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refactor: religions generation
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2 changed files with 1 additions and 4 deletions
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@ -33,9 +33,6 @@ export function generateReligions({
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pick(cells, "i", "c", "h", "biome", "culture", "burg", "state", "route")
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pick(cells, "i", "c", "h", "biome", "culture", "burg", "state", "route")
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);
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);
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folkReligions.forEach(({center}) => drawPoint(cells.p[center], {radius: 3, color: "blue"}));
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basicReligions.forEach(({center}) => drawPoint(cells.p[center], {radius: 3, color: "red"}));
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TIME && console.timeEnd("generateReligions");
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TIME && console.timeEnd("generateReligions");
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return {religionIds, religions};
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return {religionIds, religions};
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}
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}
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@ -1,5 +1,5 @@
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import {brighter, darker, getMixedColor} from "utils/colorUtils";
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import {brighter, darker, getMixedColor} from "utils/colorUtils";
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import {each, gauss, rand} from "utils/probabilityUtils";
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import {each, gauss} from "utils/probabilityUtils";
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import {isCulture} from "utils/typeUtils";
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import {isCulture} from "utils/typeUtils";
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import {expandReligions} from "./expandReligions";
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import {expandReligions} from "./expandReligions";
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import {getDeityName} from "./generateDeityName";
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import {getDeityName} from "./generateDeityName";
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