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https://github.com/Azgaar/Fantasy-Map-Generator.git
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v. 0.59.09b
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1fcef32b20
commit
5bfe920eed
2 changed files with 20 additions and 23 deletions
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@ -32,8 +32,8 @@
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<script src="libs/quantize.min.js" defer></script>
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<script src="libs/d3-hexbin.v0.2.min.js" defer></script>
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<script src="libs/jquery.ui.touch-punch.min.js" defer></script>
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<link rel="stylesheet" type="text/css" href="index.css?version=0.59.08b"/>
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<link rel="stylesheet" type="text/css" href="icons.css?version=0.59.08b"/>
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<link rel="stylesheet" type="text/css" href="index.css?version=0.59.09b"/>
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<link rel="stylesheet" type="text/css" href="icons.css?version=0.59.09b"/>
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<link rel="stylesheet" type="text/css" href="libs/jquery-ui.css"/>
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</head>
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<body>
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@ -551,7 +551,7 @@
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<div id="customizeOptions">
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<input id="renderOcean" class="checkbox" type="checkbox">
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<label for="renderOcean" onmouseover="tip('Render cells below sea level')" class="checkbox-label">Render ocean cells</label>
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<input id="changeHeights" class="checkbox" type="checkbox" checked>
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<input id="changeHeights" class="checkbox" type="checkbox">
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<label for="changeHeights" onmouseover="tip('Allow system to change custom heights if reasonable')" class="checkbox-label">Change heights</label>
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</div>
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<label onmouseover="tip('Number of Land cells and landmass/ocean ratio')">Landmass:
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@ -1143,5 +1143,5 @@
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<input type="file" accept=".txt" id="namesbaseToLoad">
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</div>
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<script src="script.js?version=0.59.08b"></script>
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<script src="script.js?version=0.59.09b"></script>
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</body>
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35
script.js
35
script.js
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@ -7424,7 +7424,7 @@ function fantasyMap() {
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if (i === 0) width = "4px";
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var clr = color(1-i/100);
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var style = "background-color: " + clr + "; width: " + width;
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div.append("div").attr("data-color", i/100).attr("style", style);
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div.append("div").attr("data-color", i).attr("style", style);
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}
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div.selectAll("*").on("touchmove mousemove", showHeight).on("click", assignHeight);
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}
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@ -7474,8 +7474,8 @@ function fantasyMap() {
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colors.push([r, g, b]);
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});
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var cmap = MMCQ.quantize(colors, count);
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heights = new Uint8Array(points.length);
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polygons.map(function(i, d) {
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cells[d].height = undefined;
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var nearest = cmap.nearest(colors[d]);
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var rgb = "rgb(" + nearest[0] + ", " + nearest[1] + ", " + nearest[2] + ")";
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var hex = toHEX(rgb);
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@ -7509,7 +7509,7 @@ function fantasyMap() {
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if (el.attr("data-height")) {
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var height = el.attr("data-height");
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$("#colorScheme div[data-color='" + height + "']").addClass("hoveredColor");
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$("#colorsSelectValue").text(rn(height * 100));
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$("#colorsSelectValue").text(height);
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}
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var color = "#" + d3.select(this).attr("id");
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landmass.selectAll("path").classed("selectedCell", 0);
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@ -7518,8 +7518,8 @@ function fantasyMap() {
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}
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function showHeight() {
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var el = d3.select(this);
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var height = rn(el.attr("data-color") * 100);
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let el = d3.select(this);
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let height = el.attr("data-color");
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$("#colorsSelectValue").text(height);
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$("#colorScheme .hoveredColor").removeClass("hoveredColor");
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el.classed("hoveredColor", 1);
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@ -7528,7 +7528,7 @@ function fantasyMap() {
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function assignHeight() {
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var sel = $(".selectedColor")[0];
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var height = +d3.select(this).attr("data-color");
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var rgb = color(1-height);
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var rgb = color(1 - height / 100);
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var hex = toHEX(rgb);
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sel.style.backgroundColor = rgb;
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sel.setAttribute("data-height", height);
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@ -7536,8 +7536,8 @@ function fantasyMap() {
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sel.id = hex.substr(1);
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landmass.selectAll(".selectedCell").each(function() {
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d3.select(this).attr("fill", hex).attr("stroke", hex);
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var i = +d3.select(this).attr("data-i");
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cells[i].height = height;
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let i = +d3.select(this).attr("data-i");
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heights[i] = height;
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});
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var parent = sel.parentNode;
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if (parent.id === "colorsUnassigned") {
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@ -7569,11 +7569,10 @@ function fantasyMap() {
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$("#landmass > path, .color-div").remove();
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$("#colorsAssigned").fadeIn();
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$("#colorsUnassigned").fadeOut();
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var heights = [];
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polygons.map(function(i, d) {
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polygons.forEach(function(i, d) {
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var x = rn(i.data[0]), y = rn(i.data[1]);
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if (y == svgHeight) {y--;}
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if (x == svgWidth) {x--;}
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if (y == svgHeight) y--;
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if (x == svgWidth) x--;
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var p = (x + y * svgWidth) * 4;
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var r = data[p], g = data[p + 1], b = data[p + 2];
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var lab = d3.lab("rgb(" + r + ", " + g + ", " + b + ")");
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@ -7582,18 +7581,16 @@ function fantasyMap() {
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} else {
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var normalized = rn(normalize(lab.l, 0, 100), 2);
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}
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heights.push(normalized);
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var rgb = color(1 - normalized);
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var hex = toHEX(rgb);
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cells[d].height = normalized * 100;
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heights[d] = normalized * 100;
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landmass.append("path").attr("d", "M" + i.join("L") + "Z").attr("data-i", d).attr("fill", hex).attr("stroke", hex);
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});
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heights.sort(function(a, b) {return a - b;});
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var unique = [...new Set(heights)];
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unique.map(function(i) {
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var rgb = color(1 - i);
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let unique = [...new Set(heights)].sort();
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unique.forEach(function(h) {
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var rgb = color(1 - h / 100);
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var hex = toHEX(rgb);
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$("#colorsAssigned").append('<div class="color-div" id="' + hex.substr(1) + '" data-height="' + i + '" style="background-color: ' + hex + ';"/>');
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$("#colorsAssigned").append('<div class="color-div" id="' + hex.substr(1) + '" data-height="' + h + '" style="background-color: ' + hex + ';"/>');
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});
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$(".color-div").click(selectColor);
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}
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