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fix: don't redraw removed scaleBar
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6 changed files with 37 additions and 18 deletions
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@ -623,7 +623,7 @@ window.ThreeD = (function () {
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material.map = texture;
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if (addMesh) addGlobe3dMesh();
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};
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img2.src = await getMapURL("mesh", {globe: true, fullMap: true});
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img2.src = await getMapURL("mesh", {noScaleBar: true, fullMap: true});
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}
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function addGlobe3dMesh() {
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