feat: drawIce don't hide

This commit is contained in:
Azgaar 2024-09-06 21:54:06 +02:00
parent 4b071730f7
commit 796eb4e8be
2 changed files with 3 additions and 2 deletions

View file

@ -73,7 +73,7 @@ let trails = routes.append("g").attr("id", "trails");
let searoutes = routes.append("g").attr("id", "searoutes"); let searoutes = routes.append("g").attr("id", "searoutes");
let temperature = viewbox.append("g").attr("id", "temperature"); let temperature = viewbox.append("g").attr("id", "temperature");
let coastline = viewbox.append("g").attr("id", "coastline"); let coastline = viewbox.append("g").attr("id", "coastline");
let ice = viewbox.append("g").attr("id", "ice").style("display", "none"); let ice = viewbox.append("g").attr("id", "ice");
let prec = viewbox.append("g").attr("id", "prec").style("display", "none"); let prec = viewbox.append("g").attr("id", "prec").style("display", "none");
let population = viewbox.append("g").attr("id", "population"); let population = viewbox.append("g").attr("id", "population");
let emblems = viewbox.append("g").attr("id", "emblems").style("display", "none"); let emblems = viewbox.append("g").attr("id", "emblems").style("display", "none");

View file

@ -947,7 +947,8 @@ export function resolveVersionConflicts(mapVersion) {
BurgsAndStates.getPoles(); BurgsAndStates.getPoles();
Provinces.getPoles(); Provinces.getPoles();
// v1.104.00 removed regiments from initial render // v1.104.00 removed some layers from initial render
viewbox.select("#armies").style("display", null); viewbox.select("#armies").style("display", null);
viewbox.select("#ice").style("display", null);
} }
} }