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https://github.com/Azgaar/Fantasy-Map-Generator.git
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Zone filter (#728)
* Adding zone type dropdown to index.html * added zone type filter to zones-editor.js * zoneTypes dialog add and delete types, dialog * filtering types * correct filter button and prompt The filter button now works on click with an added zonesEditorAddLines(); on function toggleFilterTable(). If the table is empty, a message appears on a line giving advice. * Amount of types and fixes Fixed some spacing in zoneTypes dialog, and made a count for the amount of zones per type. * Minor changes for zone types * dialog for types on a button New button for the zone Types dialog. * typo in index.html * update on click add type Co-authored-by: Evolvedexperiment <evolvedexperiment@gmail.com> Co-authored-by: Azgaar <maxganiev@yandex.ru>
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9
main.js
9
main.js
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@ -158,6 +158,7 @@ let customization = 0;
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let biomesData = applyDefaultBiomesSystem();
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let biomesData = applyDefaultBiomesSystem();
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let nameBases = Names.getNameBases(); // cultures-related data
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let nameBases = Names.getNameBases(); // cultures-related data
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const zoneTypes = ["Invasion", "Rebels", "Proselytism", "Crusade", "Disease", "Disaster"];
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let color = d3.scaleSequential(d3.interpolateSpectral); // default color scheme
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let color = d3.scaleSequential(d3.interpolateSpectral); // default color scheme
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const lineGen = d3.line().curve(d3.curveBasis); // d3 line generator with default curve interpolation
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const lineGen = d3.line().curve(d3.curveBasis); // d3 line generator with default curve interpolation
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@ -2056,6 +2057,14 @@ function addZones(number = 1) {
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TIME && console.timeEnd("addZones");
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TIME && console.timeEnd("addZones");
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}
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}
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// Update zone types
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function updateZoneType(zoneId, newType) {
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const zone = document.getElementById(zoneId);
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if (zone) {
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zone.dataset.type = newType;
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}
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}
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// show map stats on generation complete
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// show map stats on generation complete
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function showStatistics() {
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function showStatistics() {
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const heightmap = byId("templateInput").value;
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const heightmap = byId("templateInput").value;
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@ -30,6 +30,8 @@ function editZones() {
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document.getElementById("zonesManuallyApply").addEventListener("click", applyZonesManualAssignent);
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document.getElementById("zonesManuallyApply").addEventListener("click", applyZonesManualAssignent);
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document.getElementById("zonesManuallyCancel").addEventListener("click", cancelZonesManualAssignent);
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document.getElementById("zonesManuallyCancel").addEventListener("click", cancelZonesManualAssignent);
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document.getElementById("zonesAdd").addEventListener("click", addZonesLayer);
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document.getElementById("zonesAdd").addEventListener("click", addZonesLayer);
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document.getElementById("zonesEditTypes").addEventListener("click", addZonesDialog);
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document.getElementById("zonesNewTypeButton").addEventListener("click", addZonesType);
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document.getElementById("zonesExport").addEventListener("click", downloadZonesData);
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document.getElementById("zonesExport").addEventListener("click", downloadZonesData);
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document.getElementById("zonesRemove").addEventListener("click", toggleEraseMode);
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document.getElementById("zonesRemove").addEventListener("click", toggleEraseMode);
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@ -53,6 +55,14 @@ function editZones() {
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else if (el.classList.contains("zoneType")) zone.attr("data-type", el.value);
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else if (el.classList.contains("zoneType")) zone.attr("data-type", el.value);
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});
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});
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function refreshZonesEditor() {
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updateSVG();
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zonesEditorAddLines();
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}
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function updateSVG() {
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const value = document.getElementById("zonesFilterType").value;
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// update type filter with a list of used types
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// update type filter with a list of used types
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function updateFilters() {
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function updateFilters() {
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const zones = Array.from(document.querySelectorAll("#zones > g"));
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const zones = Array.from(document.querySelectorAll("#zones > g"));
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@ -82,6 +92,7 @@ function editZones() {
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const rural = d3.sum(c.map(i => pack.cells.pop[i])) * populationRate;
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const rural = d3.sum(c.map(i => pack.cells.pop[i])) * populationRate;
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const urban = d3.sum(c.map(i => pack.cells.burg[i]).map(b => pack.burgs[b].population)) * populationRate * urbanization;
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const urban = d3.sum(c.map(i => pack.cells.burg[i]).map(b => pack.burgs[b].population)) * populationRate * urbanization;
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const population = rural + urban;
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const population = rural + urban;
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const zoneTypeList = getZoneTypesList(this.id, this.dataset.type);
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const populationTip = `Total population: ${si(population)}; Rural population: ${si(rural)}; Urban population: ${si(urban)}. Click to change`;
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const populationTip = `Total population: ${si(population)}; Rural population: ${si(rural)}; Urban population: ${si(urban)}. Click to change`;
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const inactive = zoneEl.style.display === "none";
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const inactive = zoneEl.style.display === "none";
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const focused = defs.select("#fog #focus" + zoneEl.id).size();
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const focused = defs.select("#fog #focus" + zoneEl.id).size();
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@ -97,6 +108,7 @@ function editZones() {
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<div data-tip="Zone area" class="biomeArea hide">${si(area) + unit}</div>
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<div data-tip="Zone area" class="biomeArea hide">${si(area) + unit}</div>
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<span data-tip="${populationTip}" class="icon-male hide"></span>
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<span data-tip="${populationTip}" class="icon-male hide"></span>
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<div data-tip="${populationTip}" class="culturePopulation hide">${si(population)}</div>
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<div data-tip="${populationTip}" class="culturePopulation hide">${si(population)}</div>
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${zoneTypeList}
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<span data-tip="Drag to raise or lower the zone" class="icon-resize-vertical hide"></span>
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<span data-tip="Drag to raise or lower the zone" class="icon-resize-vertical hide"></span>
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<span data-tip="Toggle zone focus" class="icon-pin ${focused ? "" : " inactive"} hide ${c.length ? "" : " placeholder"}"></span>
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<span data-tip="Toggle zone focus" class="icon-pin ${focused ? "" : " inactive"} hide ${c.length ? "" : " placeholder"}"></span>
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<span data-tip="Toggle zone visibility" class="icon-eye ${inactive ? " inactive" : ""} hide ${c.length ? "" : " placeholder"}"></span>
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<span data-tip="Toggle zone visibility" class="icon-eye ${inactive ? " inactive" : ""} hide ${c.length ? "" : " placeholder"}"></span>
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@ -364,6 +376,11 @@ function editZones() {
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}
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}
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}
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}
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function toggleFilterTable() {
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this.classList.toggle("pressed");
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zonesEditorAddLines();
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}
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function addZonesLayer() {
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function addZonesLayer() {
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const id = getNextId("zone");
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const id = getNextId("zone");
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const description = "Unknown zone";
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const description = "Unknown zone";
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@ -470,6 +487,66 @@ function editZones() {
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}
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}
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}
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}
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function zonesTypesAddLines() {
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const zoneTypeListBody = document.getElementById("zonesTypesBodySection");
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let lines = "";
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zoneTypes.forEach(function(z, i) {
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let count=0; // Amount of zones per type
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zones.selectAll("g").each(function() { if (this.dataset.type === z) count++; });
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lines += `<div class="states"><span class="religionDeity">${z}</span><span class="statePopulation">${count}</span>`;
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if (i > 5) {
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let id="removeZoneType" + i;
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lines += `<span data-tip="Remove zone type" class="icon-trash-empty" id="${id}"></span>`;
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}
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lines += '</div>';
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});
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zoneTypeListBody.innerHTML = lines;
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zonesTypesFooterNumber.innerHTML = zoneTypes.length;
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for (let i=0; i<zoneTypes.length; i++) {
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let d = document.getElementById("removeZoneType" + i);
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if (d) {
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d.addEventListener("click", function() { removeZoneType(zoneTypes[i]); });
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}
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}
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}
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function addZonesDialog() {
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$("#zonesTypes").dialog({
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title: "Add zones and types",
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width: fitContent(),
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position: {my: "center", at: "center", of: "svg"},
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});
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zonesTypesAddLines();
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}
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function addZonesType() {
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let zoneType = zonesNewTypeInput.value;
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if (!zoneTypes.includes(zoneType)) { zoneTypes.push(zoneType); }
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zonesNewTypeInput.value = "";
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zonesTypesAddLines();
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zonesTypesFooterNumber.innerHTML = zoneTypes.length;
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zonesEditorAddLines();
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}
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function removeZoneType(zoneType) {
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zones.selectAll("g").each(function () {
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if (this.dataset.type === zoneType) {
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this.dataset.type = zoneTypes[0];
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}
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});
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for (let i=0; i<zoneTypes.length; i++) {
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if (zoneTypes[i] === zoneType) {
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zoneTypes.splice(i, 1);
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zonesTypesAddLines();
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break;
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}
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}
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}
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function zoneRemove(zone) {
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function zoneRemove(zone) {
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zones.select("#" + zone).remove();
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zones.select("#" + zone).remove();
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unfog("focusZone" + zone);
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unfog("focusZone" + zone);
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