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Add the basis for locking everything, code and test the culture locking
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7 changed files with 130 additions and 10 deletions
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index.html
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index.html
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@ -2017,11 +2017,11 @@
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</button>
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<button
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id="regenerateStates"
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data-tip="Click to select new capitals and regenerate states. Emblems and military forces will be regenerated as well, burgs will remain as they are"
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data-tip="Click to select new capitals and regenerate unlocked states. Emblems and military forces will be regenerated as well, burgs will remain as they are"
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>
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States
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</button>
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<button id="regenerateProvinces" data-tip="Click to regenerate provinces. States will remain as they are">
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<button id="regenerateProvinces" data-tip="Click to regenerate unlocked provinces. States will remain as they are">
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Provinces
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</button>
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<button
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@ -2031,8 +2031,8 @@
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Burgs
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</button>
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<button id="regenerateEmblems" data-tip="Click to regenerate all emblems">Emblems</button>
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<button id="regenerateReligions" data-tip="Click to regenerate religions">Religions</button>
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<button id="regenerateCultures" data-tip="Click to regenerate cultures">Cultures</button>
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<button id="regenerateReligions" data-tip="Click to regenerate unlocked religions">Religions</button>
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<button id="regenerateCultures" data-tip="Click to regenerate unlocked cultures">Cultures</button>
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<button
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id="regenerateMilitary"
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data-tip="Click to recalculate military forces based on current military options"
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@ -2040,7 +2040,7 @@
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Military
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</button>
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<button id="regenerateIce" data-tip="Click to icebergs and glaciers">Ice</button>
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<button id="regenerateMarkers" data-tip="Click to regenerate markers">
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<button id="regenerateMarkers" data-tip="Click to regenerate unlocked markers">
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Markers <i id="configRegenerateMarkers" class="icon-cog" data-tip="Click to set number multiplier"></i>
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</button>
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<button
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