mirror of
https://github.com/Azgaar/Fantasy-Map-Generator.git
synced 2025-12-18 02:01:22 +01:00
feat: render provinces
This commit is contained in:
parent
c66e6e4645
commit
6b3df6c4d8
12 changed files with 362 additions and 438 deletions
13
index.css
13
index.css
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@ -190,20 +190,12 @@ t,
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font-size: 0.8em;
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}
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#statesBody {
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stroke-width: 3;
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}
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#statesHalo {
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fill: none;
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stroke-linecap: round;
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stroke-linejoin: round;
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}
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#provincesBody {
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stroke-width: 0.2;
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}
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#statesBody,
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#provincesBody,
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#relig,
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@ -220,6 +212,11 @@ t,
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mask: url(#land);
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}
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#statesBody,
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#provincesBody {
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stroke-width: 3;
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}
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#borders {
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stroke-linejoin: round;
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fill: none;
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@ -8030,7 +8030,8 @@
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<script src="modules/names-generator.js?v=1.87.14"></script>
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<script src="modules/cultures-generator.js?v=1.99.05"></script>
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<script src="modules/renderers/state-labels.js?v=1.96.04"></script>
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<script src="modules/burgs-and-states.js?v=1.99.05"></script>
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<script src="modules/burgs-and-states.js?v=1.103.00"></script>
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<script src="modules/provinces-generator.js?v=1.103.00"></script>
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<script src="modules/routes-generator.js?v=1.99.04"></script>
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<script src="modules/religions-generator.js?v=1.99.05"></script>
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<script src="modules/military-generator.js?v=1.99.00"></script>
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3
main.js
3
main.js
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@ -650,7 +650,8 @@ async function generate(options) {
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Routes.generate();
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Religions.generate();
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BurgsAndStates.defineStateForms();
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BurgsAndStates.generateProvinces();
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Provinces.generate();
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Provinces.getPoles();
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BurgsAndStates.defineBurgFeatures();
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drawStates();
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@ -498,26 +498,19 @@ window.BurgsAndStates = (() => {
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});
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};
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// Resets the cultures of all burgs and states to their
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// cell or center cell's (respectively) culture.
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// Resets the cultures of all burgs and states to their cell or center cell's (respectively) culture
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const updateCultures = () => {
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TIME && console.time("updateCulturesForBurgsAndStates");
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// Assign the culture associated with the burgs cell.
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// Assign the culture associated with the burgs cell
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pack.burgs = pack.burgs.map((burg, index) => {
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// Ignore metadata burg
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if (index === 0) {
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return burg;
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}
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if (index === 0) return burg;
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return {...burg, culture: pack.cells.culture[burg.cell]};
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});
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// Assign the culture associated with the states' center cell.
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// Assign the culture associated with the states' center cell
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pack.states = pack.states.map((state, index) => {
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// Ignore neutrals state
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if (index === 0) {
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return state;
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}
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if (index === 0) return state;
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return {...state, culture: pack.cells.culture[state.center]};
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});
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@ -961,247 +954,6 @@ window.BurgsAndStates = (() => {
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return adjName ? `${getAdjective(state.name)} ${state.formName}` : `${state.formName} of ${state.name}`;
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};
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const generateProvinces = (regenerate = false, regenerateInLockedStates = false) => {
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TIME && console.time("generateProvinces");
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const localSeed = regenerate ? generateSeed() : seed;
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Math.random = aleaPRNG(localSeed);
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const {cells, states, burgs} = pack;
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const provinces = [0];
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const provinceIds = new Uint16Array(cells.i.length);
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const isProvinceLocked = province => province.lock || (!regenerateInLockedStates && states[province.state]?.lock);
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const isProvinceCellLocked = cell => provinceIds[cell] && isProvinceLocked(provinces[provinceIds[cell]]);
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if (regenerate) {
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pack.provinces.forEach(province => {
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if (!province.i || province.removed || !isProvinceLocked(province)) return;
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const newId = provinces.length;
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for (const i of cells.i) {
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if (cells.province[i] === province.i) provinceIds[i] = newId;
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}
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province.i = newId;
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provinces.push(province);
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});
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}
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const provincesRatio = +byId("provincesRatio").value;
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const max = provincesRatio == 100 ? 1000 : gauss(20, 5, 5, 100) * provincesRatio ** 0.5; // max growth
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const forms = {
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Monarchy: {County: 22, Earldom: 6, Shire: 2, Landgrave: 2, Margrave: 2, Barony: 2, Captaincy: 1, Seneschalty: 1},
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Republic: {Province: 6, Department: 2, Governorate: 2, District: 1, Canton: 1, Prefecture: 1},
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Theocracy: {Parish: 3, Deanery: 1},
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Union: {Province: 1, State: 1, Canton: 1, Republic: 1, County: 1, Council: 1},
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Anarchy: {Council: 1, Commune: 1, Community: 1, Tribe: 1},
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Wild: {Territory: 10, Land: 5, Region: 2, Tribe: 1, Clan: 1, Dependency: 1, Area: 1}
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};
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// generate provinces for selected burgs
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states.forEach(s => {
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s.provinces = [];
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if (!s.i || s.removed) return;
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if (provinces.length) s.provinces = provinces.filter(p => p.state === s.i).map(p => p.i); // locked provinces ids
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if (s.lock && !regenerateInLockedStates) return; // don't regenerate provinces of a locked state
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const stateBurgs = burgs
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.filter(b => b.state === s.i && !b.removed && !provinceIds[b.cell])
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.sort((a, b) => b.population * gauss(1, 0.2, 0.5, 1.5, 3) - a.population)
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.sort((a, b) => b.capital - a.capital);
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if (stateBurgs.length < 2) return; // at least 2 provinces are required
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const provincesNumber = Math.max(Math.ceil((stateBurgs.length * provincesRatio) / 100), 2);
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const form = Object.assign({}, forms[s.form]);
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for (let i = 0; i < provincesNumber; i++) {
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const provinceId = provinces.length;
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const center = stateBurgs[i].cell;
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const burg = stateBurgs[i].i;
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const c = stateBurgs[i].culture;
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const nameByBurg = P(0.5);
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const name = nameByBurg ? stateBurgs[i].name : Names.getState(Names.getCultureShort(c), c);
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const formName = rw(form);
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form[formName] += 10;
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const fullName = name + " " + formName;
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const color = getMixedColor(s.color);
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const kinship = nameByBurg ? 0.8 : 0.4;
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const type = getType(center, burg.port);
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const coa = COA.generate(stateBurgs[i].coa, kinship, null, type);
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coa.shield = COA.getShield(c, s.i);
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s.provinces.push(provinceId);
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provinces.push({i: provinceId, state: s.i, center, burg, name, formName, fullName, color, coa});
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}
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});
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// expand generated provinces
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const queue = new PriorityQueue({comparator: (a, b) => a.p - b.p});
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const cost = [];
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provinces.forEach(p => {
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if (!p.i || p.removed || isProvinceLocked(p)) return;
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provinceIds[p.center] = p.i;
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queue.queue({e: p.center, p: 0, province: p.i, state: p.state});
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cost[p.center] = 1;
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});
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while (queue.length) {
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const {e, p, province, state} = queue.dequeue();
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cells.c[e].forEach(e => {
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if (isProvinceCellLocked(e)) return; // do not overwrite cell of locked provinces
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const land = cells.h[e] >= 20;
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if (!land && !cells.t[e]) return; // cannot pass deep ocean
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if (land && cells.state[e] !== state) return;
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const evevation = cells.h[e] >= 70 ? 100 : cells.h[e] >= 50 ? 30 : cells.h[e] >= 20 ? 10 : 100;
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const totalCost = p + evevation;
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if (totalCost > max) return;
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if (!cost[e] || totalCost < cost[e]) {
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if (land) provinceIds[e] = province; // assign province to a cell
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cost[e] = totalCost;
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queue.queue({e, p: totalCost, province, state});
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}
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});
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}
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// justify provinces shapes a bit
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for (const i of cells.i) {
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if (cells.burg[i]) continue; // do not overwrite burgs
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if (isProvinceCellLocked(i)) continue; // do not overwrite cell of locked provinces
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const neibs = cells.c[i]
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.filter(c => cells.state[c] === cells.state[i] && !isProvinceCellLocked(c))
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.map(c => provinceIds[c]);
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const adversaries = neibs.filter(c => c !== provinceIds[i]);
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if (adversaries.length < 2) continue;
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const buddies = neibs.filter(c => c === provinceIds[i]).length;
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if (buddies.length > 2) continue;
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const competitors = adversaries.map(p => adversaries.reduce((s, v) => (v === p ? s + 1 : s), 0));
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const max = d3.max(competitors);
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if (buddies >= max) continue;
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provinceIds[i] = adversaries[competitors.indexOf(max)];
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}
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// add "wild" provinces if some cells don't have a province assigned
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const noProvince = Array.from(cells.i).filter(i => cells.state[i] && !provinceIds[i]); // cells without province assigned
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states.forEach(s => {
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if (!s.i || s.removed) return;
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if (s.lock && !regenerateInLockedStates) return;
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if (!s.provinces.length) return;
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const coreProvinceNames = s.provinces.map(p => provinces[p]?.name);
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const colonyNamePool = [s.name, ...coreProvinceNames].filter(name => name && !/new/i.test(name));
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const getColonyName = () => {
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if (colonyNamePool.length < 1) return null;
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const index = rand(colonyNamePool.length - 1);
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const spliced = colonyNamePool.splice(index, 1);
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return spliced[0] ? `New ${spliced[0]}` : null;
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};
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let stateNoProvince = noProvince.filter(i => cells.state[i] === s.i && !provinceIds[i]);
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while (stateNoProvince.length) {
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// add new province
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const provinceId = provinces.length;
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const burgCell = stateNoProvince.find(i => cells.burg[i]);
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const center = burgCell ? burgCell : stateNoProvince[0];
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const burg = burgCell ? cells.burg[burgCell] : 0;
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provinceIds[center] = provinceId;
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// expand province
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const cost = [];
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cost[center] = 1;
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queue.queue({e: center, p: 0});
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while (queue.length) {
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const {e, p} = queue.dequeue();
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cells.c[e].forEach(nextCellId => {
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if (provinceIds[nextCellId]) return;
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const land = cells.h[nextCellId] >= 20;
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if (cells.state[nextCellId] && cells.state[nextCellId] !== s.i) return;
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const ter = land ? (cells.state[nextCellId] === s.i ? 3 : 20) : cells.t[nextCellId] ? 10 : 30;
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const totalCost = p + ter;
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if (totalCost > max) return;
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if (!cost[nextCellId] || totalCost < cost[nextCellId]) {
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if (land && cells.state[nextCellId] === s.i) provinceIds[nextCellId] = provinceId; // assign province to a cell
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cost[nextCellId] = totalCost;
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queue.queue({e: nextCellId, p: totalCost});
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}
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});
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}
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// generate "wild" province name
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const c = cells.culture[center];
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const f = pack.features[cells.f[center]];
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const color = getMixedColor(s.color);
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const provCells = stateNoProvince.filter(i => provinceIds[i] === provinceId);
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const singleIsle = provCells.length === f.cells && !provCells.find(i => cells.f[i] !== f.i);
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const isleGroup = !singleIsle && !provCells.find(i => pack.features[cells.f[i]].group !== "isle");
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const colony = !singleIsle && !isleGroup && P(0.5) && !isPassable(s.center, center);
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const name = (() => {
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const colonyName = colony && P(0.8) && getColonyName();
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if (colonyName) return colonyName;
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if (burgCell && P(0.5)) return burgs[burg].name;
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return Names.getState(Names.getCultureShort(c), c);
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})();
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const formName = (() => {
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if (singleIsle) return "Island";
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if (isleGroup) return "Islands";
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if (colony) return "Colony";
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return rw(forms["Wild"]);
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})();
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const fullName = name + " " + formName;
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const dominion = colony ? P(0.95) : singleIsle || isleGroup ? P(0.7) : P(0.3);
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const kinship = dominion ? 0 : 0.4;
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const type = getType(center, burgs[burg]?.port);
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const coa = COA.generate(s.coa, kinship, dominion, type);
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coa.shield = COA.getShield(c, s.i);
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provinces.push({i: provinceId, state: s.i, center, burg, name, formName, fullName, color, coa});
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s.provinces.push(provinceId);
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// check if there is a land way within the same state between two cells
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function isPassable(from, to) {
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if (cells.f[from] !== cells.f[to]) return false; // on different islands
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const queue = [from],
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used = new Uint8Array(cells.i.length),
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state = cells.state[from];
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while (queue.length) {
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const current = queue.pop();
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if (current === to) return true; // way is found
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cells.c[current].forEach(c => {
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if (used[c] || cells.h[c] < 20 || cells.state[c] !== state) return;
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queue.push(c);
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used[c] = 1;
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});
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}
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return false; // way is not found
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}
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// re-check
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stateNoProvince = noProvince.filter(i => cells.state[i] === s.i && !provinceIds[i]);
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}
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});
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cells.province = provinceIds;
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pack.provinces = provinces;
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TIME && console.timeEnd("generateProvinces");
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};
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return {
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generate,
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expandStates,
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@ -1218,7 +970,6 @@ window.BurgsAndStates = (() => {
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generateDiplomacy,
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defineStateForms,
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getFullName,
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generateProvinces,
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updateCultures
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};
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})();
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@ -52,7 +52,8 @@ export function resolveVersionConflicts(mapVersion) {
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BurgsAndStates.generateDiplomacy();
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BurgsAndStates.defineStateForms();
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drawStates();
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BurgsAndStates.generateProvinces();
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Provinces.generate();
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Provinces.getPoles();
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drawBorders();
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if (!layerIsOn("toggleBorders")) $("#borders").fadeOut();
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if (!layerIsOn("toggleStates")) regions.attr("display", "none").selectAll("path").remove();
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@ -940,4 +941,10 @@ export function resolveVersionConflicts(mapVersion) {
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zones.style("display", null).selectAll("*").remove();
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if (layerIsOn("toggleZones")) drawZones();
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}
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if (isOlderThan("1.103.0")) {
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// v1.103.00 separated pole of inaccessibility detection from layer rendering
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BurgsAndStates.getPoles();
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Provinces.getPoles();
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}
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}
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@ -839,7 +839,8 @@ function recalculateStates(must) {
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if (!must && !statesAutoChange.checked) return;
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BurgsAndStates.expandStates();
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BurgsAndStates.generateProvinces();
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Provinces.generate();
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Provinces.getPoles();
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if (!layerIsOn("toggleStates")) toggleStates();
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else drawStates();
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if (!layerIsOn("toggleBorders")) toggleBorders();
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257
modules/provinces-generator.js
Normal file
257
modules/provinces-generator.js
Normal file
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@ -0,0 +1,257 @@
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"use strict";
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window.Provinces = (function () {
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const forms = {
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Monarchy: {County: 22, Earldom: 6, Shire: 2, Landgrave: 2, Margrave: 2, Barony: 2, Captaincy: 1, Seneschalty: 1},
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Republic: {Province: 6, Department: 2, Governorate: 2, District: 1, Canton: 1, Prefecture: 1},
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Theocracy: {Parish: 3, Deanery: 1},
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Union: {Province: 1, State: 1, Canton: 1, Republic: 1, County: 1, Council: 1},
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Anarchy: {Council: 1, Commune: 1, Community: 1, Tribe: 1},
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Wild: {Territory: 10, Land: 5, Region: 2, Tribe: 1, Clan: 1, Dependency: 1, Area: 1}
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};
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const generate = (regenerate = false, regenerateLockedStates = false) => {
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TIME && console.time("generateProvinces");
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const localSeed = regenerate ? generateSeed() : seed;
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Math.random = aleaPRNG(localSeed);
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const {cells, states, burgs} = pack;
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const provinces = [0]; // 0 index is reserved for "no province"
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const provinceIds = new Uint16Array(cells.i.length);
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const isProvinceLocked = province => province.lock || (!regenerateLockedStates && states[province.state]?.lock);
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const isProvinceCellLocked = cell => provinceIds[cell] && isProvinceLocked(provinces[provinceIds[cell]]);
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if (regenerate) {
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pack.provinces.forEach(province => {
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if (!province.i || province.removed || !isProvinceLocked(province)) return;
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||||
|
||||
const newId = provinces.length;
|
||||
for (const i of cells.i) {
|
||||
if (cells.province[i] === province.i) provinceIds[i] = newId;
|
||||
}
|
||||
|
||||
province.i = newId;
|
||||
provinces.push(province);
|
||||
});
|
||||
}
|
||||
|
||||
const provincesRatio = +byId("provincesRatio").value;
|
||||
const max = provincesRatio == 100 ? 1000 : gauss(20, 5, 5, 100) * provincesRatio ** 0.5; // max growth
|
||||
|
||||
// generate provinces for selected burgs
|
||||
states.forEach(s => {
|
||||
s.provinces = [];
|
||||
if (!s.i || s.removed) return;
|
||||
if (provinces.length) s.provinces = provinces.filter(p => p.state === s.i).map(p => p.i); // locked provinces ids
|
||||
if (s.lock && !regenerateLockedStates) return; // don't regenerate provinces of a locked state
|
||||
|
||||
const stateBurgs = burgs
|
||||
.filter(b => b.state === s.i && !b.removed && !provinceIds[b.cell])
|
||||
.sort((a, b) => b.population * gauss(1, 0.2, 0.5, 1.5, 3) - a.population)
|
||||
.sort((a, b) => b.capital - a.capital);
|
||||
if (stateBurgs.length < 2) return; // at least 2 provinces are required
|
||||
const provincesNumber = Math.max(Math.ceil((stateBurgs.length * provincesRatio) / 100), 2);
|
||||
|
||||
const form = Object.assign({}, forms[s.form]);
|
||||
|
||||
for (let i = 0; i < provincesNumber; i++) {
|
||||
const provinceId = provinces.length;
|
||||
const center = stateBurgs[i].cell;
|
||||
const burg = stateBurgs[i].i;
|
||||
const c = stateBurgs[i].culture;
|
||||
const nameByBurg = P(0.5);
|
||||
const name = nameByBurg ? stateBurgs[i].name : Names.getState(Names.getCultureShort(c), c);
|
||||
const formName = rw(form);
|
||||
form[formName] += 10;
|
||||
const fullName = name + " " + formName;
|
||||
const color = getMixedColor(s.color);
|
||||
const kinship = nameByBurg ? 0.8 : 0.4;
|
||||
const type = BurgsAndStates.getType(center, burg.port);
|
||||
const coa = COA.generate(stateBurgs[i].coa, kinship, null, type);
|
||||
coa.shield = COA.getShield(c, s.i);
|
||||
|
||||
s.provinces.push(provinceId);
|
||||
provinces.push({i: provinceId, state: s.i, center, burg, name, formName, fullName, color, coa});
|
||||
}
|
||||
});
|
||||
|
||||
// expand generated provinces
|
||||
const queue = new PriorityQueue({comparator: (a, b) => a.p - b.p});
|
||||
const cost = [];
|
||||
|
||||
provinces.forEach(p => {
|
||||
if (!p.i || p.removed || isProvinceLocked(p)) return;
|
||||
provinceIds[p.center] = p.i;
|
||||
queue.queue({e: p.center, p: 0, province: p.i, state: p.state});
|
||||
cost[p.center] = 1;
|
||||
});
|
||||
|
||||
while (queue.length) {
|
||||
const {e, p, province, state} = queue.dequeue();
|
||||
|
||||
cells.c[e].forEach(e => {
|
||||
if (isProvinceCellLocked(e)) return; // do not overwrite cell of locked provinces
|
||||
|
||||
const land = cells.h[e] >= 20;
|
||||
if (!land && !cells.t[e]) return; // cannot pass deep ocean
|
||||
if (land && cells.state[e] !== state) return;
|
||||
const evevation = cells.h[e] >= 70 ? 100 : cells.h[e] >= 50 ? 30 : cells.h[e] >= 20 ? 10 : 100;
|
||||
const totalCost = p + evevation;
|
||||
|
||||
if (totalCost > max) return;
|
||||
if (!cost[e] || totalCost < cost[e]) {
|
||||
if (land) provinceIds[e] = province; // assign province to a cell
|
||||
cost[e] = totalCost;
|
||||
queue.queue({e, p: totalCost, province, state});
|
||||
}
|
||||
});
|
||||
}
|
||||
|
||||
// justify provinces shapes a bit
|
||||
for (const i of cells.i) {
|
||||
if (cells.burg[i]) continue; // do not overwrite burgs
|
||||
if (isProvinceCellLocked(i)) continue; // do not overwrite cell of locked provinces
|
||||
|
||||
const neibs = cells.c[i]
|
||||
.filter(c => cells.state[c] === cells.state[i] && !isProvinceCellLocked(c))
|
||||
.map(c => provinceIds[c]);
|
||||
const adversaries = neibs.filter(c => c !== provinceIds[i]);
|
||||
if (adversaries.length < 2) continue;
|
||||
|
||||
const buddies = neibs.filter(c => c === provinceIds[i]).length;
|
||||
if (buddies.length > 2) continue;
|
||||
|
||||
const competitors = adversaries.map(p => adversaries.reduce((s, v) => (v === p ? s + 1 : s), 0));
|
||||
const max = d3.max(competitors);
|
||||
if (buddies >= max) continue;
|
||||
|
||||
provinceIds[i] = adversaries[competitors.indexOf(max)];
|
||||
}
|
||||
|
||||
// add "wild" provinces if some cells don't have a province assigned
|
||||
const noProvince = Array.from(cells.i).filter(i => cells.state[i] && !provinceIds[i]); // cells without province assigned
|
||||
states.forEach(s => {
|
||||
if (!s.i || s.removed) return;
|
||||
if (s.lock && !regenerateLockedStates) return;
|
||||
if (!s.provinces.length) return;
|
||||
|
||||
const coreProvinceNames = s.provinces.map(p => provinces[p]?.name);
|
||||
const colonyNamePool = [s.name, ...coreProvinceNames].filter(name => name && !/new/i.test(name));
|
||||
const getColonyName = () => {
|
||||
if (colonyNamePool.length < 1) return null;
|
||||
|
||||
const index = rand(colonyNamePool.length - 1);
|
||||
const spliced = colonyNamePool.splice(index, 1);
|
||||
return spliced[0] ? `New ${spliced[0]}` : null;
|
||||
};
|
||||
|
||||
let stateNoProvince = noProvince.filter(i => cells.state[i] === s.i && !provinceIds[i]);
|
||||
while (stateNoProvince.length) {
|
||||
// add new province
|
||||
const provinceId = provinces.length;
|
||||
const burgCell = stateNoProvince.find(i => cells.burg[i]);
|
||||
const center = burgCell ? burgCell : stateNoProvince[0];
|
||||
const burg = burgCell ? cells.burg[burgCell] : 0;
|
||||
provinceIds[center] = provinceId;
|
||||
|
||||
// expand province
|
||||
const cost = [];
|
||||
cost[center] = 1;
|
||||
queue.queue({e: center, p: 0});
|
||||
while (queue.length) {
|
||||
const {e, p} = queue.dequeue();
|
||||
|
||||
cells.c[e].forEach(nextCellId => {
|
||||
if (provinceIds[nextCellId]) return;
|
||||
const land = cells.h[nextCellId] >= 20;
|
||||
if (cells.state[nextCellId] && cells.state[nextCellId] !== s.i) return;
|
||||
const ter = land ? (cells.state[nextCellId] === s.i ? 3 : 20) : cells.t[nextCellId] ? 10 : 30;
|
||||
const totalCost = p + ter;
|
||||
|
||||
if (totalCost > max) return;
|
||||
if (!cost[nextCellId] || totalCost < cost[nextCellId]) {
|
||||
if (land && cells.state[nextCellId] === s.i) provinceIds[nextCellId] = provinceId; // assign province to a cell
|
||||
cost[nextCellId] = totalCost;
|
||||
queue.queue({e: nextCellId, p: totalCost});
|
||||
}
|
||||
});
|
||||
}
|
||||
|
||||
// generate "wild" province name
|
||||
const c = cells.culture[center];
|
||||
const f = pack.features[cells.f[center]];
|
||||
const color = getMixedColor(s.color);
|
||||
|
||||
const provCells = stateNoProvince.filter(i => provinceIds[i] === provinceId);
|
||||
const singleIsle = provCells.length === f.cells && !provCells.find(i => cells.f[i] !== f.i);
|
||||
const isleGroup = !singleIsle && !provCells.find(i => pack.features[cells.f[i]].group !== "isle");
|
||||
const colony = !singleIsle && !isleGroup && P(0.5) && !isPassable(s.center, center);
|
||||
|
||||
const name = (() => {
|
||||
const colonyName = colony && P(0.8) && getColonyName();
|
||||
if (colonyName) return colonyName;
|
||||
if (burgCell && P(0.5)) return burgs[burg].name;
|
||||
return Names.getState(Names.getCultureShort(c), c);
|
||||
})();
|
||||
|
||||
const formName = (() => {
|
||||
if (singleIsle) return "Island";
|
||||
if (isleGroup) return "Islands";
|
||||
if (colony) return "Colony";
|
||||
return rw(forms["Wild"]);
|
||||
})();
|
||||
|
||||
const fullName = name + " " + formName;
|
||||
|
||||
const dominion = colony ? P(0.95) : singleIsle || isleGroup ? P(0.7) : P(0.3);
|
||||
const kinship = dominion ? 0 : 0.4;
|
||||
const type = BurgsAndStates.getType(center, burgs[burg]?.port);
|
||||
const coa = COA.generate(s.coa, kinship, dominion, type);
|
||||
coa.shield = COA.getShield(c, s.i);
|
||||
|
||||
provinces.push({i: provinceId, state: s.i, center, burg, name, formName, fullName, color, coa});
|
||||
s.provinces.push(provinceId);
|
||||
|
||||
// check if there is a land way within the same state between two cells
|
||||
function isPassable(from, to) {
|
||||
if (cells.f[from] !== cells.f[to]) return false; // on different islands
|
||||
const queue = [from],
|
||||
used = new Uint8Array(cells.i.length),
|
||||
state = cells.state[from];
|
||||
while (queue.length) {
|
||||
const current = queue.pop();
|
||||
if (current === to) return true; // way is found
|
||||
cells.c[current].forEach(c => {
|
||||
if (used[c] || cells.h[c] < 20 || cells.state[c] !== state) return;
|
||||
queue.push(c);
|
||||
used[c] = 1;
|
||||
});
|
||||
}
|
||||
return false; // way is not found
|
||||
}
|
||||
|
||||
// re-check
|
||||
stateNoProvince = noProvince.filter(i => cells.state[i] === s.i && !provinceIds[i]);
|
||||
}
|
||||
});
|
||||
|
||||
cells.province = provinceIds;
|
||||
pack.provinces = provinces;
|
||||
|
||||
TIME && console.timeEnd("generateProvinces");
|
||||
};
|
||||
|
||||
// calculate pole of inaccessibility for each province
|
||||
const getPoles = () => {
|
||||
const getType = cellId => pack.cells.province[cellId];
|
||||
const poles = getPolesOfInaccessibility(getType);
|
||||
|
||||
pack.provinces.forEach(province => {
|
||||
if (!province.i || province.removed) return;
|
||||
province.pole = poles[province.i] || [0, 0];
|
||||
});
|
||||
};
|
||||
|
||||
return {generate, getPoles};
|
||||
})();
|
||||
|
|
@ -249,7 +249,8 @@ function editHeightmap(options) {
|
|||
Routes.generate();
|
||||
Religions.generate();
|
||||
BurgsAndStates.defineStateForms();
|
||||
BurgsAndStates.generateProvinces();
|
||||
Provinces.generate();
|
||||
Provinces.getPoles();
|
||||
BurgsAndStates.defineBurgFeatures();
|
||||
|
||||
drawStates();
|
||||
|
|
|
|||
|
|
@ -1002,7 +1002,8 @@ function drawStates() {
|
|||
const color = states[index].color;
|
||||
|
||||
bodyPaths.push(
|
||||
/* html */ `<path d="${waterGap}" fill="none" stroke="${color}" id="state-gap${index}" /><path d="${fill}" fill="${color}" stroke="none" id="state${index}" />`
|
||||
/* html */ `<path d="${waterGap}" fill="none" stroke="${color}" id="state-gap${index}" />`,
|
||||
/* html */ `<path d="${fill}" fill="${color}" stroke="none" id="state${index}" />`
|
||||
);
|
||||
|
||||
if (renderHalo) {
|
||||
|
|
@ -1150,10 +1151,7 @@ function toggleProvinces(event) {
|
|||
drawProvinces();
|
||||
if (event && isCtrlClick(event)) editStyle("provs");
|
||||
} else {
|
||||
if (event && isCtrlClick(event)) {
|
||||
editStyle("provs");
|
||||
return;
|
||||
}
|
||||
if (event && isCtrlClick(event)) return editStyle("provs");
|
||||
provs.selectAll("*").remove();
|
||||
turnButtonOff("toggleProvinces");
|
||||
}
|
||||
|
|
@ -1161,128 +1159,34 @@ function toggleProvinces(event) {
|
|||
|
||||
function drawProvinces() {
|
||||
TIME && console.time("drawProvinces");
|
||||
const labelsOn = provs.attr("data-labels") == 1;
|
||||
provs.selectAll("*").remove();
|
||||
const {cells, provinces} = pack;
|
||||
|
||||
const provinces = pack.provinces;
|
||||
const {body, gap} = getProvincesVertices();
|
||||
const bodyPaths = new Array(provinces.length - 1);
|
||||
const isolines = getIsolines(cellId => cells.province[cellId], {fill: true, waterGap: true});
|
||||
for (const [index, {fill, waterGap}] of isolines) {
|
||||
const color = provinces[index].color;
|
||||
bodyPaths.push(
|
||||
/* html */ `<path d="${waterGap}" fill="none" stroke="${color}" id="province-gap${index}" />`,
|
||||
/* html */ `<path d="${fill}" fill="${color}" stroke="none" id="province${index}" />`
|
||||
);
|
||||
}
|
||||
|
||||
const g = provs.append("g").attr("id", "provincesBody");
|
||||
const bodyData = body.map((p, i) => [p.length > 10 ? p : null, i, provinces[i].color]).filter(d => d[0]);
|
||||
g.selectAll("path")
|
||||
.data(bodyData)
|
||||
.enter()
|
||||
.append("path")
|
||||
.attr("d", d => d[0])
|
||||
.attr("fill", d => d[2])
|
||||
.attr("stroke", "none")
|
||||
.attr("id", d => "province" + d[1]);
|
||||
const gapData = gap.map((p, i) => [p.length > 10 ? p : null, i, provinces[i].color]).filter(d => d[0]);
|
||||
g.selectAll(".path")
|
||||
.data(gapData)
|
||||
.enter()
|
||||
.append("path")
|
||||
.attr("d", d => d[0])
|
||||
.attr("fill", "none")
|
||||
.attr("stroke", d => d[2])
|
||||
.attr("id", d => "province-gap" + d[1]);
|
||||
const labels = provinces
|
||||
.filter(p => p.i && !p.removed)
|
||||
.map(p => {
|
||||
const [x, y] = p.pole || cells.p[p.center];
|
||||
return /* html */ `<text x="${x}" y="${y}" id="provinceLabel${p.i}">${p.name}</text>`;
|
||||
});
|
||||
|
||||
const labels = provs.append("g").attr("id", "provinceLabels");
|
||||
labels.style("display", `${labelsOn ? "block" : "none"}`);
|
||||
const labelData = provinces.filter(p => p.i && !p.removed && p.pole);
|
||||
labels
|
||||
.selectAll(".path")
|
||||
.data(labelData)
|
||||
.enter()
|
||||
.append("text")
|
||||
.attr("x", d => d.pole[0])
|
||||
.attr("y", d => d.pole[1])
|
||||
.attr("id", d => "provinceLabel" + d.i)
|
||||
.text(d => d.name);
|
||||
byId("provs").innerHTML = /* html */ `
|
||||
<g id='provincesBody'>${bodyPaths.join("")}</g>
|
||||
<g id='provinceLabels'>${labels.join("")}</g>
|
||||
`;
|
||||
byId("provinceLabels").style.display = byId("provs").dataset.labels === "1" ? "block" : "none";
|
||||
|
||||
TIME && console.timeEnd("drawProvinces");
|
||||
}
|
||||
|
||||
function getProvincesVertices() {
|
||||
const cells = pack.cells,
|
||||
vertices = pack.vertices,
|
||||
provinces = pack.provinces,
|
||||
n = cells.i.length;
|
||||
const used = new Uint8Array(cells.i.length);
|
||||
const vArray = new Array(provinces.length); // store vertices array
|
||||
const body = new Array(provinces.length).fill(""); // store path around each province
|
||||
const gap = new Array(provinces.length).fill(""); // store path along water for each province to fill the gaps
|
||||
|
||||
for (const i of cells.i) {
|
||||
if (!cells.province[i] || used[i]) continue;
|
||||
const p = cells.province[i];
|
||||
const onborder = cells.c[i].some(n => cells.province[n] !== p);
|
||||
if (!onborder) continue;
|
||||
|
||||
const borderWith = cells.c[i].map(c => cells.province[c]).find(n => n !== p);
|
||||
const vertex = cells.v[i].find(v => vertices.c[v].some(i => cells.province[i] === borderWith));
|
||||
const chain = connectVertices(vertex, p, borderWith);
|
||||
if (chain.length < 3) continue;
|
||||
const points = chain.map(v => vertices.p[v[0]]);
|
||||
if (!vArray[p]) vArray[p] = [];
|
||||
vArray[p].push(points);
|
||||
body[p] += "M" + points.join("L");
|
||||
gap[p] +=
|
||||
"M" +
|
||||
vertices.p[chain[0][0]] +
|
||||
chain.reduce(
|
||||
(r, v, i, d) =>
|
||||
!i ? r : !v[2] ? r + "L" + vertices.p[v[0]] : d[i + 1] && !d[i + 1][2] ? r + "M" + vertices.p[v[0]] : r,
|
||||
""
|
||||
);
|
||||
}
|
||||
|
||||
// find province visual center
|
||||
vArray.forEach((ar, i) => {
|
||||
const sorted = ar.sort((a, b) => b.length - a.length); // sort by points number
|
||||
provinces[i].pole = polylabel(sorted, 1.0); // pole of inaccessibility
|
||||
});
|
||||
|
||||
return {body, gap};
|
||||
|
||||
// connect vertices to chain
|
||||
function connectVertices(start, t, province) {
|
||||
const chain = []; // vertices chain to form a path
|
||||
let land = vertices.c[start].some(c => cells.h[c] >= 20 && cells.province[c] !== t);
|
||||
function check(i) {
|
||||
province = cells.province[i];
|
||||
land = cells.h[i] >= 20;
|
||||
}
|
||||
|
||||
for (let i = 0, current = start; i === 0 || (current !== start && i < 20000); i++) {
|
||||
const prev = chain[chain.length - 1] ? chain[chain.length - 1][0] : -1; // previous vertex in chain
|
||||
chain.push([current, province, land]); // add current vertex to sequence
|
||||
const c = vertices.c[current]; // cells adjacent to vertex
|
||||
c.filter(c => cells.province[c] === t).forEach(c => (used[c] = 1));
|
||||
const c0 = c[0] >= n || cells.province[c[0]] !== t;
|
||||
const c1 = c[1] >= n || cells.province[c[1]] !== t;
|
||||
const c2 = c[2] >= n || cells.province[c[2]] !== t;
|
||||
const v = vertices.v[current]; // neighboring vertices
|
||||
if (v[0] !== prev && c0 !== c1) {
|
||||
current = v[0];
|
||||
check(c0 ? c[0] : c[1]);
|
||||
} else if (v[1] !== prev && c1 !== c2) {
|
||||
current = v[1];
|
||||
check(c1 ? c[1] : c[2]);
|
||||
} else if (v[2] !== prev && c0 !== c2) {
|
||||
current = v[2];
|
||||
check(c2 ? c[2] : c[0]);
|
||||
}
|
||||
if (current === chain[chain.length - 1][0]) {
|
||||
ERROR && console.error("Next vertex is not found");
|
||||
break;
|
||||
}
|
||||
}
|
||||
chain.push([start, province, land]); // add starting vertex to sequence to close the path
|
||||
return chain;
|
||||
}
|
||||
}
|
||||
|
||||
function toggleGrid(event) {
|
||||
if (!gridOverlay.selectAll("*").size()) {
|
||||
turnButtonOn("toggleGrid");
|
||||
|
|
@ -1832,7 +1736,6 @@ function drawEmblems() {
|
|||
|
||||
const sizeProvinces = getProvinceEmblemsSize();
|
||||
const provinceCOAs = validProvinces.map(province => {
|
||||
if (!province.pole) getProvincesVertices();
|
||||
const [x, y] = province.pole || pack.cells.p[province.center];
|
||||
const size = province.coa.size || 1;
|
||||
const shift = (sizeProvinces * size) / 2;
|
||||
|
|
|
|||
|
|
@ -8,7 +8,7 @@ function editProvinces() {
|
|||
if (layerIsOn("toggleCultures")) toggleCultures();
|
||||
|
||||
provs.selectAll("text").call(d3.drag().on("drag", dragLabel)).classed("draggable", true);
|
||||
const body = document.getElementById("provincesBodySection");
|
||||
const body = byId("provincesBodySection");
|
||||
refreshProvincesEditor();
|
||||
|
||||
if (modules.editProvinces) return;
|
||||
|
|
@ -23,22 +23,22 @@ function editProvinces() {
|
|||
});
|
||||
|
||||
// add listeners
|
||||
document.getElementById("provincesEditorRefresh").addEventListener("click", refreshProvincesEditor);
|
||||
document.getElementById("provincesEditStyle").addEventListener("click", () => editStyle("provs"));
|
||||
document.getElementById("provincesFilterState").addEventListener("change", provincesEditorAddLines);
|
||||
document.getElementById("provincesPercentage").addEventListener("click", togglePercentageMode);
|
||||
document.getElementById("provincesChart").addEventListener("click", showChart);
|
||||
document.getElementById("provincesToggleLabels").addEventListener("click", toggleLabels);
|
||||
document.getElementById("provincesExport").addEventListener("click", downloadProvincesData);
|
||||
document.getElementById("provincesRemoveAll").addEventListener("click", removeAllProvinces);
|
||||
document.getElementById("provincesManually").addEventListener("click", enterProvincesManualAssignent);
|
||||
document.getElementById("provincesManuallyApply").addEventListener("click", applyProvincesManualAssignent);
|
||||
document.getElementById("provincesManuallyCancel").addEventListener("click", () => exitProvincesManualAssignment());
|
||||
document.getElementById("provincesRelease").addEventListener("click", triggerProvincesRelease);
|
||||
document.getElementById("provincesAdd").addEventListener("click", enterAddProvinceMode);
|
||||
document.getElementById("provincesRecolor").addEventListener("click", recolorProvinces);
|
||||
byId("provincesEditorRefresh").on("click", refreshProvincesEditor);
|
||||
byId("provincesEditStyle").on("click", () => editStyle("provs"));
|
||||
byId("provincesFilterState").on("change", provincesEditorAddLines);
|
||||
byId("provincesPercentage").on("click", togglePercentageMode);
|
||||
byId("provincesChart").on("click", showChart);
|
||||
byId("provincesToggleLabels").on("click", toggleLabels);
|
||||
byId("provincesExport").on("click", downloadProvincesData);
|
||||
byId("provincesRemoveAll").on("click", removeAllProvinces);
|
||||
byId("provincesManually").on("click", enterProvincesManualAssignent);
|
||||
byId("provincesManuallyApply").on("click", applyProvincesManualAssignent);
|
||||
byId("provincesManuallyCancel").on("click", () => exitProvincesManualAssignment());
|
||||
byId("provincesRelease").on("click", triggerProvincesRelease);
|
||||
byId("provincesAdd").on("click", enterAddProvinceMode);
|
||||
byId("provincesRecolor").on("click", recolorProvinces);
|
||||
|
||||
body.addEventListener("click", function (ev) {
|
||||
body.on("click", function (ev) {
|
||||
if (customization) return;
|
||||
const el = ev.target,
|
||||
cl = el.classList,
|
||||
|
|
@ -58,7 +58,7 @@ function editProvinces() {
|
|||
else if (cl.contains("icon-lock") || cl.contains("icon-lock-open")) updateLockStatus(p, cl);
|
||||
});
|
||||
|
||||
body.addEventListener("change", function (ev) {
|
||||
body.on("change", function (ev) {
|
||||
const el = ev.target,
|
||||
cl = el.classList,
|
||||
line = el.parentNode,
|
||||
|
|
@ -100,7 +100,7 @@ function editProvinces() {
|
|||
}
|
||||
|
||||
function updateFilter() {
|
||||
const stateFilter = document.getElementById("provincesFilterState");
|
||||
const stateFilter = byId("provincesFilterState");
|
||||
const selectedState = stateFilter.value || 1;
|
||||
stateFilter.options.length = 0; // remove all options
|
||||
stateFilter.options.add(new Option(`all`, -1, false, selectedState == -1));
|
||||
|
|
@ -111,7 +111,7 @@ function editProvinces() {
|
|||
// add line for each province
|
||||
function provincesEditorAddLines() {
|
||||
const unit = " " + getAreaUnit();
|
||||
const selectedState = +document.getElementById("provincesFilterState").value;
|
||||
const selectedState = +byId("provincesFilterState").value;
|
||||
let filtered = pack.provinces.filter(p => p.i && !p.removed); // all valid burgs
|
||||
if (selectedState != -1) filtered = filtered.filter(p => p.state === selectedState); // filtered by state
|
||||
body.innerHTML = "";
|
||||
|
|
@ -194,9 +194,9 @@ function editProvinces() {
|
|||
byId("provincesFooterPopulation").dataset.population = totalPopulation;
|
||||
|
||||
body.querySelectorAll("div.states").forEach(el => {
|
||||
el.addEventListener("click", selectProvinceOnLineClick);
|
||||
el.addEventListener("mouseenter", ev => provinceHighlightOn(ev));
|
||||
el.addEventListener("mouseleave", ev => provinceHighlightOff(ev));
|
||||
el.on("click", selectProvinceOnLineClick);
|
||||
el.on("mouseenter", ev => provinceHighlightOn(ev));
|
||||
el.on("mouseleave", ev => provinceHighlightOff(ev));
|
||||
});
|
||||
|
||||
if (body.dataset.type === "percentage") {
|
||||
|
|
@ -306,7 +306,7 @@ function editProvinces() {
|
|||
const {cell: center, culture} = burgs[burgId];
|
||||
const color = getRandomColor();
|
||||
const coa = province.coa;
|
||||
const coaEl = document.getElementById("provinceCOA" + provinceId);
|
||||
const coaEl = byId("provinceCOA" + provinceId);
|
||||
if (coaEl) coaEl.id = "stateCOA" + newStateId;
|
||||
emblems.select(`#provinceEmblems > use[data-i='${provinceId}']`).remove();
|
||||
|
||||
|
|
@ -482,7 +482,7 @@ function editProvinces() {
|
|||
unfog("focusProvince" + p);
|
||||
|
||||
const coaId = "provinceCOA" + p;
|
||||
if (document.getElementById(coaId)) document.getElementById(coaId).remove();
|
||||
if (byId(coaId)) byId(coaId).remove();
|
||||
emblems.select(`#provinceEmblems > use[data-i='${p}']`).remove();
|
||||
|
||||
pack.provinces[p] = {i: p, removed: true};
|
||||
|
|
@ -504,13 +504,13 @@ function editProvinces() {
|
|||
|
||||
function editProvinceName(province) {
|
||||
const p = pack.provinces[province];
|
||||
document.getElementById("provinceNameEditor").dataset.province = province;
|
||||
document.getElementById("provinceNameEditorShort").value = p.name;
|
||||
byId("provinceNameEditor").dataset.province = province;
|
||||
byId("provinceNameEditorShort").value = p.name;
|
||||
applyOption(provinceNameEditorSelectForm, p.formName);
|
||||
document.getElementById("provinceNameEditorFull").value = p.fullName;
|
||||
byId("provinceNameEditorFull").value = p.fullName;
|
||||
|
||||
const cultureId = pack.cells.culture[p.center];
|
||||
document.getElementById("provinceCultureDisplay").innerText = pack.cultures[cultureId].name;
|
||||
byId("provinceCultureDisplay").innerText = pack.cultures[cultureId].name;
|
||||
|
||||
$("#provinceNameEditor").dialog({
|
||||
resizable: false,
|
||||
|
|
@ -531,22 +531,22 @@ function editProvinces() {
|
|||
modules.editProvinceName = true;
|
||||
|
||||
// add listeners
|
||||
document.getElementById("provinceNameEditorShortCulture").addEventListener("click", regenerateShortNameCulture);
|
||||
document.getElementById("provinceNameEditorShortRandom").addEventListener("click", regenerateShortNameRandom);
|
||||
document.getElementById("provinceNameEditorAddForm").addEventListener("click", addCustomForm);
|
||||
document.getElementById("provinceNameEditorFullRegenerate").addEventListener("click", regenerateFullName);
|
||||
byId("provinceNameEditorShortCulture").on("click", regenerateShortNameCulture);
|
||||
byId("provinceNameEditorShortRandom").on("click", regenerateShortNameRandom);
|
||||
byId("provinceNameEditorAddForm").on("click", addCustomForm);
|
||||
byId("provinceNameEditorFullRegenerate").on("click", regenerateFullName);
|
||||
|
||||
function regenerateShortNameCulture() {
|
||||
const province = +provinceNameEditor.dataset.province;
|
||||
const culture = pack.cells.culture[pack.provinces[province].center];
|
||||
const name = Names.getState(Names.getCultureShort(culture), culture);
|
||||
document.getElementById("provinceNameEditorShort").value = name;
|
||||
byId("provinceNameEditorShort").value = name;
|
||||
}
|
||||
|
||||
function regenerateShortNameRandom() {
|
||||
const base = rand(nameBases.length - 1);
|
||||
const name = Names.getState(Names.getBase(base), undefined, base);
|
||||
document.getElementById("provinceNameEditorShort").value = name;
|
||||
byId("provinceNameEditorShort").value = name;
|
||||
}
|
||||
|
||||
function addCustomForm() {
|
||||
|
|
@ -558,9 +558,9 @@ function editProvinces() {
|
|||
}
|
||||
|
||||
function regenerateFullName() {
|
||||
const short = document.getElementById("provinceNameEditorShort").value;
|
||||
const form = document.getElementById("provinceNameEditorSelectForm").value;
|
||||
document.getElementById("provinceNameEditorFull").value = getFullName();
|
||||
const short = byId("provinceNameEditorShort").value;
|
||||
const form = byId("provinceNameEditorSelectForm").value;
|
||||
byId("provinceNameEditorFull").value = getFullName();
|
||||
|
||||
function getFullName() {
|
||||
if (!form) return short;
|
||||
|
|
@ -570,9 +570,9 @@ function editProvinces() {
|
|||
}
|
||||
|
||||
function applyNameChange(p) {
|
||||
p.name = document.getElementById("provinceNameEditorShort").value;
|
||||
p.formName = document.getElementById("provinceNameEditorSelectForm").value;
|
||||
p.fullName = document.getElementById("provinceNameEditorFull").value;
|
||||
p.name = byId("provinceNameEditorShort").value;
|
||||
p.formName = byId("provinceNameEditorSelectForm").value;
|
||||
p.fullName = byId("provinceNameEditorFull").value;
|
||||
provs.select("#provinceLabel" + p.i).text(p.name);
|
||||
refreshProvincesEditor();
|
||||
}
|
||||
|
|
@ -651,7 +651,7 @@ function editProvinces() {
|
|||
.attr("height", height)
|
||||
.attr("font-size", "10px");
|
||||
const graph = svg.append("g").attr("transform", `translate(10, 0)`);
|
||||
document.getElementById("provincesTreeType").addEventListener("change", updateChart);
|
||||
byId("provincesTreeType").on("change", updateChart);
|
||||
|
||||
treeLayout(root);
|
||||
|
||||
|
|
@ -688,7 +688,7 @@ function editProvinces() {
|
|||
|
||||
function hideInfo(ev) {
|
||||
provinceHighlightOff(ev);
|
||||
if (!document.getElementById("provinceInfo")) return;
|
||||
if (!byId("provinceInfo")) return;
|
||||
provinceInfo.innerHTML = "‍";
|
||||
d3.select(ev.target).select("rect").classed("selected", 0);
|
||||
}
|
||||
|
|
@ -816,7 +816,7 @@ function editProvinces() {
|
|||
stateBorders.select("path").attr("stroke", "#000").attr("stroke-width", 1.2);
|
||||
|
||||
customization = 11;
|
||||
provs.select("g#provincesBody").append("g").attr("id", "temp");
|
||||
provs.select("g#provincesBody").append("g").attr("id", "temp").attr("stroke-width", 0.3);
|
||||
provs
|
||||
.select("g#provincesBody")
|
||||
.append("g")
|
||||
|
|
@ -826,7 +826,7 @@ function editProvinces() {
|
|||
.attr("stroke-width", 1);
|
||||
|
||||
document.querySelectorAll("#provincesBottom > *").forEach(el => (el.style.display = "none"));
|
||||
document.getElementById("provincesManuallyButtons").style.display = "inline-block";
|
||||
byId("provincesManuallyButtons").style.display = "inline-block";
|
||||
|
||||
provincesEditor.querySelectorAll(".hide").forEach(el => el.classList.add("hidden"));
|
||||
provincesHeader.querySelector("div[data-sortby='state']").style.left = "7.7em";
|
||||
|
|
@ -952,8 +952,11 @@ function editProvinces() {
|
|||
|
||||
if (!layerIsOn("toggleBorders")) toggleBorders();
|
||||
else drawBorders();
|
||||
|
||||
Provinces.getPoles();
|
||||
if (!layerIsOn("toggleProvinces")) toggleProvinces();
|
||||
else drawProvinces();
|
||||
|
||||
exitProvincesManualAssignment();
|
||||
refreshProvincesEditor();
|
||||
}
|
||||
|
|
@ -970,7 +973,7 @@ function editProvinces() {
|
|||
debug.selectAll("path.selected").remove();
|
||||
|
||||
document.querySelectorAll("#provincesBottom > *").forEach(el => (el.style.display = "inline-block"));
|
||||
document.getElementById("provincesManuallyButtons").style.display = "none";
|
||||
byId("provincesManuallyButtons").style.display = "none";
|
||||
|
||||
provincesEditor.querySelectorAll(".hide:not(.show)").forEach(el => el.classList.remove("hidden"));
|
||||
provincesHeader.querySelector("div[data-sortby='state']").style.left = "22em";
|
||||
|
|
@ -1049,7 +1052,7 @@ function editProvinces() {
|
|||
if (!layerIsOn("toggleProvinces")) toggleProvinces();
|
||||
else drawProvinces();
|
||||
collectStatistics();
|
||||
document.getElementById("provincesFilterState").value = state;
|
||||
byId("provincesFilterState").value = state;
|
||||
provincesEditorAddLines();
|
||||
}
|
||||
|
||||
|
|
@ -1062,7 +1065,7 @@ function editProvinces() {
|
|||
}
|
||||
|
||||
function recolorProvinces() {
|
||||
const state = +document.getElementById("provincesFilterState").value;
|
||||
const state = +byId("provincesFilterState").value;
|
||||
|
||||
pack.provinces.forEach(p => {
|
||||
if (!p || p.removed) return;
|
||||
|
|
|
|||
|
|
@ -158,7 +158,8 @@ function regenerateStates() {
|
|||
BurgsAndStates.generateCampaigns();
|
||||
BurgsAndStates.generateDiplomacy();
|
||||
BurgsAndStates.defineStateForms();
|
||||
BurgsAndStates.generateProvinces(true);
|
||||
Provinces.generate(true);
|
||||
Provinces.getPoles();
|
||||
|
||||
layerIsOn("toggleStates") ? drawStates() : toggleStates();
|
||||
layerIsOn("toggleBorders") ? drawBorders() : toggleBorders();
|
||||
|
|
@ -333,7 +334,8 @@ function recreateStates() {
|
|||
function regenerateProvinces() {
|
||||
unfog();
|
||||
|
||||
BurgsAndStates.generateProvinces(true, true);
|
||||
Provinces.generate(true, true);
|
||||
Provinces.getPoles();
|
||||
drawBorders();
|
||||
if (layerIsOn("toggleProvinces")) drawProvinces();
|
||||
|
||||
|
|
|
|||
|
|
@ -12,7 +12,7 @@
|
|||
*
|
||||
* Example: 1.102.0 -> Major version 1, Minor version 102, Patch version 0
|
||||
*/
|
||||
const VERSION = "1.101.01";
|
||||
const VERSION = "1.103.00";
|
||||
|
||||
{
|
||||
document.title += " v" + VERSION;
|
||||
|
|
|
|||
Loading…
Add table
Add a link
Reference in a new issue