diff --git a/src/index.html b/src/index.html
index 6b3a1e33..b6a4a603 100644
--- a/src/index.html
+++ b/src/index.html
@@ -8469,7 +8469,6 @@
-
diff --git a/src/modules/PackedGraph.ts b/src/modules/PackedGraph.ts
new file mode 100644
index 00000000..1430c860
--- /dev/null
+++ b/src/modules/PackedGraph.ts
@@ -0,0 +1,30 @@
+import { PackedGraphFeature } from "./features";
+import { River } from "./river-generator";
+
+export interface PackedGraph {
+ cells: {
+ i: number[]; // cell indices
+ c: number[][]; // neighboring cells
+ v: number[][]; // neighboring vertices
+ b: boolean[]; // cell is on border
+ h: Uint8Array; // cell heights
+ t: Uint8Array; // cell terrain types
+ r: Uint16Array; // river id passing through cell
+ f: Uint16Array; // feature id occupying cell
+ fl: Uint16Array | Uint8Array; // flux presence in cell
+ conf: Uint16Array | Uint8Array; // cell water confidence
+ haven: Uint8Array; // cell is a haven
+ g: number[]; // cell ground type
+ culture: number[]; // cell culture id
+ p: [number, number][]; // cell polygon points
+ };
+ vertices: {
+ i: number[]; // vertex indices
+ c: number[][]; // neighboring cells
+ v: number[][]; // neighboring vertices
+ x: number[]; // x coordinates
+ y: number[]; // y coordinates
+ };
+ rivers: River[];
+ features: PackedGraphFeature[];
+}
\ No newline at end of file
diff --git a/src/modules/features.ts b/src/modules/features.ts
index c184cbf0..75367278 100644
--- a/src/modules/features.ts
+++ b/src/modules/features.ts
@@ -15,7 +15,7 @@ declare global {
type FeatureType = "ocean" | "lake" | "island";
-interface Feature {
+export interface PackedGraphFeature {
i: number;
type: FeatureType;
land: boolean;
@@ -30,19 +30,20 @@ interface Feature {
temp: number;
flux: number;
evaporation: number;
- inlets: number;
+ inlets: number[];
outlet: number;
+ river: number;
+ enteringFlux: number;
+ closed: boolean;
}
-interface GridFeature {
+export interface GridFeature {
i: number;
land: boolean;
border: boolean;
type: FeatureType;
}
-interface PackedGraphFeature extends Omit {}
-
class FeatureModule {
private DEEPER_LAND = 3;
private LANDLOCKED = 2;
@@ -193,7 +194,7 @@ class FeatureModule {
const area = polygonArea(points); // feature perimiter area
const absArea = Math.abs(rn(area));
- const feature: PackedGraphFeature = {
+ const feature: Partial = {
i: featureId,
type,
land,
@@ -207,12 +208,14 @@ class FeatureModule {
};
if (type === "lake") {
- if (area > 0) feature.vertices = feature.vertices.reverse();
- feature.shoreline = unique(feature.vertices.map(vertex => vertices.c[vertex].filter((index: number) => isLand(index, this.packedGraph))).flat() || []);
+ if (area > 0) feature.vertices = (feature.vertices as number[]).reverse();
+ feature.shoreline = unique((feature.vertices as number[]).map(vertex => vertices.c[vertex].filter((index: number) => isLand(index, this.packedGraph))).flat() || []);
feature.height = Lakes.getHeight(feature);
}
- return feature;
+ return {
+ ...feature
+ } as PackedGraphFeature;
}
TIME && console.time("markupPack");
@@ -290,7 +293,7 @@ class FeatureModule {
const CONTINENT_MIN_SIZE = gridCellsNumber / 10;
const ISLAND_MIN_SIZE = gridCellsNumber / 1000;
- const defineIslandGroup = (feature: Feature) => {
+ const defineIslandGroup = (feature: PackedGraphFeature) => {
const prevFeature = this.packedGraph.features[this.packedGraph.cells.f[feature.firstCell - 1]];
if (prevFeature && prevFeature.type === "lake") return "lake_island";
if (feature.cells > CONTINENT_MIN_SIZE) return "continent";
@@ -298,13 +301,13 @@ class FeatureModule {
return "isle";
}
- const defineOceanGroup = (feature: Feature) => {
+ const defineOceanGroup = (feature: PackedGraphFeature) => {
if (feature.cells > OCEAN_MIN_SIZE) return "ocean";
if (feature.cells > SEA_MIN_SIZE) return "sea";
return "gulf";
}
- const defineLakeGroup = (feature: Feature) => {
+ const defineLakeGroup = (feature: PackedGraphFeature) => {
if (feature.temp < -3) return "frozen";
if (feature.height > 60 && feature.cells < 10 && feature.firstCell % 10 === 0) return "lava";
@@ -318,7 +321,7 @@ class FeatureModule {
return "freshwater";
}
- const defineGroup = (feature: Feature) => {
+ const defineGroup = (feature: PackedGraphFeature) => {
if (feature.type === "island") return defineIslandGroup(feature);
if (feature.type === "ocean") return defineOceanGroup(feature);
if (feature.type === "lake") return defineLakeGroup(feature);
diff --git a/src/modules/index.ts b/src/modules/index.ts
index e534f524..09b6be21 100644
--- a/src/modules/index.ts
+++ b/src/modules/index.ts
@@ -1,4 +1,5 @@
import "./voronoi";
import "./heightmap-generator";
import "./features";
-import "./ocean-layers";
\ No newline at end of file
+import "./ocean-layers";
+import "./river-generator";
\ No newline at end of file
diff --git a/public/modules/river-generator.js b/src/modules/river-generator.ts
similarity index 58%
rename from public/modules/river-generator.js
rename to src/modules/river-generator.ts
index 254e1af8..98a567fd 100644
--- a/public/modules/river-generator.js
+++ b/src/modules/river-generator.ts
@@ -1,62 +1,117 @@
-"use strict";
+import Alea from "alea";
+import { curveBasis,
+line,
+mean, min, sum, curveCatmullRom, Selection } from "d3";
+import { each,
+rn,round,
+rw} from "../utils";
+import { PackedGraphFeature } from "./features";
+import { PackedGraph } from "./PackedGraph";
-window.Rivers = (function () {
- const generate = function (allowErosion = true) {
+declare global {
+ interface Window {
+ Rivers: any;
+ }
+
+ var WARN: boolean;
+ var graphHeight: number;
+ var graphWidth: number;
+ var pack: any;
+
+ var rivers: Selection;
+ var pointsInput: HTMLInputElement;
+ var grid: any;
+ var seed: string;
+ var TIME: boolean;
+
+ var Names: any;
+ var Lakes: any;
+}
+
+export interface River {
+ i: number; // river id
+ source: number; // source cell index
+ mouth: number; // mouth cell index
+ parent: number; // parent river id
+ basin: number; // basin river id
+ length: number; // river length
+ discharge: number; // river discharge in m3/s
+ width: number; // mouth width in km
+ widthFactor: number; // width scaling factor
+ sourceWidth: number; // source width in km
+ name: string; // river name
+ type: string; // river type
+ cells: number[]; // cells forming the river path
+}
+
+class RiverModule {
+ private FLUX_FACTOR = 500;
+ private MAX_FLUX_WIDTH = 1;
+ private LENGTH_FACTOR = 200;
+ private LENGTH_STEP_WIDTH = 1 / this.LENGTH_FACTOR;
+ private LENGTH_PROGRESSION = [1, 1, 2, 3, 5, 8, 13, 21, 34].map(n => n / this.LENGTH_FACTOR);
+ private lineGen = line().curve(curveBasis)
+
+ riverTypes = {
+ main: {
+ big: {River: 1},
+ small: {Creek: 9, River: 3, Brook: 3, Stream: 1}
+ },
+ fork: {
+ big: {Fork: 1},
+ small: {Branch: 1}
+ }
+ };
+
+ smallLength: number | null = null;
+
+ get graphHeight() {
+ return graphHeight;
+ }
+
+ get graphWidth() {
+ return graphWidth;
+ }
+
+ get pack(): PackedGraph {
+ return pack;
+ }
+
+ generate(allowErosion = true) {
TIME && console.time("generateRivers");
- Math.random = aleaPRNG(seed);
- const {cells, features} = pack;
+ Math.random = Alea(seed);
+ const {cells, features} = this.pack;
- const riversData = {}; // rivers data
- const riverParents = {};
+ const riversData: {[riverId: number]: number[]} = {};
+ const riverParents: {[key: number]: number} = {};
- const addCellToRiver = function (cell, river) {
- if (!riversData[river]) riversData[river] = [cell];
- else riversData[river].push(cell);
+ const addCellToRiver = (cellId: number, riverId: number) => {
+ if (!riversData[riverId]) riversData[riverId] = [cellId];
+ else riversData[riverId].push(cellId);
};
- cells.fl = new Uint16Array(cells.i.length); // water flux array
- cells.r = new Uint16Array(cells.i.length); // rivers array
- cells.conf = new Uint8Array(cells.i.length); // confluences array
- let riverNext = 1; // first river id is 1
-
- const h = alterHeights();
- Lakes.detectCloseLakes(h);
- resolveDepressions(h);
- drainWater();
- defineRivers();
-
- calculateConfluenceFlux();
- Lakes.cleanupLakeData();
-
- if (allowErosion) {
- cells.h = Uint8Array.from(h); // apply gradient
- downcutRivers(); // downcut river beds
- }
-
- TIME && console.timeEnd("generateRivers");
-
- function drainWater() {
+ const drainWater = () => {
const MIN_FLUX_TO_FORM_RIVER = 30;
- const cellsNumberModifier = (pointsInput.dataset.cells / 10000) ** 0.25;
+ const cellsNumberModifier = (parseInt(pointsInput.dataset.cells || "10000") / 10000) ** 0.25;
const prec = grid.cells.prec;
- const land = cells.i.filter(i => h[i] >= 20).sort((a, b) => h[b] - h[a]);
+ const land = cells.i.filter((i: number) => h[i] >= 20).sort((a: number, b: number) => h[b] - h[a]);
const lakeOutCells = Lakes.defineClimateData(h);
- land.forEach(function (i) {
+ land.forEach(function (i: number) {
cells.fl[i] += prec[cells.g[i]] / cellsNumberModifier; // add flux from precipitation
// create lake outlet if lake is not in deep depression and flux > evaporation
const lakes = lakeOutCells[i]
- ? features.filter(feature => i === feature.outCell && feature.flux > feature.evaporation)
+ ? features.filter((feature: any) => i === feature.outCell && feature.flux > feature.evaporation)
: [];
for (const lake of lakes) {
- const lakeCell = cells.c[i].find(c => h[c] < 20 && cells.f[c] === lake.i);
+ const lakeCell: number = cells.c[i].find((c: number) => h[c] < 20 && cells.f[c] === lake.i) || i;
cells.fl[lakeCell] += Math.max(lake.flux - lake.evaporation, 0); // not evaporated lake water drains to outlet
// allow chain lakes to retain identity
if (cells.r[lakeCell] !== lake.river) {
- const sameRiver = cells.c[lakeCell].some(c => cells.r[c] === lake.river);
+ const sameRiver = cells.c[lakeCell].some((c: number) => cells.r[c] === lake.river);
if (sameRiver) {
cells.r[lakeCell] = lake.river;
@@ -87,12 +142,12 @@ window.Rivers = (function () {
// downhill cell (make sure it's not in the source lake)
let min = null;
if (lakeOutCells[i]) {
- const filtered = cells.c[i].filter(c => !lakes.map(lake => lake.i).includes(cells.f[c]));
- min = filtered.sort((a, b) => h[a] - h[b])[0];
+ const filtered = cells.c[i].filter((c: number) => !lakes.map((lake: any) => lake.i).includes(cells.f[c]));
+ min = filtered.sort((a: number, b: number) => h[a] - h[b])[0];
} else if (cells.haven[i]) {
min = cells.haven[i];
} else {
- min = cells.c[i].sort((a, b) => h[a] - h[b])[0];
+ min = cells.c[i].sort((a: number, b: number) => h[a] - h[b])[0];
}
// cells is depressed
@@ -124,7 +179,7 @@ window.Rivers = (function () {
});
}
- function flowDown(toCell, fromFlux, river) {
+ const flowDown = (toCell: number, fromFlux: number, river: number) => {
const toFlux = cells.fl[toCell] - cells.conf[toCell];
const toRiver = cells.r[toCell];
@@ -160,13 +215,13 @@ window.Rivers = (function () {
addCellToRiver(toCell, river);
}
- function defineRivers() {
+ const defineRivers = () => {
// re-initialize rivers and confluence arrays
cells.r = new Uint16Array(cells.i.length);
cells.conf = new Uint16Array(cells.i.length);
- pack.rivers = [];
+ this.pack.rivers = [];
- const defaultWidthFactor = rn(1 / (pointsInput.dataset.cells / 10000) ** 0.25, 2);
+ const defaultWidthFactor = rn(1 / (parseInt(pointsInput.dataset.cells || "10000") / 10000) ** 0.25, 2);
const mainStemWidthFactor = defaultWidthFactor * 1.2;
for (const key in riversData) {
@@ -187,12 +242,12 @@ window.Rivers = (function () {
const parent = riverParents[key] || 0;
const widthFactor = !parent || parent === riverId ? mainStemWidthFactor : defaultWidthFactor;
- const meanderedPoints = addMeandering(riverCells);
+ const meanderedPoints = this.addMeandering(riverCells);
const discharge = cells.fl[mouth]; // m3 in second
- const length = getApproximateLength(meanderedPoints);
- const sourceWidth = getSourceWidth(cells.fl[source]);
- const width = getWidth(
- getOffset({
+ const length = this.getApproximateLength(meanderedPoints);
+ const sourceWidth = this.getSourceWidth(cells.fl[source]);
+ const width = this.getWidth(
+ this.getOffset({
flux: discharge,
pointIndex: meanderedPoints.length,
widthFactor,
@@ -200,7 +255,7 @@ window.Rivers = (function () {
})
);
- pack.rivers.push({
+ this.pack.rivers.push({
i: riverId,
source,
mouth,
@@ -211,19 +266,19 @@ window.Rivers = (function () {
sourceWidth,
parent,
cells: riverCells
- });
+ } as River);
}
}
- function downcutRivers() {
+ const downcutRivers = () => {
const MAX_DOWNCUT = 5;
- for (const i of pack.cells.i) {
+ for (const i of this.pack.cells.i) {
if (cells.h[i] < 35) continue; // don't donwcut lowlands
if (!cells.fl[i]) continue;
- const higherCells = cells.c[i].filter(c => cells.h[c] > cells.h[i]);
- const higherFlux = higherCells.reduce((acc, c) => acc + cells.fl[c], 0) / higherCells.length;
+ const higherCells = cells.c[i].filter((c: number) => cells.h[c] > cells.h[i]);
+ const higherFlux = higherCells.reduce((acc: number, c: number) => acc + cells.fl[c], 0) / higherCells.length;
if (!higherFlux) continue;
const downcut = Math.floor(cells.fl[i] / higherFlux);
@@ -231,48 +286,68 @@ window.Rivers = (function () {
}
}
- function calculateConfluenceFlux() {
+ const calculateConfluenceFlux = () => {
for (const i of cells.i) {
if (!cells.conf[i]) continue;
const sortedInflux = cells.c[i]
- .filter(c => cells.r[c] && h[c] > h[i])
- .map(c => cells.fl[c])
- .sort((a, b) => b - a);
- cells.conf[i] = sortedInflux.reduce((acc, flux, index) => (index ? acc + flux : acc), 0);
+ .filter((c: number) => cells.r[c] && h[c] > h[i])
+ .map((c: number) => cells.fl[c])
+ .sort((a: number, b: number) => b - a);
+ cells.conf[i] = sortedInflux.reduce((acc: number, flux: number, index: number) => (index ? acc + flux : acc), 0);
}
}
+
+ cells.fl = new Uint16Array(cells.i.length); // water flux array
+ cells.r = new Uint16Array(cells.i.length); // rivers array
+ cells.conf = new Uint8Array(cells.i.length); // confluences array
+ let riverNext = 1; // first river id is 1
+
+ const h = this.alterHeights();
+ Lakes.detectCloseLakes(h);
+ this.resolveDepressions(h);
+ drainWater();
+ defineRivers();
+
+ calculateConfluenceFlux();
+ Lakes.cleanupLakeData();
+
+ if (allowErosion) {
+ cells.h = Uint8Array.from(h); // apply gradient
+ downcutRivers(); // downcut river beds
+ }
+
+ TIME && console.timeEnd("generateRivers");
};
- // add distance to water value to land cells to make map less depressed
- const alterHeights = () => {
- const {h, c, t} = pack.cells;
+ alterHeights() {
+ const {h, c, t} = this.pack.cells as {h: Uint8Array, c: number[][], t: Uint8Array};
return Array.from(h).map((h, i) => {
if (h < 20 || t[i] < 1) return h;
- return h + t[i] / 100 + d3.mean(c[i].map(c => t[c])) / 10000;
+ return h + t[i] / 100 + (mean(c[i].map(c => t[c])) || 0) / 10000;
});
};
// depression filling algorithm (for a correct water flux modeling)
- const resolveDepressions = function (h) {
- const {cells, features} = pack;
- const maxIterations = +document.getElementById("resolveDepressionsStepsOutput").value;
+ resolveDepressions(h: number[]) {
+ const {cells, features} = this.pack;
+ const maxIterations = +(document.getElementById("resolveDepressionsStepsOutput") as HTMLInputElement)?.value;
const checkLakeMaxIteration = maxIterations * 0.85;
const elevateLakeMaxIteration = maxIterations * 0.75;
- const height = i => features[cells.f[i]].height || h[i]; // height of lake or specific cell
+ const height = (i: number) => features[cells.f[i]].height || h[i]; // height of lake or specific cell
- const lakes = features.filter(f => f.type === "lake");
- const land = cells.i.filter(i => h[i] >= 20 && !cells.b[i]); // exclude near-border cells
- land.sort((a, b) => h[a] - h[b]); // lowest cells go first
+ const lakes = features.filter((feature: PackedGraphFeature) => feature.type === "lake");
+ const land = cells.i.filter((i: number) => h[i] >= 20 && !cells.b[i]); // exclude near-border cells
+ land.sort((a: number, b: number) => h[a] - h[b]); // lowest cells go first
const progress = [];
let depressions = Infinity;
let prevDepressions = null;
for (let iteration = 0; depressions && iteration < maxIterations; iteration++) {
- if (progress.length > 5 && d3.sum(progress) > 0) {
+ if (progress.length > 5 && sum(progress) > 0) {
// bad progress, abort and set heights back
- h = alterHeights();
+ h = this.alterHeights();
depressions = progress[0];
break;
}
@@ -282,12 +357,12 @@ window.Rivers = (function () {
if (iteration < checkLakeMaxIteration) {
for (const l of lakes) {
if (l.closed) continue;
- const minHeight = d3.min(l.shoreline.map(s => h[s]));
+ const minHeight: number = min(l.shoreline.map((s: number) => h[s])) || 100;
if (minHeight >= 100 || l.height > minHeight) continue;
if (iteration > elevateLakeMaxIteration) {
- l.shoreline.forEach(i => (h[i] = cells.h[i]));
- l.height = d3.min(l.shoreline.map(s => h[s])) - 1;
+ l.shoreline.forEach((i: number) => (h[i] = cells.h[i]));
+ l.height = (min(l.shoreline.map((s: number) => h[s])) || 100) - 1;
l.closed = true;
continue;
}
@@ -298,7 +373,7 @@ window.Rivers = (function () {
}
for (const i of land) {
- const minHeight = d3.min(cells.c[i].map(c => height(c)));
+ const minHeight = min(cells.c[i].map((c: number) => height(c))) || 100;
if (minHeight >= 100 || h[i] > minHeight) continue;
depressions++;
@@ -312,12 +387,11 @@ window.Rivers = (function () {
depressions && WARN && console.warn(`Unresolved depressions: ${depressions}. Edit heightmap to fix`);
};
- // add points at 1/3 and 2/3 of a line between adjacents river cells
- const addMeandering = function (riverCells, riverPoints = null, meandering = 0.5) {
- const {fl, h} = pack.cells;
+ addMeandering(riverCells: number[], riverPoints = null, meandering = 0.5): [number, number, number][] {
+ const {fl, h} = this.pack.cells;
const meandered = [];
const lastStep = riverCells.length - 1;
- const points = getRiverPoints(riverCells, riverPoints);
+ const points = this.getRiverPoints(riverCells, riverPoints);
let step = h[riverCells[0]] < 20 ? 1 : 10;
for (let i = 0; i <= lastStep; i++, step++) {
@@ -360,49 +434,45 @@ window.Rivers = (function () {
}
}
- return meandered;
+ return meandered as [number, number, number][];
};
- const getRiverPoints = (riverCells, riverPoints) => {
+ getRiverPoints(riverCells: number[], riverPoints: [number, number][] | null) {
if (riverPoints) return riverPoints;
- const {p} = pack.cells;
+ const {p} = this.pack.cells;
return riverCells.map((cell, i) => {
- if (cell === -1) return getBorderPoint(riverCells[i - 1]);
+ if (cell === -1) return this.getBorderPoint(riverCells[i - 1]);
return p[cell];
});
};
- const getBorderPoint = i => {
- const [x, y] = pack.cells.p[i];
- const min = Math.min(y, graphHeight - y, x, graphWidth - x);
+ getBorderPoint(i: number) {
+ const [x, y] = this.pack.cells.p[i];
+ const min = Math.min(y, this.graphHeight - y, x, this.graphWidth - x);
if (min === y) return [x, 0];
- else if (min === graphHeight - y) return [x, graphHeight];
+ else if (min === this.graphHeight - y) return [x, this.graphHeight];
else if (min === x) return [0, y];
- return [graphWidth, y];
+ return [this.graphWidth, y];
};
- const FLUX_FACTOR = 500;
- const MAX_FLUX_WIDTH = 1;
- const LENGTH_FACTOR = 200;
- const LENGTH_STEP_WIDTH = 1 / LENGTH_FACTOR;
- const LENGTH_PROGRESSION = [1, 1, 2, 3, 5, 8, 13, 21, 34].map(n => n / LENGTH_FACTOR);
-
- const getOffset = ({flux, pointIndex, widthFactor, startingWidth}) => {
+ getOffset({flux, pointIndex, widthFactor, startingWidth}: {flux: number, pointIndex: number, widthFactor: number, startingWidth: number}) {
if (pointIndex === 0) return startingWidth;
- const fluxWidth = Math.min(flux ** 0.7 / FLUX_FACTOR, MAX_FLUX_WIDTH);
- const lengthWidth = pointIndex * LENGTH_STEP_WIDTH + (LENGTH_PROGRESSION[pointIndex] || LENGTH_PROGRESSION.at(-1));
+ const fluxWidth = Math.min(flux ** 0.7 / this.FLUX_FACTOR, this.MAX_FLUX_WIDTH);
+ const lengthWidth = pointIndex * this.LENGTH_STEP_WIDTH + (this.LENGTH_PROGRESSION[pointIndex] || this.LENGTH_PROGRESSION.at(-1) || 0);
return widthFactor * (lengthWidth + fluxWidth) + startingWidth;
};
- const getSourceWidth = flux => rn(Math.min(flux ** 0.9 / FLUX_FACTOR, MAX_FLUX_WIDTH), 2);
+ getSourceWidth(flux: number) {
+ return rn(Math.min(flux ** 0.9 / this.FLUX_FACTOR, this.MAX_FLUX_WIDTH), 2);
+ }
// build polygon from a list of points and calculated offset (width)
- const getRiverPath = (points, widthFactor, startingWidth) => {
- lineGen.curve(d3.curveCatmullRom.alpha(0.1));
- const riverPointsLeft = [];
- const riverPointsRight = [];
+ getRiverPath(points: [number, number, number][], widthFactor: number, startingWidth: number) {
+ this.lineGen.curve(curveCatmullRom.alpha(0.1));
+ const riverPointsLeft: [number, number][] = [];
+ const riverPointsRight: [number, number][] = [];
let flux = 0;
for (let pointIndex = 0; pointIndex < points.length; pointIndex++) {
@@ -411,7 +481,7 @@ window.Rivers = (function () {
const [x2, y2] = points[pointIndex + 1] || points[pointIndex];
if (pointFlux > flux) flux = pointFlux;
- const offset = getOffset({flux, pointIndex, widthFactor, startingWidth});
+ const offset = this.getOffset({flux, pointIndex, widthFactor, startingWidth});
const angle = Math.atan2(y0 - y2, x0 - x2);
const sinOffset = Math.sin(angle) * offset;
const cosOffset = Math.cos(angle) * offset;
@@ -420,65 +490,54 @@ window.Rivers = (function () {
riverPointsRight.push([x1 + sinOffset, y1 - cosOffset]);
}
- const right = lineGen(riverPointsRight.reverse());
- let left = lineGen(riverPointsLeft);
+ const right = this.lineGen(riverPointsRight.reverse());
+ let left = this.lineGen(riverPointsLeft) || "";
left = left.substring(left.indexOf("C"));
return round(right + left, 1);
};
- const specify = function () {
- const rivers = pack.rivers;
+ specify() {
+ const rivers = this.pack.rivers;
if (!rivers.length) return;
for (const river of rivers) {
- river.basin = getBasin(river.i);
- river.name = getName(river.mouth);
- river.type = getType(river);
+ river.basin = this.getBasin(river.i);
+ river.name = this.getName(river.mouth);
+ river.type = this.getType(river);
}
};
- const getName = function (cell) {
- return Names.getCulture(pack.cells.culture[cell]);
+ getName(cell: number) {
+ return Names.getCulture(this.pack.cells.culture[cell]);
};
- // weighted arrays of river type names
- const riverTypes = {
- main: {
- big: {River: 1},
- small: {Creek: 9, River: 3, Brook: 3, Stream: 1}
- },
- fork: {
- big: {Fork: 1},
- small: {Branch: 1}
- }
- };
-
- let smallLength = null;
- const getType = function ({i, length, parent}) {
- if (smallLength === null) {
- const threshold = Math.ceil(pack.rivers.length * 0.15);
- smallLength = pack.rivers.map(r => r.length || 0).sort((a, b) => a - b)[threshold];
+ getType({i, length, parent}: River) {
+ if (this.smallLength === null) {
+ const threshold = Math.ceil(this.pack.rivers.length * 0.15);
+ this.smallLength = this.pack.rivers.map(r => r.length || 0).sort((a: number, b: number) => a - b)[threshold];
}
- const isSmall = length < smallLength;
+ const isSmall: boolean = length < (this.smallLength as number);
const isFork = each(3)(i) && parent && parent !== i;
- return rw(riverTypes[isFork ? "fork" : "main"][isSmall ? "small" : "big"]);
+ return rw(this.riverTypes[isFork ? "fork" : "main"][isSmall ? "small" : "big"]);
};
- const getApproximateLength = points => {
+ getApproximateLength(points: [number, number, number][]) {
const length = points.reduce((s, v, i, p) => s + (i ? Math.hypot(v[0] - p[i - 1][0], v[1] - p[i - 1][1]) : 0), 0);
return rn(length, 2);
};
// Real mouth width examples: Amazon 6000m, Volga 6000m, Dniepr 3000m, Mississippi 1300m, Themes 900m,
// Danube 800m, Daugava 600m, Neva 500m, Nile 450m, Don 400m, Wisla 300m, Pripyat 150m, Bug 140m, Muchavets 40m
- const getWidth = offset => rn((offset / 1.5) ** 1.8, 2); // mouth width in km
+ getWidth(offset: number) {
+ return rn((offset / 1.5) ** 1.8, 2); // mouth width in km
+ };
// remove river and all its tributaries
- const remove = function (id) {
- const cells = pack.cells;
- const riversToRemove = pack.rivers.filter(r => r.i === id || r.parent === id || r.basin === id).map(r => r.i);
+ remove(id: number) {
+ const cells = this.pack.cells;
+ const riversToRemove = this.pack.rivers.filter(r => r.i === id || r.parent === id || r.basin === id).map(r => r.i);
riversToRemove.forEach(r => rivers.select("#river" + r).remove());
cells.r.forEach((r, i) => {
if (!r || !riversToRemove.includes(r)) return;
@@ -486,35 +545,18 @@ window.Rivers = (function () {
cells.fl[i] = grid.cells.prec[cells.g[i]];
cells.conf[i] = 0;
});
- pack.rivers = pack.rivers.filter(r => !riversToRemove.includes(r.i));
+ this.pack.rivers = this.pack.rivers.filter(r => !riversToRemove.includes(r.i));
};
- const getBasin = function (r) {
- const parent = pack.rivers.find(river => river.i === r)?.parent;
+ getBasin(r: number): number {
+ const parent = this.pack.rivers.find(river => river.i === r)?.parent;
if (!parent || r === parent) return r;
- return getBasin(parent);
+ return this.getBasin(parent);
};
- const getNextId = function (rivers) {
+ getNextId(rivers: {i: number}[]) {
return rivers.length ? Math.max(...rivers.map(r => r.i)) + 1 : 1;
};
+}
- return {
- generate,
- alterHeights,
- resolveDepressions,
- addMeandering,
- getRiverPath,
- specify,
- getName,
- getType,
- getBasin,
- getWidth,
- getOffset,
- getSourceWidth,
- getApproximateLength,
- getRiverPoints,
- remove,
- getNextId
- };
-})();
+window.Rivers = new RiverModule()
\ No newline at end of file