feat: Introduce TextureAtlasLayer for efficient texture management and rendering

refactor: Streamline WebGL2LayerClass methods and remove unused code
refactor: Consolidate relief icon rendering logic and remove benchmarks
This commit is contained in:
Azgaar 2026-03-12 20:17:17 +01:00
parent dc6ff785ba
commit 70e3eea4d1
8 changed files with 251 additions and 312 deletions

View file

@ -460,7 +460,7 @@ function handleZoom(isScaleChanged, isPositionChanged) {
fitScaleBar(scaleBar, svgWidth, svgHeight);
}
if (layerIsOn("toggleRelief")) rerenderReliefIcons();
WebGLLayer.rerender(); // rerender WebGL layers on zoom
// zoom image converter overlay
if (customization === 1) {