fix: bug fixes, 3d mode controls change to MapContol

This commit is contained in:
Azgaar 2025-11-28 15:11:11 +01:00
parent 07d0729cfc
commit 34b880e10f
19 changed files with 398 additions and 182 deletions

View file

@ -68,10 +68,11 @@ window.ThreeD = (function () {
// try to clean the memory as much as possible
const stop = function () {
if (controls) controls.dispose();
cancelAnimationFrame(animationFrame);
texture.dispose();
geometry.dispose();
material.dispose();
if (texture) texture.dispose();
if (geometry) geometry.dispose();
if (material) material.dispose();
if (waterPlane) waterPlane.dispose();
if (waterMaterial) waterMaterial.dispose();
deleteLabels();
@ -255,7 +256,6 @@ window.ThreeD = (function () {
async function newMesh(canvas) {
const loaded = await loadTHREE();
if (!loaded) return tip("Cannot load 3d library", false, "error", 4000);
scene = new THREE.Scene();
// light
@ -267,7 +267,6 @@ window.ThreeD = (function () {
spotLight.shadow.mapSize.width = 2048;
spotLight.shadow.mapSize.height = 2048;
scene.add(spotLight);
// scene.add(new THREE.SpotLightHelper(spotLight));
// Renderer
Renderer = new THREE.WebGLRenderer({canvas, antialias: true, preserveDrawingBuffer: true});
@ -277,22 +276,32 @@ window.ThreeD = (function () {
if (options.extendedWater) extendWater(graphWidth, graphHeight);
createMesh(graphWidth, graphHeight, grid.cellsX, grid.cellsY);
// camera
camera = new THREE.PerspectiveCamera(70, canvas.width / canvas.height, 0.1, 2000);
camera.position.set(0, rn(svgWidth / 3.5), 500);
camera.position.set(0, 400, 500); // Set initial camera position for isometric view
controls = await MapControls(camera, canvas); // Google Maps-style navigation
if (!controls) return false;
// controls
controls = await OrbitControls(camera, canvas);
controls.listenToKeyEvents(window);
controls.zoomSpeed = 0.25;
// Set initial target at map center
if (controls.target) controls.target.set(0, 0, 0);
controls.panSpeed = 0.5;
controls.minDistance = 100;
// Configure for bird's eye view with Google Maps-style controls
controls.enableDamping = true;
controls.dampingFactor = 0.05;
controls.screenSpacePanning = false;
controls.minDistance = 50;
controls.maxDistance = 1000;
controls.maxPolarAngle = Math.PI / 2;
controls.minZoom = 0.05;
controls.maxZoom = 4;
controls.zoomSpeed = 0.6;
controls.panSpeed = 1.6;
controls.enableRotate = true;
controls.rotateSpeed = 0.5;
controls.maxPolarAngle = Math.PI / 2; // Prevent camera from going below horizon
controls.minPolarAngle = 0; // Allow full 90 degrees top-down view
controls.autoRotate = Boolean(options.rotateMesh);
controls.autoRotateSpeed = options.rotateMesh;
if (controls.autoRotate) animate();
animate();
controls.addEventListener("change", render);
return true;
@ -344,10 +353,10 @@ window.ThreeD = (function () {
const stateOptions = {
font: states.attr("font-family"),
size: +states.attr("data-size"),
size: +states.attr("data-size") / 2,
color: states.attr("fill"),
elevation: 20,
quality: 20
quality: 80
};
// Cache icon materials and geometries by group to avoid recreating them
@ -377,7 +386,7 @@ window.ThreeD = (function () {
size,
color,
elevation,
quality: 20,
quality: 40,
iconSize,
iconColor
};
@ -545,9 +554,20 @@ window.ThreeD = (function () {
if (texture) texture.dispose();
if (!options.wireframe) {
texture = new THREE.TextureLoader().load(await createMeshTextureUrl(), render);
texture.needsUpdate = true;
texture.anisotropy = Renderer.capabilities.getMaxAnisotropy();
const url = await createMeshTextureUrl();
await new Promise(resolve => {
texture = new THREE.TextureLoader().load(
url,
t => {
resolve(t);
},
undefined,
() => resolve(null)
);
});
if (texture) {
texture.anisotropy = Renderer.capabilities.getMaxAnisotropy();
}
}
if (material) material.dispose();
@ -589,10 +609,11 @@ window.ThreeD = (function () {
mesh.castShadow = true;
mesh.receiveShadow = true;
scene.add(mesh);
render();
if (options.labels3d) {
render();
await createLabels();
render();
}
}
@ -671,18 +692,59 @@ window.ThreeD = (function () {
// camera
camera = new THREE.PerspectiveCamera(45, canvas.width / canvas.height, 0.1, 1000).translateZ(5);
// controls
controls = await OrbitControls(camera, Renderer.domElement);
controls = await OrbitControls(camera, Renderer.domElement); // OrbitControls for globe view
if (!controls) return false;
controls.zoomSpeed = 0.25;
controls.minDistance = 1.5;
controls.maxDistance = 10;
controls.autoRotate = Boolean(options.rotateGlobe);
controls.autoRotateSpeed = options.rotateGlobe;
// ensure OrbitControls behavior (reset potentially changed defaults by MapControls)
controls.mouseButtons = {
LEFT: THREE.MOUSE.ROTATE,
MIDDLE: THREE.MOUSE.DOLLY,
RIGHT: THREE.MOUSE.PAN
};
controls.screenSpacePanning = true;
controls.minPolarAngle = 0;
controls.maxPolarAngle = Math.PI;
controls.addEventListener("change", render);
return true;
}
function OrbitControls(camera, domElement) {
if (THREE.OrbitControls) return new THREE.OrbitControls(camera, domElement);
return new Promise(resolve => {
const script = document.createElement("script");
script.src = "libs/orbitControls.min.js";
document.head.append(script);
script.onload = () => resolve(new THREE.OrbitControls(camera, domElement));
script.onerror = () => resolve(false);
});
}
function MapControls(camera, domElement) {
if (THREE.MapControls) return new THREE.MapControls(camera, domElement);
return new Promise(resolve => {
const script = document.createElement("script");
script.src = "libs/mapControls.min.js";
document.head.append(script);
script.onload = () => {
if (THREE.MapControls) {
resolve(new THREE.MapControls(camera, domElement));
} else {
resolve(false);
}
};
script.onerror = () => resolve(false);
});
}
async function updateGlobeTexure(addMesh) {
const world = mapCoordinates.latT > 179; // define if map covers whole world
@ -751,7 +813,7 @@ window.ThreeD = (function () {
// animate 3d scene and camera
function animate() {
animationFrame = requestAnimationFrame(animate);
controls.update();
if (controls && controls.update) controls.update();
}
function loadTHREE() {
@ -778,18 +840,6 @@ window.ThreeD = (function () {
});
}
function OrbitControls(camera, domElement) {
if (THREE.OrbitControls) return new THREE.OrbitControls(camera, domElement);
return new Promise(resolve => {
const script = document.createElement("script");
script.src = "libs/orbitControls.min.js";
document.head.append(script);
script.onload = () => resolve(new THREE.OrbitControls(camera, domElement));
script.onerror = () => resolve(false);
});
}
function OBJExporter() {
if (THREE.OBJExporter) return new THREE.OBJExporter();