generate state salesTax

This commit is contained in:
Azgaar 2021-08-11 22:08:08 +03:00 committed by Peter
parent 838ef27359
commit 2e66fd444a
2 changed files with 5 additions and 3 deletions

View file

@ -74,6 +74,7 @@ window.BurgsAndStates = (function () {
const states = [{i: 0, name: "Neutrals"}];
const colors = getColors(burgs.length - 1);
const each5th = each(5);
const maxExpansionism = +powerInput.value;
burgs.forEach(function (b, i) {
if (!i) return; // skip first element
@ -86,10 +87,11 @@ window.BurgsAndStates = (function () {
b.capital = 1;
// states data
const expansionism = rn(Math.random() * powerInput.value + 1, 1);
const expansionism = rn(Math.random() * maxExpansionism + 1, 1);
const basename = b.name.length < 9 && each5th(b.cell) ? b.name : Names.getCultureShort(b.culture);
const name = Names.getState(basename, b.culture);
const type = cultures[b.culture].type;
const salesTax = rn(Math.random() * 0.3, 2);
const coa = COA.generate(null, null, null, type);
coa.shield = COA.getShield(b.culture, null);