refactor(es modules): use polylabel module and update aleaPRNG as local lib

This commit is contained in:
Azgaar 2022-06-30 01:24:19 +03:00
parent f9f60176d9
commit 6a7ec6513a
21 changed files with 220 additions and 10 deletions

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@ -8,6 +8,7 @@ import {getMiddlePoint} from "utils/lineUtils";
import {minmax, rn} from "utils/numberUtils";
import {each, gauss, generateSeed, P, ra, rand, rw} from "utils/probabilityUtils";
import {round, splitInTwo} from "utils/stringUtils";
import {aleaPRNG} from "scripts/aleaPRNG";
window.BurgsAndStates = (function () {
const generate = function () {