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v1.4.16
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4 changed files with 106 additions and 77 deletions
21
index.html
21
index.html
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@ -1883,8 +1883,8 @@
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<button data-tip="Display brushes panel" id="paintBrushes">Paint Brushes</button>
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<button data-tip="Open template editor" id="applyTemplate" style="display: none">Template Editor</button>
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<button data-tip="Open Image Converter" id="convertImage" style="display: none">Image Converter</button>
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<button data-tip="Render heightmap data as a small monochrome image" id="heightmapPreview">Heightmap Preview</button>
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<button data-tip="Preview heightmap in 3D scene" id="heightmap3DView">3D</button>
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<button data-tip="Render heightmap data as a small monochrome image" id="heightmapPreview">Preview</button>
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<button data-tip="Preview heightmap in 3D scene" id="heightmap3DView">3D scene</button>
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</div>
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<div id="customizeOptions">
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@ -2674,17 +2674,18 @@
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<div id="convertImageButtons">
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<button id="convertImageLoad" data-tip="Load image to convert" class="icon-upload"></button>
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<button id="convertAutoLum" data-tip="Auto-assign colors based on liminosity (good to monochrome images)" class="icon-adjust"></button>
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<button id="convertAutoHue" data-tip="Auto-assign colors based on hue (good to colored images)" class="icon-brush"></button>
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<button id="convertAutoLum" data-tip="Auto-assign colors based on liminosity (good for monochrome images)" class="icon-adjust"></button>
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<button id="convertAutoHue" data-tip="Auto-assign colors based on hue (good for colored images)" class="icon-paint-roller"></button>
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<button id="convertAutoFMG" data-tip="Auto-assign colors using generator scheme (for exported colored heightmaps)" class="icon-layer-group"></button>
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<button id="convertColorsButton" data-tip="Set maximum number of colors" class="icon-signal"></button>
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<input id="convertColors" value="128" style="display: none"/>
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<input id="convertColors" value="100" style="display: none"/>
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<button id="convertComplete" data-tip="Complete the conversion. All unassigned colors will be considered as ocean" class="icon-check"></button>
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<button id="convertCancel" data-tip="Cancel the conversion. Previous heightmap will be restored" class="icon-cancel"></button>
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</div>
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<div data-tip="Set opacity of the loaded image" style="padding-top: 4px"><i>Overlay opacity:</i><br>
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<input id="convertOverlay" type="range" min=0 max=1 step=.01 value=0 style="width: 11.5em">
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<input id="convertOverlayNumber" type="number" min=0 max=1 step=.01 value=0 style="width: 3.5em">
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<div data-tip="Set opacity of the loaded image" style="padding-top: .4em"><i>Overlay opacity:</i><br>
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<input id="convertOverlay" type="range" min=0 max=1 step=.01 value=0 style="width: 12.6em">
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<input id="convertOverlayNumber" type="number" min=0 max=1 step=.01 value=0 style="width: 4.2em">
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</div>
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<div data-tip="Select a color below and assign a height value for it" id="colorsSelect" style="display: none">
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@ -2695,11 +2696,11 @@
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</div>
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<div data-tip="Select a color to re-assign the height value" id="colorsAssigned" style="display: none">
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<i>Assigned colors: </i><br>
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<i>Assigned colors (<span id="colorsAssignedNumber"></span>):</i><br>
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</div>
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<div data-tip="Select a color to assign a height value" id="colorsUnassigned" style="display: none">
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<i>Unassigned colors: </i><br>
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<i>Unassigned colors (<span id="colorsUnassignedNumber"></span>):</i><br>
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</div>
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</div>
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