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refactor(es modules): use polylabel module and update aleaPRNG as local lib
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21 changed files with 220 additions and 10 deletions
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@ -6,6 +6,7 @@ import {getNumberInRange, P, rand} from "utils/probabilityUtils";
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import {byId} from "utils/shorthands";
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import {ERROR} from "../config/logging";
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import {lim, minmax} from "../utils/numberUtils";
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import {aleaPRNG} from "scripts/aleaPRNG";
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window.HeightmapGenerator = (function () {
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let grid = null;
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