refactor(es modules): use polylabel module and update aleaPRNG as local lib

This commit is contained in:
Azgaar 2022-06-30 01:24:19 +03:00
parent f9f60176d9
commit 6a7ec6513a
21 changed files with 220 additions and 10 deletions

View file

@ -11,6 +11,7 @@ import {turnLayerButtonOff, turnLayerButtonOn, updatePresetInput} from "layers";
import {restoreDefaultEvents} from "scripts/events";
import {prompt} from "scripts/prompt";
import {clearMainTip, showMainTip, tip} from "scripts/tooltips";
import {aleaPRNG} from "scripts/aleaPRNG";
export function editHeightmap(options) {
const {mode, tool} = options || {};

View file

@ -8,6 +8,7 @@ import {prompt} from "scripts/prompt";
import {getNextId} from "utils/nodeUtils";
import {P, generateSeed} from "utils/probabilityUtils";
import {turnLayerButtonOn} from "layers";
import {aleaPRNG} from "scripts/aleaPRNG";
toolsContent.addEventListener("click", function (event) {
if (customization) return tip("Please exit the customization mode first", false, "warning");