This commit is contained in:
Azgaar 2019-09-28 15:10:53 +03:00
parent 729d91c053
commit 35b3e9dd9c
18 changed files with 621 additions and 171 deletions

View file

@ -80,6 +80,11 @@ button, select, a {
fill-rule: evenodd;
}
#lakes,
#coastline {
cursor: pointer;
}
#temperature {
fill-rule: evenodd;
font-family: sans-serif;
@ -242,7 +247,10 @@ i.icon-lock {
text-anchor: middle;
}
#routeLength, #riverLength {
#routeLength,
#riverLength,
#lakeArea,
#coastlineArea {
background-color: #eeeeee;
border: 1px solid #a5a5a5;
line-height: 1.3em;
@ -875,7 +883,7 @@ body button.noicon {
#controlPoints {
fill: #ff0000;
stroke: #841f1f;
stroke-width: .3;
stroke-width: .25;
cursor: move;
opacity: .8;
}
@ -888,6 +896,25 @@ body button.noicon {
cursor: pointer;
}
#vertices > circle {
fill: #ff0000;
stroke: #841f1f;
stroke-width: .1;
cursor: move;
opacity: .8;
}
#vertices > polygon {
fill: none;
stroke: #808080;
stroke-width: .1;
}
#controlPoints > circle:hover,
#vertices> circle:hover {
stroke: #2c0808;
}
.drag-trigger {
border-left: 12px solid transparent;
border-right: 12px solid #916e7f;

View file

@ -130,7 +130,7 @@
<g id="hatching">
<pattern id="hatch0" patternUnits="userSpaceOnUse" width="4" height="4">
<line x1="0" y1="0" x2="0" y2="4" style="stroke:black; stroke-width:2"/>
</pattern>;
</pattern>
<pattern id="hatch1" patternTransform="rotate(45 0 0)" patternUnits="userSpaceOnUse" width="4" height="4">
<line x1="0" y1="0" x2="0" y2="4" style="stroke:black; stroke-width:2"/>
@ -2086,6 +2086,35 @@
<button id="routeRemove" data-tip="Remove route. Shortcut: Delete" class="icon-trash"></button>
</div>
<div id="lakeEditor" class="dialog" style="display: none">
<button id="lakeGroupsShow" data-tip="Show the group selection" class="icon-tags"></button>
<div id="lakeGroupsSelection" style="display: none">
<button id="lakeGroupsHide" data-tip="Hide the group section" class="icon-tags"></button>
<select id="lakeGroup" data-tip="Select a group for this lake" style="width:9em"></select>
<input id="lakeGroupName" placeholder="new group name" data-tip="Provide a name for the new group" style="display:none; width:9em"/>
<span id="lakeGroupAdd" data-tip="Create new group for this lake" class="icon-plus pointer"></span>
<span id="lakeGroupRemove" data-tip="Remove the group" class="icon-trash-empty pointer"></span>
</div>
<button id="lakeEditStyle" data-tip="Edit lake group style in Style Editor" class="icon-brush"></button>
<button id="lakeArea" data-tip="Lake area in selected units">0</button>
<button id="lakeLegend" data-tip="Edit free text notes (legend) for the lake" class="icon-edit"></button>
</div>
<div id="coastlineEditor" class="dialog" style="display: none">
<button id="coastlineGroupsShow" data-tip="Show the group selection" class="icon-tags"></button>
<div id="coastlineGroupsSelection" style="display: none">
<button id="coastlineGroupsHide" data-tip="Hide the group section" class="icon-tags"></button>
<select id="coastlineGroup" data-tip="Select a group for this coastline" style="width:9em"></select>
<input id="coastlineGroupName" placeholder="new group name" data-tip="Provide a name for the new group" style="display:none; width:9em"/>
<span id="coastlineGroupAdd" data-tip="Create new group for this coastline" class="icon-plus pointer"></span>
<span id="coastlineGroupRemove" data-tip="Remove the group" class="icon-trash-empty pointer"></span>
</div>
<button id="coastlineEditStyle" data-tip="Edit coastline group style in Style Editor" class="icon-brush"></button>
<button id="coastlineArea" data-tip="Lake area in selected units">0</button>
</div>
<div id="reliefEditor" class="dialog" style="display: none">
<div id="reliefTools" data-tip="Select mode of operation">
@ -2446,8 +2475,7 @@
<button id="convertImageLoad" data-tip="Load image to convert" class="icon-upload"></button>
<button id="convertAutoLum" data-tip="Auto-assign colors based on liminosity (good to monochrome images)" class="icon-adjust"></button>
<button id="convertAutoHue" data-tip="Auto-assign colors based on hue (good to colored images)" class="icon-brush"></button>
<button id="convertColorsMinus" data-tip="Reduce the number of colors. Minimal number is 3" class="icon-minus-squared"></button>
<button id="convertColorsPlus" data-tip="Increase the number of colors. Maximum number is 256" class="icon-plus-squared"></button>
<button id="convertColorsButton" data-tip="Set number of colors" class="icon-signal"></button>
<input id="convertColors" value="18" style="display: none"/>
<button id="convertComplete" data-tip="Complete the assignment. All unassigned colors will be considered as ocean" class="icon-check"></button>
</div>
@ -3027,7 +3055,6 @@
<script src="libs/polylabel.min.js"></script>
<script src="libs/jquery-ui.min.js"></script>
<script src="libs/seedrandom.min.js"></script>
<!-- <script src="https://cdnjs.cloudflare.com/ajax/libs/simplex-noise/2.3.0/simplex-noise.js"></script> -->
<script src="modules/ui/layers.js"></script>
<script defer src="modules/ui/general.js"></script>
@ -3047,6 +3074,7 @@
<script defer src="modules/ui/namesbase-editor.js"></script>
<script defer src="modules/ui/routes-editor.js"></script>
<script defer src="modules/ui/lakes-editor.js"></script>
<script defer src="modules/ui/coastline-editor.js"></script>
<script defer src="modules/ui/labels-editor.js"></script>
<script defer src="modules/ui/rivers-editor.js"></script>
<script defer src="modules/ui/relief-editor.js"></script>

3
libs/jquery-ui.css vendored
View file

@ -362,7 +362,8 @@ body .ui-dialog {
border: 0;
padding: .5em 1em;
background: none;
overflow: auto;
overflow-y: auto;
overflow-x: hidden;
}
.ui-dialog .ui-dialog-buttonpane {
text-align: left;

162
main.js
View file

@ -7,7 +7,7 @@
// See also https://github.com/Azgaar/Fantasy-Map-Generator/issues/153
"use strict";
const version = "1.0"; // generator version
const version = "1.1"; // generator version
document.title += " v" + version;
// if map version is not stored, clear localStorage and show a message
@ -64,8 +64,14 @@ let fogging = viewbox.append("g").attr("id", "fogging-cont").attr("mask", "url(#
let ruler = viewbox.append("g").attr("id", "ruler").attr("display", "none");
let debug = viewbox.append("g").attr("id", "debug");
let freshwater = lakes.append("g").attr("id", "freshwater");
let salt = lakes.append("g").attr("id", "salt");
// lake and coast groups
lakes.append("g").attr("id", "freshwater");
lakes.append("g").attr("id", "salt");
lakes.append("g").attr("id", "sinkhole");
lakes.append("g").attr("id", "frozen");
lakes.append("g").attr("id", "lava");
coastline.append("g").attr("id", "sea_island");
coastline.append("g").attr("id", "lake_island");
labels.append("g").attr("id", "states");
labels.append("g").attr("id", "addedLabels");
@ -321,8 +327,6 @@ function applyDefaultStyle() {
compass.attr("opacity", .8).attr("transform", null).attr("filter", null).attr("mask", "url(#water)").attr("shape-rendering", "optimizespeed");
if (!d3.select("#initial").size()) d3.select("#rose").attr("transform", "translate(80 80) scale(.25)");
coastline.attr("opacity", .5).attr("stroke", "#1f3846").attr("stroke-width", .7).attr("filter", "url(#dropShadow)");
styleCoastlineAuto.checked = true;
relig.attr("opacity", .7).attr("stroke", "#404040").attr("stroke-width", .7).attr("filter", null).attr("fill-rule", "evenodd");
cults.attr("opacity", .6).attr("stroke", "#777777").attr("stroke-width", .5).attr("filter", null).attr("fill-rule", "evenodd");
icons.selectAll("g").attr("opacity", null).attr("fill", "#ffffff").attr("stroke", "#3e3e4b").attr("filter", null).attr("mask", null);
@ -334,8 +338,15 @@ function applyDefaultStyle() {
population.select("#rural").attr("stroke", "#0000ff");
population.select("#urban").attr("stroke", "#ff0000");
freshwater.attr("opacity", .5).attr("fill", "#a6c1fd").attr("stroke", "#5f799d").attr("stroke-width", .7).attr("filter", null);
salt.attr("opacity", .5).attr("fill", "#409b8a").attr("stroke", "#388985").attr("stroke-width", .7).attr("filter", null);
lakes.select("#freshwater").attr("opacity", .5).attr("fill", "#a6c1fd").attr("stroke", "#5f799d").attr("stroke-width", .7).attr("filter", null);
lakes.select("#salt").attr("opacity", .5).attr("fill", "#409b8a").attr("stroke", "#388985").attr("stroke-width", .7).attr("filter", null);
lakes.select("#sinkhole").attr("opacity", 1).attr("fill", "#5bc9fd").attr("stroke", "#53a3b0").attr("stroke-width", .7).attr("filter", null);
lakes.select("#frozen").attr("opacity", .95).attr("fill", "#cdd4e7").attr("stroke", "#cfe0eb").attr("stroke-width", 0).attr("filter", null);
lakes.select("#lava").attr("opacity", .7).attr("fill", "#90270d").attr("stroke", "#f93e0c").attr("stroke-width", 2).attr("filter", "url(#crumpled)");
coastline.select("#sea_island").attr("opacity", .5).attr("stroke", "#1f3846").attr("stroke-width", .7).attr("filter", "url(#dropShadow)");
coastline.select("#lake_island").attr("opacity", 1).attr("stroke", "#7c8eaf").attr("stroke-width", .35).attr("filter", null);
styleCoastlineAuto.checked = true;
terrain.attr("opacity", null).attr("filter", null).attr("mask", null);
rivers.attr("opacity", null).attr("fill", "#5d97bb").attr("filter", null);
@ -404,30 +415,21 @@ function applyDefaultStyle() {
}
function showWelcomeMessage() {
const link = 'https://www.reddit.com/r/FantasyMapGenerator/comments/cxu1c5/update_new_version_is_published_v_10'; // announcement on Reddit
const link = 'https://www.reddit.com/r/FantasyMapGenerator/comments/daf6g2/update_new_version_is_published_v_11'; // announcement on Reddit
alertMessage.innerHTML = `The Fantasy Map Generator is updated up to version <b>${version}</b>.
This version is compatible with versions 0.8b and 0.9b, but not with older .map files.
Please use an <a href='https://github.com/Azgaar/Fantasy-Map-Generator/wiki/Changelog' target='_blank'>archived version</a> to open old files.
This version is compatible with <a href='https://github.com/Azgaar/Fantasy-Map-Generator/wiki/Changelog' target='_blank'>previous version</a>,
loaded <i>.map</i> files will be auto-updated.
<ul><a href=${link} target='_blank'>Main changes:</a>
<li>Provinces and Provinces Editor</li>
<li>Religions Layer and Religions Editor</li>
<li>Full state names (state types)</li>
<li>Multi-lined labels</li>
<li>State relations (diplomacy)</li>
<li>Custom layers (zones)</li>
<li>Places of interest (auto-added markers)</li>
<li>New color picker and hatching fill</li>
<li>Legend boxes</li>
<li>World Configurator presets</li>
<li>Improved state labels placement</li>
<li>Relief icons sets</li>
<li>Fogging</li>
<li>Custom layer presets</li>
<li>Custom biomes</li>
<li>State, province and burg COAs</li>
<li>Desktop version (see <a href='https://github.com/Azgaar/Fantasy-Map-Generator/wiki/Q&A#is-there-a-desktop-version' target='_blank'>here)</a></li>
<li>Lake Editor</li>
<li>Coastline Editor</li>
<li>New lake groups (types)</li>
<li>Culture presets</li>
<li>Provinces, states and burgs charts</li>
<li>Editable religions tree</li>
<li>Data export in geojson format</li>
<li>Map quick save and quick load</li>
<li>Map loading from URL</li>
</ul>
<p>Join our <a href='https://www.reddit.com/r/FantasyMapGenerator' target='_blank'>Reddit community</a> and
@ -437,7 +439,7 @@ function showWelcomeMessage() {
<p>Thanks for all supporters on <a href='https://www.patreon.com/azgaar' target='_blank'>Patreon</a>!</i></p>`;
$("#alert").dialog(
{resizable: false, title: "Fantasy Map Generator update", width: "31em",
{resizable: false, title: "Fantasy Map Generator update", width: "28em",
buttons: {OK: function() {$(this).dialog("close")}},
position: {my: "center", at: "center", of: "svg"},
close: () => localStorage.setItem("version", version)}
@ -487,7 +489,7 @@ function invokeActiveZooming() {
// toggle shade/blur filter for coatline on zoom
let filter = scale > 2.6 ? "url(#blurFilter)" : "url(#dropShadow)";
if (scale > 1.5 && scale <= 2.6) filter = null;
coastline.attr("filter", filter);
coastline.select("#sea_island").attr("filter", filter);
}
// rescale lables on zoom
@ -982,23 +984,29 @@ function drawCoastline() {
const type = features[f].type === "lake" ? 1 : -1; // type value to search for
const start = findStart(i, type);
if (start === -1) continue; // cannot start here
const connectedVertices = connectVertices(start, type);
let vchain = connectVertices(start, type);
if (features[f].type === "lake") relax(vchain, 1.2);
used[f] = 1;
let points = connectedVertices.map(v => vertices.p[v]);
let points = vchain.map(v => vertices.p[v]);
const area = d3.polygonArea(points); // area with lakes/islands
if (area > 0 && features[f].type === "lake") points = points.reverse();
if (area > 0 && features[f].type === "lake") {
points = points.reverse();
vchain = vchain.reverse();
}
features[f].area = Math.abs(area);
features[f].vertices = vchain;
const path = round(lineGen(points));
const id = features[f].group + features[f].i;
if (features[f].type === "lake") {
landMask.append("path").attr("d", path).attr("fill", "black");
// waterMask.append("path").attr("d", path).attr("fill", "white"); // uncomment to show over lakes
lakes.select("#"+features[f].group).append("path").attr("d", path).attr("id", id); // draw the lake
landMask.append("path").attr("d", path).attr("fill", "black").attr("id", "land_"+f);
// waterMask.append("path").attr("d", path).attr("fill", "white").attr("id", "water_"+id); // uncomment to show over lakes
lakes.select("#"+features[f].group).append("path").attr("d", path).attr("id", "lake_"+f).attr("data-f", f); // draw the lake
} else {
landMask.append("path").attr("d", path).attr("fill", "white");
waterMask.append("path").attr("d", path).attr("fill", "black");
coastline.append("path").attr("d", path).attr("id", id); // draw the coastline
landMask.append("path").attr("d", path).attr("fill", "white").attr("id", "land_"+f);
waterMask.append("path").attr("d", path).attr("fill", "black").attr("id", "water_"+f);
const g = features[f].group === "lake_island" ? "lake_island" : "sea_island";
coastline.select("#"+g).append("path").attr("d", path).attr("id", "island_"+f).attr("data-f", f); // draw the coastline
}
// draw ruler to cover the biggest land piece
@ -1034,10 +1042,28 @@ function drawCoastline() {
if (v[2] !== prev && c0 !== c2) current = v[2];
if (current === chain[chain.length-1]) {console.error("Next vertex is not found"); break;}
}
chain.push(chain[0]); // push first vertex as the last one
//chain.push(chain[0]); // push first vertex as the last one
return chain;
}
// move vertices that are too close to already added ones
function relax(vchain, r) {
const p = vertices.p, tree = d3.quadtree();
for (let i=0; i < vchain.length; i++) {
const v = vchain[i];
let [x, y] = [p[v][0], p[v][1]];
if (i && vchain[i+1] && tree.find(x, y, r) !== undefined) {
const v1 = vchain[i-1], v2 = vchain[i+1];
const [x1, y1] = [p[v1][0], p[v1][1]];
const [x2, y2] = [p[v2][0], p[v2][1]];
[x, y] = [(x1 + x2) / 2, (y1 + y2) / 2];
p[v] = [x, y];
}
tree.add([x, y]);
}
}
console.timeEnd('drawCoastline');
}
@ -1045,18 +1071,17 @@ function drawCoastline() {
function reMarkFeatures() {
console.time("reMarkFeatures");
const cells = pack.cells, features = pack.features = [0];
const continentCells = grid.cells.i.length / 10, islandCell = continentCells / 50;
cells.f = new Uint16Array(cells.i.length); // cell feature number
cells.t = new Int8Array(cells.i.length); // cell type: 1 = land along coast; -1 = water along coast;
cells.haven = new Uint16Array(cells.i.length); // cell haven (opposite water cell);
cells.harbor = new Uint16Array(cells.i.length); // cell harbor (number of adjacent water cells);
for (let i=1, queue=[0]; queue[0] !== -1; i++) {
cells.f[queue[0]] = i; // feature number
const land = cells.h[queue[0]] >= 20;
const start = queue[0]; // first cell
cells.f[start] = i; // assign feature number
const land = cells.h[start] >= 20;
let border = false; // true if feature touches map border
let cellNumber = 1; // to count cells number in a feature
const temp = grid.cells.temp[cells.g[queue[0]]]; // first cell temparature
while (queue.length) {
const q = queue.pop();
@ -1082,13 +1107,30 @@ function reMarkFeatures() {
const type = land ? "island" : border ? "ocean" : "lake";
let group;
if (type === "lake") group = temp < 25 ? "freshwater" : "salt"; else
if (type === "ocean") group = "ocean"; else
if (type === "island") group = cellNumber > continentCells ? "continent" : cellNumber > islandCell ? "island" : "isle";
features.push({i, land, border, type, cells: cellNumber, group});
if (type === "lake") group = defineLakeGroup(start, cellNumber);
else if (type === "ocean") group = "ocean";
else if (type === "island") group = defineIslandGroup(start, cellNumber);
features.push({i, land, border, type, cells: cellNumber, firstCell: start, group});
queue[0] = cells.f.findIndex(f => !f); // find unmarked cell
}
function defineLakeGroup(cell, number) {
const temp = grid.cells.temp[cells.g[cell]];
if (temp > 24) return "salt";
if (temp < -3) return "frozen";
const height = d3.max(cells.c[cell].map(c => cells.h[c]));
if (height > 69 && number < 3 && cell%5 === 0) return "sinkhole";
if (height > 69 && number < 10 && cell%5 === 0) return "lava";
return "freshwater";
}
function defineIslandGroup(cell, number) {
if (cell && features[cells.f[cell-1]].type === "lake") return "lake_island";
if (number > grid.cells.i.length / 10) return "continent";
if (number > grid.cells.i.length / 1000) return "island";
return "isle";
}
console.timeEnd("reMarkFeatures");
}
@ -1128,17 +1170,17 @@ function defineBiomes() {
cells.biome[i] = getBiomeId(moist, temp, cells.h[i]);
}
function getBiomeId(moisture, temperature, height) {
if (temperature < -5) return 11; // permafrost biome
if (moisture > 40 && height < 25 || moisture > 24 && height > 24) return 12; // wetland biome
const m = Math.min(moisture / 5 | 0, 4); // moisture band from 0 to 4
const t = Math.min(Math.max(20 - temperature, 0), 25); // temparature band from 0 to 25
return biomesData.biomesMartix[m][t];
}
console.timeEnd("defineBiomes");
}
function getBiomeId(moisture, temperature, height) {
if (temperature < -5) return 11; // permafrost biome
if (moisture > 40 && height < 25 || moisture > 24 && height > 24) return 12; // wetland biome
const m = Math.min(moisture / 5 | 0, 4); // moisture band from 0 to 4
const t = Math.min(Math.max(20 - temperature, 0), 25); // temparature band from 0 to 25
return biomesData.biomesMartix[m][t];
}
// assess cells suitability to calculate population and rand cells for culture center and burgs placement
function rankCells() {
console.time('rankCells');
@ -1160,7 +1202,9 @@ function rankCells() {
const type = f[cells.f[cells.haven[i]]].type;
const group = f[cells.f[cells.haven[i]]].group;
if (type === "lake") {
if (group === "salt") s += 10; else s += 30; // lake coast is valued
// lake coast is valued
if (group === "freshwater") s += 30;
else if (group !== "lava") s += 10;
} else {
s += 5; // ocean coast is valued
if (cells.harbor[i] === 1) s += 20; // safe sea harbor is valued
@ -1399,7 +1443,7 @@ function addZones(number = 1) {
for (let i=0; i < rn(Math.random() * 1.2 * number); i++) addTsunami() // tsunami starting near coast
function addInvasion() {
const atWar = states.filter(s => s.diplomacy.some(d => d === "Enemy"));
const atWar = states.filter(s => s.diplomacy && s.diplomacy.some(d => d === "Enemy"));
if (!atWar.length) return;
const invader = ra(atWar);

View file

@ -636,8 +636,6 @@ function parseLoadedData(data) {
ruler = viewbox.select("#ruler");
fogging = viewbox.select("#fogging");
debug = viewbox.select("#debug");
freshwater = lakes.select("#freshwater");
salt = lakes.select("#salt");
burgLabels = labels.select("#burgLabels");
}()
@ -825,6 +823,28 @@ function parseLoadedData(data) {
r.code = r.name.slice(0, 2);
});
}
// v 1.1 added new lake and coast groups
if (!document.getElementById("sinkhole")) {
lakes.append("g").attr("id", "sinkhole");
lakes.append("g").attr("id", "frozen");
lakes.append("g").attr("id", "lava");
lakes.select("#sinkhole").attr("opacity", 1).attr("fill", "#5bc9fd").attr("stroke", "#53a3b0").attr("stroke-width", .7).attr("filter", null);
lakes.select("#frozen").attr("opacity", .95).attr("fill", "#cdd4e7").attr("stroke", "#cfe0eb").attr("stroke-width", 0).attr("filter", null);
lakes.select("#lava").attr("opacity", .7).attr("fill", "#90270d").attr("stroke", "#f93e0c").attr("stroke-width", 2).attr("filter", "url(#crumpled)");
coastline.append("g").attr("id", "sea_island");
coastline.append("g").attr("id", "lake_island");
coastline.select("#sea_island").attr("opacity", .5).attr("stroke", "#1f3846").attr("stroke-width", .7).attr("filter", "url(#dropShadow)");
coastline.select("#lake_island").attr("opacity", 1).attr("stroke", "#7c8eaf").attr("stroke-width", .35).attr("filter", null);
}
// v 1.1 features stores more data
defs.select("#land").selectAll("path").remove();
defs.select("#water").selectAll("path").remove();
coastline.selectAll("path").remove();
lakes.selectAll("path").remove();
drawCoastline();
}
}()

View file

@ -103,14 +103,18 @@ function editBurg() {
function createNewGroup() {
if (!this.value) {tip("Please provide a valid group name", false, "error"); return;}
let group = this.value.toLowerCase().replace(/ /g, "_").replace(/[^\w\s]/gi, "");
if (Number.isFinite(+group.charAt(0))) group = "g" + group;
const group = this.value.toLowerCase().replace(/ /g, "_").replace(/[^\w\s]/gi, "");
if (document.getElementById(group)) {
tip("Element with this id already exists. Please provide a unique name", false, "error");
return;
}
if (Number.isFinite(+group.charAt(0))) {
tip("Group name should start with a letter", false, "error");
return;
}
const id = +elSelected.attr("data-id");
const oldGroup = elSelected.node().parentNode.id;

View file

@ -0,0 +1,186 @@
"use strict";
function editCoastline(node = d3.event.target) {
if (customization) return;
closeDialogs(".stable");
if (layerIsOn("toggleCells")) toggleCells();
$("#coastlineEditor").dialog({
title: "Edit Coastline", resizable: false,
position: {my: "center top+20", at: "top", of: d3.event, collision: "fit"},
close: closeCoastlineEditor
});
debug.append("g").attr("id", "vertices");
elSelected = d3.select(node);
selectCoastlineGroup(node);
drawCoastlineVertices();
viewbox.on("touchmove mousemove", null);
if (modules.editCoastline) return;
modules.editCoastline = true;
// add listeners
document.getElementById("coastlineGroupsShow").addEventListener("click", showGroupSection);
document.getElementById("coastlineGroup").addEventListener("change", changeCoastlineGroup);
document.getElementById("coastlineGroupAdd").addEventListener("click", toggleNewGroupInput);
document.getElementById("coastlineGroupName").addEventListener("change", createNewGroup);
document.getElementById("coastlineGroupRemove").addEventListener("click", removeCoastlineGroup);
document.getElementById("coastlineGroupsHide").addEventListener("click", hideGroupSection);
document.getElementById("coastlineEditStyle").addEventListener("click", editGroupStyle);
function drawCoastlineVertices() {
const f = +elSelected.attr("data-f"); // feature id
const v = pack.features[f].vertices; // coastline outer vertices
const c = [... new Set(v.map(v => pack.vertices.c[v]).flat())];
debug.select("#vertices").selectAll("polygon").data(c).enter().append("polygon")
.attr("points", d => getPackPolygon(d)).attr("data-c", d => d);
debug.select("#vertices").selectAll("circle").data(v).enter().append("circle")
.attr("cx", d => pack.vertices.p[d][0]).attr("cy", d => pack.vertices.p[d][1])
.attr("r", .4).attr("data-v", d => d).call(d3.drag().on("drag", dragVertex))
.on("mousemove", () => tip("Drag to move the vertex, please use for fine-tuning only. Edit heightmap to change actual cell heights"));
const unit = areaUnit.value === "square" ? " " + distanceUnitInput.value + "²" : " " + areaUnit.value;
const area = pack.features[f].area;
coastlineArea.innerHTML = si(area * distanceScaleInput.value ** 2) + unit;
}
function dragVertex() {
const x = rn(d3.event.x, 2), y = rn(d3.event.y, 2);
this.setAttribute("cx", x);
this.setAttribute("cy", y);
const v = +this.dataset.v;
pack.vertices.p[v] = [x, y];
debug.select("#vertices").selectAll("polygon").attr("points", d => getPackPolygon(d));
redrawCoastline();
}
function redrawCoastline() {
lineGen.curve(d3.curveBasisClosed);
const f = +elSelected.attr("data-f");
const vertices = pack.features[f].vertices;
const points = vertices.map(v => pack.vertices.p[v]);
const d = round(lineGen(points));
elSelected.attr("d", d);
defs.select("mask#land > path#land_"+f).attr("d", d); // update land mask
defs.select("mask#water > path#water_"+f).attr("d", d); // update water mask
const unit = areaUnit.value === "square" ? " " + distanceUnitInput.value + "²" : " " + areaUnit.value;
const area = Math.abs(d3.polygonArea(points));
coastlineArea.innerHTML = si(area * distanceScaleInput.value ** 2) + unit;
}
function showGroupSection() {
document.querySelectorAll("#coastlineEditor > button").forEach(el => el.style.display = "none");
document.getElementById("coastlineGroupsSelection").style.display = "inline-block";
}
function hideGroupSection() {
document.querySelectorAll("#coastlineEditor > button").forEach(el => el.style.display = "inline-block");
document.getElementById("coastlineGroupsSelection").style.display = "none";
document.getElementById("coastlineGroupName").style.display = "none";
document.getElementById("coastlineGroupName").value = "";
document.getElementById("coastlineGroup").style.display = "inline-block";
}
function selectCoastlineGroup(node) {
const group = node.parentNode.id;
const select = document.getElementById("coastlineGroup");
select.options.length = 0; // remove all options
coastline.selectAll("g").each(function() {
select.options.add(new Option(this.id, this.id, false, this.id === group));
});
}
function changeCoastlineGroup() {
document.getElementById(this.value).appendChild(elSelected.node());
}
function toggleNewGroupInput() {
if (coastlineGroupName.style.display === "none") {
coastlineGroupName.style.display = "inline-block";
coastlineGroupName.focus();
coastlineGroup.style.display = "none";
} else {
coastlineGroupName.style.display = "none";
coastlineGroup.style.display = "inline-block";
}
}
function createNewGroup() {
if (!this.value) {tip("Please provide a valid group name"); return;}
const group = this.value.toLowerCase().replace(/ /g, "_").replace(/[^\w\s]/gi, "");
if (document.getElementById(group)) {
tip("Element with this id already exists. Please provide a unique name", false, "error");
return;
}
if (Number.isFinite(+group.charAt(0))) {
tip("Group name should start with a letter", false, "error");
return;
}
// just rename if only 1 element left
const oldGroup = elSelected.node().parentNode;
const basic = ["sea_island", "lake_island"].includes(oldGroup.id);
if (!basic && oldGroup.childElementCount === 1) {
document.getElementById("coastlineGroup").selectedOptions[0].remove();
document.getElementById("coastlineGroup").options.add(new Option(group, group, false, true));
oldGroup.id = group;
toggleNewGroupInput();
document.getElementById("coastlineGroupName").value = "";
return;
}
// create a new group
const newGroup = elSelected.node().parentNode.cloneNode(false);
document.getElementById("coastline").appendChild(newGroup);
newGroup.id = group;
document.getElementById("coastlineGroup").options.add(new Option(group, group, false, true));
document.getElementById(group).appendChild(elSelected.node());
toggleNewGroupInput();
document.getElementById("coastlineGroupName").value = "";
}
function removeCoastlineGroup() {
const group = elSelected.node().parentNode.id;
if (["sea_island", "lake_island"].includes(group)) {
tip("This is one of the default groups, it cannot be removed", false, "error");
return;
}
const count = elSelected.node().parentNode.childElementCount;
alertMessage.innerHTML = `Are you sure you want to remove the group?
All coastline elements of the group (${count}) will be moved under <i>sea_island</i> group`;
$("#alert").dialog({resizable: false, title: "Remove coastline group", width:"26em",
buttons: {
Remove: function() {
$(this).dialog("close");
const sea = document.getElementById("sea_island");
const groupEl = document.getElementById(group);
while (groupEl.childNodes.length) {
sea.appendChild(groupEl.childNodes[0]);
}
groupEl.remove();
document.getElementById("coastlineGroup").selectedOptions[0].remove();
document.getElementById("coastlineGroup").value = "sea_island";
},
Cancel: function() {$(this).dialog("close");}
}
});
}
function editGroupStyle() {
const g = elSelected.node().parentNode.id;
editStyle("coastline", g);
}
function closeCoastlineEditor() {
debug.select("#vertices").remove();
unselect();
}
}

View file

@ -15,9 +15,12 @@ function restoreDefaultEvents() {
// on viewbox click event - run function based on target
function clicked() {
const el = d3.event.target;
const el = d3.event.target;
if (!el || !el.parentElement || !el.parentElement.parentElement) return;
const parent = el.parentElement, grand = parent.parentElement;
const p = d3.mouse(this);
const i = findCell(p[0], p[1]);
if (parent.id === "rivers") editRiver();
else if (grand.id === "routes") editRoute();
else if (el.tagName === "tspan" && grand.parentNode.parentNode.id === "labels") editLabel();
@ -25,7 +28,12 @@ function clicked() {
else if (grand.id === "burgIcons") editBurg();
else if (parent.id === "terrain") editReliefIcon();
else if (parent.id === "markers") editMarker();
// else if (grand.id === "lakes") editLake();
else if (grand.id === "coastline") editCoastline();
else if (pack.cells.t[i] === 1) {
const node = document.getElementById("island_"+pack.cells.f[i]);
editCoastline(node);
}
else if (grand.id === "lakes") editLake();
}
// clear elSelected variable

View file

@ -45,7 +45,7 @@ function showDataTip(e) {
function moved() {
const point = d3.mouse(this);
const i = findCell(point[0], point[1]); // pack ell id
const i = findCell(point[0], point[1]); // pack cell id
if (i === undefined) return;
showNotes(d3.event, i);
const g = findGridCell(point[0], point[1]); // grid cell id
@ -80,6 +80,7 @@ function showMapTooltip(point, e, i, g) {
const group = path[path.length - 7].id;
const subgroup = path[path.length - 8].id;
const land = pack.cells.h[i] >= 20;
//const type = pack.features[cells.f[i]].type;
// specific elements
if (group === "rivers") {tip("Click to edit the River"); return;}
@ -96,8 +97,8 @@ function showMapTooltip(point, e, i, g) {
}
if (subgroup === "burgIcons") {tip("Click to edit the Burg"); return;}
if (subgroup === "burgLabels") {tip("Click to edit the Burg"); return;}
if (subgroup === "freshwater" && !land) {tip("Freshwater lake"); return;}
if (subgroup === "salt" && !land) {tip("Salt lake"); return;}
if (group === "lakes" && !land) {tip(`${capitalize(subgroup)} lake. Click to edit`); return;}
if (group === "coastline") {tip("Click to edit the coastline"); return;}
if (group === "zones") {tip(path[path.length-8].dataset.description); return;}
// covering elements
@ -118,6 +119,7 @@ function showMapTooltip(point, e, i, g) {
} else
if (layerIsOn("toggleCultures") && pack.cells.culture[i]) tip("Culture: " + pack.cultures[pack.cells.culture[i]].name); else
if (layerIsOn("toggleHeight")) tip("Height: " + getFriendlyHeight(point));
//if (pack.cells.t[i] === 1 && !tooltip.textContent) tip("Click to edit the coastline");
}
// get cell info on mouse move

View file

@ -193,7 +193,6 @@ function getHeight(h) {
terrs.attr("mask", "url(#land)");
// assign pack data to grid cells
const change = changeHeights.checked;
const l = grid.cells.i.length;
const biome = new Uint8Array(l);
const conf = new Uint8Array(l);
@ -247,10 +246,9 @@ function getHeight(h) {
reGraph();
drawCoastline();
if (change) {
if (changeHeights.checked) {
elevateLakes();
Rivers.generate();
defineBiomes();
}
// assign saved pack data from grid back to pack
@ -265,25 +263,21 @@ function getHeight(h) {
pack.cells.culture = new Uint16Array(n);
pack.cells.religion = new Uint16Array(n);
if (!change) {
pack.cells.r = new Uint16Array(n);
pack.cells.conf = new Uint8Array(n);
pack.cells.fl = new Uint16Array(n);
pack.cells.biome = new Uint8Array(n);
}
pack.cells.r = new Uint16Array(n);
pack.cells.conf = new Uint8Array(n);
pack.cells.fl = new Uint16Array(n);
pack.cells.biome = new Uint8Array(n);
for (const i of pack.cells.i) {
const g = pack.cells.g[i];
const land = pack.cells.h[i] >= 20;
if (!change) {
pack.cells.r[i] = r[g];
pack.cells.conf[i] = conf[g];
pack.cells.fl[i] = fl[g];
if (land && !biome[g]) pack.cells.biome[i] = getBiomeId(grid.cells.prec[g], grid.cells.temp[g]); else
if (!land && biome[g]) pack.cells.biome[i] = 0; else
pack.cells.biome[i] = biome[g];
}
pack.cells.r[i] = r[g];
pack.cells.conf[i] = conf[g];
pack.cells.fl[i] = fl[g];
if (land && !biome[g]) pack.cells.biome[i] = getBiomeId(grid.cells.prec[g], grid.cells.temp[g]);
else if (!land && biome[g]) pack.cells.biome[i] = 0;
else pack.cells.biome[i] = biome[g];
if (!land) continue;
pack.cells.culture[i] = culture[g];
@ -939,8 +933,7 @@ function getHeight(h) {
document.getElementById("imageToLoad").addEventListener("change", loadImage);
document.getElementById("convertAutoLum").addEventListener("click", () => autoAssing("lum"));
document.getElementById("convertAutoHue").addEventListener("click", () => autoAssing("hue"));
document.getElementById("convertColorsPlus").addEventListener("click", () => changeConvertColorsNumber(1));
document.getElementById("convertColorsMinus").addEventListener("click", () => changeConvertColorsNumber(-1));
document.getElementById("convertColorsButton").addEventListener("click", setConvertColorsNumber);
document.getElementById("convertComplete").addEventListener("click", () => $("#imageConverter").dialog("close"));
document.getElementById("convertOverlay").addEventListener("input", function() {setOverlayOpacity(this.value)});
document.getElementById("convertOverlayNumber").addEventListener("input", function() {setOverlayOpacity(this.value)});
@ -1003,6 +996,8 @@ function getHeight(h) {
unassignedContainer.selectAll("div").data(unassigned).enter().append("div")
.attr("data-color", i => i).style("background-color", i => i)
.attr("class", "color-div").on("click", colorClicked);
convertColors.value = unassigned.length;
}
function mapClicked() {
@ -1078,9 +1073,11 @@ function getHeight(h) {
colorsAssigned.style.display = "block";
colorsUnassigned.style.display = "none";
}
function changeConvertColorsNumber(change) {
const number = Math.max(Math.min(+convertColors.value + change, 255), 3);
function setConvertColorsNumber() {
const number = +prompt(`Please provide a desired number of colors. Min value is 3, max is 255. An actual number depends on color scheme and may vary from desired number`,
convertColors.value);
if (Number.isNaN(number) || number < 3 || number > 255) {tip("The number should be an integer in 3-255 range", false, "error"); return;}
convertColors.value = number;
heightsFromImage(number);
}

View file

@ -183,14 +183,18 @@ function editLabel() {
function createNewGroup() {
if (!this.value) {tip("Please provide a valid group name"); return;}
let group = this.value.toLowerCase().replace(/ /g, "_").replace(/[^\w\s]/gi, "");
if (Number.isFinite(+group.charAt(0))) group = "g" + group;
const group = this.value.toLowerCase().replace(/ /g, "_").replace(/[^\w\s]/gi, "");
if (document.getElementById(group)) {
tip("Element with this id already exists. Please provide a unique name", false, "error");
return;
}
if (Number.isFinite(+group.charAt(0))) {
tip("Group name should start with a letter", false, "error");
return;
}
// just rename if only 1 element left
const oldGroup = elSelected.node().parentNode;
if (oldGroup !== "states" && oldGroup !== "addedLabels" && oldGroup.childElementCount === 1) {

View file

@ -2,85 +2,192 @@
function editLake() {
if (customization) return;
closeDialogs(".stable");
if (layerIsOn("toggleCells")) toggleCells();
$("#routeEditor").dialog({
title: "Edit Route", resizable: false,
$("#lakeEditor").dialog({
title: "Edit Lake", resizable: false,
position: {my: "center top+20", at: "top", of: d3.event, collision: "fit"},
close: closeLakesEditor
});
const node = d3.event.target;
debug.append("g").attr("id", "controlPoints");
elSelected = d3.select(node).on("click", addInterimControlPoint);
drawControlPoints(node);
//selectRouteGroup(elSelected.node());
debug.append("g").attr("id", "vertices");
elSelected = d3.select(node);
selectLakeGroup(node);
drawLakeVertices();
viewbox.on("touchmove mousemove", null);
if (modules.editLake) return;
modules.editLake = true;
// add listeners
document.getElementById("lakeGroupsShow").addEventListener("click", showGroupSection);
document.getElementById("lakeGroup").addEventListener("change", changeLakeGroup);
document.getElementById("lakeGroupAdd").addEventListener("click", toggleNewGroupInput);
document.getElementById("lakeGroupName").addEventListener("change", createNewGroup);
document.getElementById("lakeGroupRemove").addEventListener("click", removeLakeGroup);
document.getElementById("lakeGroupsHide").addEventListener("click", hideGroupSection);
document.getElementById("lakeEditStyle").addEventListener("click", editGroupStyle);
document.getElementById("lakeLegend").addEventListener("click", editLakeLegend);
function drawControlPoints(node) {
const l = node.getTotalLength();
const increment = l / Math.ceil(l / 10);
for (let i=0; i <= l; i += increment) {addControlPoint(node.getPointAtLength(i));}
}
function addControlPoint(point) {
debug.select("#controlPoints").append("circle")
.attr("cx", point.x).attr("cy", point.y).attr("r", .8)
.call(d3.drag().on("drag", dragControlPoint))
//.on("click", clickControlPoint);
function drawLakeVertices() {
const f = +elSelected.attr("data-f"); // feature id
const v = pack.features[f].vertices; // lake outer vertices
const c = [... new Set(v.map(v => pack.vertices.c[v]).flat())];
debug.select("#vertices").selectAll("polygon").data(c).enter().append("polygon")
.attr("points", d => getPackPolygon(d)).attr("data-c", d => d);
debug.select("#vertices").selectAll("circle").data(v).enter().append("circle")
.attr("cx", d => pack.vertices.p[d][0]).attr("cy", d => pack.vertices.p[d][1])
.attr("r", .4).attr("data-v", d => d).call(d3.drag().on("drag", dragVertex))
.on("mousemove", () => tip("Drag to move the vertex, please use for fine-tuning only. Edit heightmap to change actual cell heights"));
const unit = areaUnit.value === "square" ? " " + distanceUnitInput.value + "²" : " " + areaUnit.value;
const area = pack.features[f].area;
lakeArea.innerHTML = si(area * distanceScaleInput.value ** 2) + unit;
}
function addInterimControlPoint() {
const point = d3.mouse(this);
const dists = [];
debug.select("#controlPoints").selectAll("circle").each(function() {
const x = +this.getAttribute("cx");
const y = +this.getAttribute("cy");
dists.push((point[0] - x) ** 2 + (point[1] - y) ** 2);
});
let index = dists.length;
if (dists.length > 1) {
const sorted = dists.slice(0).sort((a, b) => a-b);
const closest = dists.indexOf(sorted[0]);
const next = dists.indexOf(sorted[1]);
if (closest <= next) index = closest+1; else index = next+1;
}
const before = ":nth-child(" + (index + 1) + ")";
debug.select("#controlPoints").insert("circle", before)
.attr("cx", point[0]).attr("cy", point[1]).attr("r", .8)
.call(d3.drag().on("drag", dragControlPoint))
.on("click", clickControlPoint);
redrawLake();
}
function dragControlPoint() {
this.setAttribute("cx", d3.event.x);
this.setAttribute("cy", d3.event.y);
function dragVertex() {
const x = rn(d3.event.x, 2), y = rn(d3.event.y, 2);
this.setAttribute("cx", x);
this.setAttribute("cy", y);
const v = +this.dataset.v;
pack.vertices.p[v] = [x, y];
debug.select("#vertices").selectAll("polygon").attr("points", d => getPackPolygon(d));
redrawLake();
}
function redrawLake() {
lineGen.curve(d3.curveCatmullRom.alpha(.1));
const points = [];
debug.select("#controlPoints").selectAll("circle").each(function() {
points.push([this.getAttribute("cx"), this.getAttribute("cy")]);
});
lineGen.curve(d3.curveBasisClosed);
const f = +elSelected.attr("data-f");
const vertices = pack.features[f].vertices;
const points = vertices.map(v => pack.vertices.p[v]);
const d = round(lineGen(points));
elSelected.attr("d", d);
defs.select("mask#land > path#land_"+f).attr("d", d); // update land mask
elSelected.attr("d", round(lineGen(points)));
const unit = areaUnit.value === "square" ? " " + distanceUnitInput.value + "²" : " " + areaUnit.value;
const area = Math.abs(d3.polygonArea(points));
lakeArea.innerHTML = si(area * distanceScaleInput.value ** 2) + unit;
}
function showGroupSection() {
document.querySelectorAll("#lakeEditor > button").forEach(el => el.style.display = "none");
document.getElementById("lakeGroupsSelection").style.display = "inline-block";
}
function hideGroupSection() {
document.querySelectorAll("#lakeEditor > button").forEach(el => el.style.display = "inline-block");
document.getElementById("lakeGroupsSelection").style.display = "none";
document.getElementById("lakeGroupName").style.display = "none";
document.getElementById("lakeGroupName").value = "";
document.getElementById("lakeGroup").style.display = "inline-block";
}
function selectLakeGroup(node) {
const group = node.parentNode.id;
const select = document.getElementById("lakeGroup");
select.options.length = 0; // remove all options
lakes.selectAll("g").each(function() {
select.options.add(new Option(this.id, this.id, false, this.id === group));
});
}
function changeLakeGroup() {
document.getElementById(this.value).appendChild(elSelected.node());
}
function toggleNewGroupInput() {
if (lakeGroupName.style.display === "none") {
lakeGroupName.style.display = "inline-block";
lakeGroupName.focus();
lakeGroup.style.display = "none";
} else {
lakeGroupName.style.display = "none";
lakeGroup.style.display = "inline-block";
}
}
function createNewGroup() {
if (!this.value) {tip("Please provide a valid group name"); return;}
const group = this.value.toLowerCase().replace(/ /g, "_").replace(/[^\w\s]/gi, "");
if (document.getElementById(group)) {
tip("Element with this id already exists. Please provide a unique name", false, "error");
return;
}
if (Number.isFinite(+group.charAt(0))) {
tip("Group name should start with a letter", false, "error");
return;
}
// just rename if only 1 element left
const oldGroup = elSelected.node().parentNode;
const basic = ["freshwater", "salt", "sinkhole", "frozen", "lava"].includes(oldGroup.id);
if (!basic && oldGroup.childElementCount === 1) {
document.getElementById("lakeGroup").selectedOptions[0].remove();
document.getElementById("lakeGroup").options.add(new Option(group, group, false, true));
oldGroup.id = group;
toggleNewGroupInput();
document.getElementById("lakeGroupName").value = "";
return;
}
// create a new group
const newGroup = elSelected.node().parentNode.cloneNode(false);
document.getElementById("lakes").appendChild(newGroup);
newGroup.id = group;
document.getElementById("lakeGroup").options.add(new Option(group, group, false, true));
document.getElementById(group).appendChild(elSelected.node());
toggleNewGroupInput();
document.getElementById("lakeGroupName").value = "";
}
function removeLakeGroup() {
const group = elSelected.node().parentNode.id;
if (["freshwater", "salt", "sinkhole", "frozen", "lava"].includes(group)) {
tip("This is one of the default groups, it cannot be removed", false, "error");
return;
}
const count = elSelected.node().parentNode.childElementCount;
alertMessage.innerHTML = `Are you sure you want to remove the group?
All lakes of the group (${count}) will be turned into Freshwater`;
$("#alert").dialog({resizable: false, title: "Remove lake group", width:"26em",
buttons: {
Remove: function() {
$(this).dialog("close");
const freshwater = document.getElementById("freshwater");
const groupEl = document.getElementById(group);
while (groupEl.childNodes.length) {
freshwater.appendChild(groupEl.childNodes[0]);
}
groupEl.remove();
document.getElementById("lakeGroup").selectedOptions[0].remove();
document.getElementById("lakeGroup").value = "freshwater";
},
Cancel: function() {$(this).dialog("close");}
}
});
}
function editGroupStyle() {
const g = elSelected.node().parentNode.id;
editStyle("lakes", g);
}
function editLakeLegend() {
const id = elSelected.attr("id");
editNotes(id, id);
}
function closeLakesEditor() {
elSelected.on("click", null);
clearMainTip();
debug.select("#controlPoints").remove();
debug.select("#vertices").remove();
unselect();
}
}
}

View file

@ -523,12 +523,13 @@ function toggleReligions(event) {
}
}
function drawReligions(event) {
function drawReligions() {
console.time("drawReligions");
relig.selectAll("path").remove();
const cells = pack.cells, vertices = pack.vertices, religions = pack.religions, n = cells.i.length;
const cells = pack.cells, vertices = pack.vertices, religions = pack.religions, features = pack.features, n = cells.i.length;
const used = new Uint8Array(cells.i.length);
const fUsed = []; // already added features like lakes
const paths = new Array(religions.length).fill("");
for (const i of cells.i) {
@ -536,9 +537,17 @@ function drawReligions(event) {
if (used[i]) continue;
used[i] = 1;
const r = cells.religion[i];
const onborder = cells.c[i].some(n => cells.religion[n] !== r);
if (!onborder) continue;
const vertex = cells.v[i].find(v => vertices.c[v].some(i => cells.religion[i] !== r));
const onborder = cells.c[i].filter(n => cells.religion[n] !== r);
if (!onborder.length) continue;
const f = cells.f[onborder[0]];
if (fUsed[f]) continue;
if (features[f].type === "lake") {
paths[r] += defs.select("mask#land > path#land_"+f).attr("d");
fUsed[f] = 1;
continue;
}
const vertex = cells.v[i].find(v => vertices.c[v].some(n => cells.religion[n] !== r));
const chain = connectVertices(vertex, r);
if (chain.length < 3) continue;
const points = chain.map(v => vertices.p[v]);

View file

@ -114,7 +114,7 @@ function selectStyleElement() {
// active group element
const group = styleGroupSelect.value;
if (sel == "ocean") el = oceanLayers.select("rect");
else if (sel == "routes" || sel == "labels" || sel == "lakes" || sel == "anchors" || sel == "burgIcons" || sel == "borders") {
else if (sel == "routes" || sel == "labels" || sel === "coastline" || sel == "lakes" || sel == "anchors" || sel == "burgIcons" || sel == "borders") {
el = d3.select("#"+sel).select("g#"+group).size()
? d3.select("#"+sel).select("g#"+group)
: d3.select("#"+sel).select("g");
@ -185,7 +185,7 @@ function selectStyleElement() {
if (sel === "gridOverlay") styleGrid.style.display = "block";
if (sel === "terrain") styleRelief.style.display = "block";
if (sel === "texture") styleTexture.style.display = "block";
if (sel === "routes" || sel === "labels" || sel == "anchors" || sel == "burgIcons" || sel === "lakes" || sel === "borders") styleGroup.style.display = "block";
if (sel === "routes" || sel === "labels" || sel == "anchors" || sel == "burgIcons" || sel === "coastline" || sel === "lakes" || sel === "borders") styleGroup.style.display = "block";
if (sel === "markers") styleMarkers.style.display = "block";
if (sel === "population") {
@ -267,8 +267,10 @@ function selectStyleElement() {
}
if (sel === "coastline") {
styleCoastline.style.display = "block";
if (styleCoastlineAuto.checked) styleFilter.style.display = "none";
if (styleGroupSelect.value === "sea_island") {
styleCoastline.style.display = "block";
if (styleCoastlineAuto.checked) styleFilter.style.display = "none";
}
}
if (sel === "temperature") {
@ -287,7 +289,7 @@ function selectStyleElement() {
// update group options
styleGroupSelect.options.length = 0; // remove all options
if (sel === "routes" || sel === "labels" || sel === "lakes" || sel === "anchors" || sel === "burgIcons" || sel === "borders") {
if (sel === "routes" || sel === "labels" || sel === "coastline" || sel === "lakes" || sel === "anchors" || sel === "burgIcons" || sel === "borders") {
document.getElementById(sel).querySelectorAll("g").forEach(el => {
if (el.id === "burgLabels") return;
const count = el.childElementCount;

View file

@ -123,7 +123,7 @@ function editProvinces() {
<div data-tip="Province area" class="biomeArea hide">${si(area) + unit}</div>
<span data-tip="${populationTip}" class="icon-male hide"></span>
<div data-tip="${populationTip}" class="culturePopulation hide">${si(population)}</div>
<span data-tip="Declare province independence" class="icon-flag-empty ${separable ? '' : 'placeholder'} hide"></span>
<span data-tip="Declare province independence (turn province into a new state)" class="icon-flag-empty ${separable ? '' : 'placeholder'} hide"></span>
<span data-tip="Toggle province focus" class="icon-pin ${focused?'':' inactive'} hide"></span>
<span data-tip="Remove the province" class="icon-trash-empty hide"></span>
</div>`;

View file

@ -143,14 +143,17 @@ function editRoute(onClick) {
function createNewGroup() {
if (!this.value) {tip("Please provide a valid group name"); return;}
let group = this.value.toLowerCase().replace(/ /g, "_").replace(/[^\w\s]/gi, "");
if (Number.isFinite(+group.charAt(0))) group = "g" + group;
const group = this.value.toLowerCase().replace(/ /g, "_").replace(/[^\w\s]/gi, "");
if (document.getElementById(group)) {
tip("Element with this id already exists. Please provide a unique name", false, "error");
return;
}
if (Number.isFinite(+group.charAt(0))) {
tip("Group name should start with a letter", false, "error");
return;
}
// just rename if only 1 element left
const oldGroup = elSelected.node().parentNode;
const basic = ["roads", "trails", "searoutes"].includes(oldGroup.id);

View file

@ -108,7 +108,7 @@ function regenerateBurgs() {
const state = cells.state[cell];
const capital = !states[state].capital; // if state doesn't have capital, make this burg a capital
if (capital) {states[state].capital = id; states[state].cell = cell;}
if (capital) {states[state].capital = id; states[state].center = cell;}
const culture = cells.culture[cell];
const name = Names.getCulture(culture);
@ -121,6 +121,7 @@ function regenerateBurgs() {
states.filter(s => s.i && !s.removed && !s.capital).forEach(s => {
const burg = addBurg([cells.p[s.center][0], cells.p[s.center][1]]); // add new burg
s.capital = burg;
s.center = pack.burgs[burg].cell;
pack.burgs[burg].capital = true;
pack.burgs[burg].state = s.i;
moveBurgToGroup(burg, "cities");

File diff suppressed because one or more lines are too long