refactor(es modules): use polylabel module and update aleaPRNG as local lib

This commit is contained in:
Azgaar 2022-06-30 01:24:19 +03:00
parent f9f60176d9
commit 6a7ec6513a
21 changed files with 220 additions and 10 deletions

View file

@ -4,6 +4,7 @@ import {shouldRegenerateGrid, generateGrid} from "utils/graphUtils";
import {byId} from "utils/shorthands";
import {generateSeed} from "utils/probabilityUtils";
import {getColorScheme} from "utils/colorUtils";
import {aleaPRNG} from "scripts/aleaPRNG";
const initialSeed = generateSeed();
let graph = getGraph(grid);