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https://github.com/Azgaar/Fantasy-Map-Generator.git
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feat: zones - generation fixes
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1 changed files with 153 additions and 167 deletions
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@ -6,13 +6,13 @@ window.Zones = (function () {
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rebels: {quantity: 1.5, generate: addRebels}, // rebels along a state border
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proselytism: {quantity: 1.6, generate: addProselytism}, // proselitism of organized religion
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crusade: {quantity: 1.6, generate: addCrusade}, // crusade on heresy lands
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disease: {quantity: 1.8, generate: addDisease}, // disease starting in a random city
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disaster: {quantity: 1.2, generate: addDisaster}, // disaster starting in a random city
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eruption: {quantity: 1.2, generate: addEruption}, // volcanic eruption aroung volcano
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disease: {quantity: 1.4, generate: addDisease}, // disease starting in a random city
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disaster: {quantity: 1, generate: addDisaster}, // disaster starting in a random city
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eruption: {quantity: 1, generate: addEruption}, // eruption aroung volcano
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avalanche: {quantity: 0.8, generate: addAvalanche}, // avalanche impacting highland road
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fault: {quantity: 1.4, generate: addFault}, // fault line in elevated areas
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flood: {quantity: 1.4, generate: addFlood}, // flood on river banks
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tsunami: {quantity: 1.2, generate: addTsunami} // tsunami starting near coast
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fault: {quantity: 1, generate: addFault}, // fault line in elevated areas
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flood: {quantity: 1, generate: addFlood}, // flood on river banks
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tsunami: {quantity: 1, generate: addTsunami} // tsunami starting near coast
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};
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const generate = function (globalModifier = 1) {
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@ -21,10 +21,9 @@ window.Zones = (function () {
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const usedCells = new Uint8Array(pack.cells.i.length);
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pack.zones = [];
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Object.entries(config).forEach(([name, type]) => {
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Object.values(config).forEach(type => {
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const expectedNumber = type.quantity * globalModifier;
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let number = gauss(expectedNumber, expectedNumber / 2, 0, 100);
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console.log(name, number);
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while (number--) type.generate(usedCells);
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});
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@ -164,7 +163,7 @@ window.Zones = (function () {
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});
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}
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const name = getAdjective(religion.name.split(" ")[0]) + " Proselytism";
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const name = `${getAdjective(religion.name.split(" ")[0])} Proselytism`;
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pack.zones.push({i: pack.zones.length, name, type: "Proselytism", cells: proselytismCells, color: "url(#hatch6)"});
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}
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@ -190,13 +189,14 @@ window.Zones = (function () {
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}
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function addDisease(usedCells) {
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const burg = ra(pack.burgs.filter(b => !usedCells[b.cell] && b.i && !b.removed)); // random burg
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const {cells, burgs} = pack;
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const burg = ra(burgs.filter(b => !usedCells[b.cell] && b.i && !b.removed)); // random burg
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if (!burg) return;
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const cells = pack.cells;
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const cellsArray = [];
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const cost = [];
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const power = rand(20, 37);
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const maxCells = rand(20, 40);
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const queue = new PriorityQueue({comparator: (a, b) => a.p - b.p});
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queue.queue({e: burg.cell, p: 0});
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@ -209,7 +209,7 @@ window.Zones = (function () {
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cells.c[next.e].forEach(nextCellId => {
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const c = Routes.getRoute(next.e, nextCellId) ? 5 : 100;
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const p = next.p + c;
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if (p > power) return;
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if (p > maxCells) return;
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if (!cost[nextCellId] || p < cost[nextCellId]) {
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cost[nextCellId] = p;
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@ -218,67 +218,28 @@ window.Zones = (function () {
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});
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}
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const adjective = () =>
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ra(["Great", "Silent", "Severe", "Blind", "Unknown", "Loud", "Deadly", "Burning", "Bloody", "Brutal", "Fatal"]);
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const animal = () =>
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ra([
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"Ape",
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"Bear",
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"Boar",
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"Cat",
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"Cow",
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"Dog",
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"Pig",
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"Fox",
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"Bird",
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"Horse",
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"Rat",
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"Raven",
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"Sheep",
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"Spider",
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"Wolf"
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]);
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const color = () =>
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ra([
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"Golden",
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"White",
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"Black",
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"Red",
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"Pink",
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"Purple",
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"Blue",
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"Green",
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"Yellow",
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"Amber",
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"Orange",
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"Brown",
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"Grey"
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]);
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// prettier-ignore
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const name = `${(() => {
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const model = rw({color: 2, animal: 1, adjective: 1});
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if (model === "color") return ra(["Amber", "Azure", "Black", "Blue", "Brown", "Crimson", "Emerald", "Golden", "Green", "Grey", "Orange", "Pink", "Purple", "Red", "Ruby", "Scarlet", "Silver", "Violet", "White", "Yellow"]);
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if (model === "animal") return ra(["Ape", "Bear", "Bird", "Boar", "Cat", "Cow", "Dog", "Fox", "Horse", "Lion", "Pig", "Rat", "Raven", "Sheep", "Spider", "Tiger", "Viper", "Wolf", "Worm", "Wyrm"]);
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if (model === "adjective") return ra(["Blind", "Bloody", "Brutal", "Burning", "Deadly", "Fatal", "Furious", "Great", "Grim", "Horrible", "Invisible", "Lethal", "Loud", "Mortal", "Savage", "Severe", "Silent", "Unknown", "Venomous", "Vicious"]);
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})()} ${rw({Fever: 5, Plague: 3, Cough: 3, Flu: 2, Pox: 2, Cholera: 2, Typhoid: 2, Leprosy: 1, Smallpox: 1, Pestilence: 1, Consumption: 1, Malaria: 1, Dropsy: 1})}`;
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const type = rw({
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Fever: 5,
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Pestilence: 2,
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Flu: 2,
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Pox: 2,
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Smallpox: 2,
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Plague: 4,
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Cholera: 2,
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Dropsy: 1,
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Leprosy: 2
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});
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const name = rw({[color()]: 4, [animal()]: 2, [adjective()]: 1}) + " " + type;
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pack.zones.push({i: pack.zones.length, name, type: "Disease", cells: cellsArray, color: "url(#hatch12)"});
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}
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function addDisaster(usedCells) {
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const burg = ra(pack.burgs.filter(b => !usedCells[b.cell] && b.i && !b.removed)); // random burg
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if (!burg) return;
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const {cells, burgs} = pack;
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const burg = ra(burgs.filter(b => !usedCells[b.cell] && b.i && !b.removed));
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if (!burg) return;
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usedCells[burg.cell] = 1;
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const cellsArray = [];
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const cost = [];
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const maxCells = rand(5, 25);
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const cells = pack.cells;
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const cellsArray = [],
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cost = [],
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power = rand(5, 25);
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const queue = new PriorityQueue({comparator: (a, b) => a.p - b.p});
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queue.queue({e: burg.cell, p: 0});
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@ -290,7 +251,7 @@ window.Zones = (function () {
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cells.c[next.e].forEach(function (e) {
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const c = rand(1, 10);
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const p = next.p + c;
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if (p > power) return;
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if (p > maxCells) return;
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if (!cost[e] || p < cost[e]) {
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cost[e] = p;
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@ -299,158 +260,183 @@ window.Zones = (function () {
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});
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}
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const type = rw({Famine: 5, Dearth: 1, Drought: 3, Earthquake: 3, Tornadoes: 1, Wildfires: 1});
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const type = rw({
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Famine: 5,
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Drought: 3,
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Earthquake: 3,
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Dearth: 1,
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Tornadoes: 1,
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Wildfires: 1,
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Storms: 1,
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Blight: 1
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});
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const name = getAdjective(burg.name) + " " + type;
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pack.zones.push({i: pack.zones.length, name, type: "Disaster", cells: cellsArray, color: "url(#hatch5)"});
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}
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function addEruption(usedCells) {
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const volcano = byId("markers").querySelector("use[data-id='#marker_volcano']");
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if (!volcano) return;
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const {cells, markers} = pack;
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const cells = pack.cells;
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const x = +volcano.dataset.x,
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y = +volcano.dataset.y,
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cell = findCell(x, y);
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const id = volcano.id;
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const note = notes.filter(n => n.id === id);
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const volcanoe = markers.find(m => m.type === "volcanoes" && !usedCells[m.cell]);
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if (!volcanoe) return;
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usedCells[volcanoe.cell] = 1;
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if (note[0]) note[0].legend = note[0].legend.replace("Active volcano", "Erupting volcano");
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const name = note[0] ? note[0].name.replace(" Volcano", "") + " Eruption" : "Volcano Eruption";
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const note = notes.find(n => n.id === "marker" + volcanoe.i);
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if (note) note.legend = note.legend.replace("Active volcano", "Erupting volcano");
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const name = note ? note.name.replace(" Volcano", "") + " Eruption" : "Volcano Eruption";
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const cellsArray = [],
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queue = [cell],
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power = rand(10, 30);
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const cellsArray = [];
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const queue = [volcanoe.cell];
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const maxCells = rand(10, 30);
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while (queue.length) {
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const q = P(0.5) ? queue.shift() : queue.pop();
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cellsArray.push(q);
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if (cellsArray.length > power) break;
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cells.c[q].forEach(e => {
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if (usedCells[e] || cells.h[e] < 20) return;
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usedCells[e] = 1;
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queue.push(e);
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const cellId = P(0.5) ? queue.shift() : queue.pop();
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cellsArray.push(cellId);
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if (cellsArray.length >= maxCells) break;
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cells.c[cellId].forEach(neibCellId => {
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if (usedCells[neibCellId] || cells.h[neibCellId] < 20) return;
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usedCells[neibCellId] = 1;
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queue.push(neibCellId);
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});
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}
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pack.zones.push({i: pack.zones.length, name, type: "Disaster", cells: cellsArray, color: "url(#hatch7)"});
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pack.zones.push({i: pack.zones.length, name, type: "Eruption", cells: cellsArray, color: "url(#hatch7)"});
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}
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function addAvalanche(usedCells) {
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const cells = pack.cells;
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const routes = cells.i.filter(i => !usedCells[i] && Routes.isConnected(i) && cells.h[i] >= 70);
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if (!routes.length) return;
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const {cells} = pack;
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const cell = +ra(routes);
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const cellsArray = [],
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queue = [cell],
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power = rand(3, 15);
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const routeCells = cells.i.filter(i => !usedCells[i] && Routes.isConnected(i) && cells.h[i] >= 70);
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if (!routeCells.length) return;
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const startCell = ra(routeCells);
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usedCells[startCell] = 1;
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const cellsArray = [];
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const queue = [startCell];
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const maxCells = rand(3, 15);
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while (queue.length) {
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const q = P(0.3) ? queue.shift() : queue.pop();
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cellsArray.push(q);
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if (cellsArray.length > power) break;
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cells.c[q].forEach(e => {
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if (usedCells[e] || cells.h[e] < 65) return;
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usedCells[e] = 1;
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queue.push(e);
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const cellId = P(0.3) ? queue.shift() : queue.pop();
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cellsArray.push(cellId);
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if (cellsArray.length >= maxCells) break;
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cells.c[cellId].forEach(neibCellId => {
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if (usedCells[neibCellId] || cells.h[neibCellId] < 65) return;
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usedCells[neibCellId] = 1;
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queue.push(neibCellId);
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});
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}
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const proper = getAdjective(Names.getCultureShort(cells.culture[cell]));
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const name = proper + " Avalanche";
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pack.zones.push({i: pack.zones.length, name, type: "Disaster", cells: cellsArray, color: "url(#hatch5)"});
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const name = getAdjective(Names.getCultureShort(cells.culture[startCell])) + " Avalanche";
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pack.zones.push({i: pack.zones.length, name, type: "Avalanche", cells: cellsArray, color: "url(#hatch5)"});
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}
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function addFault(usedCells) {
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const cells = pack.cells;
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const elevated = cells.i.filter(i => !usedCells[i] && cells.h[i] > 50 && cells.h[i] < 70);
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if (!elevated.length) return;
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const cell = ra(elevated);
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const cellsArray = [],
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queue = [cell],
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power = rand(3, 15);
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const elevatedCells = cells.i.filter(i => !usedCells[i] && cells.h[i] > 50 && cells.h[i] < 70);
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if (!elevatedCells.length) return;
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const startCell = ra(elevatedCells);
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usedCells[startCell] = 1;
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const cellsArray = [];
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const queue = [startCell];
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const maxCells = rand(3, 15);
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while (queue.length) {
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const q = queue.pop();
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if (cells.h[q] >= 20) cellsArray.push(q);
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if (cellsArray.length > power) break;
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cells.c[q].forEach(e => {
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if (usedCells[e] || cells.r[e]) return;
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usedCells[e] = 1;
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queue.push(e);
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const cellId = queue.pop();
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if (cells.h[cellId] >= 20) cellsArray.push(cellId);
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if (cellsArray.length >= maxCells) break;
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cells.c[cellId].forEach(neibCellId => {
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if (usedCells[neibCellId] || cells.r[neibCellId]) return;
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usedCells[neibCellId] = 1;
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queue.push(neibCellId);
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});
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}
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const proper = getAdjective(Names.getCultureShort(cells.culture[cell]));
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const name = proper + " Fault";
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pack.zones.push({i: pack.zones.length, name, type: "Disaster", cells: cellsArray, color: "url(#hatch2)"});
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const name = getAdjective(Names.getCultureShort(cells.culture[startCell])) + " Fault";
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pack.zones.push({i: pack.zones.length, name, type: "Fault", cells: cellsArray, color: "url(#hatch2)"});
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}
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function addFlood(usedCells) {
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const cells = pack.cells;
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const fl = cells.fl.filter(fl => fl),
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meanFlux = d3.mean(fl),
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maxFlux = d3.max(fl),
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flux = (maxFlux - meanFlux) / 2 + meanFlux;
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const rivers = cells.i.filter(
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i => !usedCells[i] && cells.h[i] < 50 && cells.r[i] && cells.fl[i] > flux && cells.burg[i]
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);
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if (!rivers.length) return;
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const cell = +ra(rivers),
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river = cells.r[cell];
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const cellsArray = [],
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queue = [cell],
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power = rand(5, 30);
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const fl = cells.fl.filter(Boolean);
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const meanFlux = d3.mean(fl);
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const maxFlux = d3.max(fl);
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const fluxThreshold = (maxFlux - meanFlux) / 2 + meanFlux;
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const bigRiverCells = cells.i.filter(
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i => !usedCells[i] && cells.h[i] < 50 && cells.r[i] && cells.fl[i] > fluxThreshold && cells.burg[i]
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);
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if (!bigRiverCells.length) return;
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const startCell = ra(bigRiverCells);
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usedCells[startCell] = 1;
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const riverId = cells.r[startCell];
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const cellsArray = [];
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const queue = [startCell];
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const maxCells = rand(5, 30);
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while (queue.length) {
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const q = queue.pop();
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cellsArray.push(q);
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if (cellsArray.length > power) break;
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const cellId = queue.pop();
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cellsArray.push(cellId);
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if (cellsArray.length >= maxCells) break;
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cells.c[q].forEach(e => {
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if (usedCells[e] || cells.h[e] < 20 || cells.r[e] !== river || cells.h[e] > 50 || cells.fl[e] < meanFlux)
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cells.c[cellId].forEach(neibCellId => {
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if (
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usedCells[neibCellId] ||
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cells.h[neibCellId] < 20 ||
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cells.r[neibCellId] !== riverId ||
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cells.h[neibCellId] > 50 ||
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cells.fl[neibCellId] < meanFlux
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)
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return;
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usedCells[e] = 1;
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queue.push(e);
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usedCells[neibCellId] = 1;
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queue.push(neibCellId);
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});
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}
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const name = getAdjective(pack.burgs[cells.burg[cell]].name) + " Flood";
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pack.zones.push({i: pack.zones.length, name, type: "Disaster", cells: cellsArray, color: "url(#hatch13)"});
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const name = getAdjective(pack.burgs[cells.burg[startCell]].name) + " Flood";
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pack.zones.push({i: pack.zones.length, name, type: "Flood", cells: cellsArray, color: "url(#hatch13)"});
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}
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function addTsunami(usedCells) {
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const cells = pack.cells;
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const coastal = cells.i.filter(
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i => !usedCells[i] && cells.t[i] === -1 && pack.features[cells.f[i]].type !== "lake"
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);
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if (!coastal.length) return;
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const {cells, features} = pack;
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const cell = +ra(coastal);
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const cellsArray = [],
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queue = [cell],
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power = rand(10, 30);
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const coastalCells = cells.i.filter(
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i => !usedCells[i] && cells.t[i] === -1 && features[cells.f[i]].type !== "lake"
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);
|
||||
if (!coastalCells.length) return;
|
||||
|
||||
const startCell = ra(coastalCells);
|
||||
usedCells[startCell] = 1;
|
||||
|
||||
const cellsArray = [];
|
||||
const queue = [startCell];
|
||||
const maxCells = rand(10, 30);
|
||||
|
||||
while (queue.length) {
|
||||
const q = queue.shift();
|
||||
if (cells.t[q] === 1) cellsArray.push(q);
|
||||
if (cellsArray.length > power) break;
|
||||
const cellId = queue.shift();
|
||||
if (cells.t[cellId] === 1) cellsArray.push(cellId);
|
||||
if (cellsArray.length >= maxCells) break;
|
||||
|
||||
cells.c[q].forEach(e => {
|
||||
if (usedCells[e]) return;
|
||||
if (cells.t[e] > 2) return;
|
||||
if (pack.features[cells.f[e]].type === "lake") return;
|
||||
usedCells[e] = 1;
|
||||
queue.push(e);
|
||||
cells.c[cellId].forEach(neibCellId => {
|
||||
if (usedCells[neibCellId]) return;
|
||||
if (cells.t[neibCellId] > 2) return;
|
||||
if (pack.features[cells.f[neibCellId]].type === "lake") return;
|
||||
usedCells[neibCellId] = 1;
|
||||
queue.push(neibCellId);
|
||||
});
|
||||
}
|
||||
|
||||
const proper = getAdjective(Names.getCultureShort(cells.culture[cell]));
|
||||
const name = proper + " Tsunami";
|
||||
pack.zones.push({i: pack.zones.length, name, type: "Disaster", cells: cellsArray, color: "url(#hatch13)"});
|
||||
const name = getAdjective(Names.getCultureShort(cells.culture[startCell])) + " Tsunami";
|
||||
pack.zones.push({i: pack.zones.length, name, type: "Tsunami", cells: cellsArray, color: "url(#hatch13)"});
|
||||
}
|
||||
|
||||
return {generate};
|
||||
|
|
|
|||
Loading…
Add table
Add a link
Reference in a new issue