Compress save file (#986)

* Adding gzip compression for improving storage use and backward compatibility. (#984)

* Basic gzip an gunzip on load and save.

* refactor file save type to .gz and update the data in ui.

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Co-authored-by: Azgaar <maxganiev@yandex.com>

* refactor: cleanup, change wording

* feat: streamline saving options

* fix: fixes

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Co-authored-by: Efruz Yıldırır <30903352+yldrefruz@users.noreply.github.com>
This commit is contained in:
Azgaar 2023-08-15 16:50:28 +04:00 committed by GitHub
parent 5fba7d60f4
commit 26f48a48fd
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10 changed files with 197 additions and 104 deletions

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@ -25,15 +25,15 @@ function handleKeyup(event) {
if (code === "F1") showInfo();
else if (code === "F2") regeneratePrompt();
else if (code === "F6") quickSave();
else if (code === "F6") saveMap("storage");
else if (code === "F9") quickLoad();
else if (code === "Tab") toggleOptions(event);
else if (code === "Escape") closeAllDialogs();
else if (code === "Delete") removeElementOnKey();
else if (code === "KeyO" && document.getElementById("canvas3d")) toggle3dOptions();
else if (ctrl && code === "KeyQ") toggleSaveReminder();
else if (ctrl && code === "KeyS") dowloadMap();
else if (ctrl && code === "KeyC") saveToDropbox();
else if (ctrl && code === "KeyS") saveMap("machine");
else if (ctrl && code === "KeyC") saveMap("dropbox");
else if (ctrl && code === "KeyZ" && undo?.offsetParent) undo.click();
else if (ctrl && code === "KeyY" && redo?.offsetParent) redo.click();
else if (shift && code === "KeyH") editHeightmap();