mirror of
https://github.com/Azgaar/Fantasy-Map-Generator.git
synced 2025-12-17 01:41:22 +01:00
buttons to release all provinces and regenerate culture name
This commit is contained in:
parent
567cf3676a
commit
6de70f5897
8 changed files with 301 additions and 149 deletions
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@ -34,6 +34,7 @@ function editProvinces() {
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document.getElementById("provincesManually").addEventListener("click", enterProvincesManualAssignent);
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document.getElementById("provincesManuallyApply").addEventListener("click", applyProvincesManualAssignent);
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document.getElementById("provincesManuallyCancel").addEventListener("click", () => exitProvincesManualAssignment());
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document.getElementById("provincesRelease").addEventListener("click", triggerProvincesRelease);
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document.getElementById("provincesAdd").addEventListener("click", enterAddProvinceMode);
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document.getElementById("provincesRecolor").addEventListener("click", recolorProvinces);
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@ -129,19 +130,27 @@ function editProvinces() {
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const separable = p.burg && p.burg !== pack.states[p.state].capital;
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const focused = defs.select("#fog #focusProvince" + p.i).size();
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COArenderer.trigger("provinceCOA" + p.i, p.coa);
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lines += `<div class="states" data-id=${p.i} data-name="${p.name}" data-form="${p.formName}" data-color="${p.color}" data-capital="${capital}" data-state="${stateName}" data-area=${area} data-population=${population}>
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<svg data-tip="Province fill style. Click to change" width=".9em" height=".9em" style="margin-bottom:-1px"><rect x="0" y="0" width="100%" height="100%" fill="${p.color}" class="fillRect pointer"></svg>
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lines += `<div class="states" data-id=${p.i} data-name="${p.name}" data-form="${p.formName}" data-color="${
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p.color
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}" data-capital="${capital}" data-state="${stateName}" data-area=${area} data-population=${population}>
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<svg data-tip="Province fill style. Click to change" width=".9em" height=".9em" style="margin-bottom:-1px"><rect x="0" y="0" width="100%" height="100%" fill="${
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p.color
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}" class="fillRect pointer"></svg>
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<input data-tip="Province name. Click to change" class="name pointer" value="${p.name}" readonly>
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<svg data-tip="Click to show and edit province emblem" class="coaIcon hide" viewBox="0 0 200 200"><use href="#provinceCOA${p.i}"></use></svg>
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<input data-tip="Province form name. Click to change" class="name pointer hide" value="${p.formName}" readonly>
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<span data-tip="Province capital. Click to zoom into view" class="icon-star-empty pointer hide ${p.burg ? "" : "placeholder"}"></span>
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<select data-tip="Province capital. Click to select from burgs within the state. No capital means the province is governed from the state capital" class="cultureBase hide ${p.burgs.length ? "" : "placeholder"}">${p.burgs.length ? getCapitalOptions(p.burgs, p.burg) : ""}</select>
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<select data-tip="Province capital. Click to select from burgs within the state. No capital means the province is governed from the state capital" class="cultureBase hide ${
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p.burgs.length ? "" : "placeholder"
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}">${p.burgs.length ? getCapitalOptions(p.burgs, p.burg) : ""}</select>
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<input data-tip="Province owner" class="provinceOwner" value="${stateName}" disabled">
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<span data-tip="Province area" style="padding-right: 4px" class="icon-map-o hide"></span>
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<div data-tip="Province area" class="biomeArea hide">${si(area) + unit}</div>
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<span data-tip="${populationTip}" class="icon-male hide"></span>
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<div data-tip="${populationTip}" class="culturePopulation hide">${si(population)}</div>
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<span data-tip="Declare province independence (turn non-capital province with burgs into a new state)" class="icon-flag-empty ${separable ? "" : "placeholder"} hide"></span>
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<span data-tip="Declare province independence (turn non-capital province with burgs into a new state)" class="icon-flag-empty ${
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separable ? "" : "placeholder"
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} hide"></span>
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<span data-tip="Toggle province focus" class="icon-pin ${focused ? "" : " inactive"} hide"></span>
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<span data-tip="Remove the province" class="icon-trash-empty hide"></span>
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</div>`;
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@ -222,74 +231,64 @@ function editProvinces() {
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function capitalZoomIn(p) {
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const capital = pack.provinces[p].burg;
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const l = burgLabels.select("[data-id='" + capital + "']");
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const x = +l.attr("x"),
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y = +l.attr("y");
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const x = +l.attr("x");
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const y = +l.attr("y");
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zoomTo(x, y, 8, 2000);
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}
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function triggerIndependencePromps(p) {
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alertMessage.innerHTML = "Are you sure you want to declare province independence? <br>It will turn province into a new state";
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$("#alert").dialog({
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resizable: false,
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confirmationDialog({
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title: "Declare independence",
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buttons: {
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Declare: function () {
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declareProvinceIndependence(p);
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$(this).dialog("close");
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},
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Cancel: function () {
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$(this).dialog("close");
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}
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message: "Are you sure you want to declare province independence? <br>It will turn province into a new state",
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confirm: "Declare",
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onConfirm: () => {
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const [oldStateId, newStateId] = declareProvinceIndependence(p);
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updateStatesPostRelease([oldStateId], [newStateId]);
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}
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});
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}
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function declareProvinceIndependence(p) {
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const states = pack.states,
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provinces = pack.provinces,
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cells = pack.cells;
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if (provinces[p].burgs.some(b => pack.burgs[b].capital)) {
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tip("Cannot declare independence of a province having capital burg. Please change capital first", false, "error");
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return;
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}
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function declareProvinceIndependence(provinceId) {
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const {states, provinces, cells, burgs} = pack;
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const province = provinces[provinceId];
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const {name, burg: burgId, burgs: provinceBurgs} = province;
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const oldState = pack.provinces[p].state;
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const newState = pack.states.length;
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if (provinceBurgs.some(b => burgs[b].capital))
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return tip("Cannot declare independence of a province having capital burg. Please change capital first", false, "error");
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if (!burgId) return tip("Cannot declare independence of a province without burg", false, "error");
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const oldStateId = province.state;
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const newStateId = states.length;
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// turn province burg into a capital
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const burg = provinces[p].burg;
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if (!burg) return;
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pack.burgs[burg].capital = 1;
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moveBurgToGroup(burg, "cities");
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burgs[burgId].capital = 1;
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moveBurgToGroup(burgId, "cities");
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// move all burgs to a new state
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provinces[p].burgs.forEach(b => (pack.burgs[b].state = newState));
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province.burgs.forEach(b => (burgs[b].state = newStateId));
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// difine new state attributes
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const center = pack.burgs[burg].cell;
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const culture = pack.burgs[burg].culture;
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const name = provinces[p].name;
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const {cell: center, culture} = burgs[burgId];
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const color = getRandomColor();
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const coa = provinces[p].coa;
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const coaEl = document.getElementById("provinceCOA" + p);
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if (coaEl) coaEl.id = "stateCOA" + newState;
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emblems.select(`#provinceEmblems > use[data-i='${p}']`).remove();
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const coa = province.coa;
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const coaEl = document.getElementById("provinceCOA" + provinceId);
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if (coaEl) coaEl.id = "stateCOA" + newStateId;
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emblems.select(`#provinceEmblems > use[data-i='${provinceId}']`).remove();
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// update cells
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cells.i
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.filter(i => cells.province[i] === p)
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.filter(i => cells.province[i] === provinceId)
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.forEach(i => {
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cells.province[i] = 0;
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cells.state[i] = newState;
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cells.state[i] = newStateId;
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});
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// update diplomacy and reverse relations
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const diplomacy = states.map(s => {
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if (!s.i || s.removed) return "x";
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let relations = states[oldState].diplomacy[s.i]; // relations between Nth state and old overlord
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if (s.i === oldState) relations = "Enemy";
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// new state is Enemy to its old overlord
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let relations = states[oldStateId].diplomacy[s.i]; // relations between Nth state and old overlord
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// new state is Enemy to its old owner
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if (s.i === oldStateId) relations = "Enemy";
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else if (relations === "Ally") relations = "Suspicion";
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else if (relations === "Friendly") relations = "Suspicion";
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else if (relations === "Suspicion") relations = "Neutral";
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@ -301,28 +300,51 @@ function editProvinces() {
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return relations;
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});
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diplomacy.push("x");
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states[0].diplomacy.push([`Independance declaration`, `${name} declared its independance from ${states[oldState].name}`]);
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states[0].diplomacy.push([`Independance declaration`, `${name} declared its independance from ${states[oldStateId].name}`]);
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// create new state
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states.push({i: newState, name, diplomacy, provinces: [], color, expansionism: 0.5, capital: burg, type: "Generic", center, culture, military: [], alert: 1, coa});
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BurgsAndStates.collectStatistics();
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BurgsAndStates.defineStateForms([newState]);
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if (layerIsOn("toggleProvinces")) toggleProvinces();
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if (!layerIsOn("toggleStates")) toggleStates();
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else drawStates();
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if (!layerIsOn("toggleBorders")) toggleBorders();
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else drawBorders();
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BurgsAndStates.drawStateLabels([newState, oldState]);
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states.push({
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i: newStateId,
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name,
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diplomacy,
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provinces: [],
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color,
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expansionism: 0.5,
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capital: burgId,
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type: "Generic",
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center,
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culture,
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military: [],
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alert: 1,
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coa
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});
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// remove old province
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unfog("focusProvince" + p);
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if (states[oldState].provinces.includes(p)) states[oldState].provinces.splice(states[oldState].provinces.indexOf(p), 1);
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provinces[p] = {i: p, removed: true};
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states[oldStateId].provinces = states[oldStateId].provinces.filter(p => p !== provinceId);
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provinces[provinceId] = {i: provinceId, removed: true};
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// draw emblem
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COArenderer.add("state", newState, coa, pack.states[newState].pole[0], pack.states[newState].pole[1]);
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return [oldStateId, newStateId];
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}
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function updateStatesPostRelease(oldStates, newStates) {
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const allStates = unique([...oldStates, ...newStates]);
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layerIsOn("toggleProvinces") && toggleProvinces();
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layerIsOn("toggleStates") ? drawStates() : toggleStates();
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layerIsOn("toggleBorders") ? drawBorders() : toggleBorders();
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BurgsAndStates.collectStatistics();
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BurgsAndStates.defineStateForms(newStates);
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BurgsAndStates.drawStateLabels(allStates);
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// redraw emblems
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allStates.forEach(stateId => {
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emblems.select(`#stateEmblems > use[data-i='${stateId}']`)?.remove();
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const {coa, pole} = pack.states[stateId];
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COArenderer.add("state", stateId, coa, ...pole);
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});
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unfog();
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closeDialogs();
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editStates();
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}
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@ -541,7 +563,17 @@ function editProvinces() {
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const provinces = pack.provinces
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.filter(p => p.i && !p.removed)
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.map(p => {
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return {id: p.i + states.length - 1, i: p.i, state: p.state, color: p.color, name: p.name, fullName: p.fullName, area: p.area, urban: p.urban, rural: p.rural};
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return {
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id: p.i + states.length - 1,
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i: p.i,
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state: p.state,
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color: p.color,
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name: p.name,
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fullName: p.fullName,
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area: p.area,
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urban: p.urban,
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rural: p.rural
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};
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});
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const data = states.concat(provinces);
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const root = d3
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@ -564,7 +596,13 @@ function editProvinces() {
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<option value="urban">Urban population</option>
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</select>`;
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alertMessage.innerHTML += `<div id='provinceInfo' class='chartInfo'>‍</div>`;
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const svg = d3.select("#alertMessage").insert("svg", "#provinceInfo").attr("id", "provincesTree").attr("width", width).attr("height", height).attr("font-size", "10px");
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const svg = d3
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.select("#alertMessage")
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.insert("svg", "#provinceInfo")
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.attr("id", "provincesTree")
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.attr("width", width)
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.attr("height", height)
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.attr("font-size", "10px");
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const graph = svg.append("g").attr("transform", `translate(10, 0)`);
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document.getElementById("provincesTreeType").addEventListener("change", updateChart);
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@ -589,7 +627,14 @@ function editProvinces() {
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const rural = rn(d.data.rural * populationRate);
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const urban = rn(d.data.urban * populationRate * urbanization);
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const value = provincesTreeType.value === "area" ? "Area: " + area : provincesTreeType.value === "rural" ? "Rural population: " + si(rural) : provincesTreeType.value === "urban" ? "Urban population: " + si(urban) : "Population: " + si(rural + urban);
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const value =
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provincesTreeType.value === "area"
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? "Area: " + area
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: provincesTreeType.value === "rural"
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? "Rural population: " + si(rural)
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: provincesTreeType.value === "urban"
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? "Urban population: " + si(urban)
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: "Population: " + si(rural + urban);
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provinceInfo.innerHTML = `${name}. ${state}. ${value}`;
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provinceHighlightOn(ev);
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@ -637,7 +682,8 @@ function editProvinces() {
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}
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function updateChart() {
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const value = this.value === "area" ? d => d.area : this.value === "rural" ? d => d.rural : this.value === "urban" ? d => d.urban : d => d.rural + d.urban;
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const value =
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this.value === "area" ? d => d.area : this.value === "rural" ? d => d.rural : this.value === "urban" ? d => d.urban : d => d.rural + d.urban;
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root.sum(value);
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node.data(treeLayout(root).leaves());
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@ -681,6 +727,34 @@ function editProvinces() {
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provs.selectAll("text").call(d3.drag().on("drag", dragLabel)).classed("draggable", true);
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}
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function triggerProvincesRelease() {
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confirmationDialog({
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title: "Release provinces",
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message: `Are you sure you want to release all provinces?
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</br>It will turn all separable provinces into independent states.
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</br>Capital province and provinces without any burgs will state as they are`,
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confirm: "Release",
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onConfirm: () => {
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const oldStateIds = [];
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const newStateIds = [];
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body.querySelectorAll(":scope > div").forEach(el => {
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const provinceId = +el.dataset.id;
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const province = pack.provinces[provinceId];
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if (!province.burg) return;
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if (province.burg === pack.states[province.state].capital) return;
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if (province.burgs.some(burgId => pack.burgs[burgId].capital)) return;
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const [oldStateId, newStateId] = declareProvinceIndependence(provinceId);
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oldStateIds.push(oldStateId);
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newStateIds.push(newStateId);
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});
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updateStatesPostRelease(unique(oldStateIds), newStateIds);
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}
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});
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}
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function enterProvincesManualAssignent() {
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if (!layerIsOn("toggleProvinces")) toggleProvinces();
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if (!layerIsOn("toggleBorders")) toggleBorders();
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@ -783,7 +857,13 @@ function editProvinces() {
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if (pack.cells.province[i] === provinceNew) exists.remove();
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else exists.attr("data-province", provinceNew).attr("fill", fill);
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} else {
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temp.append("polygon").attr("points", getPackPolygon(i)).attr("data-cell", i).attr("data-province", provinceNew).attr("fill", fill).attr("stroke", "#555");
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temp
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.append("polygon")
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.attr("points", getPackPolygon(i))
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.attr("data-cell", i)
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.attr("data-province", provinceNew)
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.attr("fill", fill)
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.attr("stroke", "#555");
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}
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});
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}
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@ -839,10 +919,8 @@ function editProvinces() {
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}
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function enterAddProvinceMode() {
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if (this.classList.contains("pressed")) {
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exitAddProvinceMode();
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return;
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}
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if (this.classList.contains("pressed")) return exitAddProvinceMode();
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customization = 12;
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this.classList.add("pressed");
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tip("Click on the map to place a new province center", true);
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@ -851,24 +929,17 @@ function editProvinces() {
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}
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function addProvince() {
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const cells = pack.cells,
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provinces = pack.provinces;
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const {cells, provinces} = pack;
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const point = d3.mouse(this);
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const center = findCell(point[0], point[1]);
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if (cells.h[center] < 20) {
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tip("You cannot place province into the water. Please click on a land cell", false, "error");
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return;
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}
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if (cells.h[center] < 20) return tip("You cannot place province into the water. Please click on a land cell", false, "error");
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const oldProvince = cells.province[center];
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if (oldProvince && provinces[oldProvince].center === center) {
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tip("The cell is already a center of a different province. Select other cell", false, "error");
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return;
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}
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if (oldProvince && provinces[oldProvince].center === center)
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return tip("The cell is already a center of a different province. Select other cell", false, "error");
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const state = cells.state[center];
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if (!state) {
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tip("You cannot create a province in neutral lands. Please assign this land to a state first", false, "error");
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return;
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}
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if (!state) return tip("You cannot create a province in neutral lands. Please assign this land to a state first", false, "error");
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if (d3.event.shiftKey === false) exitAddProvinceMode();
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@ -879,8 +950,8 @@ function editProvinces() {
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const name = burg ? pack.burgs[burg].name : Names.getState(Names.getCultureShort(c), c);
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const formName = oldProvince ? provinces[oldProvince].formName : "Province";
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const fullName = name + " " + formName;
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const stateColor = pack.states[state].color,
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rndColor = getRandomColor();
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const stateColor = pack.states[state].color;
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const rndColor = getRandomColor();
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const color = stateColor[0] === "#" ? d3.color(d3.interpolate(stateColor, rndColor)(0.2)).hex() : rndColor;
|
||||
|
||||
// generate emblem
|
||||
|
|
|
|||
Loading…
Add table
Add a link
Reference in a new issue