mirror of
https://github.com/Azgaar/Fantasy-Map-Generator.git
synced 2025-12-17 17:51:24 +01:00
generic confirmationDialog for all files
This commit is contained in:
parent
5464e0a34b
commit
3359df0e02
25 changed files with 6727 additions and 5454 deletions
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@ -1,71 +1,79 @@
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"use strict";
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'use strict';
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function overviewMilitary() {
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if (customization) return;
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closeDialogs("#militaryOverview, .stable");
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if (!layerIsOn("toggleStates")) toggleStates();
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if (!layerIsOn("toggleBorders")) toggleBorders();
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if (!layerIsOn("toggleMilitary")) toggleMilitary();
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closeDialogs('#militaryOverview, .stable');
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if (!layerIsOn('toggleStates')) toggleStates();
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if (!layerIsOn('toggleBorders')) toggleBorders();
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if (!layerIsOn('toggleMilitary')) toggleMilitary();
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const body = document.getElementById("militaryBody");
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const body = document.getElementById('militaryBody');
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addLines();
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$("#militaryOverview").dialog();
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$('#militaryOverview').dialog();
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if (modules.overviewMilitary) return;
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modules.overviewMilitary = true;
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updateHeaders();
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$("#militaryOverview").dialog({
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title: "Military Overview", resizable: false, width: fitContent(),
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position: {my: "right top", at: "right-10 top+10", of: "svg", collision: "fit"}
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$('#militaryOverview').dialog({
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title: 'Military Overview',
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resizable: false,
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width: fitContent(),
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position: {my: 'right top', at: 'right-10 top+10', of: 'svg', collision: 'fit'}
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});
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// add listeners
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document.getElementById("militaryOverviewRefresh").addEventListener("click", addLines);
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document.getElementById("militaryPercentage").addEventListener("click", togglePercentageMode);
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document.getElementById("militaryOptionsButton").addEventListener("click", militaryCustomize);
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document.getElementById("militaryRegimentsList").addEventListener("click", () => overviewRegiments(-1));
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document.getElementById("militaryOverviewRecalculate").addEventListener("click", militaryRecalculate);
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document.getElementById("militaryExport").addEventListener("click", downloadMilitaryData);
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document.getElementById("militaryWiki").addEventListener("click", () => wiki("Military-Forces"));
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document.getElementById('militaryOverviewRefresh').addEventListener('click', addLines);
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document.getElementById('militaryPercentage').addEventListener('click', togglePercentageMode);
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document.getElementById('militaryOptionsButton').addEventListener('click', militaryCustomize);
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document.getElementById('militaryRegimentsList').addEventListener('click', () => overviewRegiments(-1));
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document.getElementById('militaryOverviewRecalculate').addEventListener('click', militaryRecalculate);
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document.getElementById('militaryExport').addEventListener('click', downloadMilitaryData);
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document.getElementById('militaryWiki').addEventListener('click', () => wiki('Military-Forces'));
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body.addEventListener("change", function(ev) {
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const el = ev.target, line = el.parentNode, state = +line.dataset.id;
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body.addEventListener('change', function (ev) {
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const el = ev.target,
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line = el.parentNode,
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state = +line.dataset.id;
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changeAlert(state, line, +el.value);
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});
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body.addEventListener("click", function(ev) {
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const el = ev.target, line = el.parentNode, state = +line.dataset.id;
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if (el.tagName === "SPAN") overviewRegiments(state);
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body.addEventListener('click', function (ev) {
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const el = ev.target,
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line = el.parentNode,
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state = +line.dataset.id;
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if (el.tagName === 'SPAN') overviewRegiments(state);
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});
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// update military types in header and tooltips
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function updateHeaders() {
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const header = document.getElementById("militaryHeader");
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header.querySelectorAll(".removable").forEach(el => el.remove());
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const insert = html => document.getElementById("militaryTotal").insertAdjacentHTML("beforebegin", html);
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const header = document.getElementById('militaryHeader');
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header.querySelectorAll('.removable').forEach((el) => el.remove());
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const insert = (html) => document.getElementById('militaryTotal').insertAdjacentHTML('beforebegin', html);
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for (const u of options.military) {
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const label = capitalize(u.name.replace(/_/g, ' '));
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insert(`<div data-tip="State ${u.name} units number. Click to sort" class="sortable removable" data-sortby="${u.name}">${label} </div>`);
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}
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header.querySelectorAll(".removable").forEach(function(e) {
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e.addEventListener("click", function() {sortLines(this);});
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header.querySelectorAll('.removable').forEach(function (e) {
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e.addEventListener('click', function () {
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sortLines(this);
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});
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});
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}
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// add line for each state
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function addLines() {
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body.innerHTML = "";
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let lines = "";
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const states = pack.states.filter(s => s.i && !s.removed);
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body.innerHTML = '';
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let lines = '';
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const states = pack.states.filter((s) => s.i && !s.removed);
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for (const s of states) {
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const population = rn((s.rural + s.urban * urbanization.value) * populationRate.value);
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const getForces = u => s.military.reduce((s, r) => s+(r.u[u.name]||0), 0);
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const getForces = (u) => s.military.reduce((s, r) => s + (r.u[u.name] || 0), 0);
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const total = options.military.reduce((s, u) => s + getForces(u) * u.crew, 0);
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const rate = total / population * 100;
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const rate = (total / population) * 100;
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const sortData = options.military.map(u => `data-${u.name}="${getForces(u)}"`).join(" ");
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const lineData = options.military.map(u => `<div data-type="${u.name}" data-tip="State ${u.name} units number">${getForces(u)}</div>`).join(" ");
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const sortData = options.military.map((u) => `data-${u.name}="${getForces(u)}"`).join(' ');
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const lineData = options.military.map((u) => `<div data-type="${u.name}" data-tip="State ${u.name} units number">${getForces(u)}</div>`).join(' ');
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lines += `<div class="states" data-id=${s.i} data-state="${s.name}" ${sortData} data-total="${total}" data-population="${population}" data-rate="${rate}" data-alert="${s.alert}">
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<svg data-tip="${s.fullName}" width=".9em" height=".9em" style="margin-bottom:-1px"><rect x="0" y="0" width="100%" height="100%" fill="${s.color}" class="fillRect"></svg>
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@ -78,14 +86,17 @@ function overviewMilitary() {
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<span data-tip="Show regiments list" class="icon-list-bullet pointer"></span>
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</div>`;
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}
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body.insertAdjacentHTML("beforeend", lines);
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body.insertAdjacentHTML('beforeend', lines);
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updateFooter();
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// add listeners
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body.querySelectorAll("div.states").forEach(el => el.addEventListener("mouseenter", ev => stateHighlightOn(ev)));
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body.querySelectorAll("div.states").forEach(el => el.addEventListener("mouseleave", ev => stateHighlightOff(ev)));
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body.querySelectorAll('div.states').forEach((el) => el.addEventListener('mouseenter', (ev) => stateHighlightOn(ev)));
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body.querySelectorAll('div.states').forEach((el) => el.addEventListener('mouseleave', (ev) => stateHighlightOff(ev)));
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if (body.dataset.type === "percentage") {body.dataset.type = "absolute"; togglePercentageMode();}
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if (body.dataset.type === 'percentage') {
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body.dataset.type = 'absolute';
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togglePercentageMode();
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}
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applySorting(militaryHeader);
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}
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@ -94,191 +105,206 @@ function overviewMilitary() {
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const dif = s.alert || alert ? alert / s.alert : 0; // modifier
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s.alert = line.dataset.alert = alert;
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s.military.forEach(r => {
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Object.keys(r.u).forEach(u => r.u[u] = rn(r.u[u] * dif)); // change units value
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s.military.forEach((r) => {
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Object.keys(r.u).forEach((u) => (r.u[u] = rn(r.u[u] * dif))); // change units value
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r.a = d3.sum(Object.values(r.u)); // change total
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armies.select(`g>g#regiment${s.i}-${r.i}>text`).text(Military.getTotal(r)); // change icon text
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});
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const getForces = u => s.military.reduce((s, r) => s+(r.u[u.name]||0), 0);
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options.military.forEach(u => line.dataset[u.name] = line.querySelector(`div[data-type='${u.name}']`).innerHTML = getForces(u));
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const getForces = (u) => s.military.reduce((s, r) => s + (r.u[u.name] || 0), 0);
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options.military.forEach((u) => (line.dataset[u.name] = line.querySelector(`div[data-type='${u.name}']`).innerHTML = getForces(u)));
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const population = rn((s.rural + s.urban * urbanization.value) * populationRate.value);
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const total = line.dataset.total = options.military.reduce((s, u) => s + getForces(u) * u.crew, 0);
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const rate = line.dataset.rate = total / population * 100;
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const total = (line.dataset.total = options.military.reduce((s, u) => s + getForces(u) * u.crew, 0));
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const rate = (line.dataset.rate = (total / population) * 100);
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line.querySelector("div[data-type='total']").innerHTML = si(total);
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line.querySelector("div[data-type='rate']").innerHTML = rn(rate, 2) + "%";
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line.querySelector("div[data-type='rate']").innerHTML = rn(rate, 2) + '%';
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updateFooter();
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}
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function updateFooter() {
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const lines = Array.from(body.querySelectorAll(":scope > div"));
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const statesNumber = militaryFooterStates.innerHTML = pack.states.filter(s => s.i && !s.removed).length;
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const total = d3.sum(lines.map(el => el.dataset.total));
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const lines = Array.from(body.querySelectorAll(':scope > div'));
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const statesNumber = (militaryFooterStates.innerHTML = pack.states.filter((s) => s.i && !s.removed).length);
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const total = d3.sum(lines.map((el) => el.dataset.total));
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militaryFooterForcesTotal.innerHTML = si(total);
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militaryFooterForces.innerHTML = si(total / statesNumber);
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militaryFooterRate.innerHTML = rn(d3.sum(lines.map(el => el.dataset.rate)) / statesNumber, 2) + "%";
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militaryFooterAlert.innerHTML = rn(d3.sum(lines.map(el => el.dataset.alert)) / statesNumber, 2);
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militaryFooterRate.innerHTML = rn(d3.sum(lines.map((el) => el.dataset.rate)) / statesNumber, 2) + '%';
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militaryFooterAlert.innerHTML = rn(d3.sum(lines.map((el) => el.dataset.alert)) / statesNumber, 2);
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}
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function stateHighlightOn(event) {
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const state = +event.target.dataset.id;
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if (customization || !state) return;
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armies.select("#army"+state).transition().duration(2000).style("fill", "#ff0000");
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armies
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.select('#army' + state)
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.transition()
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.duration(2000)
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.style('fill', '#ff0000');
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if (!layerIsOn("toggleStates")) return;
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const d = regions.select("#state"+state).attr("d");
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if (!layerIsOn('toggleStates')) return;
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const d = regions.select('#state' + state).attr('d');
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const path = debug.append("path").attr("class", "highlight").attr("d", d)
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.attr("fill", "none").attr("stroke", "red").attr("stroke-width", 1).attr("opacity", 1)
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.attr("filter", "url(#blur1)");
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const path = debug.append('path').attr('class', 'highlight').attr('d', d).attr('fill', 'none').attr('stroke', 'red').attr('stroke-width', 1).attr('opacity', 1).attr('filter', 'url(#blur1)');
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const l = path.node().getTotalLength(), dur = (l + 5000) / 2;
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const i = d3.interpolateString("0," + l, l + "," + l);
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path.transition().duration(dur).attrTween("stroke-dasharray", function() {return t => i(t)});
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const l = path.node().getTotalLength(),
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dur = (l + 5000) / 2;
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const i = d3.interpolateString('0,' + l, l + ',' + l);
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path
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.transition()
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.duration(dur)
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.attrTween('stroke-dasharray', function () {
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return (t) => i(t);
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});
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}
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function stateHighlightOff(event) {
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debug.selectAll(".highlight").each(function() {
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d3.select(this).transition().duration(1000).attr("opacity", 0).remove();
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debug.selectAll('.highlight').each(function () {
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d3.select(this).transition().duration(1000).attr('opacity', 0).remove();
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});
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const state = +event.target.dataset.id;
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armies.select("#army"+state).transition().duration(1000).style("fill", null);
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armies
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.select('#army' + state)
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.transition()
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.duration(1000)
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.style('fill', null);
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}
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function togglePercentageMode() {
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if (body.dataset.type === "absolute") {
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body.dataset.type = "percentage";
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const lines = body.querySelectorAll(":scope > div");
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const array = Array.from(lines), cache = [];
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if (body.dataset.type === 'absolute') {
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body.dataset.type = 'percentage';
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const lines = body.querySelectorAll(':scope > div');
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const array = Array.from(lines),
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cache = [];
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const total = function(type) {
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const total = function (type) {
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if (cache[type]) cache[type];
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cache[type] = d3.sum(array.map(el => +el.dataset[type]));
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cache[type] = d3.sum(array.map((el) => +el.dataset[type]));
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return cache[type];
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}
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};
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lines.forEach(function(el) {
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el.querySelectorAll("div").forEach(function(div) {
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lines.forEach(function (el) {
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el.querySelectorAll('div').forEach(function (div) {
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const type = div.dataset.type;
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if (type === "rate") return;
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div.textContent = total(type) ? rn(+el.dataset[type] / total(type) * 100) + "%" : "0%";
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if (type === 'rate') return;
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div.textContent = total(type) ? rn((+el.dataset[type] / total(type)) * 100) + '%' : '0%';
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});
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});
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} else {
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body.dataset.type = "absolute";
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body.dataset.type = 'absolute';
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addLines();
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}
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}
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function militaryCustomize() {
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const types = ["melee", "ranged", "mounted", "machinery", "naval", "armored", "aviation", "magical"];
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const table = document.getElementById("militaryOptions").querySelector("tbody");
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const types = ['melee', 'ranged', 'mounted', 'machinery', 'naval', 'armored', 'aviation', 'magical'];
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const table = document.getElementById('militaryOptions').querySelector('tbody');
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removeUnitLines();
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options.military.map(u => addUnitLine(u));
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options.military.map((u) => addUnitLine(u));
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$("#militaryOptions").dialog({
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title: "Edit Military Units", resizable: false, width: fitContent(),
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position: {my: "center", at: "center", of: "svg"},
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$('#militaryOptions').dialog({
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title: 'Edit Military Units',
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resizable: false,
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width: fitContent(),
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position: {my: 'center', at: 'center', of: 'svg'},
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buttons: {
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Apply: applyMilitaryOptions,
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Add: () => addUnitLine({icon: "🛡️", name: "custom"+militaryOptionsTable.rows.length, rural: .2, urban: .5, crew: 1, power: 1, type: "melee"}),
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Add: () => addUnitLine({icon: '🛡️', name: 'custom' + militaryOptionsTable.rows.length, rural: 0.2, urban: 0.5, crew: 1, power: 1, type: 'melee'}),
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Restore: restoreDefaultUnits,
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Cancel: function() {$(this).dialog("close");}
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}, open: function() {
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const buttons = $(this).dialog("widget").find(".ui-dialog-buttonset > button");
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buttons[0].addEventListener("mousemove", () => tip("Apply military units settings. <span style='color:#cb5858'>All forces will be recalculated!</span>"));
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buttons[1].addEventListener("mousemove", () => tip("Add new military unit to the table"));
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buttons[2].addEventListener("mousemove", () => tip("Restore default military units and settings"));
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buttons[3].addEventListener("mousemove", () => tip("Close the window without saving the changes"));
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Cancel: function () {
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$(this).dialog('close');
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}
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},
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open: function () {
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const buttons = $(this).dialog('widget').find('.ui-dialog-buttonset > button');
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buttons[0].addEventListener('mousemove', () => tip("Apply military units settings. <span style='color:#cb5858'>All forces will be recalculated!</span>"));
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buttons[1].addEventListener('mousemove', () => tip('Add new military unit to the table'));
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buttons[2].addEventListener('mousemove', () => tip('Restore default military units and settings'));
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buttons[3].addEventListener('mousemove', () => tip('Close the window without saving the changes'));
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}
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});
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function removeUnitLines() {
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table.querySelectorAll("tr").forEach(el => el.remove());
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table.querySelectorAll('tr').forEach((el) => el.remove());
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}
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function addUnitLine(u) {
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const row = document.createElement("tr");
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row.innerHTML = `<td><button type="button" data-tip="Click to select unit icon">${u.icon||" "}</button></td>
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const row = document.createElement('tr');
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row.innerHTML = `<td><button type="button" data-tip="Click to select unit icon">${u.icon || ' '}</button></td>
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<td><input data-tip="Type unit name. If name is changed for existing unit, old unit will be replaced" value="${u.name}"></td>
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<td><input data-tip="Enter conscription percentage for rural population" type="number" min=0 max=100 step=.01 value="${u.rural}"></td>
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<td><input data-tip="Enter conscription percentage for urban population" type="number" min=0 max=100 step=.01 value="${u.urban}"></td>
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<td><input data-tip="Enter average number of people in crew (used for total personnel calculation)" type="number" min=1 step=1 value="${u.crew}"></td>
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<td><input data-tip="Enter military power (used for battle simulation)" type="number" min=0 step=.1 value="${u.power}"></td>
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<td><select data-tip="Select unit type to apply special rules on forces recalculation">${types.map(t => `<option ${u.type === t ? "selected" : ""} value="${t}">${t}</option>`).join(" ")}</select></td>
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<td><select data-tip="Select unit type to apply special rules on forces recalculation">${types
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.map((t) => `<option ${u.type === t ? 'selected' : ''} value="${t}">${t}</option>`)
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.join(' ')}</select></td>
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<td data-tip="Check if unit is separate and can be stacked only with units of the same type">
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<input id="${u.name}Separate" type="checkbox" class="checkbox" ${u.separate ? "checked" : ""}>
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<input id="${u.name}Separate" type="checkbox" class="checkbox" ${u.separate ? 'checked' : ''}>
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<label for="${u.name}Separate" class="checkbox-label"></label></td>
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<td data-tip="Remove the unit"><span data-tip="Remove unit type" class="icon-trash-empty pointer" onclick="this.parentElement.parentElement.remove();"></span></td>`;
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row.querySelector("button").addEventListener("click", function(e) {selectIcon(this.innerHTML, v => this.innerHTML = v)});
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row.querySelector('button').addEventListener('click', function (e) {
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selectIcon(this.innerHTML, (v) => (this.innerHTML = v));
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});
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table.appendChild(row);
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}
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function restoreDefaultUnits() {
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removeUnitLines();
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Military.getDefaultOptions().map(u => addUnitLine(u));
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Military.getDefaultOptions().map((u) => addUnitLine(u));
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}
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function applyMilitaryOptions() {
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const unitLines = Array.from(table.querySelectorAll("tr"));
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const names = unitLines.map(r => r.querySelector("input").value.replace(/[&\/\\#, +()$~%.'":*?<>{}]/g, '_'));
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const unitLines = Array.from(table.querySelectorAll('tr'));
|
||||
const names = unitLines.map((r) => r.querySelector('input').value.replace(/[&\/\\#, +()$~%.'":*?<>{}]/g, '_'));
|
||||
if (new Set(names).size !== names.length) {
|
||||
tip("All units should have unique names", false, "error");
|
||||
tip('All units should have unique names', false, 'error');
|
||||
return;
|
||||
}
|
||||
|
||||
$("#militaryOptions").dialog("close");
|
||||
$('#militaryOptions').dialog('close');
|
||||
options.military = unitLines.map((r, i) => {
|
||||
const [icon, name, rural, urban, crew, power, type, separate] = Array.from(r.querySelectorAll("input, select, button")).map(d => {
|
||||
const [icon, name, rural, urban, crew, power, type, separate] = Array.from(r.querySelectorAll('input, select, button')).map((d) => {
|
||||
let value = d.value;
|
||||
if (d.type === "number") value = +d.value || 0;
|
||||
if (d.type === "checkbox") value = +d.checked || 0;
|
||||
if (d.type === "button") value = d.innerHTML || "⠀";
|
||||
if (d.type === 'number') value = +d.value || 0;
|
||||
if (d.type === 'checkbox') value = +d.checked || 0;
|
||||
if (d.type === 'button') value = d.innerHTML || '⠀';
|
||||
return value;
|
||||
});
|
||||
return {icon, name:names[i], rural, urban, crew, power, type, separate};
|
||||
return {icon, name: names[i], rural, urban, crew, power, type, separate};
|
||||
});
|
||||
localStorage.setItem("military", JSON.stringify(options.military));
|
||||
localStorage.setItem('military', JSON.stringify(options.military));
|
||||
Military.generate();
|
||||
updateHeaders();
|
||||
addLines();
|
||||
}
|
||||
|
||||
}
|
||||
|
||||
function militaryRecalculate() {
|
||||
alertMessage.innerHTML = "Are you sure you want to recalculate military forces for all states?<br>Regiments for all states will be regenerated";
|
||||
$("#alert").dialog({resizable: false, title: "Remove regiment",
|
||||
buttons: {
|
||||
Recalculate: function() {
|
||||
$(this).dialog("close");
|
||||
Military.generate();
|
||||
addLines();
|
||||
},
|
||||
Cancel: function() {$(this).dialog("close");}
|
||||
}
|
||||
});
|
||||
const message = 'Are you sure you want to recalculate military forces for all states?<br>Regiments for all states will be regenerated';
|
||||
const onConfirm = () => {
|
||||
Military.generate();
|
||||
addLines();
|
||||
};
|
||||
confirmationDialog({title: 'Remove regiment', message, confirm: 'Remove', onConfirm});
|
||||
}
|
||||
|
||||
function downloadMilitaryData() {
|
||||
const units = options.military.map(u => u.name);
|
||||
let data = "Id,State,"+units.map(u => capitalize(u)).join(",")+",Total,Population,Rate,War Alert\n"; // headers
|
||||
const units = options.military.map((u) => u.name);
|
||||
let data = 'Id,State,' + units.map((u) => capitalize(u)).join(',') + ',Total,Population,Rate,War Alert\n'; // headers
|
||||
|
||||
body.querySelectorAll(":scope > div").forEach(function(el) {
|
||||
data += el.dataset.id + ",";
|
||||
data += el.dataset.state + ",";
|
||||
data += units.map(u => el.dataset[u]).join(",") + ",";
|
||||
data += el.dataset.total + ",";
|
||||
data += el.dataset.population + ",";
|
||||
data += rn(el.dataset.rate,2) + "%,";
|
||||
data += el.dataset.alert + "\n";
|
||||
body.querySelectorAll(':scope > div').forEach(function (el) {
|
||||
data += el.dataset.id + ',';
|
||||
data += el.dataset.state + ',';
|
||||
data += units.map((u) => el.dataset[u]).join(',') + ',';
|
||||
data += el.dataset.total + ',';
|
||||
data += el.dataset.population + ',';
|
||||
data += rn(el.dataset.rate, 2) + '%,';
|
||||
data += el.dataset.alert + '\n';
|
||||
});
|
||||
|
||||
const name = getFileName("Military") + ".csv";
|
||||
const name = getFileName('Military') + '.csv';
|
||||
downloadFile(data, name);
|
||||
}
|
||||
|
||||
}
|
||||
}
|
||||
|
|
|
|||
Loading…
Add table
Add a link
Reference in a new issue