update toggle to check for NoElements instead of i

This commit is contained in:
kruschen 2024-08-25 21:17:52 +00:00
parent 1dc7354216
commit 743e9bbbb1

View file

@ -9,6 +9,7 @@ import {calculateFriendlyGridSize, editStyle, shiftCompass} from "modules/ui/sty
import {getInputNumber, getInputValue} from "utils/nodeUtils";
import {renderLayer} from "./renderers";
import {layerIsOn, turnLayerButtonOff, turnLayerButtonOn} from "./utils";
import { isCulture, isReligion } from "utils/typeUtils";
const layerTogglesMap = {
toggleBiomes,
@ -187,7 +188,7 @@ function toggleIce(event?: MouseEvent) {
}
function toggleCultures(event?: MouseEvent) {
const cultures = pack.cultures.filter(({i, removed}) => i && !removed);
const cultures = pack.cultures.filter((culture) => isCulture(culture) && !culture.removed);
const empty = !cults.selectAll("path").size();
if (empty && cultures.length) {
turnLayerButtonOn("toggleCultures");
@ -204,7 +205,7 @@ function toggleCultures(event?: MouseEvent) {
}
function toggleReligions(event?: MouseEvent) {
const religions = pack.religions.filter(({i, removed}) => i && !removed);
const religions = pack.religions.filter((religion) => isReligion(religion) && !religion.removed);
if (!relig.selectAll("path").size() && religions.length) {
turnLayerButtonOn("toggleReligions");
renderLayer("religions");