${d[1]}" d="${d[0]}" fill="${d[2]}" stroke="none"/>`).join("");
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const gapString = gapData.map(d => `<path id="state-gap${d[1]}" d="${d[0]}" fill="none" stroke="${d[2]}"/>`).join("");
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const clipString = bodyData.map(d => `<clipPath id="state-clip${d[1]}"><use href="#state${d[1]}"/></clipPath>`).join("");
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const haloString = bodyData.map(d => `<path id="state-border${d[1]}" d="${d[0]}" clip-path="url(#state-clip${d[1]})" stroke="${d3.color(d[2]) ? d3.color(d[2]).darker().hex() : '#666666'}"/>`).join("");
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statesBody.html(bodyString + gapString);
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defs.select("#statePaths").html(clipString);
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statesHalo.html(haloString);
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// connect vertices to chain
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function connectVertices(start, t, state) {
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@ -336,7 +336,6 @@ function editProvinces() {
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refreshProvincesEditor();
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}
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}
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function toggleFog(p, cl) {
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@ -346,17 +345,26 @@ function editProvinces() {
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}
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function removeProvince(p) {
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alertMessage.innerHTML = `Are you sure you want to remove the province? <br>This action cannot be reverted`;
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$("#alert").dialog({resizable: false, title: "Remove province",
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buttons: {
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Remove: function() {
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pack.cells.province.forEach((province, i) => {if(province === p) pack.cells.province[i] = 0;});
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const state = pack.provinces[p].state;
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if (pack.states[state].provinces.includes(p)) pack.states[state].provinces.splice(pack.states[state].provinces.indexOf(p), 1);
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pack.provinces[p].removed = true;
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pack.cells.province.forEach((province, i) => {
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if(province === p) pack.cells.province[i] = 0;
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});
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const province = pack.provinces[p];
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const s = province.state, state = pack.states[s];
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if (state.provinces.includes(p)) state.provinces.splice(state.provinces.indexOf(p), 1);
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province.removed = true;
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unfog("focusProvince"+p);
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if (province.coa) {
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const coaId = "provinceCOA" + p;
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if (document.getElementById(coaId)) document.getElementById(coaId).remove();
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emblems.select(`#provinceEmblems > use[data-i='${p}']`).remove();
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delete province.coa; // remove to save data
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}
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const g = provs.select("#provincesBody");
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g.select("#province"+p).remove();
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g.select("#province-gap"+p).remove();
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@ -367,8 +375,6 @@ function editProvinces() {
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Cancel: function() {$(this).dialog("close");}
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}
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});
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}
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function editProvinceName(province) {
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@ -829,13 +835,17 @@ function editProvinces() {
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buttons: {
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Remove: function() {
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$(this).dialog("close");
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pack.provinces.filter(p => p.i).forEach(p => {
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p.removed = true;
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unfog("focusProvince"+p.i);
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});
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pack.cells.i.forEach(i => pack.cells.province[i] = 0);
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pack.states.filter(s => s.i && !s.removed).forEach(s => s.provinces = []);
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// remove emblems
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document.querySelectorAll("[id^='provinceCOA']").forEach(el => el.remove());
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emblems.select("#provinceEmblems").selectAll("*").remove();
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// remove data
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pack.provinces = [0];
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pack.cells.province = new Uint16Array(pack.cells.i.length);
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pack.states.forEach(s => s.provinces = []);
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unfog();
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if (!layerIsOn("toggleBorders")) toggleBorders(); else drawBorders();
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provs.select("#provincesBody").remove();
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turnButtonOff("toggleProvinces");
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@ -718,7 +718,7 @@ function applyDefaultStyle() {
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biomes.attr("opacity", null).attr("filter", null).attr("mask", null);
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ice.attr("opacity", .8).attr("fill", "#e8f0f6").attr("stroke", "#e8f0f6").attr("stroke-width", 1).attr("filter", "url(#dropShadow05)");
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stateBorders.attr("opacity", .8).attr("stroke", "#56566d").attr("stroke-width", 1).attr("stroke-dasharray", "2").attr("stroke-linecap", "butt").attr("filter", null);
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provinceBorders.attr("opacity", .8).attr("stroke", "#56566d").attr("stroke-width", .2).attr("stroke-dasharray", "1").attr("stroke-linecap", "butt").attr("filter", null);
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provinceBorders.attr("opacity", .8).attr("stroke", "#56566d").attr("stroke-width", .5).attr("stroke-dasharray", "0 2").attr("stroke-linecap", "round").attr("filter", null);
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cells.attr("opacity", null).attr("stroke", "#808080").attr("stroke-width", .1).attr("filter", null).attr("mask", null);
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gridOverlay.attr("opacity", .8).attr("type", "pointyHex").attr("size", 20).attr("stroke", "#808080").attr("stroke-width", .5).attr("stroke-dasharray", null).attr("transform", null).attr("filter", null).attr("mask", null);
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