mirror of
https://github.com/Azgaar/Fantasy-Map-Generator.git
synced 2025-12-17 17:51:24 +01:00
heightmap selection - refactor, make generation immutable to get predictable result
This commit is contained in:
parent
4f372c7a46
commit
662163176b
12 changed files with 197 additions and 158 deletions
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@ -520,4 +520,9 @@ export function resolveVersionConflicts(version) {
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if (!zone.dataset.type) zone.dataset.type = "Unknown";
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});
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}
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if (version < 1.84) {
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// v1.84.0 added grid.cellsDesired to stored data
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if (!grid.cellsDesired) grid.cellsDesired = rn((graphWidth * graphHeight) / grid.spacing ** 2, -3);
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}
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}
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@ -1,4 +1,6 @@
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const initialSeed = generateSeed();
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let graph = getGraph(grid);
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appendStyleSheet();
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insertEditorHtml();
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addListeners();
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@ -8,6 +10,7 @@ export function open() {
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const $templateInput = byId("templateInput");
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setSelected($templateInput.value);
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graph = getGraph(graph);
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$("#heightmapSelection").dialog({
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title: "Select Heightmap",
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@ -30,8 +33,7 @@ export function open() {
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lock("template");
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const seed = getSeed();
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Math.random = aleaPRNG(seed);
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regeneratePrompt({seed});
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regeneratePrompt({seed, graph});
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$(this).dialog("close");
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}
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@ -182,13 +184,14 @@ function insertEditorHtml() {
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</div>`;
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byId("dialogs").insertAdjacentHTML("beforeend", heightmapSelectionHtml);
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const sections = document.getElementsByClassName("heightmap-selection_container");
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sections[0].innerHTML = Object.keys(heightmapTemplates)
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.map(key => {
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const name = heightmapTemplates[key].name;
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Math.random = aleaPRNG(initialSeed);
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const heights = generateHeightmap(key);
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const heights = HeightmapGenerator.fromTemplate(graph, key);
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const dataUrl = drawHeights(heights);
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return /* html */ `<article data-id="${key}" data-seed="${initialSeed}">
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@ -220,12 +223,8 @@ function addListeners() {
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if (!article) return;
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const id = article.dataset.id;
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if (event.target.matches("span.icon-cw")) {
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const seed = generateSeed();
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article.dataset.seed = seed;
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Math.random = aleaPRNG(seed);
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drawTemplatePreview(id);
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} else setSelected(id);
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if (event.target.matches("span.icon-cw")) regeneratePreview(article, id);
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setSelected(id);
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});
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byId("heightmapSelectionRenderOcean").on("change", redrawAll);
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@ -254,12 +253,18 @@ function getName(id) {
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return isTemplate ? heightmapTemplates[id].name : precreatedHeightmaps[id].name;
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}
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function getGraph(currentGraph) {
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const newGraph = shouldRegenerateGrid(currentGraph) ? generateGrid() : deepCopy(currentGraph);
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delete newGraph.cells.h;
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return newGraph;
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}
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function drawHeights(heights) {
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const canvas = document.createElement("canvas");
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canvas.width = grid.cellsX;
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canvas.height = grid.cellsY;
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canvas.width = graph.cellsX;
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canvas.height = graph.cellsY;
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const ctx = canvas.getContext("2d");
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const imageData = ctx.createImageData(grid.cellsX, grid.cellsY);
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const imageData = ctx.createImageData(graph.cellsX, graph.cellsY);
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const schemeId = byId("heightmapSelectionColorScheme").value;
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const scheme = getColorScheme(schemeId);
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@ -281,32 +286,30 @@ function drawHeights(heights) {
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return canvas.toDataURL("image/png");
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}
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function generateHeightmap(id) {
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const heights = new Uint8Array(grid.points.length);
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// use cells number of the current graph, no matter what UI input value is
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const cellsDesired = rn((graphWidth * graphHeight) / grid.spacing ** 2, -3);
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HeightmapGenerator.setHeights(heights, cellsDesired);
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const newHeights = HeightmapGenerator.fromTemplate(id);
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HeightmapGenerator.cleanup();
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return newHeights;
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}
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function drawTemplatePreview(id) {
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const heights = generateHeightmap(id);
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const heights = HeightmapGenerator.fromTemplate(graph, id);
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const dataUrl = drawHeights(heights);
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const article = byId("heightmapSelection").querySelector(`[data-id="${id}"]`);
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article.querySelector("img").src = dataUrl;
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}
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async function drawPrecreatedHeightmap(id) {
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const heights = await HeightmapGenerator.fromPrecreated(id);
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const heights = await HeightmapGenerator.fromPrecreated(graph, id);
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const dataUrl = drawHeights(heights);
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const article = byId("heightmapSelection").querySelector(`[data-id="${id}"]`);
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article.querySelector("img").src = dataUrl;
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}
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function regeneratePreview(article, id) {
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graph = getGraph(graph);
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const seed = generateSeed();
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article.dataset.seed = seed;
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Math.random = aleaPRNG(seed);
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drawTemplatePreview(id);
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}
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function redrawAll() {
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graph = getGraph(graph);
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const articles = byId("heightmapSelection").querySelectorAll(`article`);
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for (const article of articles) {
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const {id, seed} = article.dataset;
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@ -1,47 +1,48 @@
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"use strict";
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window.HeightmapGenerator = (function () {
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let grid = null;
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let heights = null;
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let blobPower;
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let linePower;
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const setHeights = (savedHeights, cellsNumber) => {
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heights = savedHeights;
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blobPower = getBlobPower(cellsNumber);
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linePower = getLinePower(cellsNumber);
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const setGraph = graph => {
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const {cellsDesired, cells, points} = graph;
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heights = cells.h || createTypedArray({maxValue: 100, length: points.length});
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blobPower = getBlobPower(cellsDesired);
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linePower = getLinePower(cellsDesired);
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grid = graph;
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};
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const resetHeights = () => {
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heights = new Uint8Array(grid.points.length);
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const cellsNumber = +byId("pointsInput").dataset.cells;
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blobPower = getBlobPower(cellsNumber);
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linePower = getLinePower(cellsNumber);
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};
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const getHeights = () => heights;
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const cleanup = () => (heights = null);
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const clearData = () => {
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heights = null;
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grid = null;
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};
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const fromTemplate = template => {
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const templateString = heightmapTemplates[template]?.template || "";
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const fromTemplate = (graph, id) => {
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const templateString = heightmapTemplates[id]?.template || "";
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const steps = templateString.split("\n");
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if (!steps.length) throw new Error(`Heightmap template: no steps. Template: ${template}. Steps: ${steps}`);
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if (!steps.length) throw new Error(`Heightmap template: no steps. Template: ${id}. Steps: ${steps}`);
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setGraph(graph);
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for (const step of steps) {
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const elements = step.trim().split(" ");
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if (elements.length < 2) throw new Error(`Heightmap template: steps < 2. Template: ${template}. Step: ${elements}`);
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if (elements.length < 2) throw new Error(`Heightmap template: steps < 2. Template: ${id}. Step: ${elements}`);
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addStep(...elements);
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}
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return heights;
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};
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const fromPrecreated = id => {
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const fromPrecreated = (graph, id) => {
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return new Promise(resolve => {
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// create canvas where 1px corresponts to a cell
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const canvas = document.createElement("canvas");
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const ctx = canvas.getContext("2d");
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const {cellsX, cellsY} = grid;
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const {cellsX, cellsY} = graph;
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canvas.width = cellsX;
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canvas.height = cellsY;
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@ -51,7 +52,8 @@ window.HeightmapGenerator = (function () {
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img.onload = () => {
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ctx.drawImage(img, 0, 0, cellsX, cellsY);
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const imageData = ctx.getImageData(0, 0, cellsX, cellsY);
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const heights = getHeightsFromImageData(imageData.data);
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setGraph(graph);
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getHeightsFromImageData(imageData.data);
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canvas.remove();
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img.remove();
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resolve(heights);
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@ -59,18 +61,17 @@ window.HeightmapGenerator = (function () {
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});
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};
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const generate = async function () {
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Math.random = aleaPRNG(seed);
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const generate = async function (graph) {
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TIME && console.time("defineHeightmap");
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const id = byId("templateInput").value;
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resetHeights();
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Math.random = aleaPRNG(seed);
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const isTemplate = id in heightmapTemplates;
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grid.cells.h = isTemplate ? fromTemplate(id) : await fromPrecreated(id);
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cleanup();
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const heights = isTemplate ? fromTemplate(graph, id) : await fromPrecreated(graph, id);
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TIME && console.timeEnd("defineHeightmap");
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clearData();
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return heights;
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};
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function addStep(tool, a2, a3, a4, a5) {
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@ -141,7 +142,7 @@ window.HeightmapGenerator = (function () {
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do {
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const x = getPointInRange(rangeX, graphWidth);
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const y = getPointInRange(rangeY, graphHeight);
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start = findGridCell(x, y);
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start = findGridCell(x, y, grid);
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limit++;
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} while (heights[start] + h > 90 && limit < 50);
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@ -177,7 +178,7 @@ window.HeightmapGenerator = (function () {
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do {
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const x = getPointInRange(rangeX, graphWidth);
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const y = getPointInRange(rangeY, graphHeight);
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start = findGridCell(x, y);
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start = findGridCell(x, y, grid);
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limit++;
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} while (heights[start] < 20 && limit < 50);
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@ -223,7 +224,9 @@ window.HeightmapGenerator = (function () {
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limit++;
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} while ((dist < graphWidth / 8 || dist > graphWidth / 3) && limit < 50);
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let range = getRange(findGridCell(startX, startY), findGridCell(endX, endY));
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const startCell = findGridCell(startX, startY, grid);
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const endCell = findGridCell(endX, endY, grid);
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let range = getRange(startCell, endCell);
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// get main ridge
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function getRange(cur, end) {
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@ -305,7 +308,7 @@ window.HeightmapGenerator = (function () {
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do {
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startX = getPointInRange(rangeX, graphWidth);
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startY = getPointInRange(rangeY, graphHeight);
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start = findGridCell(startX, startY);
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start = findGridCell(startX, startY, grid);
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limit++;
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} while (heights[start] < 20 && limit < 50);
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@ -317,7 +320,7 @@ window.HeightmapGenerator = (function () {
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limit++;
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} while ((dist < graphWidth / 8 || dist > graphWidth / 2) && limit < 50);
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let range = getRange(start, findGridCell(endX, endY));
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let range = getRange(start, findGridCell(endX, endY, grid));
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// get main ridge
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function getRange(cur, end) {
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@ -388,8 +391,8 @@ window.HeightmapGenerator = (function () {
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const endX = vert ? Math.floor(graphWidth - startX - graphWidth * 0.1 + Math.random() * graphWidth * 0.2) : graphWidth - 5;
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const endY = vert ? graphHeight - 5 : Math.floor(graphHeight - startY - graphHeight * 0.1 + Math.random() * graphHeight * 0.2);
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const start = findGridCell(startX, startY);
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const end = findGridCell(endX, endY);
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const start = findGridCell(startX, startY, grid);
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const end = findGridCell(endX, endY, grid);
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let range = getRange(start, end);
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const query = [];
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@ -502,20 +505,16 @@ window.HeightmapGenerator = (function () {
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}
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function getHeightsFromImageData(imageData) {
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const heights = new Uint8Array(grid.points.length);
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for (let i = 0; i < heights.length; i++) {
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const lightness = imageData[i * 4] / 255;
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const powered = lightness < 0.2 ? lightness : 0.2 + (lightness - 0.2) ** 0.8;
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heights[i] = minmax(Math.floor(powered * 100), 0, 100);
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}
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return heights;
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}
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return {
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setHeights,
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resetHeights,
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setGraph,
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getHeights,
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cleanup,
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generate,
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fromTemplate,
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fromPrecreated,
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@ -324,7 +324,11 @@ async function parseLoadedData(data) {
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void (function parseGridData() {
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grid = JSON.parse(data[6]);
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calculateVoronoi(grid, grid.points);
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const {cells, vertices} = calculateVoronoi(grid.points, grid.boundary);
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grid.cells = cells;
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grid.vertices = vertices;
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grid.cells.h = Uint8Array.from(data[7].split(","));
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grid.cells.prec = Uint8Array.from(data[8].split(","));
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grid.cells.f = Uint16Array.from(data[9].split(","));
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@ -333,7 +337,6 @@ async function parseLoadedData(data) {
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})();
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void (function parsePackData() {
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pack = {};
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reGraph();
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reMarkFeatures();
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pack.features = JSON.parse(data[12]);
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@ -54,8 +54,8 @@ function getMapData() {
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const serializedSVG = new XMLSerializer().serializeToString(cloneEl);
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const {spacing, cellsX, cellsY, boundary, points, features} = grid;
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const gridGeneral = JSON.stringify({spacing, cellsX, cellsY, boundary, points, features});
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const {spacing, cellsX, cellsY, boundary, points, features, cellsDesired} = grid;
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const gridGeneral = JSON.stringify({spacing, cellsX, cellsY, boundary, points, features, cellsDesired});
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const packFeatures = JSON.stringify(pack.features);
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const cultures = JSON.stringify(pack.cultures);
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const states = JSON.stringify(pack.states);
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@ -41,8 +41,7 @@ window.Submap = (function () {
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// create new grid
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applyMapSize();
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placePoints();
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calculateVoronoi(grid, grid.points);
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grid = generateGrid();
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drawScaleBar(scale);
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const resampler = (points, qtree, f) => {
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@ -81,10 +81,10 @@ function handleMouseMove() {
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if (i === undefined) return;
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showNotes(d3.event);
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const g = findGridCell(point[0], point[1]); // grid cell id
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const gridCell = findGridCell(point[0], point[1], grid);
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if (tooltip.dataset.main) showMainTip();
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else showMapTooltip(point, d3.event, i, g);
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if (cellInfo?.offsetParent) updateCellInfo(point, i, g);
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else showMapTooltip(point, d3.event, i, gridCell);
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if (cellInfo?.offsetParent) updateCellInfo(point, i, gridCell);
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}
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// show note box on hover (if any)
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@ -244,7 +244,7 @@ function updateCellInfo(point, i, g) {
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infoCell.innerHTML = i;
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infoArea.innerHTML = cells.area[i] ? si(getArea(cells.area[i])) + " " + getAreaUnit() : "n/a";
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infoEvelation.innerHTML = getElevation(pack.features[f], pack.cells.h[i]);
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infoDepth.innerHTML = getDepth(pack.features[f], pack.cells.h[i], point);
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infoDepth.innerHTML = getDepth(pack.features[f], point);
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infoTemp.innerHTML = convertTemperature(grid.cells.temp[g]);
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infoPrec.innerHTML = cells.h[i] >= 20 ? getFriendlyPrecipitation(i) : "n/a";
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infoRiver.innerHTML = cells.h[i] >= 20 && cells.r[i] ? getRiverInfo(cells.r[i]) : "no";
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@ -276,11 +276,11 @@ function getElevation(f, h) {
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}
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// get water depth
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function getDepth(f, h, p) {
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function getDepth(f, p) {
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if (f.land) return "0 " + heightUnit.value; // land: 0
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// lake: difference between surface and bottom
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const gridH = grid.cells.h[findGridCell(p[0], p[1])];
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const gridH = grid.cells.h[findGridCell(p[0], p[1], grid)];
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if (f.type === "lake") {
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const depth = gridH === 19 ? f.height / 2 : gridH;
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return getHeight(depth, "abs");
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@ -290,9 +290,9 @@ function getDepth(f, h, p) {
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}
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// get user-friendly (real-world) height value from map data
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function getFriendlyHeight(p) {
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const packH = pack.cells.h[findCell(p[0], p[1])];
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const gridH = grid.cells.h[findGridCell(p[0], p[1])];
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function getFriendlyHeight([x, y]) {
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const packH = pack.cells.h[findCell(x, y, grid)];
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const gridH = grid.cells.h[findGridCell(x, y, grid)];
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const h = packH < 20 ? gridH : packH;
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return getHeight(h);
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}
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@ -117,7 +117,7 @@ function editHeightmap(options) {
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function moveCursor() {
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const [x, y] = d3.mouse(this);
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const cell = findGridCell(x, y);
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const cell = findGridCell(x, y, grid);
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heightmapInfoX.innerHTML = rn(x);
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heightmapInfoY.innerHTML = rn(y);
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heightmapInfoCell.innerHTML = cell;
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@ -605,8 +605,8 @@ function editHeightmap(options) {
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function dragBrush() {
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const r = brushRadius.valueAsNumber;
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const point = d3.mouse(this);
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const start = findGridCell(point[0], point[1]);
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const [x, y] = d3.mouse(this);
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const start = findGridCell(x, y, grid);
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d3.event.on("drag", () => {
|
||||
const p = d3.mouse(this);
|
||||
|
|
@ -664,7 +664,7 @@ function editHeightmap(options) {
|
|||
if (Number.isNaN(operand)) return tip("Operand should be a number", false, "error");
|
||||
if ((operator === "add" || operator === "subtract") && !Number.isInteger(operand)) return tip("Operand should be an integer", false, "error");
|
||||
|
||||
HeightmapGenerator.setHeights(grid.cells.h);
|
||||
HeightmapGenerator.setGraph(grid);
|
||||
|
||||
if (operator === "multiply") HeightmapGenerator.modify(range, 0, operand, 0);
|
||||
else if (operator === "divide") HeightmapGenerator.modify(range, 0, 1 / operand, 0);
|
||||
|
|
@ -673,15 +673,13 @@ function editHeightmap(options) {
|
|||
else if (operator === "exponent") HeightmapGenerator.modify(range, 0, 1, operand);
|
||||
|
||||
grid.cells.h = HeightmapGenerator.getHeights();
|
||||
HeightmapGenerator.cleanup();
|
||||
updateHeightmap();
|
||||
}
|
||||
|
||||
function smoothAllHeights() {
|
||||
HeightmapGenerator.setHeights(grid.cells.h);
|
||||
HeightmapGenerator.setGraph(grid);
|
||||
HeightmapGenerator.smooth(4, 1.5);
|
||||
grid.cells.h = HeightmapGenerator.getHeights();
|
||||
HeightmapGenerator.cleanup();
|
||||
updateHeightmap();
|
||||
}
|
||||
|
||||
|
|
@ -940,11 +938,8 @@ function editHeightmap(options) {
|
|||
const seed = byId("templateSeed").value;
|
||||
if (seed) Math.random = aleaPRNG(seed);
|
||||
|
||||
const heights = new Uint8Array(grid.points.length);
|
||||
// use cells number of the current graph, no matter what UI input value is
|
||||
const cellsDesired = rn((graphWidth * graphHeight) / grid.spacing ** 2, -3);
|
||||
HeightmapGenerator.setHeights(heights, cellsDesired);
|
||||
|
||||
grid.cells.h = createTypedArray({maxValue: 100, length: grid.points.length});
|
||||
HeightmapGenerator.setGraph(grid);
|
||||
restartHistory();
|
||||
|
||||
for (const step of steps) {
|
||||
|
|
@ -973,7 +968,6 @@ function editHeightmap(options) {
|
|||
}
|
||||
|
||||
grid.cells.h = HeightmapGenerator.getHeights();
|
||||
HeightmapGenerator.cleanup();
|
||||
updateStatistics();
|
||||
mockHeightmap();
|
||||
if (byId("preview")) drawHeightmapPreview(); // update heightmap preview if opened
|
||||
|
|
|
|||
|
|
@ -65,8 +65,8 @@ function editIce() {
|
|||
}
|
||||
|
||||
function addIcebergOnClick() {
|
||||
const point = d3.mouse(this);
|
||||
const i = findGridCell(point[0], point[1]);
|
||||
const [x, y] = d3.mouse(this);
|
||||
const i = findGridCell(x, y, grid);
|
||||
const c = grid.points[i];
|
||||
const s = +document.getElementById("iceSize").value;
|
||||
|
||||
|
|
|
|||
Loading…
Add table
Add a link
Reference in a new issue