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https://github.com/Azgaar/Fantasy-Map-Generator.git
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v1.4.05
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parent
8152ccbe9c
commit
5304306044
8 changed files with 300 additions and 26 deletions
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@ -19,13 +19,13 @@ function showBattleScreen(attacker, defender) {
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modules.showBattleScreen = true;
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// add listeners
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//document.getElementById("regimentNameRestore").addEventListener("click", restoreName);
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document.getElementById("battleAddRegiment").addEventListener("click", addSide);
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function addHeaders() {
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document.getElementById("battleScreen").querySelectorAll("th").forEach(el => el.remove());
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const attackers = battleAttackers.querySelector("tr");
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const defenders = battleDefenders.querySelector("tr");
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let headers = "<th></th>";
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let headers = "<th></th><th></th>";
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for (const u of options.military) {
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const label = capitalize(u.name.replace(/_/g, ' '));
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@ -38,12 +38,55 @@ function showBattleScreen(attacker, defender) {
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}
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function addRegiment(div, regiment) {
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let line = `<tr><th>${regiment.name}</th>`;
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const state = ra(pack.states), supply = rand(1000) + " " + distanceUnitInput.value;
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const color = state.color[0] === "#" ? state.color : "#999";
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const icon = `<svg width="1.4em" height="1.4em" style="margin-bottom: -.6em;">
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<rect x="0" y="0" width="100%" height="100%" fill="${color}" class="fillRect"></rect>
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<text x="0" y="1.04em" style="">${regiment.icon}</text></svg>`;
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const body = `<tbody id="battle${state.i}-${regiment.i}">`;
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let initial = `<tr class="battleInitial"><td>${icon}</td><td class="regiment">${regiment.name.slice(0,25)}</td>`;
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let casualties = `<tr class="battleCasualties"><td></td><td>${state.fullName}</td>`;
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let survivors = `<tr class="battleSurvivors"><td></td><td>Supply line length: ${supply}</td>`;
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for (const u of options.military) {
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line += `<th>${regiment.u[u.name]||0}</th>`;
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initial += `<td style="width: 2.5em; text-align: center">${regiment.u[u.name]||0}</td>`;
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casualties += `<td style="width: 2.5em; text-align: center; color: red">0</td>`;
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survivors += `<td style="width: 2.5em; text-align: center; color: green">${regiment.u[u.name]||0}</td>`;
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}
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initial += `<td style="width: 2.5em; text-align: center">${regiment.a||0}</td></tr>`;
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casualties += `<td style="width: 2.5em; text-align: center; color: red">0</td></tr>`;
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survivors += `<td style="width: 2.5em; text-align: center; color: green">${regiment.a||0}</td></tr>`;
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div.innerHTML += body + initial + casualties + survivors + "</tbody>";
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}
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function addSide() {
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const states = pack.states.filter(s => s.i && !s.removed);
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const stateOptions = states.map(s => `<option value=${s.i}>${s.fullName}</option>`).join("");
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const regiments = states[0].military.map(r => `<option value=${r.i}>${r.icon} ${r.name} (${r.a})</option>`).join("");
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alertMessage.innerHTML = `<select id="addSideSide" data-tip="Select side"><option>Attackers</option><option>Defenders</option></select>
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<select id="addSideState" data-tip="Select state">${stateOptions}</select><br>
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<select id="addSideRegiment" data-tip="Select regiment">${regiments}</select>`;
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$("#alert").dialog({resizable: false, title: "Add regiment to the battle",
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buttons: {
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Add: function() {
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$(this).dialog("close");
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const div = document.getElementById("addSideSide").selectedIndex ? battleDefenders : battleAttackers;
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const state = pack.states.find(s => s.i == document.getElementById("addSideState").value);
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const regiment = state.military.find(r => r.i == document.getElementById("addSideRegiment").value);
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addRegiment(div, regiment);
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},
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Cancel: function() {$(this).dialog("close");}
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}
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});
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document.getElementById("addSideState").onchange = function () {
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const state = pack.states.find(s => s.i == this.value);
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const regiments = state.military.map(r => `<option value=${r.i}>${r.icon} ${r.name} (${r.a})</option>`).join("");
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document.getElementById("addSideRegiment").innerHTML = regiments;
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}
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line += `<th>${regiment.a||0}</th></tr>`;
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div.querySelector("tbody").insertAdjacentHTML("beforebegin", line);
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}
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function closeBattleScreen() {
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@ -1,5 +1,4 @@
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"use strict";
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function showEPForRoute(node) {
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const points = [];
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debug.select("#controlPoints").selectAll("circle").each(function() {
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@ -34,7 +33,7 @@ function showElevationProfile(data, routeLen, isRiver) {
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position: {my: "left top", at: "left+20 bottom-240", of: window, collision: "fit"}
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});
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// Azgaar asked if we can prevent river graphs from showing rivers as flowing uphill
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// prevent river graphs from showing rivers as flowing uphill
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var slope = 0;
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if (isRiver) {
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if (pack.cells.h[data[0]] < pack.cells.h[data[data.length-1]]) {
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@ -73,10 +72,6 @@ function showElevationProfile(data, routeLen, isRiver) {
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j++;
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}
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const heightDiff = ma-mi+1;
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// const w = document.getElementById("elevationProfile").clientWidth - 32;
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const w = window.innerWidth-280;
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h = 100;
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@ -88,10 +83,7 @@ function showElevationProfile(data, routeLen, isRiver) {
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chart.append("defs").append("marker").attr("id", "arrowhead").attr("orient", "auto").attr("markerWidth", "2").attr("markerHeight", "4").attr("refX", "0.1").attr("refY", "2").append("path").attr("d", "M0,0 V4 L2,2 Z");
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// main graph line
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var lineFunc = d3.line()
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.x(function(d) { return d.x * w / points.length + xOffset})
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.y(function(d) { return h-d.y + yOffset });
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var lineFunc = d3.line().x(d => d.x * w / points.length + xOffset).y(d => h-d.y + yOffset);
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chart.append("path").attr("d", lineFunc(points)).attr("stroke", "purple").attr("fill", "none").attr("id", "elevationLine");
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// y-axis labels for starting and ending heights
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@ -215,7 +215,7 @@ function editRegiment(selector) {
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.style("dominant-baseline", "central").style("text-anchor", "middle")
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.transition(attack).attr("font-size", 1000).attr("opacity", 0).remove();
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tip("", false);
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clearMainTip();
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$("#regimentEditor").dialog("close");
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}
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