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fix: prevent error on rendering removed or neutral states in stateLabelsRenderer
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1 changed files with 1 additions and 1 deletions
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@ -79,7 +79,7 @@ const stateLabelsRenderer = (list?: number[]): void => {
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for (const labelData of labelDataList) {
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const state = states[labelData.stateId];
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if (!state.i || state.removed)
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throw new Error("State must not be neutral or removed");
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continue;
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// Calculate pathPoints using raycast algorithm (recalculated on each draw)
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const offset = getOffsetWidth(state.cells!);
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