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fix concurency issue at load (#762)
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79b7df1c95
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2 changed files with 27 additions and 25 deletions
9
main.js
9
main.js
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@ -172,7 +172,8 @@ landmass.append("rect").attr("x", 0).attr("y", 0).attr("width", graphWidth).attr
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oceanPattern.append("rect").attr("fill", "url(#oceanic)").attr("x", 0).attr("y", 0).attr("width", graphWidth).attr("height", graphHeight);
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oceanLayers.append("rect").attr("id", "oceanBase").attr("x", 0).attr("y", 0).attr("width", graphWidth).attr("height", graphHeight);
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if (!location.hostname) {
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document.addEventListener("DOMContentLoaded", () => {
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if (!location.hostname) {
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const wiki = "https://github.com/Azgaar/Fantasy-Map-Generator/wiki/Run-FMG-locally";
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alertMessage.innerHTML = `Fantasy Map Generator cannot run serverless.
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Follow the <a href="${wiki}" target="_blank">instructions</a> on how you can easily run a local web-server`;
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@ -191,10 +192,12 @@ if (!location.hostname) {
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d3.select("#loading-text").transition().duration(1000).style("opacity", 0);
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d3.select("#init-rose").transition().duration(4000).style("opacity", 0);
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} else {
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} else {
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hideLoading();
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checkLoadParameters();
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}
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}
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restoreDefaultEvents(); // apply default viewbox events
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});
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function hideLoading() {
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d3.select("#loading").transition().duration(4000).style("opacity", 0);
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@ -2,7 +2,6 @@
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"use strict";
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modules.editors = true;
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restoreDefaultEvents(); // apply default viewbox events on load
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// restore default viewbox events
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function restoreDefaultEvents() {
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