show production in burgs editor

This commit is contained in:
Azgaar 2021-08-07 16:01:40 +03:00
parent 5d5d5d225b
commit 5b8c5a7a78
4 changed files with 89 additions and 37 deletions

View file

@ -1,42 +1,42 @@
'use strict';
window.Production = (function () {
const BONUS_PRODUCTION = 5;
const BONUS_PRODUCTION = 4;
const BIOME_PRODUCTION = [
[{resource: 11, production: 1}], // marine: fish 1
[{resource: 2, production: 0.5}], // hot desert: stone 0.5
[{resource: 2, production: 0.5}], // cold desert: stone 0.5
[{resource: 11, production: 0.75}], // marine: fish
[{resource: 2, production: 0.5}], // hot desert: stone
[{resource: 2, production: 0.5}], // cold desert: stone
[
{resource: 12, production: 0.75},
{resource: 10, production: 0.75}
{resource: 12, production: 0.4},
{resource: 10, production: 0.4}
], // savanna: game 0.75, cattle 0.75
[{resource: 10, production: 1}], // grassland: cattle 1
[{resource: 9, production: 1}], // tropical seasonal forest: grain 1
[{resource: 10, production: 0.5}], // grassland: cattle
[{resource: 9, production: 0.5}], // tropical seasonal forest: grain
[
{resource: 9, production: 1},
{resource: 1, production: 1}
], // temperate deciduous forest: grain 1, wood 1
{resource: 9, production: 0.5},
{resource: 1, production: 0.5}
], // temperate deciduous forest: grain, wood
[
{resource: 9, production: 1},
{resource: 1, production: 1}
], // tropical rainforest: grain 1, wood 1
{resource: 9, production: 0.5},
{resource: 1, production: 0.5}
], // tropical rainforest: grain, wood
[
{resource: 9, production: 1},
{resource: 1, production: 1}
], // temperate rainforest: grain 1, wood 1
{resource: 9, production: 0.5},
{resource: 1, production: 0.5}
], // temperate rainforest: grain, wood
[
{resource: 1, production: 1},
{resource: 12, production: 0.75}
], // taiga: wood 1, game 0.75
[{resource: 29, production: 0.5}], // tundra: furs 0.5
{resource: 1, production: 0.5},
{resource: 12, production: 0.4}
], // taiga: wood, game
[{resource: 29, production: 0.5}], // tundra: furs
[], // glacier: nothing
[
{resource: 4, production: 0.5},
{resource: 12, production: 0.75}
] // wetland: iron .5, game .75
{resource: 4, production: 0.4},
{resource: 12, production: 0.4}
] // wetland: iron, game
];
const RIVER_PRODUCTION = [{resource: 11, production: 1.5}]; // fish 1.5
const HILLS_PRODUCTION = [{resource: 34, production: 1}]; // coal 1
const RIVER_PRODUCTION = [{resource: 11, production: 0.5}]; // fish
const HILLS_PRODUCTION = [{resource: 34, production: 0.5}]; // coal
const FOOD_MULTIPLIER = 3;
const collectResources = () => {