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v1.6.01 - properly track cells.r and check it on load
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3 changed files with 31 additions and 19 deletions
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@ -160,31 +160,35 @@ const generate = function(changeHeights = true) {
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}
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function defineRivers() {
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cells.r = new Uint16Array(cells.i.length); // re-initiate rivers array
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pack.rivers = []; // rivers data
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const riverPaths = [];
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for (let r = 1; r <= riverNext; r++) {
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const riverSegments = riversData.filter(d => d.river === r);
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if (riverSegments.length < 3) continue;
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if (riverSegments.length > 2) {
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const source = riverSegments[0].cell;
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const mouth = riverSegments[riverSegments.length-2].cell;
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const widthFactor = rn(.8 + Math.random() * .4, 1); // river width modifier [.8, 1.2]
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const sourceWidth = cells.h[source] >= 20 ? .1 : rn(Math.min(Math.max((cells.fl[source] / 500) ** .4, .5), 1.7), 2);
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const riverMeandered = addMeandering(riverSegments, sourceWidth * 10, .5);
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const [path, length, offset] = getPath(riverMeandered, widthFactor, sourceWidth);
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riverPaths.push([path, r]);
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const parent = riverSegments[0].parent || 0;
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const width = rn(offset ** 2, 2); // mounth width in km
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const discharge = last(riverSegments).flux; // in m3/s
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pack.rivers.push({i:r, source, mouth, discharge, length, width, widthFactor, sourceWidth, parent});
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} else {
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// remove too short rivers
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riverSegments.filter(s => cells.r[s.cell] === r).forEach(s => cells.r[s.cell] = 0);
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for (const segment of riverSegments) {
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const i = segment.cell;
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if (cells.r[i]) continue;
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if (cells.h[i] < 20) continue;
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cells.r[i] = r;
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}
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const source = riverSegments[0].cell;
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const mouth = riverSegments[riverSegments.length-2].cell;
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const widthFactor = rn(.8 + Math.random() * .4, 1); // river width modifier [.8, 1.2]
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const sourceWidth = cells.h[source] >= 20 ? .1 : rn(Math.min(Math.max((cells.fl[source] / 500) ** .4, .5), 1.7), 2);
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const riverMeandered = addMeandering(riverSegments, sourceWidth * 10, .5);
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const [path, length, offset] = getPath(riverMeandered, widthFactor, sourceWidth);
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riverPaths.push([path, r]);
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const parent = riverSegments[0].parent || 0;
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const width = rn(offset ** 2, 2); // mounth width in km
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const discharge = last(riverSegments).flux; // in m3/s
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pack.rivers.push({i:r, source, mouth, discharge, length, width, widthFactor, sourceWidth, parent});
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}
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// draw rivers
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@ -1178,6 +1178,14 @@ function parseLoadedData(data) {
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ERROR && console.error("Data Integrity Check. Invalid burg", b, "is assigned to cells", invalidCells);
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});
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const invalidRivers = [...new Set(cells.r)].filter(r => r && !pack.rivers.find(river => river.i === r));
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invalidRivers.forEach(r => {
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const invalidCells = cells.i.filter(i => cells.r[i] === r);
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invalidCells.forEach(i => cells.r[i] = 0);
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rivers.select("river"+r).remove();
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ERROR && console.error("Data Integrity Check. Invalid river", r, "is assigned to cells", invalidCells);
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});
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pack.burgs.forEach(b => {
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if (!b.i || b.removed) return;
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if (b.port < 0) {ERROR && console.error("Data Integrity Check. Burg", b.i, "has invalid port value", b.port); b.port = 0;}
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@ -33,7 +33,7 @@ function overviewRivers() {
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const discharge = r.discharge + " m³/s";
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const length = rn(r.length * distanceScaleInput.value) + " " + unit;
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const width = rn(r.width * distanceScaleInput.value, 3) + " " + unit;
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const basin = pack.rivers.find(river => river.i === r.basin).name;
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const basin = pack.rivers.find(river => river.i === r.basin)?.name;
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lines += `<div class="states" data-id=${r.i} data-name="${r.name}" data-type="${r.type}" data-discharge="${r.discharge}" data-length="${r.length}" data-width="${r.width}" data-basin="${basin}">
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<span data-tip="Click to focus on river" class="icon-dot-circled pointer"></span>
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