mirror of
https://github.com/Azgaar/Fantasy-Map-Generator.git
synced 2025-12-16 17:31:24 +01:00
feat: heightmap brushes - linear edit option (1.88.00)
This commit is contained in:
parent
d3ea2df1a2
commit
4a96c24cf3
7 changed files with 194 additions and 85 deletions
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@ -1303,11 +1303,6 @@ div.slider .ui-slider-handle {
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color: white;
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}
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#brushPower,
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#brushRadius {
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width: 12em;
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}
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#rescaleHigher,
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#rescaleLower,
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#rescaleModifier {
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42
index.html
42
index.html
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@ -108,7 +108,7 @@
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}
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</style>
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<link rel="preload" href="index.css" as="style" onload="this.onload=null; this.rel='stylesheet'" />
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<link rel="preload" href="index.css?v=1.88.00" as="style" onload="this.onload=null; this.rel='stylesheet'" />
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<link rel="preload" href="icons.css" as="style" onload="this.onload=null; this.rel='stylesheet'" />
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<link rel="preload" href="libs/jquery-ui.css" as="style" onload="this.onload=null; this.rel='stylesheet'" />
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</head>
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@ -3836,6 +3836,12 @@
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<path d="m15,63 l15,-13 15,20 15,-20 15,19 15,-14" fill="none" stroke="#000" stroke-width="5" />
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</svg>
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</button>
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<button id="brushLine" data-tip="Line: select two points to change heights along the line">
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<svg viewBox="0 -5 100 100" height="1em" width="1.6em">
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<path d="M0 90 L100 10" fill="none" stroke="#000" stroke-width="7"></path>
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</svg>
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</button>
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</div>
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<div id="brushesSliders" style="display: none">
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@ -3848,6 +3854,7 @@
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min="1"
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max="99"
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value="25"
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style="width: 13em"
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/>
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<input
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id="brushRadiusNumber"
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@ -3869,6 +3876,7 @@
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min="1"
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max="10"
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value="5"
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style="width: 13em"
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/>
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<input
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id="brushPowerNumber"
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@ -3882,6 +3890,30 @@
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</div>
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</div>
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<div id="lineSlider" style="display: none">
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<div data-tip="Set change power">
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<div style="width: 3.2em; display: inline-block"><i>Power:</i></div>
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<input
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id="linePower"
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oninput="tip('Line power: '+this.value); linePowerNumber.value = this.value"
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type="range"
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min="-100"
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max="100"
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value="30"
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style="width: 13em"
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/>
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<input
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id="linePowerNumber"
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oninput="tip('Line power: '+this.value); linePower.value = this.value"
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type="number"
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min="-100"
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max="100"
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value="30"
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style="border: 1px solid #d4d4d4"
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/>
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</div>
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</div>
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<div
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data-tip="Allow brush to change only land cells and hence restrict the coastline modification"
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style="margin-bottom: 0.6em"
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@ -7796,7 +7828,7 @@
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<script src="utils/nodeUtils.js"></script>
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<script src="utils/numberUtils.js"></script>
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<script src="utils/polyfills.js"></script>
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<script src="utils/probabilityUtils.js"></script>
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<script src="utils/probabilityUtils.js?v=1.88.00"></script>
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<script src="utils/stringUtils.js"></script>
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<script src="utils/languageUtils.js"></script>
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<script src="utils/unitUtils.js?v=1.87.00"></script>
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@ -7804,7 +7836,7 @@
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<script src="modules/voronoi.js"></script>
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<script src="config/heightmap-templates.js"></script>
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<script src="config/precreated-heightmaps.js"></script>
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<script src="modules/heightmap-generator.js"></script>
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<script src="modules/heightmap-generator.js?v=1.88.00"></script>
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<script src="modules/ocean-layers.js?v=1.87.15"></script>
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<script src="modules/river-generator.js"></script>
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<script src="modules/lakes.js"></script>
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@ -7834,7 +7866,7 @@
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<script defer src="modules/ui/editors.js?v=1.87.07"></script>
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<script defer src="modules/ui/tools.js?v=1.87.03"></script>
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<script defer src="modules/ui/world-configurator.js"></script>
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<script defer src="modules/ui/heightmap-editor.js?v=1.87.10"></script>
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<script defer src="modules/ui/heightmap-editor.js?v=1.88.00"></script>
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<script defer src="modules/ui/provinces-editor.js"></script>
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<script defer src="modules/ui/biomes-editor.js"></script>
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<script defer src="modules/ui/namesbase-editor.js?v=1.87.10"></script>
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@ -7864,7 +7896,7 @@
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<script defer src="modules/ui/markers-editor.js"></script>
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<script defer src="modules/ui/3d.js"></script>
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<script defer src="modules/ui/submap.js"></script>
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<script defer src="modules/ui/hotkeys.js?v=1.87.00"></script>
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<script defer src="modules/ui/hotkeys.js?v=1.88.00"></script>
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<script defer src="modules/coa-renderer.js?v=1.87.08"></script>
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<script defer src="libs/rgbquant.min.js"></script>
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<script defer src="libs/jquery.ui.touch-punch.min.js"></script>
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@ -8,7 +8,7 @@ window.HeightmapGenerator = (function () {
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const setGraph = graph => {
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const {cellsDesired, cells, points} = graph;
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heights = cells.h || createTypedArray({maxValue: 100, length: points.length});
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heights = cells.h ? Uint8Array.from(cells.h) : createTypedArray({maxValue: 100, length: points.length});
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blobPower = getBlobPower(cellsDesired);
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linePower = getLinePower(cellsDesired);
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grid = graph;
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@ -198,7 +198,8 @@ window.HeightmapGenerator = (function () {
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}
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};
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const addRange = (count, height, rangeX, rangeY) => {
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// fromCell, toCell are options cell ids
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const addRange = (count, height, rangeX, rangeY, startCell, endCell) => {
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count = getNumberInRange(count);
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while (count > 0) {
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addOneRange();
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@ -209,23 +210,27 @@ window.HeightmapGenerator = (function () {
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const used = new Uint8Array(heights.length);
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let h = lim(getNumberInRange(height));
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// find start and end points
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const startX = getPointInRange(rangeX, graphWidth);
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const startY = getPointInRange(rangeY, graphHeight);
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if (rangeX && rangeY) {
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// find start and end points
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const startX = getPointInRange(rangeX, graphWidth);
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const startY = getPointInRange(rangeY, graphHeight);
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let dist = 0,
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limit = 0,
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endX,
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endY;
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do {
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endX = Math.random() * graphWidth * 0.8 + graphWidth * 0.1;
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endY = Math.random() * graphHeight * 0.7 + graphHeight * 0.15;
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dist = Math.abs(endY - startY) + Math.abs(endX - startX);
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limit++;
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} while ((dist < graphWidth / 8 || dist > graphWidth / 3) && limit < 50);
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let dist = 0,
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limit = 0,
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endX,
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endY;
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do {
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endX = Math.random() * graphWidth * 0.8 + graphWidth * 0.1;
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endY = Math.random() * graphHeight * 0.7 + graphHeight * 0.15;
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dist = Math.abs(endY - startY) + Math.abs(endX - startX);
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limit++;
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} while ((dist < graphWidth / 8 || dist > graphWidth / 3) && limit < 50);
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startCell = findGridCell(startX, startY, grid);
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endCell = findGridCell(endX, endY, grid);
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}
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const startCell = findGridCell(startX, startY, grid);
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const endCell = findGridCell(endX, endY, grid);
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let range = getRange(startCell, endCell);
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// get main ridge
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@ -286,7 +291,7 @@ window.HeightmapGenerator = (function () {
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}
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};
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const addTrough = (count, height, rangeX, rangeY) => {
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const addTrough = (count, height, rangeX, rangeY, startCell, endCell) => {
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count = getNumberInRange(count);
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while (count > 0) {
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addOneTrough();
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@ -297,30 +302,33 @@ window.HeightmapGenerator = (function () {
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const used = new Uint8Array(heights.length);
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let h = lim(getNumberInRange(height));
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// find start and end points
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let limit = 0,
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startX,
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startY,
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start,
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dist = 0,
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endX,
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endY;
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do {
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startX = getPointInRange(rangeX, graphWidth);
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startY = getPointInRange(rangeY, graphHeight);
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start = findGridCell(startX, startY, grid);
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limit++;
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} while (heights[start] < 20 && limit < 50);
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if (rangeX && rangeY) {
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// find start and end points
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let limit = 0,
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startX,
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startY,
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dist = 0,
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endX,
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endY;
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do {
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startX = getPointInRange(rangeX, graphWidth);
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startY = getPointInRange(rangeY, graphHeight);
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startCell = findGridCell(startX, startY, grid);
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limit++;
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} while (heights[startCell] < 20 && limit < 50);
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limit = 0;
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do {
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endX = Math.random() * graphWidth * 0.8 + graphWidth * 0.1;
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endY = Math.random() * graphHeight * 0.7 + graphHeight * 0.15;
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dist = Math.abs(endY - startY) + Math.abs(endX - startX);
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limit++;
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} while ((dist < graphWidth / 8 || dist > graphWidth / 2) && limit < 50);
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limit = 0;
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do {
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endX = Math.random() * graphWidth * 0.8 + graphWidth * 0.1;
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endY = Math.random() * graphHeight * 0.7 + graphHeight * 0.15;
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dist = Math.abs(endY - startY) + Math.abs(endX - startX);
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limit++;
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} while ((dist < graphWidth / 8 || dist > graphWidth / 2) && limit < 50);
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let range = getRange(start, findGridCell(endX, endY, grid));
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endCell = findGridCell(endX, endY, grid);
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}
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let range = getRange(startCell, endCell);
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// get main ridge
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function getRange(cur, end) {
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@ -388,8 +396,12 @@ window.HeightmapGenerator = (function () {
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const vert = direction === "vertical";
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const startX = vert ? Math.floor(Math.random() * graphWidth * 0.4 + graphWidth * 0.3) : 5;
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const startY = vert ? 5 : Math.floor(Math.random() * graphHeight * 0.4 + graphHeight * 0.3);
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const endX = vert ? Math.floor(graphWidth - startX - graphWidth * 0.1 + Math.random() * graphWidth * 0.2) : graphWidth - 5;
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const endY = vert ? graphHeight - 5 : Math.floor(graphHeight - startY - graphHeight * 0.1 + Math.random() * graphHeight * 0.2);
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const endX = vert
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? Math.floor(graphWidth - startX - graphWidth * 0.1 + Math.random() * graphWidth * 0.2)
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: graphWidth - 5;
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const endY = vert
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? graphHeight - 5
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: Math.floor(graphHeight - startY - graphHeight * 0.1 + Math.random() * graphHeight * 0.2);
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const start = findGridCell(startX, startY, grid);
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const end = findGridCell(endX, endY, grid);
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@ -130,6 +130,12 @@ function editHeightmap(options) {
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// move radius circle if drag mode is active
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const pressed = byId("brushesButtons").querySelector("button.pressed");
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if (!pressed) return;
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if (pressed.id === "brushLine") {
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debug.select("line").attr("x2", x).attr("y2", y);
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return;
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}
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moveCircle(x, y, brushRadius.valueAsNumber, "#333");
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}
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@ -181,7 +187,6 @@ function editHeightmap(options) {
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else if (mode === "risk") restoreRiskedData();
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// restore initial layers
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//viewbox.select("#heights").remove();
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byId("heights").remove();
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turnButtonOff("toggleHeight");
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document
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@ -494,10 +499,8 @@ function editHeightmap(options) {
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selection.forEach(function (i) {
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let cell = viewbox.select("#heights").select("#cell" + i);
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if (!ocean && grid.cells.h[i] < 20) {
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cell.remove();
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return;
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}
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if (!ocean && grid.cells.h[i] < 20) return cell.remove();
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if (!cell.size())
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cell = viewbox
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.select("#heights")
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@ -594,24 +597,81 @@ function editHeightmap(options) {
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function exitBrushMode() {
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const pressed = document.querySelector("#brushesButtons > button.pressed");
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if (!pressed) return;
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pressed.classList.remove("pressed");
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if (pressed) pressed.classList.remove("pressed");
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viewbox.style("cursor", "default").on(".drag", null);
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viewbox.style("cursor", "default").on(".drag", null).on("click", clicked);
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debug.selectAll(".lineCircle").remove();
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removeCircle();
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byId("brushesSliders").style.display = "none";
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byId("lineSlider").style.display = "none";
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}
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const dragBrushThrottled = throttle(dragBrush, 100);
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function toggleBrushMode(e) {
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if (e.target.classList.contains("pressed")) {
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function toggleBrushMode(event) {
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if (event.target.classList.contains("pressed")) {
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exitBrushMode();
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return;
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}
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exitBrushMode();
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byId("brushesSliders").style.display = "block";
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e.target.classList.add("pressed");
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viewbox.style("cursor", "crosshair").call(d3.drag().on("start", dragBrushThrottled));
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event.target.classList.add("pressed");
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if (event.target.id === "brushLine") {
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byId("lineSlider").style.display = "block";
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viewbox.style("cursor", "crosshair").on("click", placeLinearFeature);
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} else {
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byId("brushesSliders").style.display = "block";
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viewbox.style("cursor", "crosshair").call(d3.drag().on("start", dragBrushThrottled));
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}
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}
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function placeLinearFeature() {
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const [x, y] = d3.mouse(this);
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const toCell = findGridCell(x, y, grid);
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const lineCircle = debug.selectAll(".lineCircle");
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if (!lineCircle.size()) {
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// first click: add 1st control point
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debug.append("line").attr("id", "brushCircle").attr("x1", x).attr("y1", y).attr("x2", x).attr("y2", y);
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debug
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.append("circle")
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.attr("data-cell", toCell)
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.attr("class", "lineCircle")
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.attr("r", 6)
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.attr("cx", x)
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.attr("cy", y)
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.attr("fill", "yellow")
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.attr("stroke", "#333")
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.attr("stroke-width", 2);
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return;
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}
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// second click: execute operation and remove control points
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const fromCell = +lineCircle.attr("data-cell");
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debug.selectAll("*").remove();
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const power = byId("linePower").valueAsNumber;
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if (power === 0) return tip("Power should not be zero", false, "error");
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const heights = grid.cells.h;
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const operation = power > 0 ? HeightmapGenerator.addRange : HeightmapGenerator.addTrough;
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HeightmapGenerator.setGraph(grid);
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operation("1", String(Math.abs(power)), null, null, fromCell, toCell);
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const changedHeights = HeightmapGenerator.getHeights();
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let selection = [];
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for (let i = 0; i < heights.length; i++) {
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if (changedHeights[i] === heights[i]) continue;
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if (changeOnlyLand.checked && heights[i] < 20) continue;
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heights[i] = changedHeights[i];
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selection.push(i);
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}
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mockHeightmapSelection(selection);
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updateHistory();
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}
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function dragBrush() {
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@ -632,37 +692,44 @@ function editHeightmap(options) {
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d3.event.on("end", updateHeightmap);
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}
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function changeHeightForSelection(s, start) {
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function changeHeightForSelection(selection, start) {
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const power = brushPower.valueAsNumber;
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const interpolate = d3.interpolateRound(power, 1);
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const land = changeOnlyLand.checked;
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const lim = v => minmax(v, land ? 20 : 0, 100);
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const h = grid.cells.h;
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const heights = grid.cells.h;
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const brush = document.querySelector("#brushesButtons > button.pressed").id;
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if (brush === "brushRaise") s.forEach(i => (h[i] = h[i] < 20 ? 20 : lim(h[i] + power)));
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if (brush === "brushRaise") selection.forEach(i => (heights[i] = heights[i] < 20 ? 20 : lim(heights[i] + power)));
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else if (brush === "brushElevate")
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s.forEach((i, d) => (h[i] = lim(h[i] + interpolate(d / Math.max(s.length - 1, 1)))));
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else if (brush === "brushLower") s.forEach(i => (h[i] = lim(h[i] - power)));
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selection.forEach(
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(i, d) => (heights[i] = lim(heights[i] + interpolate(d / Math.max(selection.length - 1, 1))))
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);
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else if (brush === "brushLower") selection.forEach(i => (heights[i] = lim(heights[i] - power)));
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else if (brush === "brushDepress")
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s.forEach((i, d) => (h[i] = lim(h[i] - interpolate(d / Math.max(s.length - 1, 1)))));
|
||||
else if (brush === "brushAlign") s.forEach(i => (h[i] = lim(h[start])));
|
||||
selection.forEach(
|
||||
(i, d) => (heights[i] = lim(heights[i] - interpolate(d / Math.max(selection.length - 1, 1))))
|
||||
);
|
||||
else if (brush === "brushAlign") selection.forEach(i => (heights[i] = lim(heights[start])));
|
||||
else if (brush === "brushSmooth")
|
||||
s.forEach(
|
||||
selection.forEach(
|
||||
i =>
|
||||
(h[i] = rn(
|
||||
(d3.mean(grid.cells.c[i].filter(i => (land ? h[i] >= 20 : 1)).map(c => h[c])) +
|
||||
h[i] * (10 - power) +
|
||||
(heights[i] = rn(
|
||||
(d3.mean(grid.cells.c[i].filter(i => (land ? heights[i] >= 20 : 1)).map(c => heights[c])) +
|
||||
heights[i] * (10 - power) +
|
||||
0.6) /
|
||||
(11 - power),
|
||||
1
|
||||
))
|
||||
);
|
||||
else if (brush === "brushDisrupt")
|
||||
s.forEach(i => (h[i] = h[i] < 15 ? h[i] : lim(h[i] + power / 1.6 - Math.random() * power)));
|
||||
selection.forEach(
|
||||
i => (heights[i] = heights[i] < 15 ? heights[i] : lim(heights[i] + power / 1.6 - Math.random() * power))
|
||||
);
|
||||
|
||||
mockHeightmapSelection(s);
|
||||
// updateHistory(); uncomment to update history every step
|
||||
mockHeightmapSelection(selection);
|
||||
// updateHistory(); uncomment to update history on every step
|
||||
}
|
||||
|
||||
function changeOnlyLandClick(e) {
|
||||
|
|
|
|||
|
|
@ -89,13 +89,13 @@ function handleKeyup(event) {
|
|||
else if (code === "KeyI") toggleIcons();
|
||||
else if (code === "KeyM") toggleMilitary();
|
||||
else if (code === "KeyK") toggleMarkers();
|
||||
else if (code === "Equal") toggleRulers();
|
||||
else if (code === "Equal" && !customization) toggleRulers();
|
||||
else if (code === "Slash") toggleScaleBar();
|
||||
else if (code === "ArrowLeft") zoom.translateBy(svg, 10, 0);
|
||||
else if (code === "ArrowRight") zoom.translateBy(svg, -10, 0);
|
||||
else if (code === "ArrowUp") zoom.translateBy(svg, 0, 10);
|
||||
else if (code === "ArrowDown") zoom.translateBy(svg, 0, -10);
|
||||
else if (key === "+" || key === "-") pressNumpadSign(key);
|
||||
else if (key === "+" || key === "-" || key === "=") handleSizeChange(key);
|
||||
else if (key === "0") resetZoom(1000);
|
||||
else if (key === "1") zoom.scaleTo(svg, 1);
|
||||
else if (key === "2") zoom.scaleTo(svg, 2);
|
||||
|
|
@ -117,11 +117,12 @@ function allowHotkeys() {
|
|||
return true;
|
||||
}
|
||||
|
||||
function pressNumpadSign(key) {
|
||||
const change = key === "+" ? 1 : -1;
|
||||
// "+", "-" and "=" keys on numpad. "=" is for "+" on Mac
|
||||
function handleSizeChange(key) {
|
||||
let brush = null;
|
||||
|
||||
if (document.getElementById("brushRadius")?.offsetParent) brush = document.getElementById("brushRadius");
|
||||
else if (document.getElementById("linePower")?.offsetParent) brush = document.getElementById("linePower");
|
||||
else if (document.getElementById("biomesManuallyBrush")?.offsetParent)
|
||||
brush = document.getElementById("biomesManuallyBrush");
|
||||
else if (document.getElementById("statesManuallyBrush")?.offsetParent)
|
||||
|
|
@ -135,6 +136,7 @@ function pressNumpadSign(key) {
|
|||
brush = document.getElementById("religionsManuallyBrush");
|
||||
|
||||
if (brush) {
|
||||
const change = key === "-" ? -5 : 5;
|
||||
const value = minmax(+brush.value + change, +brush.min, +brush.max);
|
||||
brush.value = document.getElementById(brush.id + "Number").value = value;
|
||||
return;
|
||||
|
|
|
|||
|
|
@ -56,7 +56,7 @@ function biased(min, max, ex) {
|
|||
// get number from string in format "1-3" or "2" or "0.5"
|
||||
function getNumberInRange(r) {
|
||||
if (typeof r !== "string") {
|
||||
ERROR && console.error("The value should be a string", r);
|
||||
ERROR && console.error("Range value should be a string", r);
|
||||
return 0;
|
||||
}
|
||||
if (!isNaN(+r)) return ~~r + +P(r - ~~r);
|
||||
|
|
|
|||
|
|
@ -1,7 +1,7 @@
|
|||
"use strict";
|
||||
|
||||
// version and caching control
|
||||
const version = "1.87.15"; // generator version, update each time
|
||||
const version = "1.88.00"; // generator version, update each time
|
||||
|
||||
{
|
||||
document.title += " v" + version;
|
||||
|
|
@ -28,6 +28,7 @@ const version = "1.87.15"; // generator version, update each time
|
|||
|
||||
<ul>
|
||||
<strong>Latest changes:</strong>
|
||||
<li>Heightmap brushes: linear edit option</li>
|
||||
<li>Data Charts screen</li>
|
||||
<li>Сultures and religions can have multiple parents in hierarchy tree</li>
|
||||
<li>Heightmap selection screen</li>
|
||||
|
|
|
|||
Loading…
Add table
Add a link
Reference in a new issue