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Added Cave marker spawn and legend logic.
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1 changed files with 38 additions and 0 deletions
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@ -47,6 +47,7 @@ window.Markers = (function () {
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{type: "migration", icon: "🐗", min: 20, each: 1000, multiplier: 1, list: listMigrations, add: addMigrations},
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{type: "dances", icon: "💃🏽", min: 5, each: 60, multiplier: 1, list: listDances, add: addDances},
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{type: "mirage", icon: "💦", min: 10, each: 400, multiplier: 1, list: listMirage, add: addMirage},
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{type: "caves", icon:"🦇", min: 60, each: 1000, multiplier: 1, list: listCaves, add: addCaves},
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{type: "portals", icon: "🌀", px: 14, min: 16, each: 8, multiplier: +isFantasy, list: listPortals, add: addPortal},
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{type: "rifts", icon: "🎆", min: 1, each: 3000, multiplier: +isFantasy, list: listRifts, add: addRifts}
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];
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@ -959,6 +960,43 @@ window.Markers = (function () {
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const legend = `This ${mirageAdjective.toLowerCase()} mirage has been luring travellers out of their way for eons`;
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notes.push({id, name, legend});
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}
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function listCaves({cells}) {
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return cells.i.filter(i => !occupied[i] && cells.h[i] >= 50 && cells.pop[i]);
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}
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function addCaves(id, cell){
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const {cells} = pack;
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const formations = [
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"Cave",
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"Cavern",
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"Grotto",
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"Sinkhole",
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"Chasm",
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"Hole",
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"Pit",
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"Fracture"
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];
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const inhabitants = [
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"fearsome monsters",
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"untold treasures",
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"lava",
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"water, it is flooded",
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"nothing, it is empty",
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]
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var formation = ra(formations);
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const toponym = Names.getCulture(cells.culture[cell]);
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if(cells.biome[cell] == 11){
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formation = "Glacial " + formation;
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}
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const name = `${toponym} ${formation}`;
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const legend = `The ${name}. Locals claim that is is filled with ${ra(inhabitants)}.`;
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notes.push({id, name, legend});
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}
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function listPortals({burgs}) {
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return burgs
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.slice(1, Math.ceil(burgs.length / 10) + 1)
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