mirror of
https://github.com/Azgaar/Fantasy-Map-Generator.git
synced 2025-12-21 19:41:23 +01:00
removed obsolte README (in wiki now)
This commit is contained in:
parent
5e0c09ee26
commit
66be8441c1
1 changed files with 0 additions and 32 deletions
|
|
@ -1,32 +0,0 @@
|
||||||
# GIS Support
|
|
||||||
|
|
||||||
There is simple GIS support in this release, allowing the export to tools like Quantum GIS (https://qgis.org).
|
|
||||||
|
|
||||||
|
|
||||||
## Burg Data
|
|
||||||
|
|
||||||
This version exports position information (longitude, latitude and height) for burgs. These can be imported into QGIS by choosing Layer -> Add Layer... -> Add Delimited Text Layer...
|
|
||||||
|
|
||||||
Choose the exported .csv file. It should all be set up correctly automatically, so just check that x and y are correctly set to the longitude and latitude fields.
|
|
||||||
|
|
||||||
|
|
||||||
## Cell Data
|
|
||||||
|
|
||||||
In the Save... menu is a new option ".json" to save the cell data into a GeoJSON file. These can be imported into QGIS by choosing Layer -> Add Layer... -> Add Vector Layer...
|
|
||||||
|
|
||||||
Choose the saved .geojson file. It should be set up correctly as well, but doesn't show much. For the biomes, a prepared style can be found in the QGIS subdirectory here. Load it for the new layer you just created and the biomes should show up.
|
|
||||||
|
|
||||||
There is additional cell information such as population, height (for a heightmap), but also states, provinces, culture, etc. exported, all of which can be used in QGIS to render this information
|
|
||||||
|
|
||||||
|
|
||||||
## Rivers, Roads, Borders etc.
|
|
||||||
|
|
||||||
Not yet supported, planned.
|
|
||||||
|
|
||||||
|
|
||||||
|
|
||||||
## Questions, etc.
|
|
||||||
|
|
||||||
Make a pull request:
|
|
||||||
|
|
||||||
https://github.com/tvogt/Fantasy-Map-Generator
|
|
||||||
Loading…
Add table
Add a link
Reference in a new issue