mirror of
https://github.com/Azgaar/Fantasy-Map-Generator.git
synced 2025-12-17 09:41:24 +01:00
chore: cleanup comments
This commit is contained in:
parent
440430e415
commit
65609f6dd3
1 changed files with 3 additions and 6 deletions
|
|
@ -614,7 +614,7 @@ window.Religions = (function () {
|
|||
const queue = new PriorityQueue({comparator: (a, b) => a.p - b.p});
|
||||
const cost = [];
|
||||
|
||||
const maxExpansionCost = (cells.i.length / 20) * neutralInput.value; // limit cost for organized religions growth (was /25, heresy /10)
|
||||
const maxExpansionCost = (cells.i.length / 20) * neutralInput.value; // limit cost for organized religions growth
|
||||
|
||||
const biomePassageCost = cellId => biomesData.cost[cells.biome[cellId]];
|
||||
|
||||
|
|
@ -632,7 +632,6 @@ window.Religions = (function () {
|
|||
const isTrail = cellId => cells.h[cellId] > 19 && cells.road[cellId] - cells.crossroad[cellId] === 1;
|
||||
const isSeaRoute = cellId => cells.h[cellId] < 20 && cells.road[cellId];
|
||||
const isWater = cellId => cells.h[cellId] < 20;
|
||||
// const popCost = d3.max(cells.pop) / 3; // enougth population to spered religion without penalty
|
||||
|
||||
while (queue.length) {
|
||||
const {e: cellId, p, r, s: state} = queue.dequeue();
|
||||
|
|
@ -646,8 +645,6 @@ window.Religions = (function () {
|
|||
const cultureCost = culture !== cells.culture[nextCell] ? 10 : 0;
|
||||
const stateCost = state !== cells.state[nextCell] ? 10 : 0;
|
||||
const passageCost = getPassageCost(nextCell);
|
||||
// const populationCost = Math.max(rn(popCost - cells.pop[nextCell]), 0);
|
||||
// const heightCost = Math.max(cells.h[nextCell], 20) - 20;
|
||||
|
||||
const cellCost = cultureCost + stateCost + passageCost;
|
||||
const totalCost = p + 10 + cellCost / expansionism;
|
||||
|
|
@ -665,10 +662,10 @@ window.Religions = (function () {
|
|||
return religionIds;
|
||||
|
||||
function getPassageCost(cellId) {
|
||||
if (isWater(cellId)) return isSeaRoute ? 50 : 500; // was 50 : 1000
|
||||
if (isWater(cellId)) return isSeaRoute ? 50 : 500;
|
||||
if (isMainRoad(cellId)) return 1;
|
||||
const biomeCost = biomePassageCost(cellId);
|
||||
return isTrail(cellId) ? biomeCost / 1.5 : biomeCost; // was same as main road
|
||||
return isTrail(cellId) ? biomeCost / 1.5 : biomeCost;
|
||||
}
|
||||
}
|
||||
|
||||
|
|
|
|||
Loading…
Add table
Add a link
Reference in a new issue