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v1.5.82 - bug fixes
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7 changed files with 26 additions and 606 deletions
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lang/lang-en.js
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lang/lang-en.js
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// Source translation file for FMG. This file is only used as a reference for tranlation. Version 0.01a
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window.translation = {
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titleFull: "Azgaar's Fantasy Map Generator",
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titleName: "Azgaar's",
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title: "Fantasy Map Generator",
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version: "v. ",
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loading: "Loading",
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newMap: "New Map!",
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layers: "Layers",
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style: "Style",
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options: "Options",
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tools: "Tools",
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about: "About",
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tipOptionsTrigger: "Click to show options pane. Shortcut: Tab",
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tipRegenerate: "Click to generate a new map. Shortcut: F2",
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optionsDragTrigger: "Drag to move options pane",
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optionsHide: "Click to hide options pane. Shortcut: Tab to close this or Esc to close all dialogs",
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layersTab: "Click to change map layers",
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styleTab: "Click to open style editor",
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optionsTab: "Click to change generation and UI options",
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toolsTab: "Click to open tools menu",
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aboutTab: "Click to see Generator info"
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};
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return;
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// list of tooltips from init DOM (dynamically added elements are not icluded)
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const sourceDataForReference = {
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optionsTrigger: "Click to show options pane. Shortcut: Tab",
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NeedToAdd!: "Drag to move options pane",
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optionsHide: "Click to hide options pane. Shortcut: Tab to close this or Esc to close all dialogs",
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NeedToAdd!: "Select a map layers preset",
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savePresetButton: "Click to save displayed layers as a new preset",
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removePresetButton: "Click to remove current custom preset",
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NeedToAdd!: "Click to toggle a layer, drag to raise or lower a layer. Ctrl + click to edit layer style",
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toggleRulers: "Rulers: click to toggle, drag to move, click on label to delete. Ctrl + click to edit layer style. Shortcut: = (equal)",
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toggleScaleBar: "Scale Bar: click to toggle. Ctrl + click to edit style. Shortcut: - (minus)",
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viewStandard: "Standard view mode that allows to edit the map",
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viewMesh: "Map presentation in 3D scene. Works best for heightmap. Cannot be used for editing",
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viewGlobe: "Project map on globe. Cannot be used for editing",
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NeedToAdd!: "Select a style preset",
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addStyleButton: "Click to save current style as a new preset",
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removeStyleButton: "Click to remove current custom style preset",
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NeedToAdd!: "Select an element to edit its style",
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styleIsOff: "The selected layer is not visible. See the buttons above to toggle it on",
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NeedToAdd!: "Click and provide a URL to image to be set as a texture",
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styleTextureShiftX: "Shift texture by x axis in pixels",
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styleTextureShiftY: "Shift texture by y axis in pixels",
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styleGridSizeFriendly: "Distance between two adjacent cells in map scale",
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styleShiftX: "Shift by x axis in pixels",
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styleShiftY: "Shift by y axis in pixels",
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styleCompassShiftX: "Shift by x axis in pixels",
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styleCompassShiftY: "Shift by y axis in pixels",
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styleInputFont: "Provide a link to @font-face declaration or type Google font name",
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styleFontAdd: "Add custom font from the web",
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styleFontPlus: "Multiply font size by 1.1",
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styleFontMinus: "Multiply font size by 0.9",
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styleRadiusPlus: "Multiply radius by 1.1",
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styleRadiusMinus: "Multiply radius by 1.1",
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styleIconSizePlus: "Multiply size by 1.1",
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styleIconSizeMinus: "Multiply size by 1.1",
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NeedToAdd!: "Allow system to hide labels if their size in too small or too big on that scale",
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NeedToAdd!: "Map generation settings. Generate a new map to apply the settings",
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toggleFullscreen: "Toggle between screen size and initial canvas size",
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optionsSeedGenerate: "Click to generate a map for this seed",
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optionsMapHistory: "Show seed history to apply a previous seed",
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optionsCopySeed: "Copy map seed as URL. It will produce the same map only if options are default or the same",
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NeedToAdd!: "Regenerate map name",
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NeedToAdd!: "Tool settings that don't affect maps. Changes are getting applied immediately",
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NeedToAdd!: "Mimimal possible zoom level (should be > 0)",
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zoomExtentMin: "Mimimal possible zoom level (should be > 0)",
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NeedToAdd!: "Maximal possible zoom level (should be > 1)",
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zoomExtentMax: "Maximal possible zoom level (should be > 1)",
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zoomExtentDefault: "Restore default [1, 20] zoom extent",
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configureWorld: "Click to open world configurator to setup map position on Globe and World climate",
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optionsReset: "Click to restore default options (page will be reloaded)",
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editHeightmapButton: "Click to open Heightmap customization menu. Shortcut: Shift + H",
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editBiomesButton: "Click to open Biomes Editor. Shortcut: Shift + B",
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editStatesButton: "Click to open States Editor. Shortcut: Shift + S",
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editProvincesButton: "Click to open Provinces Editor. Shortcut: Shift + P",
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editDiplomacyButton: "Click to open Diplomatical relationships Editor. Shortcut: Shift + D",
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editCulturesButton: "Click to open Cultures Editor. Shortcut: Shift + C",
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editNamesBaseButton: "Click to open Namesbase Editor. Shortcut: Shift + N",
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editZonesButton: "Click to open Zones Editor. Shortcut: Shift + Z",
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editReligions: "Click to open Religions Editor. Shortcut: Shift + R",
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editUnitsButton: "Click to open Units Editor. Shortcut: Shift + Q",
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editNotesButton: "Click to open Notes Editor. Shortcut: Shift + O",
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overviewBurgsButton: "Click to open Burgs Overview. Shortcut: Shift + T",
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overviewRiversButton: "Click to open Rivers Overview. Shortcut: Shift + V",
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overviewMilitaryButton: "Click to open Military Forces Overview. Shortcut: Shift + M",
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overviewCellsButton: "Click to open Cell details view. Shortcut: Shift + E",
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regenerateStateLabels: "Click to update state labels placement based on current borders",
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regenerateReliefIcons: "Click to regenerate all relief icons based on current cell biome and elevation",
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regenerateRoutes: "Click to regenerate all routes",
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regenerateRivers: "Click to regenerate all rivers (restore default state)",
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regeneratePopulation: "Click to recalculate rural and urban population",
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regenerateBurgs: "Click to regenerate all burgs and routes. States will remain as they are",
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regenerateStates: "Click to select new capitals and regenerate states. Burgs will remain as they are",
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regenerateProvinces: "Click to regenerate provinces. States will remain as they are",
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regenerateReligions: "Click to regenerate religions",
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regenerateMarkers: "Click to regenerate markers. Hold Ctrl and click to set markers number multiplier",
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regenerateZones: "Click to regenerate zones. Hold Ctrl and click to set zones number multiplier",
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addBurgTool: "Click on map to place a burg. Hold Shift to add multiple. Shortcut: Shift + 1",
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addLabel: "Click on map to place label. Hold Shift to add multiple. Shortcut: Shift + 2",
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addRiver: "Click on map to place a river. Hold Shift to add multiple. Shortcut: Shift + 3",
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addRoute: "Click on map to place a route. Shortcut: Shift + 4",
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addMarker: "Click on map to place a marker. Hold Shift to add multiple. Shortcut: Shift + 5",
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paintBrushes: "Display brushes panel",
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applyTemplate: "Open template editor",
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convertImage: "Open Image Converter",
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heightmapPreview: "Render heightmap data as a small monochrome image",
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heightmap3DView: "Preview heightmap in 3D scene",
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NeedToAdd!: "Click to see supporters names",
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newMapButton: "Generate a new map based on options. Shortcut: F2",
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saveButton: "Select format to save map",
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loadButton: "Load fully functional map in a .map format",
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zoomReset: "Reset map zoom. Shortcut: 0",
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finalizeHeightmap: "Finalize the heightmap and exit the edit mode",
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NeedToAdd!: "Length of Meridian. Almost half of the equator length",
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meridianLength: "Length of Meridian in pixels",
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meridianLengthFriendly: "Length of Meridian is friendly units (depends on user configuration)",
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meridianLengthEarth: "Fantasy world Meridian length relative to real-world Earth (20k km)",
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labelGroupShow: "Show the group selection",
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labelGroupHide: "Hide the group selection",
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labelGroupSelect: "Select a group for this label",
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labelGroupInput: "Provide a name for the new group",
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labelGroupNew: "Create new group for this label",
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labelGroupRemove: "Remove the Group with all labels",
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labelTextShow: "Show the edit label text section",
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labelTextHide: "Hide the edit label text section",
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labelText: "Type to change the label. Enter "|" to move to a new line",
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labelTextRandom: "Generate random name",
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labelEditStyle: "Edit label group style in Style Editor",
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labelSizeShow: "Show the font size section",
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labelSizeHide: "Hide the font size section",
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labelStartOffset: "Set starting offset for the particular label",
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labelRelativeSize: "Set relative size for the particular label",
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labelAlign: "Turn text path into a straight line",
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labelLegend: "Edit free text notes (legend) for this label",
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labelRemoveSingle: "Remove the label. Shortcut: Delete",
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riverNameShow: "Show river name section",
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riverNameHide: "Hide the river name section",
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riverName: "Change river proper name",
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riverType: "Change river type name",
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riverNameCulture: "Generate culture-specific name for the river",
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riverNameRandom: "Generate random name for the river",
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riverWidthShow: "Show river width and widening change section",
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riverWidthHide: "Hide the river width and widening change section",
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riverWidthInput: "Change river width",
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riverIncrement: "Change river bed increment (widening speed)",
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riverEditStyle: "Edit style for all rivers in Style Editor",
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riverLength: "River length in selected units",
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riverNew: "Create new river clicking on map",
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riverLegend: "Edit free text notes (legend) for the river",
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riverRemove: "Remove river. Shortcut: Delete",
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routeGroupsShow: "Show the group selection",
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routeGroupsHide: "Hide the group section",
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routeGroup: "Select a group for this route",
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routeGroupName: "Provide a name for the new group",
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routeGroupAdd: "Create new group for this route",
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routeGroupRemove: "Remove all routes of this group",
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routeEditStyle: "Edit route group style in Style Editor",
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routeLength: "Route length in selected units",
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routeSplit: "Click on a control point to split the route",
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routeLegend: "Edit free text notes (legend) for the route",
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routeNew: "Create new route clicking on map",
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routeRemove: "Remove route. Shortcut: Delete",
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lakeGroupsShow: "Show the group selection",
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lakeGroupsHide: "Hide the group section",
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lakeGroup: "Select a group for this lake",
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lakeGroupName: "Provide a name for the new group",
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lakeGroupAdd: "Create new group for this lake",
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lakeGroupRemove: "Remove the group",
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lakeEditStyle: "Edit lake group style in Style Editor",
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lakeArea: "Lake area in selected units",
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lakeLegend: "Edit free text notes (legend) for the lake",
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coastlineGroupsShow: "Show the group selection",
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coastlineGroupsHide: "Hide the group section",
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coastlineGroup: "Select a group for this coastline",
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coastlineGroupName: "Provide a name for the new group",
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coastlineGroupAdd: "Create new group for this coastline",
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coastlineGroupRemove: "Remove the group",
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coastlineEditStyle: "Edit coastline group style in Style Editor",
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coastlineArea: "Lake area in selected units",
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reliefIndividual: "Edit individual selected icon",
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reliefBulkAdd: "Place icons in a bulk",
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reliefBulkRemove: "Remove icons in a bulk",
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reliefEditStyle: "Edit Relief Icons style in Style Editor",
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reliefCopy: "Copy selected relief icon",
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reliefMoveFront: "Move selected relief icon to front",
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reliefMoveBack: "Move selected relief icon back",
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reliefRemove: "Remove selected relief icon. Shortcut: Delete",
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burgName: "Type to rename the burg",
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burgNameReCulture: "Generate culture-specific name for the burg",
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burgNameReRandom: "Generate random name for the burg",
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burgPopulation: "Set burg population",
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burgCapital: "Shows whether the burg is a state capital. Click to toggle",
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burgPort: "Shows whether the burg is a port. Click to toggle",
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burgCitadel: "Shows whether the burg has a citadel (castle). Click to toggle",
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burgWalls: "Shows whether the burg is walled. Click to toggle",
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burgPlaza: "Shows whether the burg is a trade center (has big marketplace). Click to toggle",
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burgTemple: "Shows whether the burg is a religious center. Click to toggle",
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burgShanty: "Shows whether the burg has a shanty town. Click to toggle",
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burgGroupShow: "Show group change section",
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burgGroupHide: "Hide group change section",
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burgSelectGroup: "Select a group for this burg",
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burgInputGroup: "Create new Group for the Burg",
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burgAddGroup: "Create new group for the burg",
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burgRemoveGroup: "Remove selected burg group",
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burgStyleShow: "Show style edit section",
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burgStyleHide: "Hide style edit section",
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burgEditLabelStyle: "Edit label style for burg group in Style Editor",
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burgEditIconStyle: "Edit icon style for burg group in Style Editor",
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burgEditAnchorStyle: "Edit port icon (anchor) style for burg group in Style Editor",
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burgSeeInMFCG: "Open burg in the Medieval Fantasy City Generator by Watabou. Ctrl + click to change the seed",
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burgOpenCOA: "Open burg's COA. Ctrl + click to change the seed",
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burgRelocate: "Relocate burg",
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burglLegend: "Edit free text notes (legend) for this burg",
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burgRemove: "Remove non-capital burg. Shortcut: Delete",
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markerGroup: "Change marker type",
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markerSelectGroup: "Select type for the selected marker",
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markerInputGroup: "Create new type for selected marker",
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markerAddGroup: "Create new markers type",
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markerRemoveGroup: "Remove all markers of that type",
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markerIcon: "Change marker icon and edit positioning",
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NeedToAdd!: "Change marker icon size",
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markerIconSize: "Change marker icon size",
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NeedToAdd!: "Change marker horizontal shift",
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markerIconShiftX: "Change icon horizontal shift",
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NeedToAdd!: "Change marker vertical shift",
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markerIconShiftY: "Change vertical shift",
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NeedToAdd!: "Paste custom unicode symbol to use as icon",
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markerIconCustom: "Paste custom unicode symbol to use as icon",
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markerStyle: "Change marker size and colors",
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NeedToAdd!: "Change marker base (pin) style",
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markerSize: "Change marker size",
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markerBaseStroke: "Change pin stroke color",
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markerBaseFill: "Change pin fill color",
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NeedToAdd!: "Change marker icon style",
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markerIconStrokeWidth: "Change icon stroke width",
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markerIconStroke: "Change icon stroke color. Ensure icon stroke width is non-zero",
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markerIconFill: "Change icon fill color",
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markerToggleBubble: "Toggle pin (bubble) display",
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markerLegendButton: "Edit place legend (free text notes)",
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markerAdd: "Add additional marker of that type",
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markerRemove: "Remove the marker. Shortcut: Delete",
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undo: "Undo the latest action (Ctrl + Z)",
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redo: "Redo the action (Ctrl + Y)",
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rescaleShow: "Show rescaler slider",
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rescaleCondShow: "Rescaler: change height if condition is fulfilled",
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smoothHeights: "Smooth all heights a bit",
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disruptHeights: "Disrupt (randomize) heights a bit",
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brushClear: "Set height for all cells to 0 (erase the map)",
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rescaleHide: "Hide rescaler slider",
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rescaler: "Change height for all cells",
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rescaleCondHide: "Hide rescaler",
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rescaleExecute: "Click to perform an operation",
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templateHill: "Hill: small blob",
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templatePit: "Pit: round depression",
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templateRange: "Range: elongated elevation",
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templateTrough: "Trough: elongated depression",
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templateStrait: "Strait: centered vertical or horizontal depression",
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templateAdd: "Add or subtract value from all heights in range",
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templateMultiply: "Multiply all heights in range by factor",
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templateSmooth: "Smooth the map replacing cell heights by an average values of its neighbors",
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NeedToAdd!: "Click to skip the step",
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NeedToAdd!: "Remove the step",
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NeedToAdd!: "Drag to reorder",
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NeedToAdd!: "Placement range percentage along Y axis (minY-maxY)",
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NeedToAdd!: "Placement range percentage along X axis (minX-maxX)",
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NeedToAdd!: "Blob maximum height, use hyphen to get a random number in range",
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NeedToAdd!: "Blobs to add, use hyphen to get a random number in range",
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templateRun: "Apply current template",
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templateUndo: "Undo the latest action",
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templateRedo: "Redo the action",
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templateSave: "Download the template as a text file",
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templateLoad: "Open previously downloaded template",
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templateCA: "Find or share custom template on Cartography Assets portal",
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templateTutorial: "Open Template Editor Tutorial",
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convertImageLoad: "Load image to convert",
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convertAutoLum: "Auto-assign colors based on liminosity (good to monochrome images)",
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convertAutoHue: "Auto-assign colors based on hue (good to colored images)",
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convertColorsButton: "Set number of colors",
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convertComplete: "Complete the assignment. All unassigned colors will be considered as ocean",
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NeedToAdd!: "Click to sort by biome name",
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NeedToAdd!: "Click to sort by biome habitability",
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NeedToAdd!: "Click to sort by biome cells number",
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NeedToAdd!: "Click to sort by biome area",
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NeedToAdd!: "Click to sort by biome population",
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biomesEditorRefresh: "Refresh the Editor",
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biomesEditStyle: "Edit biomes style in Style Editor",
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biomesLegend: "Toggle Legend box",
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biomesPercentage: "Toggle percentage / absolute values views",
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biomesManually: "Manually re-assign biomes to not follow the default moisture/temperature pattern",
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biomesManuallyApply: "Apply current assignment",
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biomesManuallyCancel: "Cancel assignment",
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biomesAdd: "Add a custom biome",
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biomesRestore: "Restore the defaults and re-define biomes based on current moisture and temperature",
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biomesRegenerateReliefIcons: "Regenerate relief icons based on current biomes and elevation",
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biomesExport: "Save biomes-related data as a text file (.csv)",
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NeedToAdd!: "Click to sort by state name",
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NeedToAdd!: "Click to sort by state form name",
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NeedToAdd!: "Click to sort by capital name",
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NeedToAdd!: "Click to sort by state dominant culture",
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NeedToAdd!: "Click to sort by state burgs count",
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NeedToAdd!: "Click to sort by state area",
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NeedToAdd!: "Click to sort by state population",
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NeedToAdd!: "Click to sort by state type",
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NeedToAdd!: "Click to sort by state expansion value",
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NeedToAdd!: "Click to sort by state cells count",
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statesEditorRefresh: "Refresh the Editor",
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statesEditStyle: "Edit states style in Style Editor",
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statesLegend: "Toggle Legend box",
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statesPercentage: "Toggle percentage / absolute values views",
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statesChart: "Show states bubble chart",
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statesRegenerate: "Show the regeneration menu and more data",
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statesRegenerateBack: "Hide the regeneration menu",
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statesRandomize: "Randomize states Expansion value and re-calculate states and provinces",
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statesRecalculate: "Recalculate states based on current values of growth-related attributes",
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statesManually: "Manually re-assign states",
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statesManuallyApply: "Apply assignment",
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statesManuallyCancel: "Cancel assignment",
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statesAdd: "Add a new state. Hold Shift to add multiple",
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statesExport: "Save state-related data as a text file (.csv)",
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NeedToAdd!: "State short name",
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stateNameEditorShort: "Type to change the short name",
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stateNameEditorShortCulture: "Generate culture-specific name",
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stateNameEditorShortRandom: "Generate random name",
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NeedToAdd!: "State form name",
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stateNameEditorCustomForm: "Create custom state form name",
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stateNameEditorAddForm: "Click to add custom state form name to the list",
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NeedToAdd!: "State full name",
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stateNameEditorFull: "Type to change the full name",
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stateNameEditorFullRegenerate: "Click to re-generate full name",
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NeedToAdd!: "Click to sort by province name",
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NeedToAdd!: "Click to sort by province form name",
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NeedToAdd!: "Click to sort by province capital",
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NeedToAdd!: "Click to sort by province owner",
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NeedToAdd!: "Click to sort by province area",
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NeedToAdd!: "Click to sort by province population",
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provincesEditorRefresh: "Refresh the Editor",
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provincesEditStyle: "Edit provinces style in Style Editor",
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provincesPercentage: "Toggle percentage / absolute values views",
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provincesChart: "Show provinces chart",
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provincesToggleLabels: "Toggle province labels",
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provincesExport: "Save provinces-related data as a text file (.csv)",
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provincesManually: "Manually re-assign provinces",
|
||||
provincesManuallyApply: "Apply assignment",
|
||||
provincesManuallyCancel: "Cancel assignment",
|
||||
provincesAdd: "Add a new province. Hold Shift to add multiple",
|
||||
provincesRemoveAll: "Remove all provinces. States will remain as they are",
|
||||
NeedToAdd!: "Click to sort by state name",
|
||||
NeedToAdd!: "Click to sort by diplomatical relations",
|
||||
NeedToAdd!: "Ally means states formed a defensive pact and will protect each other in case of third party aggression",
|
||||
NeedToAdd!: "State is friendly to anouther state when they share some common interests",
|
||||
NeedToAdd!: "Neutral means states relations are neither positive nor negative",
|
||||
NeedToAdd!: "Suspicion means shate has a cautious distrust of another state",
|
||||
NeedToAdd!: "Enemies are states at war with each other",
|
||||
NeedToAdd!: "Relations are unknown if states do not have enough information about each other",
|
||||
NeedToAdd!: "Rivalry is a state of competing for dominance in the region",
|
||||
NeedToAdd!: "Vassal is a state having obligation to its suzerain",
|
||||
NeedToAdd!: "Suzerain is a state having some control over its vassals",
|
||||
diplomacyEditorRefresh: "Refresh the Editor",
|
||||
diplomacyEditStyle: "Edit states (including diplomacy view) style in Style Editor",
|
||||
diplomacyRegenerate: "Regenerate diplomatical relations",
|
||||
diplomacyHistory: "Show relations history",
|
||||
diplomacyMatrix: "Show relations matrix",
|
||||
diplomacyExport: "Save state relations matrix as a text file (.csv)",
|
||||
NeedToAdd!: "Province short name",
|
||||
provinceNameEditorShort: "Type to change the short name",
|
||||
provinceNameEditorShortCulture: "Generate culture-specific name",
|
||||
provinceNameEditorShortRandom: "Generate random name",
|
||||
NeedToAdd!: "Province form name",
|
||||
provinceNameEditorCustomForm: "Create custom province form name",
|
||||
provinceNameEditorAddForm: "Click to add custom province form name to the list",
|
||||
NeedToAdd!: "Province full name",
|
||||
provinceNameEditorFull: "Type to change the full name",
|
||||
provinceNameEditorFullRegenerate: "Click to re-generate full name",
|
||||
NeedToAdd!: "Click to sort by culture name",
|
||||
NeedToAdd!: "Click to sort by culture cells count",
|
||||
NeedToAdd!: "Click to sort by expansionism",
|
||||
NeedToAdd!: "Click to sort by type",
|
||||
NeedToAdd!: "Click to sort by culture area",
|
||||
NeedToAdd!: "Click to sort by culture population",
|
||||
NeedToAdd!: "Click to sort by culture namesbase",
|
||||
culturesEditorRefresh: "Refresh the Editor",
|
||||
culturesEditStyle: "Edit cultures style in Style Editor",
|
||||
culturesLegend: "Toggle Legend box",
|
||||
culturesPercentage: "Toggle percentage / absolute values display mode",
|
||||
culturesHeirarchy: "Show cultures hierarchy tree",
|
||||
culturesManually: "Manually re-assign cultures",
|
||||
culturesManuallyApply: "Apply assignment",
|
||||
culturesManuallyCancel: "Cancel assignment",
|
||||
culturesEditNamesBase: "Edit a database used for names generation",
|
||||
culturesAdd: "Add a new culture. Hold Shift to add multiple",
|
||||
culturesExport: "Download cultures-related data",
|
||||
culturesRecalculate: "Recalculate cultures based on current values of growth-related attributes",
|
||||
namesbaseSelect: "Select base to edit",
|
||||
namesbaseTextarea: "Names data: a comma separated list of source names used for names generation",
|
||||
namesbaseName: "Type to change a base name",
|
||||
namesbaseMin: "Recommended minimum name length",
|
||||
namesbaseMax: "Recommended maximum name length",
|
||||
namesbaseDouble: "Populate with letters that can used twice in a row",
|
||||
namesbaseMulti: "Multi-word names rate. 1 - allow all multi-word names, 0 - all names should spelled as a single word",
|
||||
namesbaseExamples: "Examples. Click to re-generate",
|
||||
namesbaseUpdateExamples: "Re-generate examples based on provided data",
|
||||
namesbaseAdd: "Add new namesbase",
|
||||
namesbaseDefault: "Restore default namesbase",
|
||||
namesbaseDownload: "Download namesbase to PC",
|
||||
namesbaseUpload: "Upload a namesbase from PC",
|
||||
namesbaseCA: "Find or share custom namesbase on Cartography Assets portal",
|
||||
NeedToAdd!: "Zone description",
|
||||
NeedToAdd!: "Zone cells count",
|
||||
NeedToAdd!: "Zone area",
|
||||
NeedToAdd!: "Zone population",
|
||||
zonesEditorRefresh: "Refresh the Editor",
|
||||
zonesEditStyle: "Edit zones style in Style Editor",
|
||||
zonesLegend: "Toggle Legend box",
|
||||
zonesPercentage: "Toggle percentage / absolute values views",
|
||||
zonesManually: "Re-assign zones",
|
||||
zonesManuallyApply: "Apply assignment",
|
||||
zonesManuallyCancel: "Cancel assignment",
|
||||
zonesRemove: "Click to toggle the removal mode on brush dragging. Shortcut: ctrl",
|
||||
zonesAdd: "Add a new zone layer",
|
||||
zonesExport: "Download zones-related data",
|
||||
notesSelect: "Select object",
|
||||
notesName: "Type to change object name",
|
||||
notesText: "Type object description",
|
||||
notesFocus: "Focus on selected object",
|
||||
notesDownload: "Download notes to PC",
|
||||
notesUpload: "Upload notes from PC",
|
||||
notesRemove: "Remove this note",
|
||||
NeedToAdd!: "Click to sort by religion name",
|
||||
NeedToAdd!: "Click to sort by religion type",
|
||||
NeedToAdd!: "Click to sort by religion form",
|
||||
NeedToAdd!: "Click to sort by supreme deity",
|
||||
NeedToAdd!: "Click to sort by religion area",
|
||||
NeedToAdd!: "Click to sort by number of believers (religion area population)",
|
||||
religionsEditorRefresh: "Refresh the Editor",
|
||||
religionsEditStyle: "Edit religions style in Style Editor",
|
||||
religionsLegend: "Toggle Legend box",
|
||||
religionsPercentage: "Toggle percentage / absolute values display mode",
|
||||
religionsHeirarchy: "Show religions hierarchy tree",
|
||||
religionsExtinct: "Show/hide extinct religions (religions without cells)",
|
||||
religionsManually: "Manually re-assign religions",
|
||||
religionsManuallyApply: "Apply assignment",
|
||||
religionsManuallyCancel: "Cancel assignment",
|
||||
religionsAdd: "Add a new religion. Hold Shift to add multiple",
|
||||
religionsExport: "Download religions-related data",
|
||||
addLinearRuler: "Click to place a linear measurer (ruler)",
|
||||
addOpisometer: "Drag to measure a curve length (opisometer)",
|
||||
addPlanimeter: "Drag to measure a polygon area (planimeter)",
|
||||
removeRulers: "Remove all rulers from the map. Click on ruler label to remove a ruler separately",
|
||||
unitsRestore: "Restore default units settings",
|
||||
NeedToAdd!: "Click to sort by burg name",
|
||||
NeedToAdd!: "Click to sort by province name",
|
||||
NeedToAdd!: "Click to sort by state name",
|
||||
NeedToAdd!: "Click to sort by culture name",
|
||||
NeedToAdd!: "Click to sort by burg population",
|
||||
NeedToAdd!: "Click to sort by burg type",
|
||||
burgsOverviewRefresh: "Refresh the Editor",
|
||||
burgsChart: "Show burgs bubble chart",
|
||||
regenerateBurgNames: "Regenerate burg names based on assigned culture",
|
||||
addNewBurg: "Add a new burg. Hold Shift to add multiple",
|
||||
burgsExport: "Save burgs-related data as a text file (.csv)",
|
||||
burgNamesImport: "Rename burgs in bulk",
|
||||
burgsRemoveAll: "Remove all burgs except for capitals. To remove a capital remove its state first",
|
||||
NeedToAdd!: "Click to sort by river name",
|
||||
NeedToAdd!: "Click to sort by river type name",
|
||||
NeedToAdd!: "Click to sort by river length",
|
||||
NeedToAdd!: "Click to sort by river basin",
|
||||
riversOverviewRefresh: "Refresh the Editor",
|
||||
addNewRiver: "Add a new river. Hold Shift to add multiple",
|
||||
riversBasinHighlight: "Toggle basin highlight mode",
|
||||
riversExport: "Save rivers-related data as a text file (.csv)",
|
||||
riversRemoveAll: "Remove all rivers",
|
||||
NeedToAdd!: "State name. Click to sort",
|
||||
militaryTotal: "Total military personnel (considering crew). Click to sort",
|
||||
NeedToAdd!: "State population. Click to sort",
|
||||
NeedToAdd!: "Military personnel rate (% of state population). Depends on war alert. Click to sort",
|
||||
NeedToAdd!: "War Alert. Modifier to military forces number, depends of political situation. Click to sort",
|
||||
militaryOverviewRefresh: "Refresh the Editor",
|
||||
militaryOptionsButton: "Military options. Click to customize units",
|
||||
militaryOverviewRecalculate: "Recalculate military forces based on current options",
|
||||
militaryExport: "Save military-related data as a text file (.csv)",
|
||||
militaryVisualize: "Show armies on the map",
|
||||
NeedToAdd!: "Unit name. If name is changed for existing unit, old unit will be replaced",
|
||||
NeedToAdd!: "Conscription percentage for rural population",
|
||||
NeedToAdd!: "Conscription percentage for urban population",
|
||||
NeedToAdd!: "Average number of people in crew",
|
||||
NeedToAdd!: "Unit type to apply special rules on forces recalculation",
|
||||
styleSaverName: "Enter style preset name",
|
||||
styleSaverTip: "Shows whether there is already a preset with this name",
|
||||
styleSaverJSON: "Style JSON is getting formed based the current settings, but can be entered manually",
|
||||
styleSaverSave: "Save current JSON as a new style preset",
|
||||
styleSaverDownload: "Download the style as a .json file (can be opened in any text editor)",
|
||||
styleSaverLoad: "Open previously downloaded style file",
|
||||
styleSaverCA: "Find or share custom style preset on Cartography Assets portal",
|
||||
NeedToAdd!: "Equirectangular projection is used: distortion is maximum on poles. Use map with aspect ratio 2:1 for best result",
|
||||
options3dUpdate: "Update the scene",
|
||||
NeedToAdd!: "Configure world and map size and climate settings",
|
||||
options3dSave: "Save screenshot of the 3d scene",
|
||||
NeedToAdd!: "Download the map as fully-functional .map file to your machine",
|
||||
NeedToAdd!: "Download the map as vector image (open in browser or Inkscape)",
|
||||
NeedToAdd!: "Download visible part of the map as .png (lossless compressed)",
|
||||
NeedToAdd!: "Download visible part of the map as .jpeg (lossy compressed) image",
|
||||
NeedToAdd!: "Download map data in GeoJSON format",
|
||||
NeedToAdd!: "Save fully-functional map to browser storage. Shortcut: F6",
|
||||
NeedToAdd!: "Load .map file from local disk",
|
||||
NeedToAdd!: "Load .map file from URL (server should allow CORS)",
|
||||
NeedToAdd!: "Load map from browser storage (if saved before)"
|
||||
};
|
||||
|
|
@ -1,23 +0,0 @@
|
|||
// Файл перевода FMG на русский язык. Источник: lang-en.js. Версия 0.01a
|
||||
window.translation = {
|
||||
titleFull: "Генератор фэнтези карт",
|
||||
titleName: " ",
|
||||
title: "Генератор фэнтези карт",
|
||||
version: "в. ",
|
||||
loading: "ЗАГРУЗКА",
|
||||
newMap: "Новая карта!",
|
||||
layers: "Слои",
|
||||
style: "Стиль",
|
||||
options: "Опции",
|
||||
tools: "Редактор",
|
||||
about: "Справка",
|
||||
tipOptionsTrigger: "Нажмите для открытия панели меню. Клавиша Tab",
|
||||
tipRegenerate: "Нажмите, чтобы сгенерировать новую карту. Клавиша F2",
|
||||
optionsDragTrigger: "Зажмите и тяните, чтобы переместить меню",
|
||||
optionsHide: "Нажмите, чтобы скрыть меню. Клавиша: Tab (скрыть меню) Esc (скрыть меню и закрыть все окна)",
|
||||
layersTab: "Нажмите, чтобы изменить слои карты, их видимость и порядок",
|
||||
styleTab: "Нажмите, чтобы окрыть вкладку для работы над стилем",
|
||||
optionsTab: "Нажмите, чтобы изменить настройки генерации карты и пользовательского интерейса",
|
||||
toolsTab: "Нажмите, чтобы открыть вкладку инструментов",
|
||||
aboutTab: "Нажмите, чтобы посмотреть информацию о Генераторе"
|
||||
};
|
||||
|
|
@ -1,55 +0,0 @@
|
|||
// Translation module
|
||||
"use strict";
|
||||
|
||||
void function() {
|
||||
window.lang = "en"; // default language
|
||||
|
||||
if (localStorage.getItem("lang")) window.lang = localStorage.getItem("lang");
|
||||
else {
|
||||
const isSupported = ln => ["ru"].includes(ln); // list of supported languages with at least 50% support
|
||||
const browserLang = navigator.language.split("-")[0];
|
||||
if (isSupported(browserLang)) window.lang = browserLang;
|
||||
}
|
||||
|
||||
selectLanguage.value = window.lang;
|
||||
if (window.lang === "en") return; // no need to translate
|
||||
initiateTranslation();
|
||||
|
||||
async function initiateTranslation() {
|
||||
const loaded = await loadTranslation();
|
||||
if (!loaded) {
|
||||
tip(`Cannot load ${window.lang} translation, check files in lang folder`, false, "error", 4000);
|
||||
window.lang == "en"; // set to default value
|
||||
return false;
|
||||
}
|
||||
|
||||
function loadTranslation() {
|
||||
return new Promise(resolve => {
|
||||
const script = document.createElement('script');
|
||||
script.src = `lang/lang-${window.lang}.js`
|
||||
document.head.append(script);
|
||||
script.onload = () => resolve(true);
|
||||
script.onerror = () => resolve(false);
|
||||
});
|
||||
}
|
||||
|
||||
if (translation["titleFull"]) document.title = translation["titleFull"];
|
||||
|
||||
void function translateDOM() {
|
||||
const tTags = Array.from(document.getElementsByTagName("t"));
|
||||
tTags.forEach(t => {
|
||||
const id = t.dataset.t;
|
||||
const text = translation[id];
|
||||
if (!text) return;
|
||||
t.innerHTML = text;
|
||||
});
|
||||
}()
|
||||
|
||||
}
|
||||
|
||||
}()
|
||||
|
||||
function translate(id, originalEn) {
|
||||
const text = translation[id];
|
||||
return text ? text : originalEn;
|
||||
}
|
||||
|
|
@ -924,11 +924,12 @@
|
|||
const max = percentage == 100 ? 1000 : gauss(20, 5, 5, 100) * percentage ** .5; // max growth
|
||||
|
||||
const forms = {
|
||||
Monarchy:{County:11, Earldom:3, Shire:1, Landgrave:1, Margrave:1, Barony:1},
|
||||
Republic:{Province:6, Department:2, Governorate:2, District:1, Canton:1, Prefecture:1},
|
||||
Theocracy:{Parish:3, Deanery:1},
|
||||
Union:{Province:1, State:1, Canton:1, Republic:1, County:1, Council:1},
|
||||
Wild:{Territory:10, Land:5, Region:2, Tribe:1, Clan:1, Dependency:1, Area: 1}
|
||||
Monarchy: {County:11, Earldom:3, Shire:1, Landgrave:1, Margrave:1, Barony:1},
|
||||
Republic: {Province:6, Department:2, Governorate:2, District:1, Canton:1, Prefecture:1},
|
||||
Theocracy: {Parish:3, Deanery:1},
|
||||
Union: {Province:1, State:1, Canton:1, Republic:1, County:1, Council:1},
|
||||
Anarchy: {Council:1, Commune:1, Community:1, Tribe:1},
|
||||
Wild: {Territory:10, Land:5, Region:2, Tribe:1, Clan:1, Dependency:1, Area: 1}
|
||||
}
|
||||
|
||||
// generate provinces for a selected burgs
|
||||
|
|
@ -952,7 +953,7 @@
|
|||
const nameByBurg = P(.5);
|
||||
const name = nameByBurg ? stateBurgs[i].name : Names.getState(Names.getCultureShort(c), c);
|
||||
const formName = rw(form);
|
||||
form[formName] += 5;
|
||||
form[formName] += 10;
|
||||
const fullName = name + " " + formName;
|
||||
const color = getMixedColor(s.color);
|
||||
const kinship = nameByBurg ? .8 : .4;
|
||||
|
|
|
|||
|
|
@ -488,7 +488,7 @@
|
|||
|
||||
const getShield = function(culture, state) {
|
||||
const emblemShape = document.getElementById("emblemShape");
|
||||
const shapeGroup = emblemShape.selectedOptions[0].parentNode.label;
|
||||
const shapeGroup = emblemShape.selectedOptions[0]?.parentNode.label || "Diversiform";
|
||||
if (shapeGroup !== "Diversiform") return emblemShape.value;
|
||||
|
||||
if (emblemShape.value === "state" && state && pack.states[state].coa) return pack.states[state].coa.shield;
|
||||
|
|
|
|||
|
|
@ -115,20 +115,20 @@ async function getMapURL(type, subtype) {
|
|||
const symbols = cloneEl.querySelectorAll("symbol");
|
||||
for (let i=0; i < symbols.length; i++) {
|
||||
const id = symbols[i].id;
|
||||
if (cloneEl.querySelector("use[href='#"+id+"']")) continue;
|
||||
if (cloneEl.querySelector("use[*|href='#"+id+"']")) continue;
|
||||
symbols[i].remove();
|
||||
}
|
||||
|
||||
// add displayed emblems
|
||||
if (layerIsOn("toggleEmblems") && emblems.selectAll("use").size()) {
|
||||
Array.from(cloneEl.getElementById("emblems").querySelectorAll("use")).forEach(el => {
|
||||
const href = el.getAttribute("href");
|
||||
cloneEl.getElementById("emblems")?.querySelectorAll("use").forEach(el => {
|
||||
const href = el.getAttribute("href") || el.getAttribute("xlink:href");
|
||||
if (!href) return;
|
||||
const emblem = document.getElementById(href.slice(1));
|
||||
if (emblem) cloneDefs.append(emblem.cloneNode(true));
|
||||
});
|
||||
} else {
|
||||
cloneDefs.querySelector("#defs-emblems").remove();
|
||||
cloneDefs.querySelector("#defs-emblems")?.remove();
|
||||
}
|
||||
|
||||
// add ocean pattern
|
||||
|
|
@ -141,9 +141,10 @@ async function getMapURL(type, subtype) {
|
|||
// add relief icons
|
||||
if (cloneEl.getElementById("terrain")) {
|
||||
const uniqueElements = new Set();
|
||||
const terrainElements = cloneEl.getElementById("terrain").childNodes;
|
||||
for (let i=0; i < terrainElements.length; i++) {
|
||||
uniqueElements.add(terrainElements[i].getAttribute("href"));
|
||||
const terrainNodes = cloneEl.getElementById("terrain").childNodes;
|
||||
for (let i=0; i < terrainNodes.length; i++) {
|
||||
const href = terrainNodes[i].getAttribute("href") || terrainNodes[i].getAttribute("xlink:href");
|
||||
uniqueElements.add(href);
|
||||
}
|
||||
|
||||
const defsRelief = svgDefs.getElementById("defs-relief");
|
||||
|
|
|
|||
|
|
@ -414,9 +414,16 @@ function togglePopulation(event) {
|
|||
} else {
|
||||
if (event && isCtrlClick(event)) {editStyle("population"); return;}
|
||||
turnButtonOff("togglePopulation");
|
||||
const hide = d3.transition().duration(1000).ease(d3.easeSinIn);
|
||||
population.select("#rural").selectAll("line").transition(hide).attr("y2", d => d[1]).remove();
|
||||
population.select("#urban").selectAll("line").transition(hide).delay(1000).attr("y2", d => d[1]).remove();
|
||||
const isD3data = population.select("line").datum();
|
||||
if (!isD3data) {
|
||||
// just remove
|
||||
population.selectAll("line").remove();
|
||||
} else {
|
||||
// remove with animation
|
||||
const hide = d3.transition().duration(1000).ease(d3.easeSinIn);
|
||||
population.select("#rural").selectAll("line").transition(hide).attr("y2", d => d[1]).remove();
|
||||
population.select("#urban").selectAll("line").transition(hide).delay(1000).attr("y2", d => d[1]).remove();
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
|
|
|
|||
Loading…
Add table
Add a link
Reference in a new issue