This commit is contained in:
Azgaar 2022-04-20 12:14:20 +05:00
commit 53dc9a452d
3 changed files with 187 additions and 153 deletions

View file

@ -1728,8 +1728,8 @@
<p>Click to create a new map:</p>
<div id="resamplers">
<button data-tip="Click to generate new (sub)map from the current viewport" onclick="openSubmapOptions()">Submap</button>
<button data-tip="Click to resample (transform) your map to different cellcount" onclick="openRemapOptions()">Resample</button>
<button data-tip="Click to generate new (sub)map from the current viewport" onclick="UISubmap.openSubmapOptions()">Submap</button>
<button data-tip="Click to resample (transform) your map to different cellcount" onclick="UISubmap.openRemapOptions()">Resample</button>
</div>
</div>
@ -4488,6 +4488,10 @@
<input id="submapDepressRivers" class="checkbox" type="checkbox" />
<label for="submapDepressRivers" class="checkbox-label">Errode riverbeds.</label>
</div>
<div data-tip="Rescale styles (burg labels, emblem size) to match the new scale.">
<input id="submapRescaleStyles" class="checkbox" type="checkbox" checked/>
<label for="submapRescaleStyles" class="checkbox-label">Rescale Styles</label>
</div>
<div data-tip="Move all existing towns to the 'largetown' burg group">
<input id="submapPromoteTowns" class="checkbox" type="checkbox" />
<label for="submapPromoteTowns" class="checkbox-label">Promote towns to largetowns</label>

View file

@ -58,7 +58,7 @@ window.Submap = (function () {
const n = grid.points.length;
grid.cells.h = new Uint8Array(n); // heightmap
grid.cells.temp = new Int8Array(n); // temperature
grid.cells.prec = new Int8Array(n); // precipitation
grid.cells.prec = new Uint8Array(n); // precipitation
const reverseGridMap = new Uint32Array(n); // cellmap from new -> oldcell
const oldGrid = parentMap.grid;

View file

@ -4,158 +4,188 @@
UI elements for submap generation
*/
function openSubmapOptions() {
$("#submapOptionsDialog").dialog({
title: "Submap options",
resizable: false,
width: fitContent(),
position: {my: "right top", at: "right-10 top+10", of: "svg", collision: "fit"},
buttons: {
Submap: function () {
$(this).dialog("close");
generateSubmap();
},
Cancel: function () {
$(this).dialog("close");
}
}
});
}
function openRemapOptions() {
resetZoom(0);
$("#remapOptionsDialog").dialog({
title: "Resampler options",
resizable: false,
width: fitContent(),
position: {my: "right top", at: "right-10 top+10", of: "svg", collision: "fit"},
buttons: {
Resample: function () {
const cellNumId = Number(document.getElementById("submapPointsInput").value);
const cells = cellsDensityConstants[cellNumId];
$(this).dialog("close");
if (!cells) {
console.error("Unknown cell number!");
return;
window.UISubmap = (function () {
function openSubmapOptions() {
$("#submapOptionsDialog").dialog({
title: "Submap options",
resizable: false,
width: fitContent(),
position: {my: "right top", at: "right-10 top+10", of: "svg", collision: "fit"},
buttons: {
Submap: function () {
$(this).dialog("close");
generateSubmap();
},
Cancel: function () {
$(this).dialog("close");
}
changeCellsDensity(cellNumId);
resampleCurrentMap();
},
Cancel: function () {
$(this).dialog("close");
}
}
});
}
/* callbacks */
const resampleCurrentMap = debounce(function () {
// Resample the whole map to different cell resolution or shape
WARN && console.warn("Resampling current map");
const options = {
lockMarkers: false,
lockBurgs: false,
depressRivers: false,
addLakesInDepressions: false,
promoteTowns: false,
smoothHeightMap: false,
projection: (x, y) => [x, y],
inverse: (x, y) => [x, y]
};
startResample(options);
}, 1000);
const generateSubmap = debounce(function () {
// Create submap from the current map
// submap limits defined by the current window size (canvas viewport)
WARN && console.warn("Resampling current map");
closeDialogs("#worldConfigurator, #options3d");
const checked = id => Boolean(document.getElementById(id).checked);
// Create projection func from current zoom extents
const [[x0, y0], [x1, y1]] = getViewBoxExtent();
const origScale = scale;
const options = {
lockMarkers: checked("submapLockMarkers"),
lockBurgs: checked("submapLockBurgs"),
depressRivers: checked("submapDepressRivers"),
addLakesInDepressions: checked("submapAddLakeInDepression"),
promoteTowns: checked("submapPromoteTowns"),
smoothHeightMap: scale > 2,
inverse: (x, y) => [x / origScale + x0, y / origScale + y0],
projection: (x, y) => [(x - x0) * origScale, (y - y0) * origScale],
};
// converting map position on the planet
const mapSizeOutput = document.getElementById("mapSizeOutput");
const latitudeOutput = document.getElementById("latitudeOutput");
const latN = 90 - ((180 - (mapSizeInput.value / 100) * 180) * latitudeOutput.value) / 100;
const newLatN = latN - ((y0 / graphHeight) * mapSizeOutput.value * 180) / 100;
mapSizeOutput.value /= scale;
latitudeOutput.value = ((90 - newLatN) / (180 - (mapSizeOutput.value / 100) * 180)) * 100;
document.getElementById("mapSizeInput").value = mapSizeOutput.value;
document.getElementById("latitudeInput").value = latitudeOutput.value;
// fix scale
distanceScaleInput.value = distanceScaleOutput.value = rn((distanceScale = distanceScaleOutput.value / scale), 2);
populationRateInput.value = populationRateOutput.value = rn((populationRate = populationRateOutput.value / scale), 2);
customization = 0;
startResample(options);
}, 1000);
async function startResample(options) {
undraw();
resetZoom(0);
let oldstate = {
grid: deepCopy(grid),
pack: deepCopy(pack),
seed,
graphWidth,
graphHeight
};
try {
const oldScale = scale;
await Submap.resample(oldstate, options);
if (options.promoteTowns) {
const groupName = "largetowns";
moveAllBurgsToGroup("towns", groupName);
changeRadius(rn(oldScale * 0.8, 2), groupName);
changeFontSize(svg.select(`#labels #${groupName}`), rn(oldScale * 2, 2));
invokeActiveZooming();
}
} catch (error) {
showSubmapErrorHandler(error);
});
}
oldstate = null; // destroy old state to free memory
restoreLayers();
turnButtonOn("toggleMarkers");
if (ThreeD.options.isOn) ThreeD.redraw();
if ($("#worldConfigurator").is(":visible")) editWorld();
}
function showSubmapErrorHandler(error) {
ERROR && console.error(error);
clearMainTip();
alertMessage.innerHTML = `Map resampling failed :_(.
<br>You may retry after clearing stored data or contact us at discord.
<p id="errorBox">${parseError(error)}</p>`;
$("#alert").dialog({
resizable: false,
title: "Generation error",
width: "32em",
buttons: {
Ok: function () {
$(this).dialog("close");
function openRemapOptions() {
resetZoom(0);
$("#remapOptionsDialog").dialog({
title: "Resampler options",
resizable: false,
width: fitContent(),
position: {my: "right top", at: "right-10 top+10", of: "svg", collision: "fit"},
buttons: {
Resample: function () {
$(this).dialog("close");
resampleCurrentMap();
},
Cancel: function () {
$(this).dialog("close");
}
}
},
position: {my: "center", at: "center", of: "svg"}
});
}
});
}
/* callbacks */
const resampleCurrentMap = debounce(function () {
// Resample the whole map to different cell resolution or shape
const cellNumId = Number(document.getElementById("submapPointsInput").value);
if (!cellsDensityConstants[cellNumId]) {
console.error("Unknown cell number!");
return;
}
changeCellsDensity(cellNumId);
WARN && console.warn("Resampling current map");
startResample({
lockMarkers: false,
lockBurgs: false,
depressRivers: false,
addLakesInDepressions: false,
promoteTowns: false,
smoothHeightMap: false,
rescaleStyles: false,
projection: (x, y) => [x, y],
inverse: (x, y) => [x, y]
});
}, 1000);
const generateSubmap = debounce(function () {
// Create submap from the current map
// submap limits defined by the current window size (canvas viewport)
WARN && console.warn("Resampling current map");
closeDialogs("#worldConfigurator, #options3d");
const checked = id => Boolean(document.getElementById(id).checked);
// Create projection func from current zoom extents
const [[x0, y0], [x1, y1]] = getViewBoxExtent();
const origScale = scale;
const options = {
lockMarkers: checked("submapLockMarkers"),
lockBurgs: checked("submapLockBurgs"),
depressRivers: checked("submapDepressRivers"),
addLakesInDepressions: checked("submapAddLakeInDepression"),
promoteTowns: checked("submapPromoteTowns"),
rescaleStyles: checked("submapRescaleStyles"),
smoothHeightMap: scale > 2,
inverse: (x, y) => [x / origScale + x0, y / origScale + y0],
projection: (x, y) => [(x - x0) * origScale, (y - y0) * origScale],
};
// converting map position on the planet
const mapSizeOutput = document.getElementById("mapSizeOutput");
const latitudeOutput = document.getElementById("latitudeOutput");
const latN = 90 - ((180 - (mapSizeInput.value / 100) * 180) * latitudeOutput.value) / 100;
const newLatN = latN - ((y0 / graphHeight) * mapSizeOutput.value * 180) / 100;
mapSizeOutput.value /= scale;
latitudeOutput.value = ((90 - newLatN) / (180 - (mapSizeOutput.value / 100) * 180)) * 100;
document.getElementById("mapSizeInput").value = mapSizeOutput.value;
document.getElementById("latitudeInput").value = latitudeOutput.value;
// fix scale
distanceScaleInput.value = distanceScaleOutput.value = rn((distanceScale = distanceScaleOutput.value / scale), 2);
populationRateInput.value = populationRateOutput.value = rn((populationRate = populationRateOutput.value / scale), 2);
customization = 0;
startResample(options);
}, 1000);
async function startResample(options) {
// Do model changes with Submap.resample then do view changes if needed.
undraw();
resetZoom(0);
let oldstate = {
grid: deepCopy(grid),
pack: deepCopy(pack),
seed,
graphWidth,
graphHeight
};
try {
const oldScale = scale;
await Submap.resample(oldstate, options);
if (options.promoteTowns) {
const groupName = "largetowns";
moveAllBurgsToGroup("towns", groupName);
changeRadius(rn(oldScale * 0.8, 2), groupName);
changeFontSize(svg.select(`#labels #${groupName}`), rn(oldScale * 2, 2));
invokeActiveZooming();
}
if (options.rescaleStyles) changeStyles(oldScale);
} catch (error) {
showSubmapErrorHandler(error);
}
oldstate = null; // destroy old state to free memory
restoreLayers();
turnButtonOn("toggleMarkers");
if (ThreeD.options.isOn) ThreeD.redraw();
if ($("#worldConfigurator").is(":visible")) editWorld();
}
function changeStyles(scale) {
// resize burgIcons
const burgIcons = [...document.getElementById("burgIcons").querySelectorAll("g")];
for (const bi of burgIcons) {
const newRadius = rn(minmax(bi.getAttribute('size') * scale, 0.2, 10), 2);
changeRadius(newRadius, bi.id);
const swAttr = bi.attributes['stroke-width'];
swAttr.value = +swAttr.value * scale;
}
// burglabels
const burgLabels= [...document.getElementById("burgLabels").querySelectorAll("g")];
for (const bl of burgLabels) {
const size = +bl.dataset['size'];
bl.dataset['size'] = Math.max(rn((size + size / scale) / 2, 2), 1) * scale;
}
// emblems
const emblemMod = minmax((scale - 1) * 0.3 + 1, 0.5, 5);
emblemsStateSizeInput.value = minmax(+emblemsStateSizeInput.value * emblemMod, 0.5, 5);
emblemsProvinceSizeInput.value = minmax(+emblemsProvinceSizeInput.value * emblemMod, 0.5, 5);
emblemsBurgSizeInput.value = minmax(+emblemsBurgSizeInput.value * emblemMod, 0.5, 5);
drawEmblems();
}
function showSubmapErrorHandler(error) {
ERROR && console.error(error);
clearMainTip();
alertMessage.innerHTML = `Map resampling failed :_(.
<br>You may retry after clearing stored data or contact us at discord.
<p id="errorBox">${parseError(error)}</p>`;
$("#alert").dialog({
resizable: false,
title: "Generation error",
width: "32em",
buttons: {
Ok: function () {
$(this).dialog("close");
}
},
position: {my: "center", at: "center", of: "svg"}
});
}
return {openSubmapOptions, openRemapOptions}
})();