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salesTax to depend on state form
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3 changed files with 6 additions and 6 deletions
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@ -91,7 +91,6 @@ window.BurgsAndStates = (function () {
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const basename = b.name.length < 9 && each5th(b.cell) ? b.name : Names.getCultureShort(b.culture);
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const name = Names.getState(basename, b.culture);
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const type = cultures[b.culture].type;
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const salesTax = rn(Math.random() * 0.3, 2);
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const coa = COA.generate(null, null, null, type);
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coa.shield = COA.getShield(b.culture, null);
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@ -599,7 +599,7 @@ window.Religions = (function () {
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const cultureCost = c !== cells.culture[e] ? 10 : 0;
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const stateCost = s !== cells.state[e] ? 10 : 0;
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const biomeCost = cells.road[e] ? 1 : biomesData.cost[cells.biome[e]];
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const biomeCost = biomesData.cost[cells.biome[e]];
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const populationCost = Math.max(rn(popCost - cells.pop[e]), 0);
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const heightCost = Math.max(cells.h[e], 20) - 20;
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const waterCost = cells.h[e] < 20 ? (cells.road[e] ? 50 : 1000) : 0;
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@ -644,7 +644,7 @@ window.Religions = (function () {
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cells.c[n].forEach(function (e) {
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const religionCost = cells.religion[e] === b ? 0 : 2000;
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const biomeCost = cells.road[e] ? 0 : biomesData.cost[cells.biome[e]];
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const biomeCost = biomesData.cost[cells.biome[e]];
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const heightCost = Math.max(cells.h[e], 20) - 20;
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const waterCost = cells.h[e] < 20 ? (cells.road[e] ? 50 : 1000) : 0;
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const totalCost =
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