fix: bug fixes, 3d mode controls change to MapContol

This commit is contained in:
Azgaar 2025-11-28 15:11:11 +01:00
parent 07d0729cfc
commit 34b880e10f
19 changed files with 398 additions and 182 deletions

View file

@ -360,7 +360,7 @@ window.Routes = (function () {
// connect cell with routes system by land
function connect(cellId) {
const getCost = createCostEvaluator({isWater: false, connections: new Map()});
const isExit = cellId => isLand(cellId) && isConnected(cellId);
const isExit = c => isLand(c) && isConnected(c);
const pathCells = findPath(cellId, isExit, getCost);
if (!pathCells) return;
@ -372,9 +372,9 @@ window.Routes = (function () {
pack.routes.push(newRoute);
for (let i = 0; i < pathCells.length; i++) {
const cellId = pathCells[i];
const currentCell = pathCells[i];
const nextCellId = pathCells[i + 1];
if (nextCellId) addConnection(cellId, nextCellId, routeId);
if (nextCellId) addConnection(currentCell, nextCellId, routeId);
}
return newRoute;
@ -446,6 +446,7 @@ window.Routes = (function () {
const connectivity = Object.values(connections).reduce((acc, routeId) => {
const route = pack.routes.find(route => route.i === routeId);
if (!route) return acc;
const rate = connectivityRateMap[route.group] || connectivityRateMap.default;
return acc + rate;
}, 0.8);